Commit 34cbda91 authored by mercury233's avatar mercury233 Committed by GitHub

change positions of BP MP buttons

parent a0f4cc62
......@@ -202,19 +202,19 @@ bool Game::Initialize() {
btnDP->setEnabled(false);
btnDP->setPressed(true);
btnDP->setVisible(false);
btnSP = env->addButton(rect<s32>(65, 0, 115, 20), wPhase, -1, L"\xff33\xff30");
btnSP = env->addButton(rect<s32>(0, 0, 50, 20), wPhase, -1, L"\xff33\xff30");
btnSP->setEnabled(false);
btnSP->setPressed(true);
btnSP->setVisible(false);
btnM1 = env->addButton(rect<s32>(130, 0, 180, 20), wPhase, -1, L"\xff2d\xff11");
btnM1 = env->addButton(rect<s32>(160, 0, 210, 20), wPhase, -1, L"\xff2d\xff11");
btnM1->setEnabled(false);
btnM1->setPressed(true);
btnM1->setVisible(false);
btnBP = env->addButton(rect<s32>(195, 0, 245, 20), wPhase, BUTTON_BP, L"\xff22\xff30");
btnBP = env->addButton(rect<s32>(160, 0, 210, 20), wPhase, BUTTON_BP, L"\xff22\xff30");
btnBP->setVisible(false);
btnM2 = env->addButton(rect<s32>(260, 0, 310, 20), wPhase, BUTTON_M2, L"\xff2d\xff12");
btnM2 = env->addButton(rect<s32>(160, 0, 210, 20), wPhase, BUTTON_M2, L"\xff2d\xff12");
btnM2->setVisible(false);
btnEP = env->addButton(rect<s32>(325, 0, 375, 20), wPhase, BUTTON_EP, L"\xff25\xff30");
btnEP = env->addButton(rect<s32>(320, 0, 370, 20), wPhase, BUTTON_EP, L"\xff25\xff30");
btnEP->setVisible(false);
btnShuffle = env->addButton(rect<s32>(0, 0, 50, 20), wPhase, BUTTON_CMD_SHUFFLE, dataManager.GetSysString(1307));
btnShuffle->setVisible(false);
......
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