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REIKAI
ygopro
Commits
5aa34780
Commit
5aa34780
authored
Sep 19, 2018
by
mercury233
Browse files
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Plain Diff
add quick animation
parent
37fb1db6
Changes
5
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Showing
5 changed files
with
15 additions
and
1 deletion
+15
-1
gframe/drawing.cpp
gframe/drawing.cpp
+1
-1
gframe/event_handler.cpp
gframe/event_handler.cpp
+3
-0
gframe/game.cpp
gframe/game.cpp
+7
-0
gframe/game.h
gframe/game.h
+3
-0
strings.conf
strings.conf
+1
-0
No files found.
gframe/drawing.cpp
View file @
5aa34780
...
...
@@ -1043,7 +1043,7 @@ void Game::PopupElement(irr::gui::IGUIElement * element, int hideframe) {
}
void
Game
::
WaitFrameSignal
(
int
frame
)
{
frameSignal
.
Reset
();
signalFrame
=
frame
;
signalFrame
=
(
gameConf
.
quick_animation
&&
frame
>=
12
)
?
12
:
frame
;
frameSignal
.
Wait
();
}
void
Game
::
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
std
::
unordered_map
<
int
,
int
>*
lflist
)
{
...
...
gframe/event_handler.cpp
View file @
5aa34780
...
...
@@ -1811,6 +1811,9 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
return
true
;
break
;
}
case
CHECKBOX_QUICK_ANIMATION
:
{
mainGame
->
gameConf
.
quick_animation
=
mainGame
->
chkQuickAnimation
->
isChecked
()
?
1
:
0
;
}
}
break
;
}
...
...
gframe/game.cpp
View file @
5aa34780
...
...
@@ -269,6 +269,9 @@ bool Game::Initialize() {
posY
+=
30
;
chkWaitChain
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabHelper
,
-
1
,
dataManager
.
GetSysString
(
1277
));
chkWaitChain
->
setChecked
(
gameConf
.
chkWaitChain
!=
0
);
posY
+=
30
;
chkQuickAnimation
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
25
),
tabHelper
,
CHECKBOX_QUICK_ANIMATION
,
dataManager
.
GetSysString
(
1299
));
chkQuickAnimation
->
setChecked
(
gameConf
.
quick_animation
!=
0
);
//system
irr
::
gui
::
IGUITab
*
tabSystem
=
wInfos
->
addTab
(
dataManager
.
GetSysString
(
1273
));
posY
=
20
;
...
...
@@ -1058,6 +1061,7 @@ void Game::LoadConfig() {
gameConf
.
chkIgnoreDeckChanges
=
0
;
gameConf
.
defaultOT
=
1
;
gameConf
.
enable_bot_mode
=
0
;
gameConf
.
quick_animation
=
0
;
gameConf
.
enable_sound
=
true
;
gameConf
.
sound_volume
=
0.5
;
gameConf
.
enable_music
=
true
;
...
...
@@ -1125,6 +1129,8 @@ void Game::LoadConfig() {
gameConf
.
defaultOT
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"enable_bot_mode"
))
{
gameConf
.
enable_bot_mode
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"quick_animation"
))
{
gameConf
.
quick_animation
=
atoi
(
valbuf
);
#ifdef YGOPRO_USE_IRRKLANG
}
else
if
(
!
strcmp
(
strbuf
,
"enable_sound"
))
{
gameConf
.
enable_sound
=
atoi
(
valbuf
)
>
0
;
...
...
@@ -1197,6 +1203,7 @@ void Game::SaveConfig() {
fprintf
(
fp
,
"ignore_deck_changes = %d
\n
"
,
(
chkIgnoreDeckChanges
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"default_ot = %d
\n
"
,
gameConf
.
defaultOT
);
fprintf
(
fp
,
"enable_bot_mode = %d
\n
"
,
gameConf
.
enable_bot_mode
);
fprintf
(
fp
,
"quick_animation = %d
\n
"
,
gameConf
.
quick_animation
);
#ifdef YGOPRO_USE_IRRKLANG
fprintf
(
fp
,
"enable_sound = %d
\n
"
,
(
chkEnableSound
->
isChecked
()
?
1
:
0
));
fprintf
(
fp
,
"enable_music = %d
\n
"
,
(
chkEnableMusic
->
isChecked
()
?
1
:
0
));
...
...
gframe/game.h
View file @
5aa34780
...
...
@@ -42,6 +42,7 @@ struct Config {
int
chkIgnoreDeckChanges
;
int
defaultOT
;
int
enable_bot_mode
;
int
quick_animation
;
bool
enable_sound
;
bool
enable_music
;
double
sound_volume
;
...
...
@@ -239,6 +240,7 @@ public:
irr
::
gui
::
IGUICheckBox
*
chkRandomPos
;
irr
::
gui
::
IGUICheckBox
*
chkAutoChain
;
irr
::
gui
::
IGUICheckBox
*
chkWaitChain
;
irr
::
gui
::
IGUICheckBox
*
chkQuickAnimation
;
irr
::
gui
::
IGUICheckBox
*
chkHideSetname
;
irr
::
gui
::
IGUICheckBox
*
chkHideHintButton
;
irr
::
gui
::
IGUICheckBox
*
chkIgnoreDeckChanges
;
...
...
@@ -623,6 +625,7 @@ extern Game* mainGame;
#define CHECKBOX_ENABLE_MUSIC 362
#define SCROLL_VOLUME 363
#define CHECKBOX_DISABLE_CHAT 364
#define CHECKBOX_QUICK_ANIMATION 365
#define COMBOBOX_SORTTYPE 370
#define COMBOBOX_LIMIT 371
...
...
strings.conf
View file @
5aa34780
...
...
@@ -320,6 +320,7 @@
!
system
1296
完成选择
!
system
1297
切洗手卡
!
system
1298
辅助功能
!
system
1298
加快动画效果
!
system
1300
禁限卡表:
!
system
1301
卡组列表:
!
system
1302
保存
...
...
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