Commit 793ec43b authored by mercury233's avatar mercury233

fix

parent 99ebde4e
......@@ -995,6 +995,9 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame->ClearCardInfo(mcard->controler);
}
}
if(id == TEXT_CARD_LIST_TIP) {
mainGame->stCardListTip->setVisible(true);
}
break;
}
case irr::gui::EGET_ELEMENT_LEFT: {
......@@ -1010,6 +1013,9 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
SetShowMark(mcard, false);
mainGame->stCardListTip->setVisible(false);
}
if(id == TEXT_CARD_LIST_TIP) {
mainGame->stCardListTip->setVisible(false);
}
break;
}
default:
......
......@@ -675,7 +675,7 @@ bool Game::Initialize() {
stTip->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
stTip->setVisible(false);
//tip for cards in select / display list
stCardListTip = env->addStaticText(L"", rect<s32>(0, 0, 150, 150), false, true, wCardSelect, -1, true);
stCardListTip = env->addStaticText(L"", rect<s32>(0, 0, 150, 150), false, true, wCardSelect, TEXT_CARD_LIST_TIP, true);
stCardListTip->setBackgroundColor(0xc0ffffff);
stCardListTip->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
stCardListTip->setVisible(false);
......
......@@ -553,6 +553,7 @@ extern Game* mainGame;
#define BUTTON_CARD_4 234
#define SCROLL_CARD_SELECT 235
#define BUTTON_CARD_SEL_OK 236
#define TEXT_CARD_LIST_TIP 237
#define BUTTON_CMD_ACTIVATE 240
#define BUTTON_CMD_SUMMON 241
#define BUTTON_CMD_SPSUMMON 242
......
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