Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
REIKAI
ygopro
Commits
6274a9b4
Commit
6274a9b4
authored
Apr 12, 2022
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
update showing card packs
parent
4a5f0253
Changes
10
Hide whitespace changes
Inline
Side-by-side
Showing
10 changed files
with
138 additions
and
52 deletions
+138
-52
gframe/data_manager.cpp
gframe/data_manager.cpp
+1
-1
gframe/data_manager.h
gframe/data_manager.h
+1
-1
gframe/deck_con.cpp
gframe/deck_con.cpp
+52
-3
gframe/deck_con.h
gframe/deck_con.h
+2
-0
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+14
-6
gframe/deck_manager.h
gframe/deck_manager.h
+2
-2
gframe/drawing.cpp
gframe/drawing.cpp
+54
-39
gframe/game.cpp
gframe/game.cpp
+10
-0
gframe/game.h
gframe/game.h
+1
-0
strings.conf
strings.conf
+1
-0
No files found.
gframe/data_manager.cpp
View file @
6274a9b4
...
...
@@ -94,7 +94,7 @@ bool DataManager::LoadStrings(const char* file) {
ReadStringConfLine
(
linebuf
);
}
fclose
(
fp
);
for
(
int
i
=
0
;
i
<
255
;
++
i
)
for
(
int
i
=
0
;
i
<
301
;
++
i
)
myswprintf
(
numStrings
[
i
],
L"%d"
,
i
);
return
true
;
}
...
...
gframe/data_manager.h
View file @
6274a9b4
...
...
@@ -43,7 +43,7 @@ public:
std
::
unordered_map
<
unsigned
int
,
std
::
wstring
>
_setnameStrings
;
std
::
unordered_map
<
unsigned
int
,
std
::
wstring
>
_sysStrings
;
wchar_t
numStrings
[
256
][
4
];
wchar_t
numStrings
[
301
][
4
];
wchar_t
numBuffer
[
6
];
wchar_t
attBuffer
[
128
];
wchar_t
racBuffer
[
128
];
...
...
gframe/deck_con.cpp
View file @
6274a9b4
...
...
@@ -90,6 +90,7 @@ void DeckBuilder::Initialize() {
prev_deck
=
mainGame
->
cbDBDecks
->
getSelected
();
prev_category
=
mainGame
->
cbDBCategory
->
getSelected
();
RefreshReadonly
(
prev_category
);
RefreshPackListScroll
();
prev_operation
=
0
;
prev_sel
=
-
1
;
is_modified
=
false
;
...
...
@@ -116,6 +117,7 @@ void DeckBuilder::Terminate() {
mainGame
->
ClearTextures
();
mainGame
->
showingcode
=
0
;
mainGame
->
scrFilter
->
setVisible
(
false
);
mainGame
->
scrPackCards
->
setVisible
(
false
);
int
catesel
=
mainGame
->
cbDBCategory
->
getSelected
();
if
(
catesel
>=
0
)
BufferIO
::
CopyWStr
(
mainGame
->
cbDBCategory
->
getItem
(
catesel
),
mainGame
->
gameConf
.
lastcategory
,
64
);
...
...
@@ -999,7 +1001,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
wchar_t
catepath
[
256
];
deckManager
.
GetCategoryPath
(
catepath
,
mainGame
->
lstCategories
->
getSelected
(),
mainGame
->
lstCategories
->
getListItem
(
mainGame
->
lstCategories
->
getSelected
()));
myswprintf
(
filepath
,
L"%ls/%ls.ydk"
,
catepath
,
mainGame
->
lstDecks
->
getListItem
(
decksel
));
deckManager
.
LoadDeck
(
filepath
);
deckManager
.
LoadDeck
(
filepath
,
showing_pack
);
RefreshPackListScroll
();
prev_deck
=
decksel
;
break
;
}
...
...
@@ -1021,6 +1024,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
break
;
click_pos
=
hovered_pos
;
if
(
readonly
)
break
;
dragx
=
event
.
MouseInput
.
X
;
dragy
=
event
.
MouseInput
.
Y
;
draging_pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
...
...
@@ -1224,7 +1229,33 @@ void DeckBuilder::GetHoveredCard() {
int
y
=
pos
.
Y
;
is_lastcard
=
0
;
if
(
x
>=
314
&&
x
<=
794
)
{
if
(
y
>=
164
&&
y
<=
435
)
{
if
(
showing_pack
)
{
if
((
x
<=
772
||
!
mainGame
->
scrPackCards
->
isVisible
())
&&
y
>=
164
&&
y
<=
624
)
{
int
mainsize
=
deckManager
.
current_deck
.
main
.
size
();
int
lx
=
10
;
int
dy
=
68
;
if
(
mainsize
>
10
*
7
)
lx
=
11
;
if
(
mainsize
>
11
*
7
)
lx
=
12
;
if
(
mainsize
>
60
)
dy
=
66
;
int
px
;
int
py
=
(
y
-
164
)
/
dy
;
hovered_pos
=
1
;
if
(
x
>=
750
)
px
=
lx
-
1
;
else
px
=
(
x
-
314
)
*
(
lx
-
1
)
/
(
mainGame
->
scrPackCards
->
isVisible
()
?
414.0
f
:
436.0
f
);
hovered_seq
=
py
*
lx
+
px
+
mainGame
->
scrPackCards
->
getPos
()
*
lx
;
if
(
hovered_seq
>=
mainsize
)
{
hovered_seq
=
-
1
;
hovered_code
=
0
;
}
else
{
hovered_code
=
deckManager
.
current_deck
.
main
[
hovered_seq
]
->
first
;
}
}
}
else
if
(
y
>=
164
&&
y
<=
435
)
{
int
lx
=
10
,
px
,
py
=
(
y
-
164
)
/
68
;
hovered_pos
=
1
;
if
(
deckManager
.
current_deck
.
main
.
size
()
>
40
)
...
...
@@ -1583,8 +1614,12 @@ void DeckBuilder::RefreshDeckList() {
void
DeckBuilder
::
RefreshReadonly
(
int
catesel
)
{
bool
hasDeck
=
mainGame
->
cbDBDecks
->
getItemCount
()
!=
0
;
readonly
=
catesel
<
2
;
showing_pack
=
catesel
==
0
;
mainGame
->
btnSaveDeck
->
setEnabled
(
!
readonly
);
mainGame
->
btnSaveDeckAs
->
setEnabled
(
!
readonly
);
mainGame
->
btnClearDeck
->
setEnabled
(
!
readonly
);
mainGame
->
btnShuffleDeck
->
setEnabled
(
!
readonly
);
mainGame
->
btnSortDeck
->
setEnabled
(
!
readonly
);
mainGame
->
btnDeleteDeck
->
setEnabled
(
hasDeck
&&
!
readonly
);
mainGame
->
btnRenameCategory
->
setEnabled
(
catesel
>
3
);
mainGame
->
btnDeleteCategory
->
setEnabled
(
catesel
>
3
);
...
...
@@ -1594,11 +1629,25 @@ void DeckBuilder::RefreshReadonly(int catesel) {
mainGame
->
btnMoveDeck
->
setEnabled
(
hasDeck
&&
!
readonly
);
mainGame
->
btnCopyDeck
->
setEnabled
(
hasDeck
);
}
void
DeckBuilder
::
RefreshPackListScroll
()
{
if
(
showing_pack
)
{
mainGame
->
scrPackCards
->
setPos
(
0
);
int
mainsize
=
deckManager
.
current_deck
.
main
.
size
();
if
(
mainsize
<=
7
*
12
)
{
mainGame
->
scrPackCards
->
setVisible
(
false
);
}
else
{
mainGame
->
scrPackCards
->
setVisible
(
true
);
mainGame
->
scrPackCards
->
setMax
((
int
)
ceil
(((
float
)
mainsize
-
7
*
12
)
/
12.0
f
));
}
}
else
{
mainGame
->
scrPackCards
->
setVisible
(
false
);
}
}
void
DeckBuilder
::
ChangeCategory
(
int
catesel
)
{
mainGame
->
RefreshDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
mainGame
->
cbDBDecks
->
setSelected
(
0
);
deckManager
.
LoadDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
RefreshReadonly
(
catesel
);
deckManager
.
LoadDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
is_modified
=
false
;
prev_category
=
catesel
;
prev_deck
=
0
;
...
...
gframe/deck_con.h
View file @
6274a9b4
...
...
@@ -24,6 +24,7 @@ public:
void
RefreshDeckList
();
void
RefreshReadonly
(
int
catesel
);
void
RefreshPackListScroll
();
void
ChangeCategory
(
int
catesel
);
void
ShowDeckManage
();
void
ShowBigCard
(
int
code
,
float
zoom
);
...
...
@@ -77,6 +78,7 @@ public:
int
prev_sel
;
bool
is_modified
;
bool
readonly
;
bool
showing_pack
;
mt19937
rnd
;
const
std
::
unordered_map
<
int
,
int
>*
filterList
;
...
...
gframe/deck_manager.cpp
View file @
6274a9b4
...
...
@@ -140,7 +140,7 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
}
return
0
;
}
int
DeckManager
::
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
)
{
int
DeckManager
::
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
,
bool
is_packlist
)
{
deck
.
clear
();
int
code
;
int
errorcode
=
0
;
...
...
@@ -153,6 +153,10 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) {
}
if
(
cd
.
type
&
TYPE_TOKEN
)
continue
;
else
if
(
is_packlist
)
{
deck
.
main
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
continue
;
}
else
if
(
cd
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
))
{
if
(
deck
.
extra
.
size
()
>=
15
)
continue
;
...
...
@@ -234,7 +238,11 @@ void DeckManager::GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory,
bool
DeckManager
::
LoadDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
wchar_t
filepath
[
256
];
GetDeckFile
(
filepath
,
cbCategory
,
cbDeck
);
return
LoadDeck
(
filepath
);
bool
is_packlist
=
cbCategory
->
getSelected
()
==
0
;
bool
res
=
LoadDeck
(
filepath
,
is_packlist
);
if
(
res
&&
mainGame
->
is_building
)
mainGame
->
deckBuilder
.
RefreshPackListScroll
();
return
res
;
}
FILE
*
DeckManager
::
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
)
{
#ifdef WIN32
...
...
@@ -246,7 +254,7 @@ FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
#endif
return
fp
;
}
bool
DeckManager
::
LoadDeck
(
const
wchar_t
*
file
)
{
bool
DeckManager
::
LoadDeck
(
const
wchar_t
*
file
,
bool
is_packlist
)
{
int
sp
=
0
,
ct
=
0
,
mainc
=
0
,
sidec
=
0
,
code
;
FILE
*
fp
=
OpenDeckFile
(
file
,
"r"
);
if
(
!
fp
)
{
...
...
@@ -256,10 +264,10 @@ bool DeckManager::LoadDeck(const wchar_t* file) {
}
if
(
!
fp
)
return
false
;
int
cardlist
[
128
];
int
cardlist
[
300
];
bool
is_side
=
false
;
char
linebuf
[
256
];
while
(
fgets
(
linebuf
,
256
,
fp
)
&&
ct
<
128
)
{
while
(
fgets
(
linebuf
,
256
,
fp
)
&&
ct
<
300
)
{
if
(
linebuf
[
0
]
==
'!'
)
{
is_side
=
true
;
continue
;
...
...
@@ -275,7 +283,7 @@ bool DeckManager::LoadDeck(const wchar_t* file) {
else
mainc
++
;
}
fclose
(
fp
);
LoadDeck
(
current_deck
,
cardlist
,
mainc
,
sidec
);
LoadDeck
(
current_deck
,
cardlist
,
mainc
,
sidec
,
is_packlist
);
return
true
;
}
bool
DeckManager
::
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
file
)
{
...
...
gframe/deck_manager.h
View file @
6274a9b4
...
...
@@ -40,13 +40,13 @@ public:
const
wchar_t
*
GetLFListName
(
int
lfhash
);
const
std
::
unordered_map
<
int
,
int
>*
GetLFListContent
(
int
lfhash
);
int
CheckDeck
(
Deck
&
deck
,
int
lfhash
,
int
rule
);
int
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
int
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
,
bool
is_packlist
=
false
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
void
GetCategoryPath
(
wchar_t
*
ret
,
int
index
,
const
wchar_t
*
text
);
void
GetDeckFile
(
wchar_t
*
ret
,
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
bool
LoadDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
FILE
*
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
);
bool
LoadDeck
(
const
wchar_t
*
file
);
bool
LoadDeck
(
const
wchar_t
*
file
,
bool
is_packlist
=
false
);
bool
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
file
);
bool
DeleteDeck
(
const
wchar_t
*
file
);
bool
CreateCategory
(
const
wchar_t
*
name
);
...
...
gframe/drawing.cpp
View file @
6274a9b4
...
...
@@ -1136,55 +1136,70 @@ void Game::DrawThumb(code_pointer cp, position2di pos, const std::unordered_map<
void
Game
::
DrawDeckBd
()
{
wchar_t
textBuffer
[
64
];
//main deck
int
mainsize
=
deckManager
.
current_deck
.
main
.
size
();
driver
->
draw2DRectangle
(
Resize
(
310
,
137
,
410
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
136
,
410
,
157
));
DrawShadowText
(
textFont
,
dataManager
.
GetSysString
(
1330
),
Resize
(
315
,
137
,
410
,
157
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
numFont
,
dataManager
.
numStrings
[
deckManager
.
current_deck
.
main
.
size
()
],
Resize
(
380
,
138
,
440
,
158
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
driver
->
draw2DRectangle
(
Resize
(
310
,
160
,
797
,
436
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
159
,
797
,
436
));
DrawShadowText
(
textFont
,
dataManager
.
GetSysString
(
deckBuilder
.
showing_pack
?
1477
:
1330
),
Resize
(
315
,
137
,
410
,
157
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
numFont
,
dataManager
.
numStrings
[
mainsize
],
Resize
(
380
,
138
,
440
,
158
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
driver
->
draw2DRectangle
(
Resize
(
310
,
160
,
797
,
deckBuilder
.
showing_pack
?
630
:
436
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
159
,
797
,
deckBuilder
.
showing_pack
?
630
:
436
));
int
lx
;
int
dy
=
68
;
float
dx
;
if
(
deckManager
.
current_deck
.
main
.
size
()
<=
40
)
{
if
(
mainsize
<=
40
)
{
dx
=
436.0
f
/
9
;
lx
=
10
;
}
else
if
(
deckBuilder
.
showing_pack
)
{
lx
=
10
;
if
(
mainsize
>
10
*
7
)
lx
=
11
;
if
(
mainsize
>
11
*
7
)
lx
=
12
;
dx
=
(
mainGame
->
scrPackCards
->
isVisible
()
?
414.0
f
:
436.0
f
)
/
(
lx
-
1
);
if
(
mainsize
>
60
)
dy
=
66
;
}
else
{
lx
=
(
deckManager
.
current_deck
.
main
.
size
()
-
41
)
/
4
+
11
;
lx
=
(
mainsize
-
41
)
/
4
+
11
;
dx
=
436.0
f
/
(
lx
-
1
);
}
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
main
.
size
();
++
i
)
{
DrawThumb
(
deckManager
.
current_deck
.
main
[
i
],
position2di
(
314
+
(
i
%
lx
)
*
dx
,
164
+
(
i
/
lx
)
*
68
),
deckBuilder
.
filterList
);
if
(
deckBuilder
.
hovered_pos
==
1
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
(
i
%
lx
)
*
dx
,
163
+
(
i
/
lx
)
*
68
,
359
+
(
i
%
lx
)
*
dx
,
228
+
(
i
/
lx
)
*
68
));
}
//extra deck
driver
->
draw2DRectangle
(
Resize
(
310
,
440
,
410
,
460
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
439
,
410
,
460
));
DrawShadowText
(
textFont
,
dataManager
.
GetSysString
(
1331
),
Resize
(
315
,
440
,
410
,
460
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
numFont
,
dataManager
.
numStrings
[
deckManager
.
current_deck
.
extra
.
size
()],
Resize
(
380
,
441
,
440
,
461
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
driver
->
draw2DRectangle
(
Resize
(
310
,
463
,
797
,
533
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
462
,
797
,
533
));
if
(
deckManager
.
current_deck
.
extra
.
size
()
<=
10
)
dx
=
436.0
f
/
9
;
else
dx
=
436.0
f
/
(
deckManager
.
current_deck
.
extra
.
size
()
-
1
);
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
extra
.
size
();
++
i
)
{
DrawThumb
(
deckManager
.
current_deck
.
extra
[
i
],
position2di
(
314
+
i
*
dx
,
466
),
deckBuilder
.
filterList
);
if
(
deckBuilder
.
hovered_pos
==
2
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
i
*
dx
,
465
,
359
+
i
*
dx
,
531
));
int
padding
=
scrPackCards
->
getPos
()
*
lx
;
for
(
size_t
i
=
0
;
i
<
mainsize
-
padding
&&
i
<
7
*
lx
;
++
i
)
{
size_t
j
=
i
+
padding
;
DrawThumb
(
deckManager
.
current_deck
.
main
[
j
],
position2di
(
314
+
(
i
%
lx
)
*
dx
,
164
+
(
i
/
lx
)
*
dy
),
deckBuilder
.
filterList
);
if
(
deckBuilder
.
hovered_pos
==
1
&&
deckBuilder
.
hovered_seq
==
(
int
)
j
)
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
(
i
%
lx
)
*
dx
,
163
+
(
i
/
lx
)
*
dy
,
359
+
(
i
%
lx
)
*
dx
,
228
+
(
i
/
lx
)
*
dy
));
}
//side deck
driver
->
draw2DRectangle
(
Resize
(
310
,
537
,
410
,
557
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
536
,
410
,
557
));
DrawShadowText
(
textFont
,
dataManager
.
GetSysString
(
1332
),
Resize
(
315
,
537
,
410
,
557
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
numFont
,
dataManager
.
numStrings
[
deckManager
.
current_deck
.
side
.
size
()],
Resize
(
380
,
538
,
440
,
558
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
driver
->
draw2DRectangle
(
Resize
(
310
,
560
,
797
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
559
,
797
,
630
));
if
(
deckManager
.
current_deck
.
side
.
size
()
<=
10
)
dx
=
436.0
f
/
9
;
else
dx
=
436.0
f
/
(
deckManager
.
current_deck
.
side
.
size
()
-
1
);
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
side
.
size
();
++
i
)
{
DrawThumb
(
deckManager
.
current_deck
.
side
[
i
],
position2di
(
314
+
i
*
dx
,
564
),
deckBuilder
.
filterList
);
if
(
deckBuilder
.
hovered_pos
==
3
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
i
*
dx
,
563
,
359
+
i
*
dx
,
629
));
if
(
!
deckBuilder
.
showing_pack
)
{
//extra deck
driver
->
draw2DRectangle
(
Resize
(
310
,
440
,
410
,
460
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
439
,
410
,
460
));
DrawShadowText
(
textFont
,
dataManager
.
GetSysString
(
1331
),
Resize
(
315
,
440
,
410
,
460
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
numFont
,
dataManager
.
numStrings
[
deckManager
.
current_deck
.
extra
.
size
()],
Resize
(
380
,
441
,
440
,
461
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
driver
->
draw2DRectangle
(
Resize
(
310
,
463
,
797
,
533
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
462
,
797
,
533
));
if
(
deckManager
.
current_deck
.
extra
.
size
()
<=
10
)
dx
=
436.0
f
/
9
;
else
dx
=
436.0
f
/
(
deckManager
.
current_deck
.
extra
.
size
()
-
1
);
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
extra
.
size
();
++
i
)
{
DrawThumb
(
deckManager
.
current_deck
.
extra
[
i
],
position2di
(
314
+
i
*
dx
,
466
),
deckBuilder
.
filterList
);
if
(
deckBuilder
.
hovered_pos
==
2
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
i
*
dx
,
465
,
359
+
i
*
dx
,
531
));
}
//side deck
driver
->
draw2DRectangle
(
Resize
(
310
,
537
,
410
,
557
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
536
,
410
,
557
));
DrawShadowText
(
textFont
,
dataManager
.
GetSysString
(
1332
),
Resize
(
315
,
537
,
410
,
557
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
numFont
,
dataManager
.
numStrings
[
deckManager
.
current_deck
.
side
.
size
()],
Resize
(
380
,
538
,
440
,
558
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
driver
->
draw2DRectangle
(
Resize
(
310
,
560
,
797
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
559
,
797
,
630
));
if
(
deckManager
.
current_deck
.
side
.
size
()
<=
10
)
dx
=
436.0
f
/
9
;
else
dx
=
436.0
f
/
(
deckManager
.
current_deck
.
side
.
size
()
-
1
);
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
side
.
size
();
++
i
)
{
DrawThumb
(
deckManager
.
current_deck
.
side
[
i
],
position2di
(
314
+
i
*
dx
,
564
),
deckBuilder
.
filterList
);
if
(
deckBuilder
.
hovered_pos
==
3
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
i
*
dx
,
563
,
359
+
i
*
dx
,
629
));
}
}
//search result
driver
->
draw2DRectangle
(
Resize
(
805
,
137
,
926
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
...
...
gframe/game.cpp
View file @
6274a9b4
...
...
@@ -644,6 +644,10 @@ bool Game::Initialize() {
cbDMCategory
->
setMaxSelectionRows
(
10
);
btnDMOK
=
env
->
addButton
(
rect
<
s32
>
(
70
,
80
,
140
,
105
),
wDMQuery
,
BUTTON_DM_OK
,
dataManager
.
GetSysString
(
1211
));
btnDMCancel
=
env
->
addButton
(
rect
<
s32
>
(
170
,
80
,
240
,
105
),
wDMQuery
,
BUTTON_DM_CANCEL
,
dataManager
.
GetSysString
(
1212
));
scrPackCards
=
env
->
addScrollBar
(
false
,
recti
(
775
,
161
,
795
,
629
),
0
,
SCROLL_FILTER
);
scrPackCards
->
setLargeStep
(
1
);
scrPackCards
->
setSmallStep
(
1
);
scrPackCards
->
setVisible
(
false
);
stDBCategory
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1300
),
rect
<
s32
>
(
10
,
9
,
100
,
29
),
false
,
false
,
wDeckEdit
);
cbDBCategory
=
env
->
addComboBox
(
rect
<
s32
>
(
80
,
5
,
220
,
30
),
wDeckEdit
,
COMBOBOX_DBCATEGORY
);
...
...
@@ -1171,6 +1175,11 @@ void Game::RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGU
}
}
void
Game
::
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
if
(
cbCategory
!=
cbDBCategory
&&
cbCategory
->
getSelected
()
==
0
)
{
// can't use pack list in duel
cbDeck
->
clear
();
return
;
}
wchar_t
catepath
[
256
];
deckManager
.
GetCategoryPath
(
catepath
,
cbCategory
->
getSelected
(),
cbCategory
->
getText
());
RefreshDeck
(
catepath
,
cbDeck
);
...
...
@@ -1798,6 +1807,7 @@ void Game::OnResize() {
cbDBCategory
->
setRelativePosition
(
Resize
(
80
,
5
,
220
,
30
));
btnManageDeck
->
setRelativePosition
(
Resize
(
225
,
5
,
290
,
30
));
wDeckManage
->
setRelativePosition
(
ResizeWin
(
310
,
135
,
800
,
465
));
scrPackCards
->
setRelativePosition
(
Resize
(
775
,
161
,
795
,
629
));
wSort
->
setRelativePosition
(
Resize
(
930
,
132
,
1020
,
156
));
cbSortType
->
setRelativePosition
(
Resize
(
10
,
2
,
85
,
22
));
...
...
gframe/game.h
View file @
6274a9b4
...
...
@@ -525,6 +525,7 @@ public:
irr
::
gui
::
IGUIComboBox
*
cbDMCategory
;
irr
::
gui
::
IGUIButton
*
btnDMOK
;
irr
::
gui
::
IGUIButton
*
btnDMCancel
;
irr
::
gui
::
IGUIScrollBar
*
scrPackCards
;
//filter
irr
::
gui
::
IGUIStaticText
*
wFilter
;
irr
::
gui
::
IGUIScrollBar
*
scrFilter
;
...
...
strings.conf
View file @
6274a9b4
...
...
@@ -486,6 +486,7 @@
!
system
1474
已存在同名分类
!
system
1475
已存在同名卡组
!
system
1476
删除失败
!
system
1477
卡片数:
!
system
1481
OCG
!
system
1482
TCG
!
system
1483
简体中文
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment