Commit 8d1eafea authored by edo9300's avatar edo9300

Removed clear deck confirm message

parent d6f034c0
......@@ -113,11 +113,9 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case irr::gui::EGET_BUTTON_CLICKED: {
switch(id) {
case BUTTON_CLEAR_DECK: {
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->textFont, (wchar_t*)dataManager.GetSysString(1339));
mainGame->PopupElement(mainGame->wQuery);
mainGame->gMutex.Unlock();
prev_operation = id;
deckManager.current_deck.main.clear();
deckManager.current_deck.extra.clear();
deckManager.current_deck.side.clear();
break;
}
case BUTTON_SORT_DECK: {
......@@ -238,11 +236,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame->HideElement(mainGame->wQuery);
if(!mainGame->is_building || mainGame->is_siding)
break;
if(prev_operation == BUTTON_CLEAR_DECK) {
deckManager.current_deck.main.clear();
deckManager.current_deck.extra.clear();
deckManager.current_deck.side.clear();
} else if(prev_operation == BUTTON_DELETE_DECK) {
if(prev_operation == BUTTON_DELETE_DECK) {
int sel = mainGame->cbDBDecks->getSelected();
if(deckManager.DeleteDeck(deckManager.current_deck, mainGame->cbDBDecks->getItem(sel))) {
mainGame->cbDBDecks->removeItem(sel);
......
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