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REIKAI
ygopro
Commits
ce8a6275
Commit
ce8a6275
authored
Apr 17, 2018
by
nanahira
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Plain Diff
Merge branch 'skin_fh' into skin
parents
76f35e26
d8b77ec1
Changes
1
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1 changed file
with
10 additions
and
4 deletions
+10
-4
gframe/game.cpp
gframe/game.cpp
+10
-4
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gframe/game.cpp
View file @
ce8a6275
...
@@ -36,14 +36,20 @@ bool Game::Initialize() {
...
@@ -36,14 +36,20 @@ bool Game::Initialize() {
if
(
!
device
)
if
(
!
device
)
return
false
;
return
false
;
// Apply skin
// Apply skin
if
(
gameConf
.
skin_index
>=
0
)
{
if
(
gameConf
.
skin_index
)
{
wchar_t
skin_dir
[
16
];
wchar_t
skin_dir
[
16
];
myswprintf
(
skin_dir
,
L"skin"
);
myswprintf
(
skin_dir
,
L"skin"
);
skinSystem
=
new
CGUISkinSystem
(
skin_dir
,
device
);
skinSystem
=
new
CGUISkinSystem
(
skin_dir
,
device
);
core
::
array
<
core
::
stringw
>
skins
=
skinSystem
->
listSkins
();
core
::
array
<
core
::
stringw
>
skins
=
skinSystem
->
listSkins
();
if
((
size_t
)
gameConf
.
skin_index
<
skins
.
size
())
{
size_t
count
=
skins
.
size
();
int
index
=
skins
.
size
()
-
gameConf
.
skin_index
-
1
;
// reverse index
if
(
count
>
0
)
{
skinSystem
->
applySkin
(
skins
[
index
].
c_str
());
int
index
=
0
;
if
(
gameConf
.
skin_index
<
0
)
index
=
rand
()
%
count
;
else
if
((
size_t
)
gameConf
.
skin_index
<=
skins
.
size
())
index
=
skins
.
size
()
-
gameConf
.
skin_index
;
if
(
index
)
skinSystem
->
applySkin
(
skins
[
index
].
c_str
());
}
}
}
}
linePatternD3D
=
0
;
linePatternD3D
=
0
;
...
...
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