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REIKAI
ygopro
Commits
7d9845d1
Commit
7d9845d1
authored
Aug 04, 2018
by
nanahira
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Merge branch 'master' into another
parents
6197f66c
cb5b2f30
Changes
14
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14 changed files
with
16 additions
and
19 deletions
+16
-19
gframe/client_card.h
gframe/client_card.h
+1
-0
gframe/client_field.cpp
gframe/client_field.cpp
+1
-1
gframe/client_field.h
gframe/client_field.h
+1
-0
gframe/config.h
gframe/config.h
+1
-1
gframe/drawing.cpp
gframe/drawing.cpp
+1
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+2
-2
gframe/event_handler.cpp
gframe/event_handler.cpp
+2
-1
gframe/replay.cpp
gframe/replay.cpp
+1
-1
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+1
-2
gframe/single_duel.cpp
gframe/single_duel.cpp
+1
-3
gframe/single_mode.cpp
gframe/single_mode.cpp
+1
-2
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-3
ocgcore
ocgcore
+1
-1
script
script
+1
-1
No files found.
gframe/client_card.h
View file @
7d9845d1
...
@@ -4,6 +4,7 @@
...
@@ -4,6 +4,7 @@
#include "config.h"
#include "config.h"
#include <vector>
#include <vector>
#include <set>
#include <set>
#include <map>
#include <unordered_map>
#include <unordered_map>
namespace
ygo
{
namespace
ygo
{
...
...
gframe/client_field.cpp
View file @
7d9845d1
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
#include "image_manager.h"
#include "image_manager.h"
#include "game.h"
#include "game.h"
#include "materials.h"
#include "materials.h"
#include "../ocgcore/
field
.h"
#include "../ocgcore/
common
.h"
namespace
ygo
{
namespace
ygo
{
...
...
gframe/client_field.h
View file @
7d9845d1
...
@@ -4,6 +4,7 @@
...
@@ -4,6 +4,7 @@
#include "config.h"
#include "config.h"
#include <vector>
#include <vector>
#include <set>
#include <set>
#include <map>
namespace
ygo
{
namespace
ygo
{
...
...
gframe/config.h
View file @
7d9845d1
...
@@ -73,7 +73,7 @@ inline int _wtoi(const wchar_t * s) {
...
@@ -73,7 +73,7 @@ inline int _wtoi(const wchar_t * s) {
#include "mysignal.h"
#include "mysignal.h"
#include "mythread.h"
#include "mythread.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/c
ard
.h"
#include "../ocgcore/c
ommon
.h"
using
namespace
irr
;
using
namespace
irr
;
using
namespace
core
;
using
namespace
core
;
...
...
gframe/drawing.cpp
View file @
7d9845d1
...
@@ -4,7 +4,7 @@
...
@@ -4,7 +4,7 @@
#include "deck_manager.h"
#include "deck_manager.h"
#include "sound_manager.h"
#include "sound_manager.h"
#include "duelclient.h"
#include "duelclient.h"
#include "../ocgcore/
field
.h"
#include "../ocgcore/
common
.h"
namespace
ygo
{
namespace
ygo
{
...
...
gframe/duelclient.cpp
View file @
7d9845d1
...
@@ -4,11 +4,11 @@
...
@@ -4,11 +4,11 @@
#include "image_manager.h"
#include "image_manager.h"
#include "sound_manager.h"
#include "sound_manager.h"
#include "single_mode.h"
#include "single_mode.h"
#include "../ocgcore/field.h"
#include "../ocgcore/common.h"
#include "../ocgcore/duel.h"
#include "game.h"
#include "game.h"
#include "replay.h"
#include "replay.h"
#include "replay_mode.h"
#include "replay_mode.h"
#include <algorithm>
namespace
ygo
{
namespace
ygo
{
...
...
gframe/event_handler.cpp
View file @
7d9845d1
...
@@ -10,7 +10,8 @@
...
@@ -10,7 +10,8 @@
#include "replay_mode.h"
#include "replay_mode.h"
#include "single_mode.h"
#include "single_mode.h"
#include "materials.h"
#include "materials.h"
#include "../ocgcore/field.h"
#include "../ocgcore/common.h"
#include <algorithm>
namespace
ygo
{
namespace
ygo
{
...
...
gframe/replay.cpp
View file @
7d9845d1
#include "replay.h"
#include "replay.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/c
ard
.h"
#include "../ocgcore/c
ommon
.h"
#include <algorithm>
#include <algorithm>
#include "lzma/LzmaLib.h"
#include "lzma/LzmaLib.h"
...
...
gframe/replay_mode.cpp
View file @
7d9845d1
...
@@ -2,8 +2,7 @@
...
@@ -2,8 +2,7 @@
#include "duelclient.h"
#include "duelclient.h"
#include "game.h"
#include "game.h"
#include "single_mode.h"
#include "single_mode.h"
#include "../ocgcore/duel.h"
#include "../ocgcore/common.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h"
#include "../ocgcore/mtrandom.h"
namespace
ygo
{
namespace
ygo
{
...
...
gframe/single_duel.cpp
View file @
7d9845d1
...
@@ -2,9 +2,7 @@
...
@@ -2,9 +2,7 @@
#include "netserver.h"
#include "netserver.h"
#include "game.h"
#include "game.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/card.h"
#include "../ocgcore/common.h"
#include "../ocgcore/duel.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h"
#include "../ocgcore/mtrandom.h"
namespace
ygo
{
namespace
ygo
{
...
...
gframe/single_mode.cpp
View file @
7d9845d1
#include "single_mode.h"
#include "single_mode.h"
#include "duelclient.h"
#include "duelclient.h"
#include "game.h"
#include "game.h"
#include "../ocgcore/duel.h"
#include "../ocgcore/common.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h"
#include "../ocgcore/mtrandom.h"
namespace
ygo
{
namespace
ygo
{
...
...
gframe/tag_duel.cpp
View file @
7d9845d1
...
@@ -2,9 +2,7 @@
...
@@ -2,9 +2,7 @@
#include "netserver.h"
#include "netserver.h"
#include "game.h"
#include "game.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/card.h"
#include "../ocgcore/common.h"
#include "../ocgcore/duel.h"
#include "../ocgcore/field.h"
#include "../ocgcore/mtrandom.h"
#include "../ocgcore/mtrandom.h"
namespace
ygo
{
namespace
ygo
{
...
...
ocgcore
@
dbfcceca
Subproject commit
e8bf5b739cbf8d7fda15a856675c9dc2f0444181
Subproject commit
dbfcceca67daa41a4f43a87340d58dcace8bcdc5
script
@
144d6f1e
Subproject commit
53779312d5d7743acec5a1becf8531c5f1ed7d58
Subproject commit
144d6f1ed35d9c360c4a1f2ed238cfb3151e1cd6
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