Commit bf8648af authored by mercury233's avatar mercury233

fix star scale width

parent fa1112b9
......@@ -1535,8 +1535,8 @@ void Game::OnResize() {
cbRace->setRelativePosition(Resize(60, 40 + 75 / 6, 190, 60 + 75 / 6));
cbAttribute->setRelativePosition(Resize(60, 20 + 50 / 6, 190, 40 + 50 / 6));
cbLimit->setRelativePosition(Resize(260, 25 / 6, 390, 20 + 25 / 6));
ebStar->setRelativePosition(Resize(60, 60 + 100 / 6, 100, 80 + 100 / 6));
ebScale->setRelativePosition(Resize(150, 60 + 100 / 6, 190, 80 + 100 / 6));
ebStar->setRelativePosition(Resize(60, 60 + 100 / 6, 95, 80 + 100 / 6));
ebScale->setRelativePosition(Resize(155, 60 + 100 / 6, 190, 80 + 100 / 6));
ebAttack->setRelativePosition(Resize(260, 20 + 50 / 6, 340, 40 + 50 / 6));
ebDefense->setRelativePosition(Resize(260, 40 + 75 / 6, 340, 60 + 75 / 6));
ebCardName->setRelativePosition(Resize(260, 60 + 100 / 6, 390, 80 + 100 / 6));
......@@ -1558,7 +1558,7 @@ void Game::OnResize() {
stDefense->setRelativePosition(Resize(205, 42 + 75 / 6, 280, 62 + 75 / 6));
stStar->setRelativePosition(Resize(10, 62 + 100 / 6, 70, 82 + 100 / 6));
stSearch->setRelativePosition(Resize(205, 62 + 100 / 6, 280, 82 + 100 / 6));
stScale->setRelativePosition(Resize(100, 62 + 100 / 6, 160, 82 + 100 / 6));
stScale->setRelativePosition(Resize(105, 62 + 100 / 6, 165, 82 + 100 / 6));
btnSideOK->setRelativePosition(Resize(510, 40, 820, 80));
btnSideShuffle->setRelativePosition(Resize(310, 100, 370, 130));
btnSideSort->setRelativePosition(Resize(375, 100, 435, 130));
......
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