Commit 3902f311 authored by DailyShana's avatar DailyShana

fix

parent c1892016
......@@ -21,30 +21,33 @@ function c10117149.initial_effect(c)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetTarget(c10117149.destg)
e3:SetOperation(c10117149.desop)
c:RegisterEffect(e3)
--atk up
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetValue(c10117149.atkval)
local e4=e3:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4)
--spsummon
--atk up
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_DESTROYED)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e5:SetCountLimit(1,10117149)
e5:SetCondition(c10117149.spcon)
e5:SetTarget(c10117149.sptg)
e5:SetOperation(c10117149.spop)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_UPDATE_ATTACK)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(LOCATION_MZONE)
e5:SetValue(c10117149.atkval)
c:RegisterEffect(e5)
--spsummon
local e6=Effect.CreateEffect(c)
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_DESTROYED)
e6:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e6:SetCountLimit(1,10117149)
e6:SetCondition(c10117149.spcon)
e6:SetTarget(c10117149.sptg)
e6:SetOperation(c10117149.spop)
c:RegisterEffect(e6)
end
function c10117149.splimcon(e)
return not e:GetHandler():IsForbidden()
......
......@@ -40,9 +40,7 @@ function c17016362.damval(e,re,val,r,rp,rc)
if val<=atk then return 0 else return val end
end
function c17016362.mtcon(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetTurnPlayer()
return Duel.GetTurnCount()~=1 and Duel.GetCurrentPhase()==PHASE_MAIN1
and not Duel.IsPlayerAffectedByEffect(p,EFFECT_CANNOT_BP)
return Duel.IsAbleToEnterBP()
end
function c17016362.mtcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
......
......@@ -56,7 +56,7 @@ function c18239909.desop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c18239909.spfilter(c,e,tp)
return c:IsSetCard(0xc7) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENCE)
return c:IsSetCard(0xc7) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c18239909.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
......@@ -20,6 +20,7 @@ function c21452275.initial_effect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCountLimit(1)
e3:SetCondition(c21452275.reccon)
e3:SetTarget(c21452275.rectg)
......
......@@ -26,8 +26,9 @@ function c24019092.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c24019092.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c24019092.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence())
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c24019092.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
......
......@@ -26,8 +26,9 @@ function c24131534.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c24131534.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c24131534.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence())
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c24131534.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
......
......@@ -4,8 +4,8 @@ function c30500113.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_DESTROYED)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_BATTLE_DESTROYED)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCondition(c30500113.condition)
e1:SetTarget(c30500113.target)
e1:SetOperation(c30500113.activate)
......@@ -25,7 +25,7 @@ function c30500113.initial_effect(c)
c:RegisterEffect(e2)
end
function c30500113.cfilter1(c,tp)
return c:IsSetCard(0xba) and c:IsReason(REASON_BATTLE) and c:GetPreviousControler()==tp
return c:IsSetCard(0xba) and c:GetPreviousControler()==tp
end
function c30500113.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c30500113.cfilter1,1,nil,tp)
......
......@@ -30,9 +30,9 @@ function c32566831.tgfilter(c)
end
function c32566831.activate(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
local dr=Duel.Draw(p,d,REASON_EFFECT)
local g=Duel.GetMatchingGroup(c32566831.tgfilter,p,LOCATION_DECK,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(p,aux.Stringid(32566831,0)) then
if dr~=0 and g:GetCount()>0 and Duel.SelectYesNo(p,aux.Stringid(32566831,0)) then
Duel.BreakEffect()
local sg=g:Select(p,1,1,nil)
Duel.SendtoGrave(sg,REASON_EFFECT)
......
......@@ -41,7 +41,7 @@ function c43383478.filter1(c,e,tp)
and Duel.IsExistingMatchingCard(c43383478.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c:GetRank(),c)
end
function c43383478.filter2(c,e,tp,rk,mc)
return c:GetRank()==rk+1 and c:IsSetCard(0xba) and mc:IsCanBeXyzMaterial(c,true)
return c:GetRank()==rk+1 and c:IsSetCard(0xba) and mc:IsCanBeXyzMaterial(c)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
end
function c43383478.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
......@@ -53,7 +53,7 @@ function c43383478.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c43383478.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<0 then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or tc:IsImmuneToEffect(e) then return end
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)==0 then return end
......
......@@ -26,8 +26,9 @@ function c50407691.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c50407691.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50407691.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence())
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c50407691.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
......
......@@ -13,6 +13,7 @@ function c57624336.initial_effect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,57624336)
e2:SetTarget(c57624336.destg1)
e2:SetOperation(c57624336.desop1)
c:RegisterEffect(e2)
......@@ -22,6 +23,7 @@ function c57624336.initial_effect(c)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1,57624337)
e3:SetCost(c57624336.descost2)
e3:SetTarget(c57624336.destg2)
e3:SetOperation(c57624336.desop2)
......
......@@ -25,7 +25,8 @@ function c58446973.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c58446973.filter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
local c=e:GetHandler()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE)
and c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
......
......@@ -26,8 +26,9 @@ function c61639289.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c61639289.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c61639289.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence())
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c61639289.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
......
......@@ -37,7 +37,8 @@ function c65872270.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function c65872270.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
return Duel.GetTurnPlayer()==tp
and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c65872270.desfilter(c)
return c:IsSetCard(0xc8) and c:IsDestructable()
......
......@@ -62,7 +62,7 @@ function c71612253.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function c71612253.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsType(TYPE_MONSTER) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
......@@ -72,8 +72,7 @@ function c71612253.operation(e,tp,eg,ep,ev,re,r,rp)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENCE)
tc:RegisterEffect(e2)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
Duel.Damage(1-tp,1000,REASON_EFFECT)
end
end
function c71612253.tgcon(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -80,16 +80,18 @@ function c82734805.extg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c82734805.exop(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,LOCATION_EXTRA,0,nil)
local sg1=nil
if g1:GetCount()>=3 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
sg1=g1:Select(tp,3,3,nil)
end
else sg1=g1 end
local g2=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,0,LOCATION_EXTRA,nil)
local sg2=nil
if g2:GetCount()>=3 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
sg2=g2:Select(1-tp,3,3,nil)
sg1:Merge(sg2)
end
else sg2=g2 end
sg1:Merge(sg2)
if sg1:GetCount()>0 then
Duel.SendtoGrave(sg1,REASON_EFFECT)
end
......
......@@ -14,5 +14,5 @@ function c82956492.initial_effect(c)
c:RegisterEffect(e2)
end
function c82956492.rev(e,re,r,rp,rc)
return bit.band(r,REASON_EFFECT)>0
return bit.band(r,REASON_EFFECT)~=0
end
......@@ -26,8 +26,9 @@ function c96802306.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c96802306.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c96802306.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence())
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c96802306.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
......
......@@ -26,8 +26,9 @@ function c97024987.filter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c97024987.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c97024987.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local pc=Duel.GetFieldCard(tp,LOCATION_SZONE,13-e:GetHandler():GetSequence())
if chk==0 then return e:GetHandler():IsDestructable() and pc:IsDestructable()
and Duel.IsExistingMatchingCard(c97024987.filter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
local g=Group.FromCards(e:GetHandler(),pc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
......
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