Commit 6a961171 authored by nekrozar's avatar nekrozar

fix

parent 0abc13c3
......@@ -47,25 +47,26 @@ end
function c69757518.atop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToBattle() then return end
local ct=c:GetAttackAnnouncedCount()+1
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE)
e1:SetValue(ct)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE_CAL)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE_CAL)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetLabelObject(e1)
e3:SetOperation(aux.atrst)
e3:SetReset(RESET_PHASE+PHASE_BATTLE)
e3:SetReset(RESET_PHASE+PHASE_DAMAGE_CAL)
Duel.RegisterEffect(e3,tp)
end
function c69757518.cost(e,tp,eg,ep,ev,re,r,rp,chk)
......
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