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REIKAI
ygopro
Commits
899d91c3
Commit
899d91c3
authored
Mar 27, 2019
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'master' into another
parents
217ce585
62dd6c6e
Changes
17
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Side-by-side
Showing
17 changed files
with
777 additions
and
187 deletions
+777
-187
cards.cdb
cards.cdb
+0
-0
gframe/data_manager.cpp
gframe/data_manager.cpp
+80
-66
gframe/data_manager.h
gframe/data_manager.h
+7
-4
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+0
-13
gframe/game.cpp
gframe/game.cpp
+39
-30
gframe/game.h
gframe/game.h
+4
-3
gframe/gframe.cpp
gframe/gframe.cpp
+2
-6
gframe/image_manager.cpp
gframe/image_manager.cpp
+24
-54
gframe/image_manager.h
gframe/image_manager.h
+0
-2
gframe/replay_mode.h
gframe/replay_mode.h
+2
-2
gframe/single_duel.h
gframe/single_duel.h
+2
-2
gframe/single_mode.h
gframe/single_mode.h
+1
-1
gframe/spmemvfs.c
gframe/spmemvfs.c
+548
-0
gframe/spmemvfs.h
gframe/spmemvfs.h
+64
-0
gframe/tag_duel.h
gframe/tag_duel.h
+2
-2
ocgcore
ocgcore
+1
-1
script
script
+1
-1
No files found.
cards.cdb
View file @
899d91c3
No preview for this file type
gframe/data_manager.cpp
View file @
899d91c3
...
@@ -7,23 +7,37 @@ namespace ygo {
...
@@ -7,23 +7,37 @@ namespace ygo {
const
wchar_t
*
DataManager
::
unknown_string
=
L"???"
;
const
wchar_t
*
DataManager
::
unknown_string
=
L"???"
;
wchar_t
DataManager
::
strBuffer
[
4096
];
wchar_t
DataManager
::
strBuffer
[
4096
];
byte
DataManager
::
scriptBuffer
[
0x20000
];
byte
DataManager
::
scriptBuffer
[
0x20000
];
IFileSystem
*
DataManager
::
FileSystem
;
DataManager
dataManager
;
DataManager
dataManager
;
bool
DataManager
::
LoadDB
(
const
char
*
file
)
{
bool
DataManager
::
LoadDB
(
const
wchar_t
*
wfile
)
{
sqlite3
*
pDB
;
IReadFile
*
reader
=
FileSystem
->
createAndOpenFile
(
wfile
);
if
(
sqlite3_open_v2
(
file
,
&
pDB
,
SQLITE_OPEN_READONLY
,
0
)
!=
SQLITE_OK
)
if
(
reader
==
NULL
)
return
Error
(
pDB
);
return
false
;
spmemvfs_db_t
db
;
spmembuffer_t
*
mem
=
(
spmembuffer_t
*
)
calloc
(
sizeof
(
spmembuffer_t
),
1
);
spmemvfs_env_init
();
mem
->
total
=
mem
->
used
=
reader
->
getSize
();
mem
->
data
=
(
char
*
)
malloc
(
mem
->
total
+
1
);
reader
->
read
(
mem
->
data
,
mem
->
total
);
reader
->
drop
();
(
mem
->
data
)[
mem
->
total
]
=
'\0'
;
char
file
[
256
];
BufferIO
::
EncodeUTF8
(
wfile
,
file
);
if
(
spmemvfs_open_db
(
&
db
,
file
,
mem
)
!=
SQLITE_OK
)
return
Error
(
&
db
);
sqlite3
*
pDB
=
db
.
handle
;
sqlite3_stmt
*
pStmt
;
sqlite3_stmt
*
pStmt
;
const
char
*
sql
=
"select * from datas,texts where datas.id=texts.id"
;
const
char
*
sql
=
"select * from datas,texts where datas.id=texts.id"
;
if
(
sqlite3_prepare_v2
(
pDB
,
sql
,
-
1
,
&
pStmt
,
0
)
!=
SQLITE_OK
)
if
(
sqlite3_prepare_v2
(
pDB
,
sql
,
-
1
,
&
pStmt
,
0
)
!=
SQLITE_OK
)
return
Error
(
pDB
);
return
Error
(
&
db
);
CardDataC
cd
;
CardDataC
cd
;
CardString
cs
;
CardString
cs
;
int
step
=
0
;
int
step
=
0
;
do
{
do
{
step
=
sqlite3_step
(
pStmt
);
step
=
sqlite3_step
(
pStmt
);
if
(
step
==
SQLITE_BUSY
||
step
==
SQLITE_ERROR
||
step
==
SQLITE_MISUSE
)
if
(
step
==
SQLITE_BUSY
||
step
==
SQLITE_ERROR
||
step
==
SQLITE_MISUSE
)
return
Error
(
pDB
,
pStmt
);
return
Error
(
&
db
,
pStmt
);
else
if
(
step
==
SQLITE_ROW
)
{
else
if
(
step
==
SQLITE_ROW
)
{
cd
.
code
=
sqlite3_column_int
(
pStmt
,
0
);
cd
.
code
=
sqlite3_column_int
(
pStmt
,
0
);
cd
.
ot
=
sqlite3_column_int
(
pStmt
,
1
);
cd
.
ot
=
sqlite3_column_int
(
pStmt
,
1
);
...
@@ -63,54 +77,68 @@ bool DataManager::LoadDB(const char* file) {
...
@@ -63,54 +77,68 @@ bool DataManager::LoadDB(const char* file) {
}
}
}
while
(
step
!=
SQLITE_DONE
);
}
while
(
step
!=
SQLITE_DONE
);
sqlite3_finalize
(
pStmt
);
sqlite3_finalize
(
pStmt
);
sqlite3_close
(
pDB
);
spmemvfs_close_db
(
&
db
);
spmemvfs_env_fini
();
return
true
;
return
true
;
}
}
bool
DataManager
::
LoadStrings
(
const
char
*
file
)
{
bool
DataManager
::
LoadStrings
(
const
char
*
file
)
{
#ifdef _WIN32
wchar_t
fname
[
1024
];
BufferIO
::
DecodeUTF8
(
file
,
fname
);
FILE
*
fp
=
_wfopen
(
fname
,
L"r"
);
#else
FILE
*
fp
=
fopen
(
file
,
"r"
);
FILE
*
fp
=
fopen
(
file
,
"r"
);
#endif // _WIN32
if
(
!
fp
)
if
(
!
fp
)
return
false
;
return
false
;
char
linebuf
[
256
];
char
linebuf
[
256
];
char
strbuf
[
256
];
int
value
;
while
(
fgets
(
linebuf
,
256
,
fp
))
{
while
(
fgets
(
linebuf
,
256
,
fp
))
{
if
(
linebuf
[
0
]
!=
'!'
)
ReadStringConfLine
(
linebuf
);
continue
;
sscanf
(
linebuf
,
"!%s"
,
strbuf
);
if
(
!
strcmp
(
strbuf
,
"system"
))
{
sscanf
(
&
linebuf
[
7
],
"%d %240[^
\n
]"
,
&
value
,
strbuf
);
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_sysStrings
[
value
]
=
strBuffer
;
}
else
if
(
!
strcmp
(
strbuf
,
"victory"
))
{
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\n
]"
,
&
value
,
strbuf
);
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_victoryStrings
[
value
]
=
strBuffer
;
}
else
if
(
!
strcmp
(
strbuf
,
"counter"
))
{
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\n
]"
,
&
value
,
strbuf
);
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_counterStrings
[
value
]
=
strBuffer
;
}
else
if
(
!
strcmp
(
strbuf
,
"setname"
))
{
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\t\n
]"
,
&
value
,
strbuf
);
//using tab for comment
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_setnameStrings
[
value
]
=
strBuffer
;
}
}
}
fclose
(
fp
);
fclose
(
fp
);
for
(
int
i
=
0
;
i
<
255
;
++
i
)
for
(
int
i
=
0
;
i
<
255
;
++
i
)
myswprintf
(
numStrings
[
i
],
L"%d"
,
i
);
myswprintf
(
numStrings
[
i
],
L"%d"
,
i
);
return
true
;
return
true
;
}
}
bool
DataManager
::
Error
(
sqlite3
*
pDB
,
sqlite3_stmt
*
pStmt
)
{
bool
DataManager
::
LoadStrings
(
IReadFile
*
reader
)
{
BufferIO
::
DecodeUTF8
(
sqlite3_errmsg
(
pDB
),
strBuffer
);
char
ch
[
2
]
=
" "
;
char
linebuf
[
256
]
=
""
;
while
(
reader
->
read
(
&
ch
[
0
],
1
))
{
if
(
ch
[
0
]
==
'\0'
)
break
;
strcat
(
linebuf
,
ch
);
if
(
ch
[
0
]
==
'\n'
)
{
ReadStringConfLine
(
linebuf
);
linebuf
[
0
]
=
'\0'
;
}
}
reader
->
drop
();
return
true
;
}
void
DataManager
::
ReadStringConfLine
(
const
char
*
linebuf
)
{
if
(
linebuf
[
0
]
!=
'!'
)
return
;
char
strbuf
[
256
];
int
value
;
sscanf
(
linebuf
,
"!%s"
,
strbuf
);
if
(
!
strcmp
(
strbuf
,
"system"
))
{
sscanf
(
&
linebuf
[
7
],
"%d %240[^
\n
]"
,
&
value
,
strbuf
);
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_sysStrings
[
value
]
=
strBuffer
;
}
else
if
(
!
strcmp
(
strbuf
,
"victory"
))
{
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\n
]"
,
&
value
,
strbuf
);
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_victoryStrings
[
value
]
=
strBuffer
;
}
else
if
(
!
strcmp
(
strbuf
,
"counter"
))
{
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\n
]"
,
&
value
,
strbuf
);
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_counterStrings
[
value
]
=
strBuffer
;
}
else
if
(
!
strcmp
(
strbuf
,
"setname"
))
{
sscanf
(
&
linebuf
[
8
],
"%x %240[^
\t\n
]"
,
&
value
,
strbuf
);
//using tab for comment
BufferIO
::
DecodeUTF8
(
strbuf
,
strBuffer
);
_setnameStrings
[
value
]
=
strBuffer
;
}
}
bool
DataManager
::
Error
(
spmemvfs_db_t
*
pDB
,
sqlite3_stmt
*
pStmt
)
{
BufferIO
::
DecodeUTF8
(
sqlite3_errmsg
(
pDB
->
handle
),
strBuffer
);
if
(
pStmt
)
if
(
pStmt
)
sqlite3_finalize
(
pStmt
);
sqlite3_finalize
(
pStmt
);
sqlite3_close
(
pDB
);
spmemvfs_close_db
(
pDB
);
spmemvfs_env_fini
();
return
false
;
return
false
;
}
}
bool
DataManager
::
GetData
(
int
code
,
CardData
*
pData
)
{
bool
DataManager
::
GetData
(
int
code
,
CardData
*
pData
)
{
...
@@ -320,54 +348,40 @@ int DataManager::CardReader(int code, void* pData) {
...
@@ -320,54 +348,40 @@ int DataManager::CardReader(int code, void* pData) {
byte
*
DataManager
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
DataManager
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
buffer
;
byte
*
buffer
;
if
(
!
mainGame
->
gameConf
.
prefer_expansion_script
)
{
if
(
!
mainGame
->
gameConf
.
prefer_expansion_script
)
{
buffer
=
ScriptReaderEx
Directry
(
"."
,
script_name
,
slen
);
buffer
=
ScriptReaderEx
Single
(
"."
,
script_name
,
slen
);
if
(
buffer
)
if
(
buffer
)
return
buffer
;
return
buffer
;
}
}
buffer
=
ScriptReaderEx
Directry
(
"./specials"
,
script_name
,
slen
,
8
);
buffer
=
ScriptReaderEx
Single
(
"./specials"
,
script_name
,
slen
,
8
);
if
(
buffer
)
if
(
buffer
)
return
buffer
;
return
buffer
;
buffer
=
ScriptReaderEx
Directry
(
"./expansions"
,
script_name
,
slen
);
buffer
=
ScriptReaderEx
Single
(
"./expansions"
,
script_name
,
slen
);
if
(
buffer
)
if
(
buffer
)
return
buffer
;
return
buffer
;
buffer
=
ScriptReaderEx
Directry
(
"./beta"
,
script_name
,
slen
);
buffer
=
ScriptReaderEx
Single
(
"./beta"
,
script_name
,
slen
);
if
(
buffer
)
if
(
buffer
)
return
buffer
;
return
buffer
;
bool
find
=
false
;
FileSystem
::
TraversalDir
(
"./expansions"
,
[
script_name
,
slen
,
&
buffer
,
&
find
](
const
char
*
name
,
bool
isdir
)
{
if
(
!
find
&&
isdir
&&
strcmp
(
name
,
"."
)
&&
strcmp
(
name
,
".."
)
&&
strcmp
(
name
,
"pics"
)
&&
strcmp
(
name
,
"script"
))
{
char
subdir
[
1024
];
sprintf
(
subdir
,
"./expansions/%s"
,
name
);
buffer
=
ScriptReaderExDirectry
(
subdir
,
script_name
,
slen
);
if
(
buffer
)
find
=
true
;
}
});
if
(
find
)
return
buffer
;
return
ScriptReader
(
script_name
,
slen
);
return
ScriptReader
(
script_name
,
slen
);
}
}
byte
*
DataManager
::
ScriptReaderEx
Directry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
,
int
pre_len
)
{
byte
*
DataManager
::
ScriptReaderEx
Single
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
,
int
pre_len
)
{
char
sname
[
256
];
char
sname
[
256
];
sprintf
(
sname
,
"%s%s"
,
path
,
script_name
+
pre_len
);
//default script name: ./script/c%d.lua
sprintf
(
sname
,
"%s%s"
,
path
,
script_name
+
pre_len
);
//default script name: ./script/c%d.lua
return
ScriptReader
(
sname
,
slen
);
return
ScriptReader
(
sname
,
slen
);
}
}
byte
*
DataManager
::
ScriptReader
(
const
char
*
script_name
,
int
*
slen
)
{
byte
*
DataManager
::
ScriptReader
(
const
char
*
script_name
,
int
*
slen
)
{
FILE
*
fp
;
#ifdef _WIN32
wchar_t
fname
[
256
];
wchar_t
fname
[
256
];
BufferIO
::
DecodeUTF8
(
script_name
,
fname
);
BufferIO
::
DecodeUTF8
(
script_name
,
fname
);
fp
=
_wfopen
(
fname
,
L"rb"
);
IReadFile
*
reader
=
FileSystem
->
createAndOpenFile
(
fname
);
#else
if
(
reader
==
NULL
)
fp
=
fopen
(
script_name
,
"rb"
);
#endif
if
(
!
fp
)
return
0
;
return
0
;
int
len
=
fread
(
scriptBuffer
,
1
,
sizeof
(
scriptBuffer
),
fp
);
size_t
size
=
reader
->
getSize
(
);
fclose
(
fp
);
if
(
size
>
sizeof
(
scriptBuffer
))
{
if
(
len
>=
sizeof
(
scriptBuffer
))
reader
->
drop
();
return
0
;
return
0
;
*
slen
=
len
;
}
reader
->
read
(
scriptBuffer
,
size
);
reader
->
drop
();
*
slen
=
size
;
return
scriptBuffer
;
return
scriptBuffer
;
}
}
...
...
gframe/data_manager.h
View file @
899d91c3
...
@@ -3,6 +3,7 @@
...
@@ -3,6 +3,7 @@
#include "config.h"
#include "config.h"
#include "sqlite3.h"
#include "sqlite3.h"
#include "spmemvfs.h"
#include "client_card.h"
#include "client_card.h"
#include <unordered_map>
#include <unordered_map>
...
@@ -11,9 +12,11 @@ namespace ygo {
...
@@ -11,9 +12,11 @@ namespace ygo {
class
DataManager
{
class
DataManager
{
public:
public:
DataManager
()
:
_datas
(
8192
),
_strings
(
8192
)
{}
DataManager
()
:
_datas
(
8192
),
_strings
(
8192
)
{}
bool
LoadDB
(
const
char
*
file
);
bool
LoadDB
(
const
wchar_t
*
w
file
);
bool
LoadStrings
(
const
char
*
file
);
bool
LoadStrings
(
const
char
*
file
);
bool
Error
(
sqlite3
*
pDB
,
sqlite3_stmt
*
pStmt
=
0
);
bool
LoadStrings
(
IReadFile
*
reader
);
void
ReadStringConfLine
(
const
char
*
linebuf
);
bool
Error
(
spmemvfs_db_t
*
pDB
,
sqlite3_stmt
*
pStmt
=
0
);
bool
GetData
(
int
code
,
CardData
*
pData
);
bool
GetData
(
int
code
,
CardData
*
pData
);
code_pointer
GetCodePointer
(
int
code
);
code_pointer
GetCodePointer
(
int
code
);
bool
GetString
(
int
code
,
CardString
*
pStr
);
bool
GetString
(
int
code
,
CardString
*
pStr
);
...
@@ -53,9 +56,9 @@ public:
...
@@ -53,9 +56,9 @@ public:
static
const
wchar_t
*
unknown_string
;
static
const
wchar_t
*
unknown_string
;
static
int
CardReader
(
int
,
void
*
);
static
int
CardReader
(
int
,
void
*
);
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReaderEx
Directry
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
,
int
pre_len
=
1
);
static
byte
*
ScriptReaderEx
Single
(
const
char
*
path
,
const
char
*
script_name
,
int
*
slen
,
int
pre_len
=
1
);
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
static
IFileSystem
*
FileSystem
;
};
};
extern
DataManager
dataManager
;
extern
DataManager
dataManager
;
...
...
gframe/deck_manager.cpp
View file @
899d91c3
...
@@ -10,13 +10,7 @@ DeckManager deckManager;
...
@@ -10,13 +10,7 @@ DeckManager deckManager;
void
DeckManager
::
LoadLFListSingle
(
const
char
*
path
)
{
void
DeckManager
::
LoadLFListSingle
(
const
char
*
path
)
{
LFList
*
cur
=
NULL
;
LFList
*
cur
=
NULL
;
#ifdef _WIN32
wchar_t
fname
[
1024
];
BufferIO
::
DecodeUTF8
(
path
,
fname
);
FILE
*
fp
=
_wfopen
(
fname
,
L"r"
);
#else
FILE
*
fp
=
fopen
(
path
,
"r"
);
FILE
*
fp
=
fopen
(
path
,
"r"
);
#endif // _WIN32
char
linebuf
[
256
];
char
linebuf
[
256
];
wchar_t
strBuffer
[
256
];
wchar_t
strBuffer
[
256
];
if
(
fp
)
{
if
(
fp
)
{
...
@@ -57,13 +51,6 @@ void DeckManager::LoadLFListSingle(const char* path) {
...
@@ -57,13 +51,6 @@ void DeckManager::LoadLFListSingle(const char* path) {
}
}
void
DeckManager
::
LoadLFList
()
{
void
DeckManager
::
LoadLFList
()
{
LoadLFListSingle
(
"expansions/lflist.conf"
);
LoadLFListSingle
(
"expansions/lflist.conf"
);
FileSystem
::
TraversalDir
(
"./expansions"
,
[
this
](
const
char
*
name
,
bool
isdir
)
{
if
(
isdir
&&
strcmp
(
name
,
"."
)
&&
strcmp
(
name
,
".."
)
&&
strcmp
(
name
,
"pics"
)
&&
strcmp
(
name
,
"script"
))
{
char
fpath
[
1024
];
sprintf
(
fpath
,
"./expansions/%s/lflist.conf"
,
name
);
LoadLFListSingle
(
fpath
);
}
});
LoadLFListSingle
(
"lflist.conf"
);
LoadLFListSingle
(
"lflist.conf"
);
LFList
nolimit
;
LFList
nolimit
;
myswprintf
(
nolimit
.
listName
,
L"N/A"
);
myswprintf
(
nolimit
.
listName
,
L"N/A"
);
...
...
gframe/game.cpp
View file @
899d91c3
...
@@ -78,9 +78,10 @@ bool Game::Initialize() {
...
@@ -78,9 +78,10 @@ bool Game::Initialize() {
ErrorLog
(
"Failed to load textures!"
);
ErrorLog
(
"Failed to load textures!"
);
return
false
;
return
false
;
}
}
LoadExpansionDB
();
dataManager
.
FileSystem
=
device
->
getFileSystem
();
if
(
dataManager
.
LoadDB
(
GetLocaleDir
(
"cards.cdb"
)))
{}
else
LoadExpansions
();
if
(
!
dataManager
.
LoadDB
(
"cards.cdb"
))
{
if
(
dataManager
.
LoadDB
(
GetLocaleDirWide
(
"cards.cdb"
)))
{}
else
if
(
!
dataManager
.
LoadDB
(
L"cards.cdb"
))
{
ErrorLog
(
"Failed to load card database (cards.cdb)!"
);
ErrorLog
(
"Failed to load card database (cards.cdb)!"
);
return
false
;
return
false
;
}
}
...
@@ -89,7 +90,7 @@ bool Game::Initialize() {
...
@@ -89,7 +90,7 @@ bool Game::Initialize() {
ErrorLog
(
"Failed to load strings!"
);
ErrorLog
(
"Failed to load strings!"
);
return
false
;
return
false
;
}
}
LoadExpansionStrings
(
);
dataManager
.
LoadStrings
(
"./expansions/strings.conf"
);
env
=
device
->
getGUIEnvironment
();
env
=
device
->
getGUIEnvironment
();
numFont
=
irr
::
gui
::
CGUITTFont
::
createTTFont
(
env
,
gameConf
.
numfont
,
16
);
numFont
=
irr
::
gui
::
CGUITTFont
::
createTTFont
(
env
,
gameConf
.
numfont
,
16
);
adFont
=
irr
::
gui
::
CGUITTFont
::
createTTFont
(
env
,
gameConf
.
numfont
,
12
);
adFont
=
irr
::
gui
::
CGUITTFont
::
createTTFont
(
env
,
gameConf
.
numfont
,
12
);
...
@@ -981,34 +982,37 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
...
@@ -981,34 +982,37 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
dataManager
.
strBuffer
[
pbuffer
]
=
0
;
dataManager
.
strBuffer
[
pbuffer
]
=
0
;
pControl
->
setText
(
dataManager
.
strBuffer
);
pControl
->
setText
(
dataManager
.
strBuffer
);
}
}
void
Game
::
LoadExpansionDB
()
{
void
Game
::
LoadExpansions
()
{
LoadExpansionDBDirectry
(
"./expansions"
);
FileSystem
::
TraversalDir
(
L"./expansions"
,
[](
const
wchar_t
*
name
,
bool
isdir
)
{
FileSystem
::
TraversalDir
(
"./expansions"
,
[
this
](
const
char
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".cdb"
,
4
))
{
if
(
isdir
&&
strcmp
(
name
,
"."
)
&&
strcmp
(
name
,
".."
)
&&
strcmp
(
name
,
"pics"
)
&&
strcmp
(
name
,
"script"
))
{
wchar_t
fpath
[
1024
];
char
subdir
[
1024
];
myswprintf
(
fpath
,
L"./expansions/%ls"
,
name
);
sprintf
(
subdir
,
"./expansions/%s"
,
name
);
LoadExpansionDBDirectry
(
subdir
);
}
});
}
void
Game
::
LoadExpansionDBDirectry
(
const
char
*
path
)
{
FileSystem
::
TraversalDir
(
path
,
[
path
](
const
char
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
strrchr
(
name
,
'.'
)
&&
!
mystrncasecmp
(
strrchr
(
name
,
'.'
),
".cdb"
,
4
))
{
char
fpath
[
1024
];
sprintf
(
fpath
,
"%s/%s"
,
path
,
name
);
dataManager
.
LoadDB
(
fpath
);
dataManager
.
LoadDB
(
fpath
);
}
}
});
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".zip"
,
4
))
{
}
wchar_t
fpath
[
1024
];
void
Game
::
LoadExpansionStrings
()
{
myswprintf
(
fpath
,
L"./expansions/%ls"
,
name
);
dataManager
.
LoadStrings
(
"./expansions/strings.conf"
);
dataManager
.
FileSystem
->
addFileArchive
(
fpath
,
true
,
false
);
FileSystem
::
TraversalDir
(
"./expansions"
,
[](
const
char
*
name
,
bool
isdir
)
{
if
(
isdir
&&
strcmp
(
name
,
"."
)
&&
strcmp
(
name
,
".."
)
&&
strcmp
(
name
,
"pics"
)
&&
strcmp
(
name
,
"script"
))
{
char
fpath
[
1024
];
sprintf
(
fpath
,
"./expansions/%s/strings.conf"
,
name
);
dataManager
.
LoadStrings
(
fpath
);
}
}
});
});
for
(
u32
i
=
0
;
i
<
DataManager
::
FileSystem
->
getFileArchiveCount
();
++
i
)
{
const
IFileList
*
archive
=
DataManager
::
FileSystem
->
getFileArchive
(
i
)
->
getFileList
();
for
(
u32
j
=
0
;
j
<
archive
->
getFileCount
();
++
j
)
{
#ifdef _WIN32
const
wchar_t
*
fname
=
archive
->
getFullFileName
(
j
).
c_str
();
#else
wchar_t
fname
[
1024
];
const
char
*
uname
=
archive
->
getFullFileName
(
j
).
c_str
();
BufferIO
::
DecodeUTF8
(
uname
,
fname
);
#endif
if
(
wcsrchr
(
fname
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
fname
,
'.'
),
L".cdb"
,
4
))
dataManager
.
LoadDB
(
fname
);
if
(
wcsrchr
(
fname
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
fname
,
'.'
),
L".conf"
,
5
))
{
IReadFile
*
reader
=
DataManager
::
FileSystem
->
createAndOpenFile
(
fname
);
dataManager
.
LoadStrings
(
reader
);
}
}
}
}
}
void
Game
::
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
void
Game
::
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
cbDeck
->
clear
();
cbDeck
->
clear
();
...
@@ -2151,13 +2155,18 @@ bool Game::CheckRegEx(const std::wstring& text, const std::wstring& exp, bool ex
...
@@ -2151,13 +2155,18 @@ bool Game::CheckRegEx(const std::wstring& text, const std::wstring& exp, bool ex
const
char
*
Game
::
GetLocaleDir
(
const
char
*
dir
)
{
const
char
*
Game
::
GetLocaleDir
(
const
char
*
dir
)
{
if
(
!
gameConf
.
locale
||
!
wcscmp
(
gameConf
.
locale
,
L"default"
))
if
(
!
gameConf
.
locale
||
!
wcscmp
(
gameConf
.
locale
,
L"default"
))
return
dir
;
return
dir
;
wchar_t
locale_buf
[
256
];
wchar_t
orig_dir
[
64
];
BufferIO
::
DecodeUTF8
(
dir
,
orig_dir
);
BufferIO
::
DecodeUTF8
(
dir
,
orig_dir
);
myswprintf
(
locale_buf
,
L"locales/%ls/%ls"
,
gameConf
.
locale
,
orig_dir
);
myswprintf
(
locale_buf
,
L"locales/%ls/%ls"
,
gameConf
.
locale
,
orig_dir
);
BufferIO
::
EncodeUTF8
(
locale_buf
,
locale_buf_utf8
);
BufferIO
::
EncodeUTF8
(
locale_buf
,
locale_buf_utf8
);
return
locale_buf_utf8
;
return
locale_buf_utf8
;
}
}
const
wchar_t
*
Game
::
GetLocaleDirWide
(
const
char
*
dir
)
{
BufferIO
::
DecodeUTF8
(
dir
,
orig_dir
);
if
(
!
gameConf
.
locale
||
!
wcscmp
(
gameConf
.
locale
,
L"default"
))
return
orig_dir
;
myswprintf
(
locale_buf
,
L"locales/%ls/%ls"
,
gameConf
.
locale
,
orig_dir
);
return
locale_buf
;
}
void
Game
::
SetCursor
(
ECURSOR_ICON
icon
)
{
void
Game
::
SetCursor
(
ECURSOR_ICON
icon
)
{
ICursorControl
*
cursor
=
mainGame
->
device
->
getCursorControl
();
ICursorControl
*
cursor
=
mainGame
->
device
->
getCursorControl
();
if
(
cursor
->
getActiveIcon
()
!=
icon
)
{
if
(
cursor
->
getActiveIcon
()
!=
icon
)
{
...
...
gframe/game.h
View file @
899d91c3
...
@@ -130,9 +130,7 @@ public:
...
@@ -130,9 +130,7 @@ public:
void
BuildProjectionMatrix
(
irr
::
core
::
matrix4
&
mProjection
,
f32
left
,
f32
right
,
f32
bottom
,
f32
top
,
f32
znear
,
f32
zfar
);
void
BuildProjectionMatrix
(
irr
::
core
::
matrix4
&
mProjection
,
f32
left
,
f32
right
,
f32
bottom
,
f32
top
,
f32
znear
,
f32
zfar
);
void
InitStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
u32
cHeight
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
);
void
InitStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
u32
cHeight
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
);
void
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
=
0
);
void
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
=
0
);
void
LoadExpansionDB
();
void
LoadExpansions
();
void
LoadExpansionDBDirectry
(
const
char
*
path
);
void
LoadExpansionStrings
();
void
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
void
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
void
RefreshReplay
();
void
RefreshReplay
();
void
RefreshSingleplay
();
void
RefreshSingleplay
();
...
@@ -173,6 +171,7 @@ public:
...
@@ -173,6 +171,7 @@ public:
int
LocalPlayer
(
int
player
);
int
LocalPlayer
(
int
player
);
const
wchar_t
*
LocalName
(
int
local_player
);
const
wchar_t
*
LocalName
(
int
local_player
);
const
char
*
GetLocaleDir
(
const
char
*
dir
);
const
char
*
GetLocaleDir
(
const
char
*
dir
);
const
wchar_t
*
GetLocaleDirWide
(
const
char
*
dir
);
bool
CheckRegEx
(
const
std
::
wstring
&
text
,
const
std
::
wstring
&
exp
,
bool
exact
=
false
);
bool
CheckRegEx
(
const
std
::
wstring
&
text
,
const
std
::
wstring
&
exp
,
bool
exact
=
false
);
bool
HasFocus
(
EGUI_ELEMENT_TYPE
type
)
const
{
bool
HasFocus
(
EGUI_ELEMENT_TYPE
type
)
const
{
...
@@ -258,6 +257,8 @@ public:
...
@@ -258,6 +257,8 @@ public:
float
yScale
;
float
yScale
;
CGUISkinSystem
*
skinSystem
;
CGUISkinSystem
*
skinSystem
;
wchar_t
locale_buf
[
256
];
wchar_t
orig_dir
[
64
];
char
locale_buf_utf8
[
256
];
char
locale_buf_utf8
[
256
];
ClientField
dField
;
ClientField
dField
;
...
...
gframe/gframe.cpp
View file @
899d91c3
...
@@ -78,17 +78,13 @@ int main(int argc, char* argv[]) {
...
@@ -78,17 +78,13 @@ int main(int argc, char* argv[]) {
bool
keep_on_return
=
false
;
bool
keep_on_return
=
false
;
for
(
int
i
=
1
;
i
<
wargc
;
++
i
)
{
for
(
int
i
=
1
;
i
<
wargc
;
++
i
)
{
if
(
wargv
[
i
][
0
]
==
L'-'
&&
wargv
[
i
][
1
]
==
L'e'
&&
wargv
[
i
][
2
]
!=
L'\0'
)
{
if
(
wargv
[
i
][
0
]
==
L'-'
&&
wargv
[
i
][
1
]
==
L'e'
&&
wargv
[
i
][
2
]
!=
L'\0'
)
{
char
param
[
128
];
ygo
::
dataManager
.
LoadDB
(
&
wargv
[
i
][
2
]);
BufferIO
::
EncodeUTF8
(
&
wargv
[
i
][
2
],
param
);
ygo
::
dataManager
.
LoadDB
(
param
);
continue
;
continue
;
}
}
if
(
!
wcscmp
(
wargv
[
i
],
L"-e"
))
{
// extra database
if
(
!
wcscmp
(
wargv
[
i
],
L"-e"
))
{
// extra database
++
i
;
++
i
;
if
(
i
<
wargc
)
{
if
(
i
<
wargc
)
{
char
param
[
128
];
ygo
::
dataManager
.
LoadDB
(
wargv
[
i
]);
BufferIO
::
EncodeUTF8
(
wargv
[
i
],
param
);
ygo
::
dataManager
.
LoadDB
(
param
);
}
}
continue
;
continue
;
}
else
if
(
!
wcscmp
(
wargv
[
i
],
L"-n"
))
{
// nickName
}
else
if
(
!
wcscmp
(
wargv
[
i
],
L"-n"
))
{
// nickName
...
...
gframe/image_manager.cpp
View file @
899d91c3
...
@@ -274,55 +274,25 @@ void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
...
@@ -274,55 +274,25 @@ void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
}
}
}
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureFromFile
(
char
*
file
,
s32
width
,
s32
height
)
{
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureFromFile
(
char
*
file
,
s32
width
,
s32
height
)
{
#ifdef _WIN32
wchar_t
name
[
1024
];
BufferIO
::
DecodeUTF8
(
file
,
name
);
#else
char
*
name
=
file
;
#endif // _WIN32
if
(
mainGame
->
gameConf
.
use_image_scale
)
{
if
(
mainGame
->
gameConf
.
use_image_scale
)
{
irr
::
video
::
ITexture
*
texture
;
irr
::
video
::
ITexture
*
texture
;
irr
::
video
::
IImage
*
srcimg
=
driver
->
createImageFromFile
(
nam
e
);
irr
::
video
::
IImage
*
srcimg
=
driver
->
createImageFromFile
(
fil
e
);
if
(
srcimg
==
NULL
)
if
(
srcimg
==
NULL
)
return
NULL
;
return
NULL
;
if
(
srcimg
->
getDimension
()
==
irr
::
core
::
dimension2d
<
u32
>
(
width
,
height
))
{
if
(
srcimg
->
getDimension
()
==
irr
::
core
::
dimension2d
<
u32
>
(
width
,
height
))
{
texture
=
driver
->
addTexture
(
nam
e
,
srcimg
);
texture
=
driver
->
addTexture
(
fil
e
,
srcimg
);
}
else
{
}
else
{
video
::
IImage
*
destimg
=
driver
->
createImage
(
srcimg
->
getColorFormat
(),
irr
::
core
::
dimension2d
<
u32
>
(
width
,
height
));
video
::
IImage
*
destimg
=
driver
->
createImage
(
srcimg
->
getColorFormat
(),
irr
::
core
::
dimension2d
<
u32
>
(
width
,
height
));
imageScaleNNAA
(
srcimg
,
destimg
);
imageScaleNNAA
(
srcimg
,
destimg
);
texture
=
driver
->
addTexture
(
nam
e
,
destimg
);
texture
=
driver
->
addTexture
(
fil
e
,
destimg
);
destimg
->
drop
();
destimg
->
drop
();
}
}
srcimg
->
drop
();
srcimg
->
drop
();
return
texture
;
return
texture
;
}
else
{
}
else
{
return
driver
->
getTexture
(
nam
e
);
return
driver
->
getTexture
(
fil
e
);
}
}
}
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureExpansions
(
char
*
file
,
s32
width
,
s32
height
)
{
irr
::
video
::
ITexture
*
img
=
GetTextureExpansionsDirectry
(
"./expansions"
,
file
,
width
,
height
);
if
(
img
!=
NULL
)
return
img
;
bool
find
=
false
;
FileSystem
::
TraversalDir
(
"./expansions"
,
[
this
,
file
,
width
,
height
,
&
img
,
&
find
](
const
char
*
name
,
bool
isdir
)
{
if
(
!
find
&&
isdir
&&
strcmp
(
name
,
"."
)
&&
strcmp
(
name
,
".."
)
&&
strcmp
(
name
,
"pics"
)
&&
strcmp
(
name
,
"script"
))
{
char
subdir
[
1024
];
sprintf
(
subdir
,
"./expansions/%s"
,
name
);
img
=
GetTextureExpansionsDirectry
(
subdir
,
file
,
width
,
height
);
if
(
img
)
find
=
true
;
}
});
if
(
find
)
return
img
;
return
img
;
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureExpansionsDirectry
(
const
char
*
path
,
char
*
file
,
s32
width
,
s32
height
)
{
char
fpath
[
1000
];
sprintf
(
fpath
,
"%s/%s"
,
path
,
file
);
return
GetTextureFromFile
(
fpath
,
width
,
height
);
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTexture
(
int
code
,
bool
fit
)
{
irr
::
video
::
ITexture
*
ImageManager
::
GetTexture
(
int
code
,
bool
fit
)
{
if
(
code
==
0
)
if
(
code
==
0
)
return
fit
?
tUnknownFit
:
tUnknown
;
return
fit
?
tUnknownFit
:
tUnknown
;
...
@@ -338,11 +308,11 @@ irr::video::ITexture* ImageManager::GetTexture(int code, bool fit) {
...
@@ -338,11 +308,11 @@ irr::video::ITexture* ImageManager::GetTexture(int code, bool fit) {
auto
tit
=
tMap
[
fit
?
1
:
0
].
find
(
code
);
auto
tit
=
tMap
[
fit
?
1
:
0
].
find
(
code
);
if
(
tit
==
tMap
[
fit
?
1
:
0
].
end
())
{
if
(
tit
==
tMap
[
fit
?
1
:
0
].
end
())
{
char
file
[
256
];
char
file
[
256
];
sprintf
(
file
,
"pics/%d.png"
,
code
);
sprintf
(
file
,
"
expansions/
pics/%d.png"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTexture
Expansions
(
file
,
width
,
height
);
irr
::
video
::
ITexture
*
img
=
GetTexture
FromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/%d.jpg"
,
code
);
sprintf
(
file
,
"
expansions/
pics/%d.jpg"
,
code
);
img
=
GetTexture
Expansions
(
file
,
width
,
height
);
img
=
GetTexture
FromFile
(
file
,
width
,
height
);
}
}
if
(
img
==
NULL
)
{
if
(
img
==
NULL
)
{
sprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/%d.png"
),
code
);
sprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/%d.png"
),
code
);
...
@@ -380,11 +350,11 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
...
@@ -380,11 +350,11 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
int
height
=
CARD_THUMB_HEIGHT
*
mainGame
->
yScale
;
int
height
=
CARD_THUMB_HEIGHT
*
mainGame
->
yScale
;
if
(
tit
==
tThumb
.
end
())
{
if
(
tit
==
tThumb
.
end
())
{
char
file
[
256
];
char
file
[
256
];
sprintf
(
file
,
"pics/thumbnail/%d.png"
,
code
);
sprintf
(
file
,
"
expansions/
pics/thumbnail/%d.png"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTexture
Expansions
(
file
,
width
,
height
);
irr
::
video
::
ITexture
*
img
=
GetTexture
FromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/thumbnail/%d.jpg"
,
code
);
sprintf
(
file
,
"
expansions/
pics/thumbnail/%d.jpg"
,
code
);
img
=
GetTexture
Expansions
(
file
,
width
,
height
);
img
=
GetTexture
FromFile
(
file
,
width
,
height
);
}
}
if
(
img
==
NULL
)
{
if
(
img
==
NULL
)
{
sprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/thumbnail/%d.png"
),
code
);
sprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/thumbnail/%d.png"
),
code
);
...
@@ -403,11 +373,11 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
...
@@ -403,11 +373,11 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
img
=
GetTextureFromFile
(
file
,
width
,
height
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
}
if
(
img
==
NULL
&&
mainGame
->
gameConf
.
use_image_scale
)
{
if
(
img
==
NULL
&&
mainGame
->
gameConf
.
use_image_scale
)
{
sprintf
(
file
,
"pics/%d.png"
,
code
);
sprintf
(
file
,
"
expansions/
pics/%d.png"
,
code
);
img
=
GetTexture
Expansions
(
file
,
width
,
height
);
img
=
GetTexture
FromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/%d.jpg"
,
code
);
sprintf
(
file
,
"
expansions/
pics/%d.jpg"
,
code
);
img
=
GetTexture
Expansions
(
file
,
width
,
height
);
img
=
GetTexture
FromFile
(
file
,
width
,
height
);
}
}
if
(
img
==
NULL
)
{
if
(
img
==
NULL
)
{
sprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/%d.png"
),
code
);
sprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/%d.png"
),
code
);
...
@@ -437,11 +407,11 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
...
@@ -437,11 +407,11 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
auto
tit
=
tFields
.
find
(
code
);
auto
tit
=
tFields
.
find
(
code
);
if
(
tit
==
tFields
.
end
())
{
if
(
tit
==
tFields
.
end
())
{
char
file
[
256
];
char
file
[
256
];
sprintf
(
file
,
"pics/field/%d.png"
,
code
);
sprintf
(
file
,
"
expansions/
pics/field/%d.png"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTexture
Expansions
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
irr
::
video
::
ITexture
*
img
=
GetTexture
FromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
if
(
img
==
NULL
)
{
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/field/%d.jpg"
,
code
);
sprintf
(
file
,
"
expansions/
pics/field/%d.jpg"
,
code
);
img
=
GetTexture
Expansions
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
img
=
GetTexture
FromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
}
if
(
img
==
NULL
)
{
if
(
img
==
NULL
)
{
sprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/field/%d.png"
),
code
);
sprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/field/%d.png"
),
code
);
...
@@ -481,11 +451,11 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) {
...
@@ -481,11 +451,11 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) {
auto
tit
=
tFields
.
find
(
code
);
auto
tit
=
tFields
.
find
(
code
);
if
(
tit
==
tFields
.
end
())
{
if
(
tit
==
tFields
.
end
())
{
char
file
[
256
];
char
file
[
256
];
sprintf
(
file
,
"pics/field/%d.png"
,
code
);
sprintf
(
file
,
"
expansions/
pics/field/%d.png"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTexture
Expansions
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
irr
::
video
::
ITexture
*
img
=
GetTexture
FromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
if
(
img
==
NULL
)
{
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/field/%d.jpg"
,
code
);
sprintf
(
file
,
"
expansions/
pics/field/%d.jpg"
,
code
);
img
=
GetTexture
Expansions
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
img
=
GetTexture
FromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
}
if
(
img
==
NULL
)
{
if
(
img
==
NULL
)
{
sprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/field/%d.png"
),
code
);
sprintf
(
file
,
mainGame
->
GetLocaleDir
(
"pics/field/%d.png"
),
code
);
...
...
gframe/image_manager.h
View file @
899d91c3
...
@@ -22,8 +22,6 @@ public:
...
@@ -22,8 +22,6 @@ public:
void
RemoveTexture
(
int
code
);
void
RemoveTexture
(
int
code
);
void
ResizeTexture
();
void
ResizeTexture
();
irr
::
video
::
ITexture
*
GetTextureFromFile
(
char
*
file
,
s32
width
,
s32
height
);
irr
::
video
::
ITexture
*
GetTextureFromFile
(
char
*
file
,
s32
width
,
s32
height
);
irr
::
video
::
ITexture
*
GetTextureExpansions
(
char
*
file
,
s32
width
,
s32
height
);
irr
::
video
::
ITexture
*
GetTextureExpansionsDirectry
(
const
char
*
path
,
char
*
file
,
s32
width
,
s32
height
);
irr
::
video
::
ITexture
*
GetTexture
(
int
code
,
bool
fit
=
false
);
irr
::
video
::
ITexture
*
GetTexture
(
int
code
,
bool
fit
=
false
);
irr
::
video
::
ITexture
*
GetTextureThumb
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureThumb
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureField
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureField
(
int
code
);
...
...
gframe/replay_mode.h
View file @
899d91c3
...
@@ -25,7 +25,7 @@ private:
...
@@ -25,7 +25,7 @@ private:
public:
public:
static
Replay
cur_replay
;
static
Replay
cur_replay
;
public:
public:
static
bool
StartReplay
(
int
skipturn
);
static
bool
StartReplay
(
int
skipturn
);
static
void
StopReplay
(
bool
is_exiting
=
false
);
static
void
StopReplay
(
bool
is_exiting
=
false
);
...
@@ -38,7 +38,7 @@ public:
...
@@ -38,7 +38,7 @@ public:
static
void
Restart
(
bool
refresh
);
static
void
Restart
(
bool
refresh
);
static
void
Undo
();
static
void
Undo
();
static
bool
ReplayAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
bool
ReplayAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
void
ReplayRefresh
(
int
flag
=
0xf81fff
);
static
void
ReplayRefresh
(
int
flag
=
0xf81fff
);
static
void
ReplayRefreshHand
(
int
player
,
int
flag
=
0x781fff
);
static
void
ReplayRefreshHand
(
int
player
,
int
flag
=
0x781fff
);
static
void
ReplayRefreshGrave
(
int
player
,
int
flag
=
0x181fff
);
static
void
ReplayRefreshGrave
(
int
player
,
int
flag
=
0x181fff
);
...
...
gframe/single_duel.h
View file @
899d91c3
...
@@ -28,7 +28,7 @@ public:
...
@@ -28,7 +28,7 @@ public:
virtual
void
GetResponse
(
DuelPlayer
*
dp
,
void
*
pdata
,
unsigned
int
len
);
virtual
void
GetResponse
(
DuelPlayer
*
dp
,
void
*
pdata
,
unsigned
int
len
);
virtual
void
TimeConfirm
(
DuelPlayer
*
dp
);
virtual
void
TimeConfirm
(
DuelPlayer
*
dp
);
virtual
void
EndDuel
();
virtual
void
EndDuel
();
void
DuelEndProc
();
void
DuelEndProc
();
void
WaitforResponse
(
int
playerid
);
void
WaitforResponse
(
int
playerid
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x881fff
,
int
use_cache
=
1
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x881fff
,
int
use_cache
=
1
);
...
@@ -40,7 +40,7 @@ public:
...
@@ -40,7 +40,7 @@ public:
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
SingleTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
static
void
SingleTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
protected:
protected:
DuelPlayer
*
players
[
2
];
DuelPlayer
*
players
[
2
];
DuelPlayer
*
pplayer
[
2
];
DuelPlayer
*
pplayer
[
2
];
...
...
gframe/single_mode.h
View file @
899d91c3
...
@@ -17,7 +17,7 @@ public:
...
@@ -17,7 +17,7 @@ public:
static
void
SetResponse
(
unsigned
char
*
resp
,
unsigned
int
len
);
static
void
SetResponse
(
unsigned
char
*
resp
,
unsigned
int
len
);
static
int
SinglePlayThread
(
void
*
param
);
static
int
SinglePlayThread
(
void
*
param
);
static
bool
SinglePlayAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
bool
SinglePlayAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
void
SinglePlayRefresh
(
int
flag
=
0xf81fff
);
static
void
SinglePlayRefresh
(
int
flag
=
0xf81fff
);
static
void
SinglePlayRefreshHand
(
int
player
,
int
flag
=
0x781fff
);
static
void
SinglePlayRefreshHand
(
int
player
,
int
flag
=
0x781fff
);
static
void
SinglePlayRefreshGrave
(
int
player
,
int
flag
=
0x181fff
);
static
void
SinglePlayRefreshGrave
(
int
player
,
int
flag
=
0x181fff
);
...
...
gframe/spmemvfs.c
0 → 100644
View file @
899d91c3
This diff is collapsed.
Click to expand it.
gframe/spmemvfs.h
0 → 100644
View file @
899d91c3
/*
* BSD 2-Clause License
*
* Copyright 2009 Stephen Liu
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __spmemvfs_h__
#define __spmemvfs_h__
#ifdef __cplusplus
extern
"C"
{
#endif
#include "sqlite3.h"
#define SPMEMVFS_NAME "spmemvfs"
typedef
struct
spmembuffer_t
{
char
*
data
;
int
used
;
int
total
;
}
spmembuffer_t
;
typedef
struct
spmemvfs_db_t
{
sqlite3
*
handle
;
spmembuffer_t
*
mem
;
}
spmemvfs_db_t
;
int
spmemvfs_env_init
();
void
spmemvfs_env_fini
();
int
spmemvfs_open_db
(
spmemvfs_db_t
*
db
,
const
char
*
path
,
spmembuffer_t
*
mem
);
int
spmemvfs_close_db
(
spmemvfs_db_t
*
db
);
#ifdef __cplusplus
}
#endif
#endif
gframe/tag_duel.h
View file @
899d91c3
...
@@ -28,7 +28,7 @@ public:
...
@@ -28,7 +28,7 @@ public:
virtual
void
GetResponse
(
DuelPlayer
*
dp
,
void
*
pdata
,
unsigned
int
len
);
virtual
void
GetResponse
(
DuelPlayer
*
dp
,
void
*
pdata
,
unsigned
int
len
);
virtual
void
TimeConfirm
(
DuelPlayer
*
dp
);
virtual
void
TimeConfirm
(
DuelPlayer
*
dp
);
virtual
void
EndDuel
();
virtual
void
EndDuel
();
void
DuelEndProc
();
void
DuelEndProc
();
void
WaitforResponse
(
int
playerid
);
void
WaitforResponse
(
int
playerid
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x881fff
,
int
use_cache
=
1
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x881fff
,
int
use_cache
=
1
);
...
@@ -40,7 +40,7 @@ public:
...
@@ -40,7 +40,7 @@ public:
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
protected:
protected:
DuelPlayer
*
players
[
4
];
DuelPlayer
*
players
[
4
];
DuelPlayer
*
pplayer
[
4
];
DuelPlayer
*
pplayer
[
4
];
...
...
ocgcore
@
84800589
Subproject commit
97be8132cdfe41b3597e96fa0d317351e3c32eef
Subproject commit
848005898ba085a1dfa172085c495418d8afcb16
script
@
17096c42
Subproject commit
f3c20205858de66cd956871c3e1db1a5a62b6638
Subproject commit
17096c4264ac893d691a08732d2a929db995baed
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