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REIKAI
ygopro
Commits
40935ebc
Commit
40935ebc
authored
Aug 22, 2017
by
edo9300
Browse files
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Plain Diff
Added anime filters + checkbox
parent
f7441a0c
Changes
5
Expand all
Hide whitespace changes
Inline
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Showing
5 changed files
with
108 additions
and
92 deletions
+108
-92
gframe/deck_con.cpp
gframe/deck_con.cpp
+51
-54
gframe/deck_con.h
gframe/deck_con.h
+1
-0
gframe/event_handler.cpp
gframe/event_handler.cpp
+10
-5
gframe/game.cpp
gframe/game.cpp
+44
-32
strings.conf
strings.conf
+2
-1
No files found.
gframe/deck_con.cpp
View file @
40935ebc
...
...
@@ -186,18 +186,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
case
BUTTON_START_FILTER
:
{
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
StartFilter
();
break
;
}
case
BUTTON_CLEAR_FILTER
:
{
...
...
@@ -297,6 +286,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
mainGame
->
btnMark
[
7
]
->
isPressed
())
filter_marks
|=
0004
;
mainGame
->
HideElement
(
mainGame
->
wLinkMarks
);
StartFilter
();
break
;
}
}
...
...
@@ -321,18 +311,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
EDITBOX_KEYWORD
:
{
stringw
filter
=
mainGame
->
ebCardName
->
getText
();
if
(
filter
.
size
()
>
2
)
{
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
StartFilter
();
}
break
;
}
...
...
@@ -441,18 +420,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
}
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
StartFilter
();
break
;
}
case
COMBOBOX_SECONDTYPE
:
...
...
@@ -465,18 +433,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
ebDefense
->
setEnabled
(
true
);
}
}
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
StartFilter
();
break
;
}
case
COMBOBOX_SORTTYPE
:
{
...
...
@@ -485,13 +442,33 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
}
break
;
}
case
irr
:
:
gui
::
EGET_CHECKBOX_CHANGED
:
{
case
CHECKBOX_ENABLE_MUSIC
:
{
if
(
!
mainGame
->
chkEnableMusic
->
isChecked
())
mainGame
->
engineMusic
->
stopAllSounds
();
break
;
switch
(
id
)
{
case
CHECKBOX_SHOW_ANIME
:
{
int
prevLimit
=
mainGame
->
cbLimit
->
getSelected
();
mainGame
->
cbLimit
->
clear
();
mainGame
->
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1310
));
mainGame
->
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1316
));
mainGame
->
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1317
));
mainGame
->
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1318
));
mainGame
->
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1240
));
mainGame
->
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1241
));
mainGame
->
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1242
));
if
(
mainGame
->
chkAnime
->
isChecked
())
{
mainGame
->
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1243
));
mainGame
->
cbLimit
->
addItem
(
L"Illegal"
);
mainGame
->
cbLimit
->
addItem
(
L"VG"
);
mainGame
->
cbLimit
->
addItem
(
L"Custom"
);
}
if
(
prevLimit
<
8
)
mainGame
->
cbLimit
->
setSelected
(
prevLimit
);
StartFilter
();
break
;
}
}
break
;
}
default:
break
;
}
...
...
@@ -748,6 +725,20 @@ void DeckBuilder::GetHoveredCard() {
imageManager
.
RemoveTexture
(
pre_code
);
}
}
void
DeckBuilder
::
StartFilter
()
{
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
}
void
DeckBuilder
::
FilterCards
()
{
results
.
clear
();
const
wchar_t
*
pstr
=
mainGame
->
ebCardName
->
getText
();
...
...
@@ -767,7 +758,7 @@ void DeckBuilder::FilterCards() {
for
(
code_pointer
ptr
=
dataManager
.
_datas
.
begin
();
ptr
!=
dataManager
.
_datas
.
end
();
++
ptr
,
++
strpointer
)
{
const
CardDataC
&
data
=
ptr
->
second
;
const
CardString
&
text
=
strpointer
->
second
;
if
(
data
.
type
&
TYPE_TOKEN
)
if
(
data
.
type
&
TYPE_TOKEN
||
(
data
.
ot
>
3
&&
!
mainGame
->
chkAnime
->
isChecked
())
)
continue
;
switch
(
filter_type
)
{
case
1
:
{
...
...
@@ -800,7 +791,7 @@ void DeckBuilder::FilterCards() {
if
((
filter_scltype
==
1
&&
data
.
lscale
!=
filter_scl
)
||
(
filter_scltype
==
2
&&
data
.
lscale
<
filter_scl
)
||
(
filter_scltype
==
3
&&
data
.
lscale
<=
filter_scl
)
||
(
filter_scltype
==
4
&&
(
data
.
lscale
>
filter_scl
||
data
.
lscale
==
0
))
||
(
filter_scltype
==
5
&&
(
data
.
lscale
>=
filter_scl
||
data
.
lscale
==
0
))
||
filter_scltype
==
6
||
!
(
data
.
type
&
TYPE_PENDULUM
))
||
!
(
data
.
type
&
TYPE_PENDULUM
))
continue
;
}
break
;
...
...
@@ -835,6 +826,12 @@ void DeckBuilder::FilterCards() {
continue
;
if
(
filter_lm
==
7
&&
data
.
ot
!=
4
)
continue
;
if
(
filter_lm
==
8
&&
data
.
ot
!=
8
)
continue
;
if
(
filter_lm
==
9
&&
data
.
ot
!=
16
)
continue
;
if
(
filter_lm
==
10
&&
data
.
ot
!=
32
)
continue
;
}
if
(
pstr
)
{
if
(
!
(
CardNameCompare
(
text
.
name
,
pstr
))
&&
!
(
CardNameCompare
(
text
.
text
,
pstr
)))
{
...
...
gframe/deck_con.h
View file @
40935ebc
...
...
@@ -15,6 +15,7 @@ public:
void
Terminate
();
void
GetHoveredCard
();
void
FilterCards
();
void
StartFilter
();
void
ClearFilter
();
void
ClearSearch
();
void
SortList
();
...
...
gframe/event_handler.cpp
View file @
40935ebc
...
...
@@ -931,11 +931,6 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
break
;
}
case
CHECKBOX_ENABLE_MUSIC
:
{
if
(
!
mainGame
->
chkEnableMusic
->
isChecked
())
mainGame
->
engineMusic
->
stopAllSounds
();
break
;
}
}
break
;
}
...
...
@@ -2085,6 +2080,16 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
}
break
;
}
case
irr
:
:
gui
::
EGET_CHECKBOX_CHANGED
:
{
switch
(
id
)
{
case
CHECKBOX_ENABLE_MUSIC
:
{
if
(
!
mainGame
->
chkEnableMusic
->
isChecked
())
mainGame
->
engineMusic
->
stopAllSounds
();
break
;
}
}
break
;
}
default:
break
;
}
break
;
...
...
gframe/game.cpp
View file @
40935ebc
This diff is collapsed.
Click to expand it.
strings.conf
View file @
40935ebc
...
...
@@ -344,7 +344,7 @@
!
system
1324
Lv
/
Rank
:
!
system
1325
Search
:
!
system
1326
Effect
!
system
1327
Full
s
earch
!
system
1327
S
earch
!
system
1329
Archetype
:
!
system
1330
Deck
:
!
system
1331
Extra
:
...
...
@@ -426,6 +426,7 @@
!
system
1624
Die
landed
on
:
!
system
1625
Event
Modes
!
system
1626
Destiny
Draw
!
system
1999
Show
anime
cards
!
system
2046
Enable
sound
effects
!
system
2047
Enable
music
#victory reason
...
...
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