Commit 7d9845d1 authored by nanahira's avatar nanahira

Merge branch 'master' into another

parents 6197f66c cb5b2f30
...@@ -4,6 +4,7 @@ ...@@ -4,6 +4,7 @@
#include "config.h" #include "config.h"
#include <vector> #include <vector>
#include <set> #include <set>
#include <map>
#include <unordered_map> #include <unordered_map>
namespace ygo { namespace ygo {
......
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
#include "image_manager.h" #include "image_manager.h"
#include "game.h" #include "game.h"
#include "materials.h" #include "materials.h"
#include "../ocgcore/field.h" #include "../ocgcore/common.h"
namespace ygo { namespace ygo {
......
...@@ -4,6 +4,7 @@ ...@@ -4,6 +4,7 @@
#include "config.h" #include "config.h"
#include <vector> #include <vector>
#include <set> #include <set>
#include <map>
namespace ygo { namespace ygo {
......
...@@ -73,7 +73,7 @@ inline int _wtoi(const wchar_t * s) { ...@@ -73,7 +73,7 @@ inline int _wtoi(const wchar_t * s) {
#include "mysignal.h" #include "mysignal.h"
#include "mythread.h" #include "mythread.h"
#include "../ocgcore/ocgapi.h" #include "../ocgcore/ocgapi.h"
#include "../ocgcore/card.h" #include "../ocgcore/common.h"
using namespace irr; using namespace irr;
using namespace core; using namespace core;
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
#include "deck_manager.h" #include "deck_manager.h"
#include "sound_manager.h" #include "sound_manager.h"
#include "duelclient.h" #include "duelclient.h"
#include "../ocgcore/field.h" #include "../ocgcore/common.h"
namespace ygo { namespace ygo {
......
...@@ -4,11 +4,11 @@ ...@@ -4,11 +4,11 @@
#include "image_manager.h" #include "image_manager.h"
#include "sound_manager.h" #include "sound_manager.h"
#include "single_mode.h" #include "single_mode.h"
#include "../ocgcore/field.h" #include "../ocgcore/common.h"
#include "../ocgcore/duel.h"
#include "game.h" #include "game.h"
#include "replay.h" #include "replay.h"
#include "replay_mode.h" #include "replay_mode.h"
#include <algorithm>
namespace ygo { namespace ygo {
......
...@@ -10,7 +10,8 @@ ...@@ -10,7 +10,8 @@
#include "replay_mode.h" #include "replay_mode.h"
#include "single_mode.h" #include "single_mode.h"
#include "materials.h" #include "materials.h"
#include "../ocgcore/field.h" #include "../ocgcore/common.h"
#include <algorithm>
namespace ygo { namespace ygo {
......
#include "replay.h" #include "replay.h"
#include "../ocgcore/ocgapi.h" #include "../ocgcore/ocgapi.h"
#include "../ocgcore/card.h" #include "../ocgcore/common.h"
#include <algorithm> #include <algorithm>
#include "lzma/LzmaLib.h" #include "lzma/LzmaLib.h"
......
...@@ -2,8 +2,7 @@ ...@@ -2,8 +2,7 @@
#include "duelclient.h" #include "duelclient.h"
#include "game.h" #include "game.h"
#include "single_mode.h" #include "single_mode.h"
#include "../ocgcore/duel.h" #include "../ocgcore/common.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h" #include "../ocgcore/mtrandom.h"
namespace ygo { namespace ygo {
......
...@@ -2,9 +2,7 @@ ...@@ -2,9 +2,7 @@
#include "netserver.h" #include "netserver.h"
#include "game.h" #include "game.h"
#include "../ocgcore/ocgapi.h" #include "../ocgcore/ocgapi.h"
#include "../ocgcore/card.h" #include "../ocgcore/common.h"
#include "../ocgcore/duel.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h" #include "../ocgcore/mtrandom.h"
namespace ygo { namespace ygo {
......
#include "single_mode.h" #include "single_mode.h"
#include "duelclient.h" #include "duelclient.h"
#include "game.h" #include "game.h"
#include "../ocgcore/duel.h" #include "../ocgcore/common.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h" #include "../ocgcore/mtrandom.h"
namespace ygo { namespace ygo {
......
...@@ -2,9 +2,7 @@ ...@@ -2,9 +2,7 @@
#include "netserver.h" #include "netserver.h"
#include "game.h" #include "game.h"
#include "../ocgcore/ocgapi.h" #include "../ocgcore/ocgapi.h"
#include "../ocgcore/card.h" #include "../ocgcore/common.h"
#include "../ocgcore/duel.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h" #include "../ocgcore/mtrandom.h"
namespace ygo { namespace ygo {
......
Subproject commit e8bf5b739cbf8d7fda15a856675c9dc2f0444181 Subproject commit dbfcceca67daa41a4f43a87340d58dcace8bcdc5
Subproject commit 53779312d5d7743acec5a1becf8531c5f1ed7d58 Subproject commit 144d6f1ed35d9c360c4a1f2ed238cfb3151e1cd6
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