Commit c8d39796 authored by mercury233's avatar mercury233

fix

parent 57993ab6
......@@ -181,7 +181,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(sel == -1)
break;
mainGame->gMutex.Lock();
mainGame->wRenameDeck->setText(dataManager.GetSysString(1367));
mainGame->wRenameDeck->setText(dataManager.GetSysString(1376));
mainGame->ebREName->setText(mainGame->cbDBDecks->getItem(sel));
mainGame->PopupElement(mainGame->wRenameDeck);
mainGame->gMutex.Unlock();
......@@ -200,7 +200,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(DeckManager::RenameDeck(mainGame->cbDBDecks->getItem(prev_sel), newname)) {
mainGame->RefreshDeck(mainGame->cbDBDecks);
mainGame->cbDBDecks->setSelected(prev_sel);
mainGame->stACMessage->setText(dataManager.GetSysString(1366));
mainGame->stACMessage->setText(dataManager.GetSysString(1375));
mainGame->PopupElement(mainGame->wACMessage, 20);
} else {
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1365));
......
......@@ -477,10 +477,10 @@ bool Game::Initialize() {
scrFilter->setSmallStep(1);
scrFilter->setVisible(false);
//rename deck
wRenameDeck = env->addWindow(rect<s32>(510, 200, 820, 320), false, dataManager.GetSysString(1367));
wRenameDeck = env->addWindow(rect<s32>(510, 200, 820, 320), false, dataManager.GetSysString(1376));
wRenameDeck->getCloseButton()->setVisible(false);
wRenameDeck->setVisible(false);
env->addStaticText(dataManager.GetSysString(1368), rect<s32>(20, 25, 290, 45), false, false, wRenameDeck);
env->addStaticText(dataManager.GetSysString(1377), rect<s32>(20, 25, 290, 45), false, false, wRenameDeck);
ebREName = env->addEditBox(L"", rect<s32>(20, 50, 290, 70), true, wRenameDeck, -1);
ebREName->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
btnREYes = env->addButton(rect<s32>(70, 80, 140, 105), wRenameDeck, BUTTON_RENAME_DECK_SAVE, dataManager.GetSysString(1341));
......
......@@ -627,8 +627,8 @@ extern Game* mainGame;
#define BUTTON_MARKERS_OK 381
#define BUTTON_RENAME_DECK 386
#define BUTTON_RENAME_DECK_SAVE 387
#define BUTTON_RENAME_DECK_CANCEL 388
#define BUTTON_RENAME_DECK_SAVE 387
#define BUTTON_RENAME_DECK_CANCEL 388
#define DEFAULT_DUEL_RULE 4
#endif // GAME_H
......@@ -377,14 +377,14 @@
!system 1363 是否删除这个录像?
!system 1364 重命名录像
!system 1365 重命名失败,可能存在同名文件
!system 1366 重命名成功
!system 1367 重命名卡组
!system 1368 卡组文件:
!system 1370 星数↑
!system 1371 攻击↑
!system 1372 守备↑
!system 1373 名称↓
!system 1374 连接标记
!system 1375 重命名成功
!system 1376 重命名卡组
!system 1377 卡组文件:
!system 1380 人机模式
!system 1381 残局模式
!system 1382 人机信息:
......
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