Commit 47fddf52 authored by VanillaSalt's avatar VanillaSalt

new

parent c76d1b66
--ブラック・イリュージョン
function c32754886.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c32754886.target)
e1:SetOperation(c32754886.activate)
c:RegisterEffect(e1)
end
function c32754886.filter(c)
return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsAttackAbove(2000)
end
function c32754886.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c32754886.filter,tp,LOCATION_MZONE,0,1,nil) end
end
function c32754886.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c32754886.filter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
tc:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetValue(c32754886.efilter)
e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
tc:RegisterEffect(e4)
tc=g:GetNext()
end
end
function c32754886.efilter(e,re)
return e:GetHandlerPlayer()~=re:GetHandlerPlayer()
end
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