Commit 29159071 authored by salix5's avatar salix5

fix: Damage Step 2

parent 5334228e
...@@ -9,8 +9,8 @@ function c26563200.initial_effect(c) ...@@ -9,8 +9,8 @@ function c26563200.initial_effect(c)
e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetHintTiming(TIMING_DAMAGE_CAL) e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c26563200.atkcon) e1:SetCondition(c26563200.atkcon)
e1:SetCost(c26563200.atkcost) e1:SetCost(c26563200.atkcost)
...@@ -20,7 +20,7 @@ function c26563200.initial_effect(c) ...@@ -20,7 +20,7 @@ function c26563200.initial_effect(c)
end end
function c26563200.atkcon(e,tp,eg,ep,ev,re,r,rp) function c26563200.atkcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() local ph=Duel.GetCurrentPhase()
if (ph~=PHASE_DAMAGE and ph~=PHASE_DAMAGE_CAL) or Duel.IsDamageCalculated() then return false end if ph~=PHASE_DAMAGE or Duel.IsDamageCalculated() then return false end
local tc=Duel.GetAttacker() local tc=Duel.GetAttacker()
return tc:IsControler(tp) and tc:IsRelateToBattle() and tc:IsSetCard(0x6d) and tc:IsType(TYPE_XYZ) and Duel.GetAttackTarget()~=nil return tc:IsControler(tp) and tc:IsRelateToBattle() and tc:IsSetCard(0x6d) and tc:IsType(TYPE_XYZ) and Duel.GetAttackTarget()~=nil
end end
......
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