Commit 86b12c80 authored by argon.sun's avatar argon.sun

new

parent 59ad1a85
......@@ -1724,6 +1724,9 @@ int32 scriptlib::card_add_trap_monster_attribute(lua_State *L) {
int32 level = lua_tointeger(L, 5);
int32 atk = lua_tointeger(L, 6);
int32 def = lua_tointeger(L, 7);
int32 is_tuner = FALSE;
if(lua_gettop(L) >= 8)
is_tuner = lua_toboolean(L, 8);
card* pcard = *(card**) lua_touserdata(L, 1);
duel* pduel = pcard->pduel;
//type
......@@ -1733,7 +1736,7 @@ int32 scriptlib::card_add_trap_monster_attribute(lua_State *L) {
peffect->code = EFFECT_ADD_TYPE;
peffect->flag = EFFECT_FLAG_CANNOT_DISABLE;
peffect->reset_flag = RESET_EVENT + 0x47e0000;
peffect->value = TYPE_MONSTER | TYPE_TRAPMONSTER | (is_effect ? TYPE_EFFECT : TYPE_NORMAL);
peffect->value = TYPE_MONSTER | TYPE_TRAPMONSTER | (is_effect ? TYPE_EFFECT : TYPE_NORMAL) | (is_tuner ? TYPE_TUNER : 0);
pcard->add_effect(peffect);
//attribute
peffect = pduel->new_effect();
......
--マドルチェ・ピョコレート
function c26570480.initial_effect(c)
--to deck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(26570480,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(c26570480.retcon)
e1:SetTarget(c26570480.rettg)
e1:SetOperation(c26570480.retop)
c:RegisterEffect(e1)
--pos
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(26570480,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_CHANGE_POS)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetCondition(c26570480.poscon)
e2:SetTarget(c26570480.postg)
e2:SetOperation(c26570480.posop)
c:RegisterEffect(e2)
end
function c26570480.retcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_DESTROY) and e:GetHandler():GetReasonPlayer()~=tp
and e:GetHandler():GetPreviousControler()==tp
end
function c26570480.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function c26570480.retop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_EFFECT)
end
end
function c26570480.cfilter(c,tp)
local np=c:GetPosition()
local pp=c:GetPreviousPosition()
return ((np==POS_FACEUP_DEFENCE and pp==POS_FACEUP_ATTACK) or (pp==POS_FACEUP_DEFENCE and np==POS_FACEUP_ATTACK))
and c:IsControler(tp) and c:IsSetCard(0x71)
end
function c26570480.poscon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c26570480.cfilter,1,nil,tp)
end
function c26570480.filter(c)
return not c:IsPosition(POS_FACEUP_DEFENCE)
end
function c26570480.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c26570480.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c26570480.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
Duel.SelectTarget(tp,c26570480.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end
function c26570480.posop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and not tc:IsPosition(POS_FACEUP_DEFENCE) then
Duel.ChangePosition(tc,POS_FACEUP_DEFENCE)
if not tc:IsSetCard(0x71) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e3)
end
end
end
......@@ -5,7 +5,7 @@ function c29267084.initial_effect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetTarget(c29267084.target)
e1:SetOperation(c29267084.operation)
c:RegisterEffect(e1)
......
--ZW-荒鷲激神爪
function c29353756.initial_effect(c)
c:SetUniqueOnField(1,0,29353756)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c29353756.spcon)
c:RegisterEffect(e1)
--equip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(29353756,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCategory(CATEGORY_EQUIP)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c29353756.eqcon)
e2:SetTarget(c29353756.eqtg)
e2:SetOperation(c29353756.eqop)
c:RegisterEffect(e2)
--negate
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_CHAIN_SOLVING)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1)
e3:SetCondition(c29353756.negcon)
e3:SetOperation(c29353756.negop)
c:RegisterEffect(e3)
end
function c29353756.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLP(tp)<=Duel.GetLP(1-tp)-2000
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end
function c29353756.eqcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():CheckUniqueOnField(tp)
end
function c29353756.filter(c)
return c:IsFaceup() and c:IsSetCard(0x7f)
end
function c29353756.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c29353756.filter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c29353756.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c29353756.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c29353756.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then
Duel.SendtoGrave(c,REASON_EFFECT)
return
end
Duel.Equip(tp,c,tc,true)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c29353756.eqlimit)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(2000)
e2:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e2)
end
function c29353756.eqlimit(e,c)
return c:IsSetCard(0x7f)
end
function c29353756.negcon(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)==LOCATION_SZONE
and re:IsActiveType(TYPE_TRAP) and Duel.IsChainDisablable(ev)
end
function c29353756.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,29353756)
Duel.NegateEffect(ev)
end
--リボーン・パズル
function c30585393.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_DESTROYED)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c30585393.target)
e1:SetOperation(c30585393.activate)
c:RegisterEffect(e1)
end
function c30585393.target(e,tp,eg,ep,ev,re,r,rp,chk)
local tc=eg:GetFirst()
if chk==0 then return eg:GetCount()==1 and tc:GetPreviousControler()==tp
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and tc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and tc:IsReason(REASON_EFFECT)
and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetTargetCard(tc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tc,1,0,0)
end
function c30585393.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
......@@ -3,7 +3,6 @@ function c30608985.initial_effect(c)
--flip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30608985,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(c30608985.target)
......@@ -19,9 +18,12 @@ function c30608985.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c30608985.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(30608985,1)) then
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c30608985.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
else
e:SetCategory(0)
end
end
function c30608985.operation(e,tp,eg,ep,ev,re,r,rp)
......
--ビビット騎士
function c52575195.initial_effect(c)
--change target
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(52575195,0))
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c52575195.tgcon1)
e1:SetTarget(c52575195.tgtg)
e1:SetOperation(c52575195.tgop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(52575195,0))
e2:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c52575195.tgcon2)
e2:SetTarget(c52575195.tgtg)
e2:SetOperation(c52575195.tgop)
c:RegisterEffect(e2)
end
function c52575195.tgcon1(e,tp,eg,ep,ev,re,r,rp)
if rp==tp or not re:IsActiveType(TYPE_SPELL+TYPE_TRAP) or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
if not g or g:GetCount()~=1 then return false end
local tc=g:GetFirst()
e:SetLabelObject(tc)
return tc:IsControler(tp) and tc:IsLocation(LOCATION_MZONE) and tc:IsFaceup()
and tc:IsAttribute(ATTRIBUTE_LIGHT) and tc:IsRace(RACE_BEASTWARRIOR)
end
function c52575195.tgcon2(e,tp,eg,ep,ev,re,r,rp)
if tp==Duel.GetTurnPlayer() then return false end
local tc=Duel.GetAttackTarget()
e:SetLabelObject(tc)
return tc and tc:IsFaceup() and tc:IsAttribute(ATTRIBUTE_LIGHT) and tc:IsRace(RACE_BEASTWARRIOR)
end
function c52575195.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
local tc=e:GetLabelObject()
if chk==0 then return tc:IsAbleToRemove() and Duel.GetLocationCount(tp,LOCATION_MZONE)>=0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetTargetCard(tc)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,tc,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c52575195.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsControler(tp) and Duel.Remove(tc,tc:GetPosition(),REASON_EFFECT+REASON_TEMPORARY)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetRange(LOCATION_REMOVED)
e1:SetCountLimit(1)
if Duel.GetTurnPlayer()==tp then
if Duel.GetCurrentPhase()==PHASE_DRAW then
e1:SetLabel(Duel.GetTurnCount())
else
e1:SetLabel(Duel.GetTurnCount()+2)
end
else
e1:SetLabel(Duel.GetTurnCount()+1)
end
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetCondition(c52575195.retcon)
e1:SetOperation(c52575195.retop)
tc:RegisterEffect(e1)
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function c52575195.retcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnCount()==e:GetLabel()
end
function c52575195.retop(e,tp,eg,ep,ev,re,r,rp)
Duel.ReturnToField(e:GetHandler())
e:Reset()
end
......@@ -6,7 +6,7 @@ function c98045062.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_BATTLE_PHASE)
e1:SetHintTiming(TIMING_BATTLE_PHASE+TIMING_STANDBY_PHASE)
e1:SetCost(c98045062.cost)
e1:SetTarget(c98045062.target)
e1:SetOperation(c98045062.activate)
......
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