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REIKAI
ygopro
Commits
d2cfe7d5
Commit
d2cfe7d5
authored
Nov 02, 2018
by
nanahira
Browse files
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Browse Files
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Plain Diff
fix all grammar mistakes
parent
96862a44
Changes
5
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Inline
Side-by-side
Showing
5 changed files
with
19 additions
and
15 deletions
+19
-15
gframe/game.cpp
gframe/game.cpp
+5
-5
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+5
-4
gframe/single_duel.cpp
gframe/single_duel.cpp
+3
-2
gframe/single_mode.cpp
gframe/single_mode.cpp
+3
-2
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+3
-2
No files found.
gframe/game.cpp
View file @
d2cfe7d5
...
...
@@ -972,7 +972,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
pControl
->
setText
(
dataManager
.
strBuffer
);
}
void
Game
::
LoadExpansionDB
()
{
LoadExpansionDBDirectry
(
"./expansions"
)
LoadExpansionDBDirectry
(
"./expansions"
)
;
#ifdef _WIN32
char
fpath
[
1000
];
WIN32_FIND_DATAW
fdataw
;
...
...
@@ -983,7 +983,7 @@ void Game::LoadExpansionDB() {
char
fname
[
780
];
BufferIO
::
EncodeUTF8
(
fdataw
.
cFileName
,
fname
);
sprintf
(
fpath
,
"./expansions/%s"
,
fname
);
LoadExpansionDBDirectry
(
fpath
)
LoadExpansionDBDirectry
(
fpath
)
;
}
}
while
(
FindNextFileW
(
fh
,
&
fdataw
));
FindClose
(
fh
);
...
...
@@ -1040,7 +1040,7 @@ void Game::LoadExpansionDBDirectry(const char* path) {
#endif
}
void
Game
::
LoadExpansionStrings
()
{
LoadExpansionStringsDirectry
(
"./expansions"
)
LoadExpansionStringsDirectry
(
"./expansions"
)
;
#ifdef _WIN32
char
fpath
[
1000
];
WIN32_FIND_DATAW
fdataw
;
...
...
@@ -1051,7 +1051,7 @@ void Game::LoadExpansionStrings() {
char
fname
[
780
];
BufferIO
::
EncodeUTF8
(
fdataw
.
cFileName
,
fname
);
sprintf
(
fpath
,
"./expansions/%s"
,
fname
);
LoadExpansionStringsDirectry
(
fpath
)
LoadExpansionStringsDirectry
(
fpath
)
;
}
}
while
(
FindNextFileW
(
fh
,
&
fdataw
));
FindClose
(
fh
);
...
...
@@ -1074,7 +1074,7 @@ void Game::LoadExpansionStrings() {
void
Game
::
LoadExpansionStringsDirectry
(
const
char
*
path
)
{
char
fpath
[
1000
];
sprintf
(
fpath
,
"%s/strings.conf"
,
path
);
dataManager
.
LoadStrings
(
fpath
)
dataManager
.
LoadStrings
(
fpath
)
;
}
void
Game
::
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
cbDeck
->
clear
();
...
...
gframe/replay_mode.cpp
View file @
d2cfe7d5
...
...
@@ -939,7 +939,7 @@ void ReplayMode::ReplayReload() {
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
}
byte
*
ReplayMode
::
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
ReplayMode
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
buffer
;
buffer
=
ScriptReaderExDirectry
(
"./specials"
,
script_name
,
slen
,
8
);
if
(
buffer
)
...
...
@@ -960,7 +960,7 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) {
char
fname
[
780
];
BufferIO
::
EncodeUTF8
(
fdataw
.
cFileName
,
fname
);
sprintf
(
fpath
,
"./expansions/%s"
,
fname
);
buffer
=
ScriptReaderExDirectry
(
f
ile
path
,
script_name
,
slen
);
buffer
=
ScriptReaderExDirectry
(
fpath
,
script_name
,
slen
);
if
(
buffer
)
return
buffer
;
}
...
...
@@ -976,7 +976,7 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) {
continue
;
char
filepath
[
1000
];
sprintf
(
filepath
,
"./expansions/%s/"
,
dirp
->
d_name
);
buffer
=
ScriptReaderExDirectry
(
f
ile
path
,
script_name
,
slen
);
buffer
=
ScriptReaderExDirectry
(
fpath
,
script_name
,
slen
);
if
(
buffer
)
return
buffer
;
}
...
...
@@ -986,7 +986,8 @@ byte* ReplayMode::::ScriptReaderEx(const char* script_name, int* slen) {
return
default_script_reader
(
script_name
,
slen
);
}
byte
*
ReplayMode
::
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
,
int
pre_len
)
{
char
sname
[
256
]
=
path
;
char
sname
[
256
];
strcpy
(
sname
,
path
);
strcat
(
sname
,
script_name
+
pre_len
);
//default script name: ./script/c%d.lua
return
default_script_reader
(
sname
,
slen
);
}
...
...
gframe/single_duel.cpp
View file @
d2cfe7d5
...
...
@@ -1552,7 +1552,7 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
NetServer
::
ReSendToPlayer
(
*
pit
);
}
}
byte
*
SingleDuel
::
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
SingleDuel
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
buffer
;
buffer
=
ScriptReaderExDirectry
(
"./specials"
,
script_name
,
slen
,
8
);
if
(
buffer
)
...
...
@@ -1599,7 +1599,8 @@ byte* SingleDuel::::ScriptReaderEx(const char* script_name, int* slen) {
return
default_script_reader
(
script_name
,
slen
);
}
byte
*
SingleDuel
::
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
,
int
pre_len
)
{
char
sname
[
256
]
=
path
;
char
sname
[
256
];
strcpy
(
sname
,
path
);
strcat
(
sname
,
script_name
+
pre_len
);
//default script name: ./script/c%d.lua
return
default_script_reader
(
sname
,
slen
);
}
...
...
gframe/single_mode.cpp
View file @
d2cfe7d5
...
...
@@ -860,7 +860,7 @@ void SingleMode::SinglePlayReload() {
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
}
byte
*
SingleMode
::
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
SingleMode
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
buffer
;
buffer
=
ScriptReaderExDirectry
(
"./specials"
,
script_name
,
slen
,
8
);
if
(
buffer
)
...
...
@@ -907,7 +907,8 @@ byte* SingleMode::::ScriptReaderEx(const char* script_name, int* slen) {
return
ScriptReader
(
script_name
,
slen
);
}
byte
*
SingleMode
::
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
,
int
pre_len
)
{
char
sname
[
256
]
=
path
;
char
sname
[
256
];
strcpy
(
sname
,
path
);
strcat
(
sname
,
script_name
+
pre_len
);
//default script name: ./script/c%d.lua
return
ScriptReader
(
sname
,
slen
);
}
...
...
gframe/tag_duel.cpp
View file @
d2cfe7d5
...
...
@@ -1693,7 +1693,7 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
}
}
byte
*
TagDuel
::
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
TagDuel
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
buffer
;
buffer
=
ScriptReaderExDirectry
(
"./specials"
,
script_name
,
slen
,
8
);
if
(
buffer
)
...
...
@@ -1740,7 +1740,8 @@ byte* TagDuel::::ScriptReaderEx(const char* script_name, int* slen) {
return
default_script_reader
(
script_name
,
slen
);
}
byte
*
TagDuel
::
ScriptReaderExDirectry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
,
int
pre_len
)
{
char
sname
[
256
]
=
path
;
char
sname
[
256
];
strcpy
(
sname
,
path
);
strcat
(
sname
,
script_name
+
pre_len
);
//default script name: ./script/c%d.lua
return
default_script_reader
(
sname
,
slen
);
}
...
...
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