Commit 3f95daac authored by nanahira's avatar nanahira

another sign

parent e009b89b
...@@ -71,7 +71,7 @@ bool Game::Initialize() { ...@@ -71,7 +71,7 @@ bool Game::Initialize() {
textFont = guiFont; textFont = guiFont;
smgr = device->getSceneManager(); smgr = device->getSceneManager();
//modded //modded
device->setWindowCaption(L"KoishiPro"); device->setWindowCaption(L"KoishiPro Another");
device->setResizable(true); device->setResizable(true);
if(gameConf.window_maximized) if(gameConf.window_maximized)
device->maximizeWindow(); device->maximizeWindow();
...@@ -92,7 +92,7 @@ bool Game::Initialize() { ...@@ -92,7 +92,7 @@ bool Game::Initialize() {
//main menu //main menu
wchar_t strbuf[256]; wchar_t strbuf[256];
//modded //modded
myswprintf(strbuf, L"KoishiPro Version:%X.0%X.%X", PRO_VERSION >> 12, (PRO_VERSION >> 4) & 0xff, PRO_VERSION & 0xf); myswprintf(strbuf, L"KoishiPro Another Version:%X.0%X.%X", PRO_VERSION >> 12, (PRO_VERSION >> 4) & 0xff, PRO_VERSION & 0xf);
wMainMenu = env->addWindow(rect<s32>(370, 200, 650, 415), false, strbuf); wMainMenu = env->addWindow(rect<s32>(370, 200, 650, 415), false, strbuf);
wMainMenu->getCloseButton()->setVisible(false); wMainMenu->getCloseButton()->setVisible(false);
btnLanMode = env->addButton(rect<s32>(10, 30, 270, 60), wMainMenu, BUTTON_LAN_MODE, dataManager.GetSysString(1200)); btnLanMode = env->addButton(rect<s32>(10, 30, 270, 60), wMainMenu, BUTTON_LAN_MODE, dataManager.GetSysString(1200));
...@@ -778,7 +778,7 @@ void Game::MainLoop() { ...@@ -778,7 +778,7 @@ void Game::MainLoop() {
#endif #endif
if(cur_time >= 1000) { if(cur_time >= 1000) {
//modded //modded
myswprintf(cap, L"KoishiPro FPS: %d", fps); myswprintf(cap, L"KoishiPro Another FPS: %d", fps);
device->setWindowCaption(cap); device->setWindowCaption(cap);
fps = 0; fps = 0;
cur_time -= 1000; cur_time -= 1000;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment