Commit 95699a66 authored by edo9300's avatar edo9300

Merge remote-tracking branch 'refs/remotes/Fluorohydride/master'

parents 24f05f7e 5e48a10a
......@@ -61,6 +61,7 @@ static bool check_set_code(const CardDataC& data, int set_code) {
void DeckBuilder::Initialize() {
mainGame->is_building = true;
mainGame->is_siding = false;
mainGame->ShowCardNoInfo();
mainGame->wInfos->setVisible(true);
mainGame->wCardImg->setVisible(true);
mainGame->wDeckEdit->setVisible(true);
......@@ -87,6 +88,7 @@ void DeckBuilder::Initialize() {
}
void DeckBuilder::Terminate() {
mainGame->is_building = false;
mainGame->ShowCardNoInfo();
mainGame->wDeckEdit->setVisible(false);
mainGame->wCategories->setVisible(false);
mainGame->wFilter->setVisible(false);
......@@ -218,14 +220,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame->env->addMessageBox(L"", dataManager.GetSysString(1410));
break;
}
mainGame->imgCard->setImage(imageManager.tCover[0]);
mainGame->stName->setText(L"");
mainGame->stInfo->setText(L"");
mainGame->stDataInfo->setText(L"");
mainGame->stSetName->setText(L"");
mainGame->stText->setText(L"");
mainGame->showingcard = 0;
mainGame->scrCardText->setVisible(false);
mainGame->ShowCardNoInfo();
char deckbuf[1024];
char* pdeck = deckbuf;
BufferIO::WriteInt32(pdeck, deckManager.current_deck.main.size() + deckManager.current_deck.extra.size());
......
......@@ -958,14 +958,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if(mcard->code) {
mainGame->ShowCardInfo(mcard->code);
} else {
mainGame->imgCard->setImage(imageManager.tCover[0]);
mainGame->stName->setText(L"");
mainGame->stInfo->setText(L"");
mainGame->stDataInfo->setText(L"");
mainGame->stSetName->setText(L"");
mainGame->stText->setText(L"");
mainGame->showingcard = 0;
mainGame->scrCardText->setVisible(false);
mainGame->ShowCardNoInfo(mcard->controler);
}
}
if(id >= BUTTON_DISPLAY_0 && id <= BUTTON_DISPLAY_4) {
......@@ -974,14 +967,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if(mcard->code) {
mainGame->ShowCardInfo(mcard->code);
} else {
mainGame->imgCard->setImage(imageManager.tCover[0]);
mainGame->stName->setText(L"");
mainGame->stInfo->setText(L"");
mainGame->stDataInfo->setText(L"");
mainGame->stSetName->setText(L"");
mainGame->stText->setText(L"");
mainGame->showingcard = 0;
mainGame->scrCardText->setVisible(false);
mainGame->ShowCardNoInfo(mcard->controler);
}
}
break;
......
......@@ -1370,6 +1370,16 @@ void Game::ShowCardInfo(int code, bool resize) {
const auto& tsize = stText->getRelativePosition();
InitStaticText(stText, tsize.getWidth(), tsize.getHeight(), textFont, showingtext);
}
void Game::ShowCardNoInfo(int player) {
imgCard->setImage(imageManager.tCover[player]);
stName->setText(L"");
stInfo->setText(L"");
stDataInfo->setText(L"");
stSetName->setText(L"");
stText->setText(L"");
showingcard = 0;
scrCardText->setVisible(false);
}
void Game::AddChatMsg(wchar_t* msg, int player) {
for(int i = 7; i > 0; --i) {
chatMsg[i] = chatMsg[i - 1];
......
......@@ -129,6 +129,7 @@ public:
void LoadConfig();
void SaveConfig();
void ShowCardInfo(int code, bool resize = false);
void ShowCardNoInfo(int player = 0);
void AddChatMsg(wchar_t* msg, int player);
void ClearChatMsg();
void AddDebugMsg(char* msgbuf);
......
......@@ -295,17 +295,10 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
if(mainGame->chkYrp->isChecked() && !ReplayMode::cur_replay.LoadYrp())
break;
mainGame->imgCard->setImage(imageManager.tCover[0]);
mainGame->ShowCardNoInfo();
mainGame->wCardImg->setVisible(true);
mainGame->wInfos->setVisible(true);
mainGame->wReplay->setVisible(true);
mainGame->stName->setText(L"");
mainGame->stInfo->setText(L"");
mainGame->stDataInfo->setText(L"");
mainGame->stSetName->setText(L"");
mainGame->stText->setText(L"");
mainGame->showingcard = 0;
mainGame->scrCardText->setVisible(false);
mainGame->wReplayControl->setVisible(true);
mainGame->btnReplayStart->setVisible(false);
mainGame->btnReplayPause->setVisible(true);
......
......@@ -87,17 +87,11 @@ int SingleMode::SinglePlayThread(void* param) {
rh.seed = seed;
mainGame->gMutex.Lock();
mainGame->HideElement(mainGame->wSinglePlay);
mainGame->ShowCardNoInfo();
mainGame->wCardImg->setVisible(true);
mainGame->wInfos->setVisible(true);
mainGame->btnLeaveGame->setVisible(true);
mainGame->btnLeaveGame->setText(dataManager.GetSysString(1210));
mainGame->stName->setText(L"");
mainGame->stInfo->setText(L"");
mainGame->stDataInfo->setText(L"");
mainGame->stSetName->setText(L"");
mainGame->stText->setText(L"");
mainGame->showingcard = 0;
mainGame->scrCardText->setVisible(false);
mainGame->wPhase->setVisible(true);
mainGame->dField.Clear();
mainGame->dInfo.isFirst = true;
......
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