Commit 5e3a9b26 authored by mercury233's avatar mercury233

always show surrender button

parent 07c26cca
...@@ -1903,7 +1903,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -1903,7 +1903,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
case MSG_NEW_TURN: { case MSG_NEW_TURN: {
int player = mainGame->LocalPlayer(BufferIO::ReadInt8(pbuf)); int player = mainGame->LocalPlayer(BufferIO::ReadInt8(pbuf));
mainGame->dInfo.turn++; mainGame->dInfo.turn++;
if(!mainGame->dInfo.isTag && mainGame->dInfo.turn == 3 && !mainGame->dInfo.isReplay && mainGame->dInfo.player_type < 7) { if(!mainGame->dInfo.isTag && !mainGame->dInfo.isReplay && mainGame->dInfo.player_type < 7) {
mainGame->btnLeaveGame->setText(dataManager.GetSysString(1351)); mainGame->btnLeaveGame->setText(dataManager.GetSysString(1351));
mainGame->btnLeaveGame->setVisible(true); mainGame->btnLeaveGame->setVisible(true);
} }
......
...@@ -130,8 +130,6 @@ bool ClientField::OnEvent(const irr::SEvent& event) { ...@@ -130,8 +130,6 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame->ShowElement(mainGame->wLanWindow); mainGame->ShowElement(mainGame->wLanWindow);
} else { } else {
DuelClient::SendPacketToServer(CTOS_SURRENDER); DuelClient::SendPacketToServer(CTOS_SURRENDER);
if(panel)
mainGame->HideElement(panel);
} }
break; break;
} }
......
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