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REIKAI
ygopro
Commits
ce13031e
Commit
ce13031e
authored
Jul 26, 2015
by
salix5
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #1460 from DailyShana/patch-4
fix
parents
3dd5394f
82d6eb06
Changes
7
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Inline
Side-by-side
Showing
7 changed files
with
14 additions
and
6 deletions
+14
-6
script/c14816688.lua
script/c14816688.lua
+2
-0
script/c27995943.lua
script/c27995943.lua
+1
-1
script/c33245030.lua
script/c33245030.lua
+4
-0
script/c53262004.lua
script/c53262004.lua
+3
-2
script/c70456282.lua
script/c70456282.lua
+2
-1
script/c74416026.lua
script/c74416026.lua
+1
-1
script/c75249652.lua
script/c75249652.lua
+1
-1
No files found.
script/c14816688.lua
View file @
ce13031e
...
@@ -2,6 +2,7 @@
...
@@ -2,6 +2,7 @@
function
c14816688
.
initial_effect
(
c
)
function
c14816688
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
14816688
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -12,6 +13,7 @@ function c14816688.initial_effect(c)
...
@@ -12,6 +13,7 @@ function c14816688.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--todeck
--todeck
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
14816688
,
1
))
e2
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e2
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
...
...
script/c27995943.lua
View file @
ce13031e
...
@@ -20,7 +20,7 @@ function c27995943.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -20,7 +20,7 @@ function c27995943.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
PayLPCost
(
tp
,
500
)
Duel
.
PayLPCost
(
tp
,
500
)
end
end
function
c27995943
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c27995943
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
0
end
end
end
function
c27995943
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c27995943
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
...
...
script/c33245030.lua
View file @
ce13031e
...
@@ -8,6 +8,7 @@ function c33245030.initial_effect(c)
...
@@ -8,6 +8,7 @@ function c33245030.initial_effect(c)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
c33245030
.
condition
)
e1
:
SetCondition
(
c33245030
.
condition
)
e1
:
SetCost
(
c33245030
.
cost
)
e1
:
SetCost
(
c33245030
.
cost
)
e1
:
SetTarget
(
c33245030
.
target
)
e1
:
SetOperation
(
c33245030
.
operation
)
e1
:
SetOperation
(
c33245030
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--ritual material
--ritual material
...
@@ -24,6 +25,9 @@ function c33245030.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -24,6 +25,9 @@ function c33245030.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
c33245030
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetAttacker
():
IsAttackPos
()
end
end
function
c33245030
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33245030
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
at
=
Duel
.
GetAttacker
()
local
at
=
Duel
.
GetAttacker
()
if
at
:
IsAttackPos
()
and
at
:
IsRelateToBattle
()
then
if
at
:
IsAttackPos
()
and
at
:
IsRelateToBattle
()
then
...
...
script/c53262004.lua
View file @
ce13031e
...
@@ -43,14 +43,15 @@ function c53262004.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,14 +43,15 @@ function c53262004.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c53262004
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c53262004
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
GetHandler
()
~=
e
:
GetHandler
()
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
return
re
:
GetHandler
()
~=
e
:
GetHandler
()
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainNegatable
(
ev
)
end
end
function
c53262004
.
disfilter
(
c
)
function
c53262004
.
disfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAbleToDeck
()
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAbleToDeck
()
end
end
function
c53262004
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c53262004
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c53262004
.
disfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c53262004
.
disfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
1
-
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
...
...
script/c70456282.lua
View file @
ce13031e
...
@@ -30,8 +30,9 @@ function c70456282.spop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -30,8 +30,9 @@ function c70456282.spop(e,tp,eg,ep,ev,re,r,rp,c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_ADD_TYPE
)
e1
:
SetCode
(
EFFECT_ADD_TYPE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
TYPE_TUNER
)
e1
:
SetValue
(
TYPE_TUNER
)
e1
:
SetReset
(
RESET_EVENT
+
0x
ff
0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x
1fe
0000
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c70456282
.
filter
(
c
)
function
c70456282
.
filter
(
c
)
...
...
script/c74416026.lua
View file @
ce13031e
...
@@ -40,7 +40,7 @@ function c74416026.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,7 +40,7 @@ function c74416026.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
if
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
==
0
then
return
end
if
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
==
0
or
not
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
sc
=
sg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
Duel
.
SpecialSummonStep
(
sc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummonStep
(
sc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
...
...
script/c75249652.lua
View file @
ce13031e
...
@@ -35,7 +35,7 @@ function c75249652.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,7 +35,7 @@ function c75249652.activate(e,tp,eg,ep,ev,re,r,rp)
tc
=
dg
:
GetNext
()
tc
=
dg
:
GetNext
()
end
end
local
dam
=
Duel
.
Damage
(
tp
,
atk
/
2
,
REASON_EFFECT
)
local
dam
=
Duel
.
Damage
(
tp
,
atk
/
2
,
REASON_EFFECT
)
if
dam
>
0
then
if
Duel
.
GetLP
(
tp
)
>
0
and
dam
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
dam
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
dam
,
REASON_EFFECT
)
end
end
...
...
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