Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
REIKAI
ygopro
Commits
2b3717d8
Commit
2b3717d8
authored
Nov 07, 2019
by
nanahira
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' into server
parents
0ee28269
4d14369b
Changes
6
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
23 additions
and
8 deletions
+23
-8
.gitignore
.gitignore
+4
-0
gframe/drawing.cpp
gframe/drawing.cpp
+1
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+2
-3
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+14
-2
ocgcore
ocgcore
+1
-1
script
script
+1
-1
No files found.
.gitignore
View file @
2b3717d8
...
@@ -80,6 +80,7 @@
...
@@ -80,6 +80,7 @@
.vscode
.vscode
core*
core*
/bak/
/bak/
/.vs
/bug.txt
/bug.txt
/output
/output
/temp
/temp
...
@@ -90,3 +91,6 @@ core*
...
@@ -90,3 +91,6 @@ core*
/*.bat
/*.bat
/*.sh
/*.sh
/*.sql
/*.sql
/patch.exe.manifest
/patch.exe
/diff.exe
gframe/drawing.cpp
View file @
2b3717d8
...
@@ -984,7 +984,7 @@ void Game::DrawSpec() {
...
@@ -984,7 +984,7 @@ void Game::DrawSpec() {
break
;
break
;
}
}
}
}
if
(
auto_watch_mode
&&
showcard
code
<
8
&&
showcardcode
>
0
)
{
if
(
auto_watch_mode
&&
showcard
p
<
8
&&
showcardp
>
0
&&
showcardcode
>
10
0
)
{
mainGame
->
ShowCardInfo
(
showcardcode
);
mainGame
->
ShowCardInfo
(
showcardcode
);
}
}
}
}
...
...
gframe/duelclient.cpp
View file @
2b3717d8
...
@@ -3033,8 +3033,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -3033,8 +3033,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
}
}
if
(
auto_watch_mode
)
{
if
(
auto_watch_mode
)
{
int
code
=
mainGame
->
dField
.
chains
[
ct
-
1
].
chain_card
->
code
;
int
code
=
mainGame
->
dField
.
chains
[
ct
-
1
].
chain_card
->
code
;
if
(
code
>
0
)
mainGame
->
ShowCardInfo
(
code
);
mainGame
->
ShowCardInfo
(
code
);
}
}
mainGame
->
dField
.
last_chain
=
false
;
mainGame
->
dField
.
last_chain
=
false
;
return
true
;
return
true
;
...
@@ -3106,7 +3105,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -3106,7 +3105,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int
s
=
BufferIO
::
ReadInt8
(
pbuf
);
int
s
=
BufferIO
::
ReadInt8
(
pbuf
);
/*int ss = */
BufferIO
::
ReadInt8
(
pbuf
);
/*int ss = */
BufferIO
::
ReadInt8
(
pbuf
);
ClientCard
*
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
ClientCard
*
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
if
(
auto_watch_mode
&&
i
==
0
&&
pcard
->
code
>
0
)
{
if
(
auto_watch_mode
&&
i
==
0
)
{
mainGame
->
ShowCardInfo
(
pcard
->
code
);
mainGame
->
ShowCardInfo
(
pcard
->
code
);
}
}
pcard
->
is_highlighting
=
true
;
pcard
->
is_highlighting
=
true
;
...
...
gframe/replay_mode.cpp
View file @
2b3717d8
...
@@ -238,7 +238,13 @@ void ReplayMode::EndDuel() {
...
@@ -238,7 +238,13 @@ void ReplayMode::EndDuel() {
mainGame
->
HideElement
(
mainGame
->
wCardSelect
);
mainGame
->
HideElement
(
mainGame
->
wCardSelect
);
mainGame
->
PopupElement
(
mainGame
->
wMessage
);
mainGame
->
PopupElement
(
mainGame
->
wMessage
);
mainGame
->
gMutex
.
unlock
();
mainGame
->
gMutex
.
unlock
();
mainGame
->
actionSignal
.
Wait
();
if
(
auto_watch_mode
)
{
mainGame
->
actionSignal
.
Wait
(
2000
);
mainGame
->
device
->
closeDevice
();
}
else
{
mainGame
->
actionSignal
.
Wait
();
}
mainGame
->
gMutex
.
lock
();
mainGame
->
gMutex
.
lock
();
mainGame
->
dInfo
.
isStarted
=
false
;
mainGame
->
dInfo
.
isStarted
=
false
;
mainGame
->
dInfo
.
isFinished
=
true
;
mainGame
->
dInfo
.
isFinished
=
true
;
...
@@ -315,7 +321,13 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
...
@@ -315,7 +321,13 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
mainGame
->
PopupElement
(
mainGame
->
wMessage
);
mainGame
->
PopupElement
(
mainGame
->
wMessage
);
mainGame
->
gMutex
.
unlock
();
mainGame
->
gMutex
.
unlock
();
mainGame
->
actionSignal
.
Reset
();
mainGame
->
actionSignal
.
Reset
();
mainGame
->
actionSignal
.
Wait
();
if
(
auto_watch_mode
){
mainGame
->
actionSignal
.
Wait
(
2000
);
mainGame
->
device
->
closeDevice
();
}
else
{
mainGame
->
actionSignal
.
Wait
();
}
return
false
;
return
false
;
}
}
case
MSG_HINT
:
{
case
MSG_HINT
:
{
...
...
ocgcore
@
4844d300
Subproject commit
da0cd22bbb58d6a871a3f8517eaf91b0bd4fbff5
Subproject commit
4844d3009f70464ce1af25dd714daf4354139083
script
@
1b6c41a4
Subproject commit
de4b33a6ce6588602ad6c0d3faed6cf4ac3ed2fb
Subproject commit
1b6c41a45c45607d676c9c81f343711b8c5787ed
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment