Commit 66ec6417 authored by salix5's avatar salix5

EFFECT_CANNOT_BE_BATTLE_TARGET

parent 68a85b67
...@@ -14,6 +14,7 @@ function c10979723.initial_effect(c) ...@@ -14,6 +14,7 @@ function c10979723.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetTarget(c10979723.atlimit) e2:SetTarget(c10979723.atlimit)
e2:SetValue(1) e2:SetValue(1)
......
...@@ -46,6 +46,7 @@ function c11475049.atop(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,6 +46,7 @@ function c11475049.atop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c11475049.atktg) e1:SetTarget(c11475049.atktg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -21,6 +21,7 @@ function c131182.initial_effect(c) ...@@ -21,6 +21,7 @@ function c131182.initial_effect(c)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE,0) e4:SetTargetRange(LOCATION_MZONE,0)
e4:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e4:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e4:SetTarget(c131182.atktg) e4:SetTarget(c131182.atktg)
e4:SetValue(1) e4:SetValue(1)
c:RegisterEffect(e4) c:RegisterEffect(e4)
......
...@@ -49,7 +49,7 @@ function c18027138.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -49,7 +49,7 @@ function c18027138.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTarget(c18027138.atlimit) e1:SetTarget(c18027138.atlimit)
e1:SetValue(1) e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
......
...@@ -20,7 +20,7 @@ function c2250266.initial_effect(c) ...@@ -20,7 +20,7 @@ function c2250266.initial_effect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e3:SetCondition(c2250266.cona2) e3:SetCondition(c2250266.cona2)
e3:SetTarget(c2250266.atlimit) e3:SetTarget(c2250266.atlimit)
......
...@@ -14,6 +14,7 @@ function c2333365.initial_effect(c) ...@@ -14,6 +14,7 @@ function c2333365.initial_effect(c)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetTarget(c2333365.tg) e2:SetTarget(c2333365.tg)
e2:SetValue(1) e2:SetValue(1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -4,6 +4,7 @@ function c23782705.initial_effect(c) ...@@ -4,6 +4,7 @@ function c23782705.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(c23782705.tg) e1:SetTarget(c23782705.tg)
......
...@@ -5,6 +5,7 @@ function c2460565.initial_effect(c) ...@@ -5,6 +5,7 @@ function c2460565.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c2460565.tg) e1:SetTarget(c2460565.tg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -5,6 +5,7 @@ function c25034083.initial_effect(c) ...@@ -5,6 +5,7 @@ function c25034083.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c25034083.attg) e1:SetTarget(c25034083.attg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -40,7 +40,7 @@ function c26509612.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -40,7 +40,7 @@ function c26509612.activate(e,tp,eg,ep,ev,re,r,rp)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(c26509612.attg2) e3:SetTarget(c26509612.attg2)
e3:SetValue(1) e3:SetValue(c26509612.attg)
e3:SetReset(RESET_PHASE+PHASE_BATTLE) e3:SetReset(RESET_PHASE+PHASE_BATTLE)
Duel.RegisterEffect(e3,tp) Duel.RegisterEffect(e3,tp)
end end
......
...@@ -9,7 +9,7 @@ function c29400787.initial_effect(c) ...@@ -9,7 +9,7 @@ function c29400787.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(c29400787.bttg) e2:SetTarget(c29400787.bttg)
......
...@@ -5,6 +5,7 @@ function c2986553.initial_effect(c) ...@@ -5,6 +5,7 @@ function c2986553.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c2986553.tg) e1:SetTarget(c2986553.tg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -5,7 +5,7 @@ function c29947751.initial_effect(c) ...@@ -5,7 +5,7 @@ function c29947751.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetCondition(c29947751.cona) e1:SetCondition(c29947751.cona)
e1:SetTarget(c29947751.tga) e1:SetTarget(c29947751.tga)
......
...@@ -32,7 +32,7 @@ function c32491822.initial_effect(c) ...@@ -32,7 +32,7 @@ function c32491822.initial_effect(c)
e4:SetType(EFFECT_TYPE_FIELD) e4:SetType(EFFECT_TYPE_FIELD)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE,0) e4:SetTargetRange(LOCATION_MZONE,0)
e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e4:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e4:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e4:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e4:SetCondition(c32491822.atcon) e4:SetCondition(c32491822.atcon)
e4:SetTarget(c32491822.atlimit) e4:SetTarget(c32491822.atlimit)
......
...@@ -8,6 +8,7 @@ function c45298492.initial_effect(c) ...@@ -8,6 +8,7 @@ function c45298492.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c45298492.tg) e1:SetTarget(c45298492.tg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -24,7 +24,7 @@ function c46239604.initial_effect(c) ...@@ -24,7 +24,7 @@ function c46239604.initial_effect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e3:SetTarget(c46239604.atlimit) e3:SetTarget(c46239604.atlimit)
e3:SetValue(1) e3:SetValue(1)
......
...@@ -39,6 +39,7 @@ function c48179391.initial_effect(c) ...@@ -39,6 +39,7 @@ function c48179391.initial_effect(c)
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD) e5:SetType(EFFECT_TYPE_FIELD)
e5:SetRange(LOCATION_SZONE) e5:SetRange(LOCATION_SZONE)
e5:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e5:SetTargetRange(LOCATION_MZONE,0) e5:SetTargetRange(LOCATION_MZONE,0)
e5:SetCondition(c48179391.atkcon) e5:SetCondition(c48179391.atkcon)
......
...@@ -35,7 +35,7 @@ function c48582558.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +35,7 @@ function c48582558.activate(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(e:GetHandler()) local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetCondition(c48582558.atkcon) e3:SetCondition(c48582558.atkcon)
......
...@@ -20,7 +20,7 @@ function c50449881.initial_effect(c) ...@@ -20,7 +20,7 @@ function c50449881.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetTarget(c50449881.atlimit) e2:SetTarget(c50449881.atlimit)
e2:SetValue(1) e2:SetValue(1)
......
...@@ -19,7 +19,7 @@ function c51085303.initial_effect(c) ...@@ -19,7 +19,7 @@ function c51085303.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(c51085303.attg) e3:SetTarget(c51085303.attg)
......
...@@ -16,7 +16,7 @@ function c54635862.initial_effect(c) ...@@ -16,7 +16,7 @@ function c54635862.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetTarget(c54635862.atlimit) e2:SetTarget(c54635862.atlimit)
e2:SetValue(1) e2:SetValue(1)
......
...@@ -5,6 +5,7 @@ function c55401221.initial_effect(c) ...@@ -5,6 +5,7 @@ function c55401221.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c55401221.tg) e1:SetTarget(c55401221.tg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -37,7 +37,7 @@ function c63730624.initial_effect(c) ...@@ -37,7 +37,7 @@ function c63730624.initial_effect(c)
e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e5:SetRange(LOCATION_SZONE) e5:SetRange(LOCATION_SZONE)
e5:SetTargetRange(LOCATION_MZONE,0) e5:SetTargetRange(LOCATION_MZONE,0)
e5:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e5:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e5:SetCondition(c63730624.ocon1) e5:SetCondition(c63730624.ocon1)
e5:SetTarget(c63730624.otg1) e5:SetTarget(c63730624.otg1)
e5:SetValue(1) e5:SetValue(1)
......
...@@ -9,7 +9,7 @@ function c66865880.initial_effect(c) ...@@ -9,7 +9,7 @@ function c66865880.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCondition(c66865880.con) e2:SetCondition(c66865880.con)
......
...@@ -5,6 +5,7 @@ function c67511500.initial_effect(c) ...@@ -5,6 +5,7 @@ function c67511500.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_DRAGON)) e1:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_DRAGON))
e1:SetValue(1) e1:SetValue(1)
......
...@@ -14,7 +14,7 @@ function c68170903.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -14,7 +14,7 @@ function c68170903.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTarget(c68170903.target) e1:SetTarget(c68170903.target)
e1:SetValue(1) e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END,1) e1:SetReset(RESET_PHASE+PHASE_END,1)
......
...@@ -5,6 +5,7 @@ function c6924874.initial_effect(c) ...@@ -5,6 +5,7 @@ function c6924874.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c6924874.atlimit) e1:SetTarget(c6924874.atlimit)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -5,6 +5,7 @@ function c70458081.initial_effect(c) ...@@ -5,6 +5,7 @@ function c70458081.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c70458081.bttg) e1:SetTarget(c70458081.bttg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -5,6 +5,7 @@ function c71411377.initial_effect(c) ...@@ -5,6 +5,7 @@ function c71411377.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c71411377.atlimit) e1:SetTarget(c71411377.atlimit)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -15,7 +15,7 @@ function c71519605.initial_effect(c) ...@@ -15,7 +15,7 @@ function c71519605.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetCondition(c71519605.atcon) e2:SetCondition(c71519605.atcon)
e2:SetTarget(c71519605.atlimit) e2:SetTarget(c71519605.atlimit)
......
...@@ -21,6 +21,7 @@ function c73219648.initial_effect(c) ...@@ -21,6 +21,7 @@ function c73219648.initial_effect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e3:SetTarget(c73219648.atktg) e3:SetTarget(c73219648.atktg)
e3:SetValue(1) e3:SetValue(1)
...@@ -48,5 +49,5 @@ function c73219648.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,5 +49,5 @@ function c73219648.disop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c73219648.atktg(e,c) function c73219648.atktg(e,c)
return c:IsFaceup() and c:IsSetCard(0x45) and c:GetCode()~=73219648 return c:IsSetCard(0x45) and c:GetCode()~=73219648
end end
...@@ -16,6 +16,7 @@ function c75162696.initial_effect(c) ...@@ -16,6 +16,7 @@ function c75162696.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetTarget(c75162696.tg) e2:SetTarget(c75162696.tg)
e2:SetValue(1) e2:SetValue(1)
......
...@@ -15,6 +15,7 @@ function c75363626.initial_effect(c) ...@@ -15,6 +15,7 @@ function c75363626.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetTarget(c75363626.atktg) e2:SetTarget(c75363626.atktg)
e2:SetValue(1) e2:SetValue(1)
......
...@@ -9,7 +9,7 @@ function c75367227.initial_effect(c) ...@@ -9,7 +9,7 @@ function c75367227.initial_effect(c)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTarget(c75367227.tg) e1:SetTarget(c75367227.tg)
e1:SetValue(1) e1:SetValue(1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -17,7 +17,7 @@ function c7617062.initial_effect(c) ...@@ -17,7 +17,7 @@ function c7617062.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e3:SetTarget(c7617062.bttg) e3:SetTarget(c7617062.bttg)
......
...@@ -13,7 +13,7 @@ function c7625614.initial_effect(c) ...@@ -13,7 +13,7 @@ function c7625614.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCondition(c7625614.atkcon) e2:SetCondition(c7625614.atkcon)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
......
...@@ -24,7 +24,7 @@ function c77084837.initial_effect(c) ...@@ -24,7 +24,7 @@ function c77084837.initial_effect(c)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD) e5:SetType(EFFECT_TYPE_FIELD)
e5:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e5:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e5:SetRange(LOCATION_MZONE) e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(0,LOCATION_MZONE) e5:SetTargetRange(0,LOCATION_MZONE)
e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
......
...@@ -5,6 +5,7 @@ function c79636594.initial_effect(c) ...@@ -5,6 +5,7 @@ function c79636594.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c79636594.bttg) e1:SetTarget(c79636594.bttg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -5,6 +5,7 @@ function c80304126.initial_effect(c) ...@@ -5,6 +5,7 @@ function c80304126.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c80304126.tg) e1:SetTarget(c80304126.tg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -5,7 +5,7 @@ function c82260502.initial_effect(c) ...@@ -5,7 +5,7 @@ function c82260502.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c82260502.atlimit) e1:SetTarget(c82260502.atlimit)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -102,7 +102,7 @@ function c82670878.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -102,7 +102,7 @@ function c82670878.adop(e,tp,eg,ep,ev,re,r,rp)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e3:SetTarget(c82670878.atlimit) e3:SetTarget(c82670878.atlimit)
e3:SetValue(1) e3:SetValue(1)
......
...@@ -5,6 +5,7 @@ function c87294988.initial_effect(c) ...@@ -5,6 +5,7 @@ function c87294988.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c87294988.bttg) e1:SetTarget(c87294988.bttg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -4,7 +4,7 @@ function c9024367.initial_effect(c) ...@@ -4,7 +4,7 @@ function c9024367.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetTarget(c9024367.bttg) e1:SetTarget(c9024367.bttg)
......
...@@ -4,6 +4,7 @@ function c90640901.initial_effect(c) ...@@ -4,6 +4,7 @@ function c90640901.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetValue(c90640901.vala) e1:SetValue(c90640901.vala)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -33,6 +33,7 @@ function c90960358.initial_effect(c) ...@@ -33,6 +33,7 @@ function c90960358.initial_effect(c)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD) e5:SetType(EFFECT_TYPE_FIELD)
e5:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e5:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e5:SetRange(LOCATION_MZONE) e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(0,LOCATION_MZONE) e5:SetTargetRange(0,LOCATION_MZONE)
......
...@@ -30,6 +30,7 @@ function c91420254.initial_effect(c) ...@@ -30,6 +30,7 @@ function c91420254.initial_effect(c)
e4:SetType(EFFECT_TYPE_FIELD) e4:SetType(EFFECT_TYPE_FIELD)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE,0) e4:SetTargetRange(LOCATION_MZONE,0)
e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e4:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e4:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e4:SetTarget(c91420254.bttg) e4:SetTarget(c91420254.bttg)
e4:SetValue(1) e4:SetValue(1)
......
...@@ -15,6 +15,7 @@ function c91559748.initial_effect(c) ...@@ -15,6 +15,7 @@ function c91559748.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetTarget(c91559748.tg) e2:SetTarget(c91559748.tg)
e2:SetValue(1) e2:SetValue(1)
......
...@@ -36,7 +36,7 @@ function c92854392.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -36,7 +36,7 @@ function c92854392.activate(e,tp,eg,ep,ev,re,r,rp)
local e3=Effect.CreateEffect(e:GetHandler()) local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(c92854392.attg) e3:SetTarget(c92854392.attg)
e3:SetValue(1) e3:SetValue(1)
......
...@@ -5,6 +5,7 @@ function c95466842.initial_effect(c) ...@@ -5,6 +5,7 @@ function c95466842.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c95466842.atlimit) e1:SetTarget(c95466842.atlimit)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -5,6 +5,7 @@ function c9666558.initial_effect(c) ...@@ -5,6 +5,7 @@ function c9666558.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c9666558.tg) e1:SetTarget(c9666558.tg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -5,6 +5,7 @@ function c99348756.initial_effect(c) ...@@ -5,6 +5,7 @@ function c99348756.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c99348756.atktg) e1:SetTarget(c99348756.atktg)
e1:SetValue(1) e1:SetValue(1)
......
...@@ -9,7 +9,7 @@ function c99795159.initial_effect(c) ...@@ -9,7 +9,7 @@ function c99795159.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetTarget(c99795159.bttg) e2:SetTarget(c99795159.bttg)
......
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