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REIKAI
ygopro
Commits
58ca77f5
Commit
58ca77f5
authored
Feb 20, 2018
by
mercury233
Browse files
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Plain Diff
fix
parent
5dbb98fd
Changes
5
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Showing
5 changed files
with
18 additions
and
11 deletions
+18
-11
gframe/deck_con.cpp
gframe/deck_con.cpp
+4
-1
gframe/deck_con.h
gframe/deck_con.h
+1
-0
gframe/game.cpp
gframe/game.cpp
+2
-0
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+10
-10
gframe/menu_handler.h
gframe/menu_handler.h
+1
-0
No files found.
gframe/deck_con.cpp
View file @
58ca77f5
...
...
@@ -84,6 +84,7 @@ void DeckBuilder::Initialize() {
is_starting_dragging
=
false
;
prev_deck
=
mainGame
->
cbDBDecks
->
getSelected
();
prev_operation
=
0
;
prev_sel
=
-
1
;
is_modified
=
false
;
mainGame
->
device
->
setEventReceiver
(
this
);
}
...
...
@@ -184,6 +185,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_sel
=
sel
;
break
;
}
case
BUTTON_LEAVE_GAME
:
{
...
...
@@ -260,7 +262,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
deckManager
.
current_deck
.
extra
.
clear
();
deckManager
.
current_deck
.
side
.
clear
();
}
else
if
(
prev_operation
==
BUTTON_DELETE_DECK
)
{
int
sel
=
mainGame
->
cbDBDecks
->
getSelected
()
;
int
sel
=
prev_sel
;
if
(
deckManager
.
DeleteDeck
(
deckManager
.
current_deck
,
mainGame
->
cbDBDecks
->
getItem
(
sel
)))
{
mainGame
->
cbDBDecks
->
removeItem
(
sel
);
int
count
=
mainGame
->
cbDBDecks
->
getItemCount
();
...
...
@@ -274,6 +276,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
prev_deck
=
sel
;
is_modified
=
false
;
}
prev_sel
=
-
1
;
}
else
if
(
prev_operation
==
BUTTON_LEAVE_GAME
)
{
Terminate
();
}
else
if
(
prev_operation
==
COMBOBOX_DBDECKS
)
{
...
...
gframe/deck_con.h
View file @
58ca77f5
...
...
@@ -62,6 +62,7 @@ public:
code_pointer
draging_pointer
;
int
prev_deck
;
s32
prev_operation
;
int
prev_sel
;
bool
is_modified
;
std
::
unordered_map
<
int
,
int
>*
filterList
;
...
...
gframe/game.cpp
View file @
58ca77f5
...
...
@@ -44,6 +44,8 @@ bool Game::Initialize() {
ignore_chain
=
false
;
chain_when_avail
=
false
;
is_building
=
false
;
menuHandler
.
prev_operation
=
0
;
menuHandler
.
prev_sel
=
-
1
;
memset
(
&
dInfo
,
0
,
sizeof
(
DuelInfo
));
memset
(
chatTiming
,
0
,
sizeof
(
chatTiming
));
deckManager
.
LoadLFList
();
...
...
gframe/menu_handler.cpp
View file @
58ca77f5
...
...
@@ -250,6 +250,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_sel
=
sel
;
break
;
}
case
BUTTON_RENAME_REPLAY
:
{
...
...
@@ -262,6 +263,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
PopupElement
(
mainGame
->
wReplaySave
);
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_sel
=
sel
;
break
;
}
case
BUTTON_CANCEL_REPLAY
:
{
...
...
@@ -368,45 +370,43 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
case
BUTTON_YES
:
{
mainGame
->
HideElement
(
mainGame
->
wQuery
);
if
(
prev_operation
==
BUTTON_DELETE_REPLAY
)
{
int
sel
=
mainGame
->
lstReplayList
->
getSelected
();
if
(
sel
==
-
1
)
break
;
if
(
Replay
::
DeleteReplay
(
mainGame
->
lstReplayList
->
getListItem
(
sel
)))
{
if
(
Replay
::
DeleteReplay
(
mainGame
->
lstReplayList
->
getListItem
(
prev_sel
)))
{
mainGame
->
stReplayInfo
->
setText
(
L""
);
mainGame
->
lstReplayList
->
removeItem
(
sel
);
mainGame
->
lstReplayList
->
removeItem
(
prev_
sel
);
}
}
prev_operation
=
0
;
prev_sel
=
-
1
;
break
;
}
case
BUTTON_NO
:
{
mainGame
->
HideElement
(
mainGame
->
wQuery
);
prev_operation
=
0
;
prev_sel
=
-
1
;
break
;
}
case
BUTTON_REPLAY_SAVE
:
{
mainGame
->
HideElement
(
mainGame
->
wReplaySave
);
if
(
prev_operation
==
BUTTON_RENAME_REPLAY
)
{
int
sel
=
mainGame
->
lstReplayList
->
getSelected
();
if
(
sel
==
-
1
)
break
;
wchar_t
newname
[
256
];
BufferIO
::
CopyWStr
(
mainGame
->
ebRSName
->
getText
(),
newname
,
256
);
if
(
wcsnicmp
(
newname
+
wcslen
(
newname
)
-
4
,
L".yrp"
,
4
))
{
myswprintf
(
newname
,
L"%ls.yrp"
,
mainGame
->
ebRSName
->
getText
());
}
if
(
Replay
::
RenameReplay
(
mainGame
->
lstReplayList
->
getListItem
(
sel
),
newname
))
{
mainGame
->
lstReplayList
->
setItem
(
sel
,
newname
,
-
1
);
if
(
Replay
::
RenameReplay
(
mainGame
->
lstReplayList
->
getListItem
(
prev_
sel
),
newname
))
{
mainGame
->
lstReplayList
->
setItem
(
prev_
sel
,
newname
,
-
1
);
}
else
{
mainGame
->
env
->
addMessageBox
(
L""
,
dataManager
.
GetSysString
(
1365
));
}
}
prev_operation
=
0
;
prev_sel
=
-
1
;
break
;
}
case
BUTTON_REPLAY_CANCEL
:
{
mainGame
->
HideElement
(
mainGame
->
wReplaySave
);
prev_operation
=
0
;
prev_sel
=
-
1
;
break
;
}
}
...
...
gframe/menu_handler.h
View file @
58ca77f5
...
...
@@ -9,6 +9,7 @@ class MenuHandler: public irr::IEventReceiver {
public:
virtual
bool
OnEvent
(
const
irr
::
SEvent
&
event
);
s32
prev_operation
;
int
prev_sel
;
};
...
...
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