Commit daf1f661 authored by VanillaSalt's avatar VanillaSalt

fix

parent b62b35f8
...@@ -23,13 +23,31 @@ end ...@@ -23,13 +23,31 @@ end
function c23296404.desfilter(c) function c23296404.desfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc8) and c:IsDestructable() return c:IsFaceup() and c:IsSetCard(0xc8) and c:IsDestructable()
end end
function c23296404.desfilter2(c,e)
return c23296404.desfilter(c) and c:IsCanBeEffectTarget(e)
end
function c23296404.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c23296404.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c23296404.desfilter(chkc) end if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c23296404.desfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) local ct=-ft+1
and Duel.IsExistingTarget(c23296404.desfilter,tp,LOCATION_ONFIELD,0,3,nil) end if chk==0 then return ct<=3 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) and Duel.IsExistingTarget(c23296404.desfilter,tp,LOCATION_ONFIELD,0,3,nil)
local g=Duel.SelectTarget(tp,c23296404.desfilter,tp,LOCATION_ONFIELD,0,3,3,nil) and (ct<=0 or Duel.IsExistingTarget(c23296404.desfilter,tp,LOCATION_MZONE,0,ct,nil)) end
local g=nil
if ct>0 then
local tg=Duel.GetMatchingGroup(c23296404.desfilter2,tp,0,LOCATION_ONFIELD,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
g=tg:FilterSelect(tp,Card.IsLocation,ct,ct,nil,LOCATION_MZONE)
if ct<3 then
tg:Sub(g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g2=tg:Select(tp,3-ct,3-ct,nil)
g:Merge(g2)
end
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
g=Duel.SelectTarget(tp,c23296404.desfilter,tp,LOCATION_ONFIELD,0,3,3,nil)
end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,3,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,3,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
...@@ -56,13 +74,9 @@ function c23296404.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -56,13 +74,9 @@ function c23296404.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function c23296404.tdop(e,tp,eg,ep,ev,re,r,rp) function c23296404.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
local g=Duel.GetMatchingGroup(c23296404.tdfilter,tp,0,LOCATION_ONFIELD,nil)
if tc:IsLocation(LOCATION_HAND+LOCATION_EXTRA) and g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local rg=g:Select(tp,1,1,nil) local g=Duel.SelectMatchingCard(tp,c23296404.tdfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SendtoDeck(rg,nil,1,REASON_EFFECT) Duel.SendtoDeck(g,nil,1,REASON_EFFECT)
end end
end end
...@@ -26,18 +26,20 @@ function c24019092.filter(c) ...@@ -26,18 +26,20 @@ function c24019092.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY) return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end end
function c24019092.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c24019092.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) local c=e:GetHandler()
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable() local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if chk==0 then return c:IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c24019092.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end and Duel.IsExistingMatchingCard(c24019092.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc) local g=Group.FromCards(c,pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end end
function c24019092.thop(e,tp,eg,ep,ev,re,r,rp) function c24019092.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end local c=e:GetHandler()
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) if not c:IsRelateToEffect(e) then return end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if not pc then return end if not pc then return end
local dg=Group.FromCards(e:GetHandler(),pc) local dg=Group.FromCards(c,pc)
if Duel.Destroy(dg,REASON_EFFECT)~=2 then return end if Duel.Destroy(dg,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c24019092.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c24019092.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
......
...@@ -26,19 +26,21 @@ function c24131534.filter(c) ...@@ -26,19 +26,21 @@ function c24131534.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY) return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end end
function c24131534.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c24131534.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) local c=e:GetHandler()
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable() local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if chk==0 then return c:IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c24131534.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end and Duel.IsExistingMatchingCard(c24131534.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc) local g=Group.FromCards(c,pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end end
function c24131534.thop(e,tp,eg,ep,ev,re,r,rp) function c24131534.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end local c=e:GetHandler()
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) if not c:IsRelateToEffect(e) then return end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if not pc then return end if not pc then return end
local dg=Group.FromCards(e:GetHandler(),pc) local dg=Group.FromCards(c,pc)
if Duel.Destroy(dg,REASON_COST)~=2 then return end if Duel.Destroy(dg,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c24131534.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c24131534.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
......
...@@ -13,7 +13,7 @@ function c39357122.initial_effect(c) ...@@ -13,7 +13,7 @@ function c39357122.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c39357122.filter(c,atk) function c39357122.filter(c,atk)
return c:IsFaceup() and c:IsDestructable() and c:IsDefenceBelow(atk) return c:IsFaceup() and c:IsDefenceBelow(atk) and c:IsDestructable()
end end
function c39357122.destg(e,tp,eg,ep,ev,re,r,rp,chk) function c39357122.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local atk=e:GetHandler():GetAttack() local atk=e:GetHandler():GetAttack()
...@@ -22,7 +22,9 @@ function c39357122.destg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -22,7 +22,9 @@ function c39357122.destg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end end
function c39357122.desop(e,tp,eg,ep,ev,re,r,rp) function c39357122.desop(e,tp,eg,ep,ev,re,r,rp)
local atk=e:GetHandler():GetAttack() local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local atk=c:GetAttack()
local g=Duel.GetMatchingGroup(c39357122.filter,tp,0,LOCATION_MZONE,nil,atk) local g=Duel.GetMatchingGroup(c39357122.filter,tp,0,LOCATION_MZONE,nil,atk)
Duel.Destroy(g,REASON_EFFECT) Duel.Destroy(g,REASON_EFFECT)
end end
...@@ -26,19 +26,21 @@ function c50407691.filter(c) ...@@ -26,19 +26,21 @@ function c50407691.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY) return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end end
function c50407691.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c50407691.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) local c=e:GetHandler()
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable() local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if chk==0 then return c:IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c50407691.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end and Duel.IsExistingMatchingCard(c50407691.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc) local g=Group.FromCards(c,pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end end
function c50407691.thop(e,tp,eg,ep,ev,re,r,rp) function c50407691.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end local c=e:GetHandler()
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) if not c:IsRelateToEffect(e) then return end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if not pc then return end if not pc then return end
local dg=Group.FromCards(e:GetHandler(),pc) local dg=Group.FromCards(c,pc)
if Duel.Destroy(dg,REASON_COST)~=2 then return end if Duel.Destroy(dg,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c50407691.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c50407691.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
......
...@@ -27,18 +27,19 @@ function c58446973.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,18 +27,19 @@ function c58446973.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE)
and c:IsRelateToEffect(e) and c:IsFaceup() then and c:IsRelateToEffect(e) and c:IsFaceup() then
local code=tc:GetCode()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(tc:GetLevel()) e1:SetValue(tc:GetLevel())
e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CHANGE_CODE) e2:SetCode(EFFECT_CHANGE_CODE)
e2:SetValue(tc:GetCode()) e2:SetValue(code)
e2:SetReset(RESET_EVENT+0x1fe0000) e2:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e2) c:RegisterEffect(e2)
c:CopyEffect(tc:GetCode(),RESET_EVENT+0x1fe0000,1) c:CopyEffect(code,RESET_EVENT+0x1fe0000,1)
end end
end end
...@@ -23,13 +23,31 @@ end ...@@ -23,13 +23,31 @@ end
function c59785059.desfilter(c) function c59785059.desfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc8) and c:IsDestructable() return c:IsFaceup() and c:IsSetCard(0xc8) and c:IsDestructable()
end end
function c59785059.desfilter2(c,e)
return c59785059.desfilter(c) and c:IsCanBeEffectTarget(e)
end
function c59785059.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c59785059.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c59785059.desfilter(chkc) end if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c59785059.desfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) local ct=-ft+1
and Duel.IsExistingTarget(c59785059.desfilter,tp,LOCATION_ONFIELD,0,3,nil) end if chk==0 then return ct<=3 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) and Duel.IsExistingTarget(c59785059.desfilter,tp,LOCATION_ONFIELD,0,3,nil)
local g=Duel.SelectTarget(tp,c59785059.desfilter,tp,LOCATION_ONFIELD,0,3,3,nil) and (ct<=0 or Duel.IsExistingTarget(c59785059.desfilter,tp,LOCATION_MZONE,0,ct,nil)) end
local g=nil
if ct>0 then
local tg=Duel.GetMatchingGroup(c59785059.desfilter2,tp,0,LOCATION_ONFIELD,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
g=tg:FilterSelect(tp,Card.IsLocation,ct,ct,nil,LOCATION_MZONE)
if ct<3 then
tg:Sub(g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g2=tg:Select(tp,3-ct,3-ct,nil)
g:Merge(g2)
end
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
g=Duel.SelectTarget(tp,c59785059.desfilter,tp,LOCATION_ONFIELD,0,3,3,nil)
end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,3,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,3,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
...@@ -53,13 +71,9 @@ function c59785059.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -53,13 +71,9 @@ function c59785059.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function c59785059.tdop(e,tp,eg,ep,ev,re,r,rp) function c59785059.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_HAND) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_MZONE,nil)
if tc:IsLocation(LOCATION_HAND+LOCATION_EXTRA) and g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local rg=g:Select(tp,1,1,nil) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SendtoDeck(rg,nil,1,REASON_EFFECT) Duel.SendtoDeck(g,nil,1,REASON_EFFECT)
end end
end end
...@@ -26,19 +26,21 @@ function c61639289.filter(c) ...@@ -26,19 +26,21 @@ function c61639289.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY) return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end end
function c61639289.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c61639289.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) local c=e:GetHandler()
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable() local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if chk==0 then return c:IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c61639289.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end and Duel.IsExistingMatchingCard(c61639289.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc) local g=Group.FromCards(c,pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end end
function c61639289.thop(e,tp,eg,ep,ev,re,r,rp) function c61639289.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end local c=e:GetHandler()
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) if not c:IsRelateToEffect(e) then return end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if not pc then return end if not pc then return end
local dg=Group.FromCards(e:GetHandler(),pc) local dg=Group.FromCards(c,pc)
if Duel.Destroy(dg,REASON_COST)~=2 then return end if Duel.Destroy(dg,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c61639289.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c61639289.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
......
...@@ -48,7 +48,7 @@ function c66574418.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -48,7 +48,7 @@ function c66574418.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c66574418.tdfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c66574418.tdfilter(chkc) end
if chk==0 then return e:GetHandler():IsAbleToHand() if chk==0 then return e:GetHandler():IsAbleToHand()
and Duel.IsExistingTarget(c66574418.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end and Duel.IsExistingTarget(c66574418.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINT_MESSAGE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c66574418.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectTarget(tp,c66574418.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
......
...@@ -23,20 +23,19 @@ function c66752837.tricon(e,c) ...@@ -23,20 +23,19 @@ function c66752837.tricon(e,c)
return c:IsRace(RACE_DRAGON) return c:IsRace(RACE_DRAGON)
end end
function c66752837.cfilter(c) function c66752837.cfilter(c)
return c:GetPreviousRaceOnField()==RACE_DRAGON and c:IsPreviousPosition(POS_FACEUP) return c:IsRace(RACE_DRAGON) and c:GetPreviousRaceOnField()==RACE_DRAGON
and c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT+REASON_BATTLE) and not c:IsCode(66752837) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousLocation(LOCATION_MZONE)
end and c:IsReason(REASON_EFFECT+REASON_BATTLE) and not c:IsCode(66752837)
function c66752837.cfilter2(c)
return c66752837.cfilter(c) and c:IsType(TYPE_NORMAL)
end end
function c66752837.spcon(e,tp,eg,ep,ev,re,r,rp) function c66752837.spcon(e,tp,eg,ep,ev,re,r,rp)
if eg:IsContains(e:GetHandler()) then return false end if eg:IsContains(e:GetHandler()) then return false end
if eg:IsExists(c66752837.cfilter2,1,nil) then local g=eg:Filter(c66752837.cfilter,nil)
if g:GetCount()==0 then return false end
e:SetLabel(0)
if g:IsExists(Card.IsType,1,nil,TYPE_NORMAL) then
e:SetLabel(1) e:SetLabel(1)
return true
else
return eg:IsExists(c66752837.cfilter,1,nil)
end end
return true
end end
function c66752837.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c66752837.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
...@@ -47,10 +46,12 @@ function c66752837.thfilter(c) ...@@ -47,10 +46,12 @@ function c66752837.thfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsType(TYPE_NORMAL) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY) return c:IsRace(RACE_DRAGON) and c:IsType(TYPE_NORMAL) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end end
function c66752837.spop(e,tp,eg,ep,ev,re,r,rp) function c66752837.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c66752837.thfilter,tp,LOCATION_GRAVE,0,nil) local g=Duel.GetMatchingGroup(c66752837.thfilter,tp,LOCATION_GRAVE,0,nil)
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 and e:GetLabel()==1 if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 and e:GetLabel()==1
and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(66752837,0)) then and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(66752837,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil) local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.SendtoHand(sg,nil,REASON_EFFECT)
......
...@@ -34,7 +34,7 @@ function c85967160.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,7 +34,7 @@ function c85967160.adop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000) e1:SetValue(1000)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END+RESET_OPPO_TURN) e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+RESET_END+RESET_OPPO_TURN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENCE) e2:SetCode(EFFECT_UPDATE_DEFENCE)
......
...@@ -41,7 +41,8 @@ end ...@@ -41,7 +41,8 @@ end
function c92746535.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c92746535.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local seq=e:GetHandler():GetSequence() local seq=e:GetHandler():GetSequence()
local sc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-seq) local sc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-seq)
if chk==0 then return Duel.IsExistingMatchingCard(c92746535.thfilter,tp,LOCATION_DECK,0,1,nil,sc:GetOriginalCode()) end if chk==0 then return sc:IsDestructable()
and Duel.IsExistingMatchingCard(c92746535.thfilter,tp,LOCATION_DECK,0,1,nil,sc:GetOriginalCode()) end
Duel.SetTargetCard(sc) Duel.SetTargetCard(sc)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
......
...@@ -26,19 +26,21 @@ function c96802306.filter(c) ...@@ -26,19 +26,21 @@ function c96802306.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY) return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end end
function c96802306.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c96802306.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) local c=e:GetHandler()
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable() local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if chk==0 then return c:IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c96802306.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end and Duel.IsExistingMatchingCard(c96802306.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc) local g=Group.FromCards(c,pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end end
function c96802306.thop(e,tp,eg,ep,ev,re,r,rp) function c96802306.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end local c=e:GetHandler()
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) if not c:IsRelateToEffect(e) then return end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if not pc then return end if not pc then return end
local dg=Group.FromCards(e:GetHandler(),pc) local dg=Group.FromCards(c,pc)
if Duel.Destroy(dg,REASON_COST)~=2 then return end if Duel.Destroy(dg,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c96802306.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c96802306.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
......
...@@ -26,19 +26,21 @@ function c97024987.filter(c) ...@@ -26,19 +26,21 @@ function c97024987.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY) return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end end
function c97024987.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c97024987.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) local c=e:GetHandler()
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable() local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if chk==0 then return c:IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c97024987.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end and Duel.IsExistingMatchingCard(c97024987.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc) local g=Group.FromCards(c,pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end end
function c97024987.thop(e,tp,eg,ep,ev,re,r,rp) function c97024987.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end local c=e:GetHandler()
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence()) if not c:IsRelateToEffect(e) then return end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-c:GetSequence())
if not pc then return end if not pc then return end
local dg=Group.FromCards(e:GetHandler(),pc) local dg=Group.FromCards(c,pc)
if Duel.Destroy(dg,REASON_COST)~=2 then return end if Duel.Destroy(dg,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c97024987.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c97024987.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
......
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