Commit 9d765958 authored by nanahira's avatar nanahira

update spec

parent 7c1c7149
......@@ -773,11 +773,13 @@ void Game::DrawGUI() {
env->drawAll();
}
void Game::DrawSpec() {
s32 midx = 574 + (CARD_IMG_WIDTH * 0.5);
s32 midy = 150 + (CARD_IMG_HEIGHT * 0.5);
if(showcard) {
switch(showcard) {
case 1: {
driver->draw2DImage(imageManager.GetTexture(showcardcode, true, true), ResizeCardHint(574, 150));
driver->draw2DImage(imageManager.tMask, Resize(574, 150, 574 + (showcarddif > CARD_IMG_WIDTH ? CARD_IMG_WIDTH : showcarddif), 150 + CARD_IMG_HEIGHT),
driver->draw2DImage(imageManager.tMask, ResizeCardMid(574, 150, 574 + (showcarddif > CARD_IMG_WIDTH ? CARD_IMG_WIDTH : showcarddif), 150 + CARD_IMG_HEIGHT, midx, midy),
recti(CARD_IMG_HEIGHT - showcarddif, 0, CARD_IMG_HEIGHT - (showcarddif > CARD_IMG_WIDTH ? showcarddif - CARD_IMG_WIDTH : 0), CARD_IMG_HEIGHT), 0, 0, true);
showcarddif += 15;
if(showcarddif >= CARD_IMG_HEIGHT) {
......@@ -788,7 +790,7 @@ void Game::DrawSpec() {
}
case 2: {
driver->draw2DImage(imageManager.GetTexture(showcardcode, true, true), ResizeCardHint(574, 150));
driver->draw2DImage(imageManager.tMask, Resize(574 + showcarddif, 150, 574 + CARD_IMG_WIDTH, 150 + CARD_IMG_HEIGHT),
driver->draw2DImage(imageManager.tMask, ResizeCardMid(574 + showcarddif, 150, 574 + CARD_IMG_WIDTH, 150 + CARD_IMG_HEIGHT, midx, midy),
recti(0, 0, CARD_IMG_WIDTH - showcarddif, CARD_IMG_HEIGHT), 0, 0, true);
showcarddif += 15;
if(showcarddif >= CARD_IMG_WIDTH) {
......@@ -798,7 +800,7 @@ void Game::DrawSpec() {
}
case 3: {
driver->draw2DImage(imageManager.GetTexture(showcardcode, true, true), ResizeCardHint(574, 150));
driver->draw2DImage(imageManager.tNegated, ResizeCardHint(536 + showcarddif, 141 + showcarddif, 792 - showcarddif, 397 - showcarddif), recti(0, 0, 128, 128), 0, 0, true);
driver->draw2DImage(imageManager.tNegated, ResizeCardMid(536 + showcarddif, 141 + showcarddif, 792 - showcarddif, 397 - showcarddif, midx, midy), recti(0, 0, 128, 128), 0, 0, true);
if(showcarddif < 64)
showcarddif += 4;
break;
......@@ -819,7 +821,7 @@ void Game::DrawSpec() {
matManager.c2d[1] = (showcarddif << 25) | 0xffffff;
matManager.c2d[2] = (showcarddif << 25) | 0xffffff;
matManager.c2d[3] = (showcarddif << 25) | 0xffffff;
driver->draw2DImage(imageManager.GetTexture(showcardcode, true, true), ResizeCardHint(662 - showcarddif * 0.69685f, 277 - showcarddif, 662 + showcarddif * 0.69685f, 277 + showcarddif),
driver->draw2DImage(imageManager.GetTexture(showcardcode, true, true), ResizeCardMid(662 - showcarddif * 0.69685f, 277 - showcarddif, 662 + showcarddif * 0.69685f, 277 + showcarddif, midx, midy),
ResizeForced(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, matManager.c2d, true);
if(showcarddif < 127)
showcarddif += 9;
......@@ -827,7 +829,7 @@ void Game::DrawSpec() {
}
case 6: {
driver->draw2DImage(imageManager.GetTexture(showcardcode, true, true), ResizeCardHint(574, 150));
driver->draw2DImage(imageManager.tNumber, ResizeCardHint(536 + showcarddif, 141 + showcarddif, 792 - showcarddif, 397 - showcarddif),
driver->draw2DImage(imageManager.tNumber, ResizeCardMid(536 + showcarddif, 141 + showcarddif, 792 - showcarddif, 397 - showcarddif, midx, midy),
recti((showcardp % 5) * 64, (showcardp / 5) * 64, (showcardp % 5 + 1) * 64, (showcardp / 5 + 1) * 64), 0, 0, true);
if(showcarddif < 64)
showcarddif += 4;
......@@ -840,7 +842,7 @@ void Game::DrawSpec() {
corner[1] = core::position2d<s32>(751 * xScale + (CARD_IMG_HEIGHT * yScale - y) * 0.3f, 404 * yScale - y);
corner[2] = core::position2d<s32>(574 * xScale, 404 * yScale);
corner[3] = core::position2d<s32>(751 * xScale, 404 * yScale);
irr::gui::Draw2DImageQuad(driver, imageManager.GetTexture(showcardcode, true, true), ResizeForced(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), corner);
irr::gui::Draw2DImageQuad(driver, imageManager.GetTexture(showcardcode, true), ResizeForced(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), corner);
showcardp++;
showcarddif += 9;
if(showcarddif >= 90)
......
......@@ -1839,31 +1839,31 @@ recti Game::ResizeCard(s32 x, s32 y, s32 x2, s32 y2) {
return recti(x, y, x2, y2);
}
recti Game::ResizeCardHint(s32 x, s32 y, s32 x2, s32 y2) {
return ResizeCardMid(x, y, x2, y2, (x + x2) * 0.5, (y + y2) * 0.5);
}
position2di Game::ResizeCardHint(s32 x, s32 y) {
return ResizeCardMid(x, y, x + CARD_IMG_WIDTH * 0.5, y + CARD_IMG_HEIGHT * 0.5);
}
recti Game::ResizeCardMid(s32 x, s32 y, s32 x2, s32 y2, s32 midx, s32 midy) {
float mul = xScale;
if(xScale > yScale)
mul = yScale;
s32 cx = (x2 + x) * xScale * 0.5;
s32 cy = (y2 + y) * yScale * 0.5;
s32 lx = (x2 - x) * mul * 0.5;
s32 ly = (y2 - y) * mul * 0.5;
x = cx - lx;
y = cy - ly;
x2 = cx + lx;
y2 = cy + ly;
s32 cx = midx * xScale;
s32 cy = midy * yScale;
x = cx + (x - midx) * mul;
y = cy + (y - midy) * mul;
x2 = cx + (x2 - midx) * mul;
y2 = cy + (y2 - midy) * mul;
return recti(x, y, x2, y2);
}
position2di Game::ResizeCardHint(s32 x, s32 y) {
s32 x2 = x + CARD_IMG_WIDTH;
s32 y2 = y + CARD_IMG_HEIGHT;
position2di Game::ResizeCardMid(s32 x, s32 y, s32 midx, s32 midy) {
float mul = xScale;
if(xScale > yScale)
mul = yScale;
s32 cx = (x2 + x) * xScale * 0.5;
s32 cy = (y2 + y) * yScale * 0.5;
s32 lx = (x2 - x) * mul * 0.5;
s32 ly = (y2 - y) * mul * 0.5;
x = cx - lx;
y = cy - ly;
s32 cx = midx * xScale;
s32 cy = midy * yScale;
x = cx + (x - midx) * mul;
y = cy + (y - midy) * mul;
return position2di(x, y);
}
recti Game::ResizeForced(s32 x, s32 y, s32 x2, s32 y2) {
......
......@@ -168,6 +168,8 @@ public:
recti ResizeCard(s32 x, s32 y, s32 x2, s32 y2);
recti ResizeCardHint(s32 x, s32 y, s32 x2, s32 y2);
position2di ResizeCardHint(s32 x, s32 y);
recti ResizeCardMid(s32 x, s32 y, s32 x2, s32 y2, s32 midx, s32 midy);
position2di ResizeCardMid(s32 x, s32 y, s32 midx, s32 midy);
recti ResizeForced(s32 x, s32 y, s32 x2, s32 y2);
void SetWindowsIcon();
......
......@@ -147,12 +147,17 @@ void ImageManager::ClearTexture() {
if(tit->second)
driver->removeTexture(tit->second);
}
for(auto tit = tMap[2].begin(); tit != tMap[2].end(); ++tit) {
if(tit->second)
driver->removeTexture(tit->second);
}
for(auto tit = tThumb.begin(); tit != tThumb.end(); ++tit) {
if(tit->second)
driver->removeTexture(tit->second);
}
tMap[0].clear();
tMap[1].clear();
tMap[2].clear();
tThumb.clear();
}
void ImageManager::RemoveTexture(int code) {
......@@ -168,6 +173,12 @@ void ImageManager::RemoveTexture(int code) {
driver->removeTexture(tit->second);
tMap[1].erase(tit);
}
tit = tMap[2].find(code);
if(tit != tMap[2].end()) {
if(tit->second)
driver->removeTexture(tit->second);
tMap[2].erase(tit);
}
}
// function by Warr1024, from https://github.com/minetest/minetest/issues/2419 , modified
void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
......@@ -277,8 +288,8 @@ irr::video::ITexture* ImageManager::GetTexture(int code, bool fit, bool forced_f
width = width * mainGame->xScale;
height = height * mainGame->yScale;
}
auto tit = tMap[fit ? 1 : 0].find(code);
if(tit == tMap[fit ? 1 : 0].end()) {
auto tit = tMap[forced_fit ? 2 : (fit ? 1 : 0)].find(code);
if(tit == tMap[forced_fit ? 2 : (fit ? 1 : 0)].end()) {
char file[256];
sprintf(file, "expansions/pics/%d.png", code);
irr::video::ITexture* img = GetTextureFromFile(file, width, height);
......@@ -295,10 +306,10 @@ irr::video::ITexture* ImageManager::GetTexture(int code, bool fit, bool forced_f
img = GetTextureFromFile(file, width, height);
}
if(img == NULL && !mainGame->gameConf.use_image_scale) {
tMap[fit ? 1 : 0][code] = NULL;
tMap[forced_fit ? 2 : (fit ? 1 : 0)][code] = NULL;
return GetTextureThumb(code);
}
tMap[fit ? 1 : 0][code] = img;
tMap[forced_fit ? 2 : (fit ? 1 : 0)][code] = img;
return (img == NULL) ? tUnknown : img;
}
if(tit->second)
......
......@@ -23,7 +23,7 @@ public:
irr::video::ITexture* GetTextureThumb(int code);
irr::video::ITexture* GetTextureField(int code);
std::unordered_map<int, irr::video::ITexture*> tMap[2];
std::unordered_map<int, irr::video::ITexture*> tMap[3];
std::unordered_map<int, irr::video::ITexture*> tThumb;
std::unordered_map<int, irr::video::ITexture*> tFields;
irr::IrrlichtDevice* device;
......
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