Commit 9d5b7f93 authored by nanahira's avatar nanahira

show oppo cover for opponent's card

parent 2e854756
......@@ -408,7 +408,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
else if(conti_selecting)
mainGame->imageLoading.insert(std::make_pair(mainGame->btnCardSelect[i], selectable_cards[i]->chain_code));
else
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i]->controler + 2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
mainGame->btnCardSelect[i]->setRelativePosition(rect<s32>(startpos + i * 125, 55, startpos + 120 + i * 125, 225));
mainGame->btnCardSelect[i]->setPressed(false);
mainGame->btnCardSelect[i]->setVisible(true);
......@@ -494,7 +494,7 @@ void ClientField::ShowChainCard() {
if(selectable_cards[i]->code)
mainGame->imageLoading.insert(std::make_pair(mainGame->btnCardSelect[i], selectable_cards[i]->code));
else
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i]->controler + 2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
mainGame->btnCardSelect[i]->setRelativePosition(rect<s32>(startpos + i * 125, 55, startpos + 120 + i * 125, 225));
mainGame->btnCardSelect[i]->setPressed(false);
mainGame->btnCardSelect[i]->setVisible(true);
......@@ -549,7 +549,7 @@ void ClientField::ShowLocationCard() {
if(display_cards[i]->code)
mainGame->imageLoading.insert(std::make_pair(mainGame->btnCardDisplay[i], display_cards[i]->code));
else
mainGame->btnCardDisplay[i]->setImage(imageManager.tCover[2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
mainGame->btnCardDisplay[i]->setImage(imageManager.tCover[selectable_cards[i]->controler + 2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
mainGame->btnCardDisplay[i]->setRelativePosition(rect<s32>(startpos + i * 125, 55, startpos + 120 + i * 125, 225));
mainGame->btnCardDisplay[i]->setPressed(false);
mainGame->btnCardDisplay[i]->setVisible(true);
......
......@@ -855,7 +855,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
else if(conti_selecting)
mainGame->btnCardSelect[i]->setImage(imageManager.GetTexture(selectable_cards[i + pos]->chain_code));
else
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i]->controler + 2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
mainGame->btnCardSelect[i]->setRelativePosition(rect<s32>(30 + i * 125, 55, 30 + 120 + i * 125, 225));
// text
wchar_t formatBuffer[2048];
......@@ -918,7 +918,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if(display_cards[i + pos]->code)
mainGame->btnCardDisplay[i]->setImage(imageManager.GetTexture(display_cards[i + pos]->code));
else
mainGame->btnCardDisplay[i]->setImage(imageManager.tCover[2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
mainGame->btnCardDisplay[i]->setImage(imageManager.tCover[selectable_cards[i]->controler + 2], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
mainGame->btnCardDisplay[i]->setRelativePosition(rect<s32>(30 + i * 125, 55, 30 + 120 + i * 125, 225));
wchar_t formatBuffer[2048];
if(display_cards[i + pos]->location == LOCATION_OVERLAY) {
......@@ -981,7 +981,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if(mcard->code) {
mainGame->ShowCardInfo(mcard->code);
} else {
mainGame->imgCard->setImage(imageManager.tCover[0]);
mainGame->imgCard->setImage(imageManager.tCover[mcard->controler]);
mainGame->showingcode = 0;
mainGame->stName->setText(L"");
mainGame->stInfo->setText(L"");
......@@ -997,7 +997,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if(mcard->code) {
mainGame->ShowCardInfo(mcard->code);
} else {
mainGame->imgCard->setImage(imageManager.tCover[0]);
mainGame->imgCard->setImage(imageManager.tCover[mcard->controler]);
mainGame->showingcode = 0;
mainGame->stName->setText(L"");
mainGame->stInfo->setText(L"");
......@@ -1580,7 +1580,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
} else {
should_show_tip = false;
mainGame->imgCard->setImage(imageManager.tCover[0]);
mainGame->imgCard->setImage(imageManager.tCover[mcard->controler]);
mainGame->showingcode = 0;
mainGame->stName->setText(L"");
mainGame->stInfo->setText(L"");
......
......@@ -14,6 +14,7 @@ bool ImageManager::Initial() {
tCover[0] = NULL;
tCover[1] = NULL;
tCover[2] = NULL;
tCover[3] = NULL;
//tUnknown = NULL;
tUnknown[0] = NULL;
tUnknown[1] = NULL;
......@@ -201,6 +202,12 @@ void ImageManager::ResizeTexture() {
tCover[2] = GetTextureFromFile("textures/cover.jpg", CARD_IMG_WIDTH, CARD_IMG_HEIGHT);
if(!tCover[2])
tCover[2] = tCover[0];
if(!tCover[3])
tCover[3] = GetRandomImage(TEXTURE_COVER_O, CARD_IMG_WIDTH, CARD_IMG_HEIGHT);
if(!tCover[3])
tCover[3] = GetTextureFromFile("textures/cover2.jpg", CARD_IMG_WIDTH, CARD_IMG_HEIGHT);
if(!tCover[3])
tCover[3] = tCover[2];
//driver->removeTexture(tUnknown);
//tUnknown = GetTextureFromFile("textures/unknown.jpg", imgWidth, imgHeight);
driver->removeTexture(tBackGround);
......
......@@ -32,7 +32,7 @@ public:
std::unordered_map<int, irr::video::ITexture*> tFields;
irr::IrrlichtDevice* device;
irr::video::IVideoDriver* driver;
irr::video::ITexture* tCover[3];
irr::video::ITexture* tCover[4];
irr::video::ITexture* tUnknown[3];
irr::video::ITexture* tAct;
irr::video::ITexture* tAttack;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment