Commit bf9de139 authored by salix5's avatar salix5

fix

parent bf20fb45
......@@ -9,13 +9,12 @@ function c80532587.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c80532587.splimit)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(c80532587.sprcon)
e2:SetOperation(c80532587.sprop)
......@@ -42,9 +41,6 @@ function c80532587.initial_effect(c)
e4:SetOperation(c80532587.desop)
c:RegisterEffect(e4)
end
function c80532587.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c80532587.sprfilter1(c,tp)
return c:IsType(TYPE_SYNCHRO) and c:IsAbleToGraveAsCost() and c:IsCanBeFusionMaterial()
and Duel.IsExistingMatchingCard(c80532587.sprfilter2,tp,LOCATION_MZONE,0,1,c)
......
......@@ -266,7 +266,7 @@ EFFECT_FLAG_CHAIN_UNIQUE =0x8000000 --同一组连锁只能发动一次
EFFECT_FLAG_NAGA =0x10000000 --神卡纳迦!
EFFECT_FLAG_COF =0x20000000 --邪恶的仪式
EFFECT_FLAG_CVAL_CHECK =0x40000000 --以卡为COST的诱发效果需要使用
EFFECT_FLAG_IMMEDIATELY_APPLY =0x80000000 --卡在发动时效果就立即适用(卡通世界
EFFECT_FLAG_IMMEDIATELY_APPLY =0x80000000 --卡在发动时效果就立即适用(卡通王國
--========== Codes ========== --对永续性效果表示效果类型 EFFECT开头,对诱发型效果表示触发效果的事件/时点 EVENT开头
EFFECT_IMMUNE_EFFECT =1 --效果免疫
EFFECT_DISABLE =2 --效果无效(技能抽取)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment