Commit 4678704f authored by VanillaSalt's avatar VanillaSalt

new

parent e8bc8423
--DDプラウド・シュバリエ
function c17979378.initial_effect(c)
--pendulum summon
aux.AddPendulumProcedure(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(17979378,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetCost(c17979378.atkcost)
e2:SetTarget(c17979378.atktg)
e2:SetOperation(c17979378.atkop)
c:RegisterEffect(e2)
--scale
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_CHANGE_LSCALE)
e3:SetRange(LOCATION_PZONE)
e3:SetCondition(c17979378.sccon)
e3:SetValue(5)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_CHANGE_RSCALE)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_SUMMON_SUCCESS)
e5:SetTarget(c17979378.thtg)
e5:SetOperation(c17979378.thop)
c:RegisterEffect(e5)
end
function c17979378.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,500) end
Duel.PayLPCost(tp,500)
end
function c17979378.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
end
function c17979378.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-500)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
end
end
function c17979378.sccon(e)
local seq=e:GetHandler():GetSequence()
local tc=Duel.GetFieldCard(e:GetHandlerPlayer(),LOCATION_SZONE,13-seq)
return not tc or not tc:IsSetCard(0xaf)
end
function c17979378.filter(c)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToHand()
end
function c17979378.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c17979378.filter,tp,LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_EXTRA)
end
function c17979378.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c17979378.filter,tp,LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--DDD制覇王カイゼル
function c44186624.initial_effect(c)
--spsummon success
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c44186624.effcon)
e1:SetTarget(c44186624.distg)
e1:SetOperation(c44186624.disop)
c:RegisterEffect(e1)
--extra attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCondition(c44186624.effcon)
e2:SetOperation(c44186624.regop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c44186624.descon)
e3:SetTarget(c44186624.destg)
e3:SetOperation(c44186624.desop)
c:RegisterEffect(e3)
end
function c44186624.effcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_PENDULUM
end
function c44186624.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,nil) end
end
function c44186624.disop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_ONFIELD,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
end
function c44186624.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(44186624,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
end
function c44186624.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(44186624)~=0
end
function c44186624.filter(c)
return c:GetSequence()<5 and c:IsDestructable()
end
function c44186624.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_SZONE) and chkc:IsControler(tp) and c44186624.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c44186624.filter,tp,LOCATION_SZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c44186624.filter,tp,LOCATION_SZONE,0,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c44186624.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
local ct=Duel.Destroy(g,REASON_EFFECT)
if ct>0 and c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetValue(ct)
e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
--EMヘイタイガー
function c44364077.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(44364077,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetCountLimit(1,44364077)
e1:SetCondition(c44364077.condition)
e1:SetTarget(c44364077.target)
e1:SetOperation(c44364077.operation)
c:RegisterEffect(e1)
end
function c44364077.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return c:IsRelateToBattle() and bc:IsLocation(LOCATION_GRAVE) and bc:IsType(TYPE_MONSTER)
end
function c44364077.filter(c)
return c:IsSetCard(0x9f) and c:IsType(TYPE_PENDULUM) and c:IsAbleToHand()
end
function c44364077.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c44364077.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c44364077.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c44364077.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--EMジンライノ
function c70458081.initial_effect(c)
--cannot be battle target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetTarget(c70458081.bttg)
e1:SetValue(1)
c:RegisterEffect(e1)
--destroy replace
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_GRAVE)
e2:SetTarget(c70458081.reptg)
e2:SetValue(c70458081.repval)
e2:SetOperation(c70458081.repop)
c:RegisterEffect(e2)
end
function c70458081.bttg(e,c)
return c:IsSetCard(0x9f) and c~=e:GetHandler()
end
function c70458081.repfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x9f) and not c:IsCode(70458081)
and c:IsOnField() and c:IsControler(tp) and c:IsReason(REASON_EFFECT+REASON_BATTLE)
end
function c70458081.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemove() and eg:IsExists(c70458081.repfilter,1,nil,tp) end
return Duel.SelectYesNo(tp,aux.Stringid(70458081,0))
end
function c70458081.repval(e,c)
return c70458081.repfilter(c,e:GetHandlerPlayer())
end
function c70458081.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT)
end
--DDプラウド・オーガ
function c81571633.initial_effect(c)
--pendulum summon
aux.AddPendulumProcedure(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(81571633,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetCost(c81571633.atkcost)
e2:SetTarget(c81571633.atktg)
e2:SetOperation(c81571633.atkop)
c:RegisterEffect(e2)
--scale
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_CHANGE_LSCALE)
e3:SetRange(LOCATION_PZONE)
e3:SetCondition(c81571633.sccon)
e3:SetValue(5)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EFFECT_CHANGE_RSCALE)
c:RegisterEffect(e4)
--spsummon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(81571633,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_SUMMON_SUCCESS)
e5:SetTarget(c81571633.sptg)
e5:SetOperation(c81571633.spop)
c:RegisterEffect(e5)
end
function c81571633.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,500) end
Duel.PayLPCost(tp,500)
end
function c81571633.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0xaf)
end
function c81571633.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c81571633.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c81571633.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c81571633.atkfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c81571633.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(500)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
end
end
function c81571633.sccon(e)
local seq=e:GetHandler():GetSequence()
local tc=Duel.GetFieldCard(e:GetHandlerPlayer(),LOCATION_SZONE,13-seq)
return not tc or not tc:IsSetCard(0xaf)
end
function c81571633.filter(c,e,tp)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM) and c:IsAttribute(ATTRIBUTE_DARK)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c81571633.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c81571633.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c81571633.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c81571633.filter,tp,LOCATION_EXTRA,0,nil,e,tp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
local tc=sg:GetFirst()
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e2)
Duel.SpecialSummonComplete()
end
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetTargetRange(1,0)
e3:SetTarget(c81571633.splimit)
e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp)
end
function c81571633.splimit(e,c)
return not c:IsSetCard(0xaf)
end
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