Commit d2cfe7d5 authored by nanahira's avatar nanahira

fix all grammar mistakes

parent 96862a44
......@@ -972,7 +972,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
pControl->setText(dataManager.strBuffer);
}
void Game::LoadExpansionDB() {
LoadExpansionDBDirectry("./expansions")
LoadExpansionDBDirectry("./expansions");
#ifdef _WIN32
char fpath[1000];
WIN32_FIND_DATAW fdataw;
......@@ -983,7 +983,7 @@ void Game::LoadExpansionDB() {
char fname[780];
BufferIO::EncodeUTF8(fdataw.cFileName, fname);
sprintf(fpath, "./expansions/%s", fname);
LoadExpansionDBDirectry(fpath)
LoadExpansionDBDirectry(fpath);
}
} while(FindNextFileW(fh, &fdataw));
FindClose(fh);
......@@ -1040,7 +1040,7 @@ void Game::LoadExpansionDBDirectry(const char* path) {
#endif
}
void Game::LoadExpansionStrings() {
LoadExpansionStringsDirectry("./expansions")
LoadExpansionStringsDirectry("./expansions");
#ifdef _WIN32
char fpath[1000];
WIN32_FIND_DATAW fdataw;
......@@ -1051,7 +1051,7 @@ void Game::LoadExpansionStrings() {
char fname[780];
BufferIO::EncodeUTF8(fdataw.cFileName, fname);
sprintf(fpath, "./expansions/%s", fname);
LoadExpansionStringsDirectry(fpath)
LoadExpansionStringsDirectry(fpath);
}
} while(FindNextFileW(fh, &fdataw));
FindClose(fh);
......@@ -1074,7 +1074,7 @@ void Game::LoadExpansionStrings() {
void Game::LoadExpansionStringsDirectry(const char* path) {
char fpath[1000];
sprintf(fpath, "%s/strings.conf", path);
dataManager.LoadStrings(fpath)
dataManager.LoadStrings(fpath);
}
void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) {
cbDeck->clear();
......
......@@ -939,7 +939,7 @@ void ReplayMode::ReplayReload() {
/*len = */query_field_card(pduel, 1, LOCATION_REMOVED, flag, queryBuffer, 0);
mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer);
}
byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) {
byte* ReplayMode::ScriptReaderEx(const char* script_name, int* slen) {
byte* buffer;
buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer)
......@@ -960,7 +960,7 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) {
char fname[780];
BufferIO::EncodeUTF8(fdataw.cFileName, fname);
sprintf(fpath, "./expansions/%s", fname);
buffer = ScriptReaderExDirectry(filepath, script_name, slen);
buffer = ScriptReaderExDirectry(fpath, script_name, slen);
if(buffer)
return buffer;
}
......@@ -976,7 +976,7 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) {
continue;
char filepath[1000];
sprintf(filepath, "./expansions/%s/", dirp->d_name);
buffer = ScriptReaderExDirectry(filepath, script_name, slen);
buffer = ScriptReaderExDirectry(fpath, script_name, slen);
if(buffer)
return buffer;
}
......@@ -986,7 +986,8 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) {
return default_script_reader(script_name, slen);
}
byte* ReplayMode::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256] = path;
char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return default_script_reader(sname, slen);
}
......
......@@ -1552,7 +1552,7 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
NetServer::ReSendToPlayer(*pit);
}
}
byte* SingleDuel::::ScriptReaderEx(const char* script_name, int* slen) {
byte* SingleDuel::ScriptReaderEx(const char* script_name, int* slen) {
byte* buffer;
buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer)
......@@ -1599,7 +1599,8 @@ byte* SingleDuel::::ScriptReaderEx(const char* script_name, int* slen) {
return default_script_reader(script_name, slen);
}
byte* SingleDuel::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256] = path;
char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return default_script_reader(sname, slen);
}
......
......@@ -860,7 +860,7 @@ void SingleMode::SinglePlayReload() {
/*len = */query_field_card(pduel, 1, LOCATION_REMOVED, flag, queryBuffer, 0);
mainGame->dField.UpdateFieldCard(mainGame->LocalPlayer(1), LOCATION_REMOVED, (char*)queryBuffer);
}
byte* SingleMode::::ScriptReaderEx(const char* script_name, int* slen) {
byte* SingleMode::ScriptReaderEx(const char* script_name, int* slen) {
byte* buffer;
buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer)
......@@ -907,7 +907,8 @@ byte* SingleMode::::ScriptReaderEx(const char* script_name, int* slen) {
return ScriptReader(script_name, slen);
}
byte* SingleMode::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256] = path;
char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return ScriptReader(sname, slen);
}
......
......@@ -1693,7 +1693,7 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
}
}
byte* TagDuel::::ScriptReaderEx(const char* script_name, int* slen) {
byte* TagDuel::ScriptReaderEx(const char* script_name, int* slen) {
byte* buffer;
buffer = ScriptReaderExDirectry("./specials", script_name, slen, 8);
if(buffer)
......@@ -1740,7 +1740,8 @@ byte* TagDuel::::ScriptReaderEx(const char* script_name, int* slen) {
return default_script_reader(script_name, slen);
}
byte* TagDuel::ScriptReaderExDirectry(const char* path, const char* script_name, int* slen, int pre_len) {
char sname[256] = path;
char sname[256];
strcpy(sname, path);
strcat(sname, script_name + pre_len);//default script name: ./script/c%d.lua
return default_script_reader(sname, slen);
}
......
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