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REIKAI
ygopro
Commits
1ab4ff22
Commit
1ab4ff22
authored
Aug 03, 2017
by
edo9300
Browse files
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Email Patches
Plain Diff
Added Extra Link status displaying
parent
85a1d337
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
28 additions
and
8 deletions
+28
-8
gframe/drawing.cpp
gframe/drawing.cpp
+27
-7
gframe/game.h
gframe/game.h
+1
-1
No files found.
gframe/drawing.cpp
View file @
1ab4ff22
...
@@ -67,6 +67,7 @@ void Game::DrawBackGround() {
...
@@ -67,6 +67,7 @@ void Game::DrawBackGround() {
driver
->
setTransform
(
irr
::
video
::
ETS_WORLD
,
irr
::
core
::
IdentityMatrix
);
driver
->
setTransform
(
irr
::
video
::
ETS_WORLD
,
irr
::
core
::
IdentityMatrix
);
bool
drawField
=
false
;
bool
drawField
=
false
;
int
rule
=
(
dInfo
.
duel_rule
>=
4
)
?
1
:
0
;
int
rule
=
(
dInfo
.
duel_rule
>=
4
)
?
1
:
0
;
bool
ExtraLink
=
false
;
if
(
mainGame
->
gameConf
.
draw_field_spell
)
{
if
(
mainGame
->
gameConf
.
draw_field_spell
)
{
int
fieldcode1
=
-
1
;
int
fieldcode1
=
-
1
;
int
fieldcode2
=
-
1
;
int
fieldcode2
=
-
1
;
...
@@ -160,19 +161,33 @@ void Game::DrawBackGround() {
...
@@ -160,19 +161,33 @@ void Game::DrawBackGround() {
}
}
}
}
}
}
//Extra Link status
std
::
vector
<
ClientCard
*>
mz
[
2
]
=
{
mainGame
->
dField
.
mzone
[
0
],
mainGame
->
dField
.
mzone
[
1
]
};
for
(
int
i
=
0
;
i
<
2
;
i
++
)
if
(
!
(
mz
[
1
][
5
]
||
mz
[
1
][
6
])
&&
((
mz
[
0
][
5
]
&&
!
mz
[
0
][
6
]
&&
mz
[
0
][
5
]
->
type
&
TYPE_LINK
&&
mz
[
0
][
5
]
->
link_marker
&
LINK_MARKER_BOTTOM
+
(
0x7e
*
i
))
||
(
mz
[
0
][
6
]
&&
!
mz
[
0
][
5
]
&&
mz
[
0
][
6
]
->
type
&
TYPE_LINK
&&
mz
[
0
][
6
]
->
link_marker
&
LINK_MARKER_BOTTOM
+
(
0x7e
*
i
)))
&&
mz
[
i
][
1
]
&&
mz
[
i
][
1
]
->
type
&
TYPE_LINK
&&
mz
[
i
][
1
]
->
link_marker
&
LINK_MARKER_TOP
+
LINK_MARKER_RIGHT
&&
mz
[
i
][
2
]
&&
mz
[
i
][
2
]
->
type
&
TYPE_LINK
&&
mz
[
i
][
2
]
->
link_marker
&
LINK_MARKER_LEFT
+
LINK_MARKER_RIGHT
&&
mz
[
i
][
3
]
&&
mz
[
i
][
3
]
->
type
&
TYPE_LINK
&&
mz
[
i
][
3
]
->
link_marker
&
LINK_MARKER_TOP
+
LINK_MARKER_LEFT
)
{
ExtraLink
=
true
;
matManager
.
mSelField
.
AmbientColor
=
0xffffff00
;
matManager
.
mSelField
.
DiffuseColor
=
140
<<
24
;
driver
->
setMaterial
(
matManager
.
mSelField
);
driver
->
drawVertexPrimitiveList
(
matManager
.
vFieldMzone
[
0
][(
mz
[
0
][
5
])
?
6
:
5
],
4
,
matManager
.
iRectangle
,
2
);
break
;
}
//current sel
//current sel
if
(
dField
.
hovered_location
!=
0
&&
dField
.
hovered_location
!=
2
&&
dField
.
hovered_location
!=
POSITION_HINT
if
(
dField
.
hovered_location
!=
0
&&
dField
.
hovered_location
!=
2
&&
dField
.
hovered_location
!=
POSITION_HINT
&&
!
(
dInfo
.
duel_rule
<
4
&&
dField
.
hovered_location
==
LOCATION_MZONE
&&
dField
.
hovered_sequence
>
4
)
&&
!
(
dInfo
.
duel_rule
<
4
&&
dField
.
hovered_location
==
LOCATION_MZONE
&&
dField
.
hovered_sequence
>
4
)
&&
!
(
dInfo
.
duel_rule
>=
4
&&
dField
.
hovered_location
==
LOCATION_SZONE
&&
dField
.
hovered_sequence
>
5
))
{
&&
!
(
dInfo
.
duel_rule
>=
4
&&
dField
.
hovered_location
==
LOCATION_SZONE
&&
dField
.
hovered_sequence
>
5
))
{
S3DVertex
*
vertex
=
0
;
S3DVertex
*
vertex
=
0
;
ClientCard
*
pcard
=
0
;
if
(
dField
.
hovered_location
==
LOCATION_DECK
)
if
(
dField
.
hovered_location
==
LOCATION_DECK
)
vertex
=
matManager
.
vFieldDeck
[
dField
.
hovered_controler
];
vertex
=
matManager
.
vFieldDeck
[
dField
.
hovered_controler
];
else
if
(
dField
.
hovered_location
==
LOCATION_MZONE
)
{
else
if
(
dField
.
hovered_location
==
LOCATION_MZONE
)
{
vertex
=
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
];
vertex
=
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
];
ClientCard
*
pcard
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
];
pcard
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
];
if
(
pcard
&&
pcard
->
type
&
TYPE_LINK
)
{
DrawLinkedZones
(
pcard
);
}
}
else
if
(
dField
.
hovered_location
==
LOCATION_SZONE
)
}
else
if
(
dField
.
hovered_location
==
LOCATION_SZONE
)
vertex
=
matManager
.
vFieldSzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
][
rule
];
vertex
=
matManager
.
vFieldSzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
][
rule
];
else
if
(
dField
.
hovered_location
==
LOCATION_GRAVE
)
else
if
(
dField
.
hovered_location
==
LOCATION_GRAVE
)
...
@@ -194,9 +209,12 @@ void Game::DrawBackGround() {
...
@@ -194,9 +209,12 @@ void Game::DrawBackGround() {
matManager
.
mSelField
.
DiffuseColor
=
selFieldAlpha
<<
24
;
matManager
.
mSelField
.
DiffuseColor
=
selFieldAlpha
<<
24
;
driver
->
setMaterial
(
matManager
.
mSelField
);
driver
->
setMaterial
(
matManager
.
mSelField
);
driver
->
drawVertexPrimitiveList
(
vertex
,
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
vertex
,
4
,
matManager
.
iRectangle
,
2
);
if
(
pcard
&&
pcard
->
type
&
TYPE_LINK
)
{
DrawLinkedZones
(
pcard
,
ExtraLink
);
}
}
}
}
}
void
Game
::
DrawLinkedZones
(
ClientCard
*
pcard
)
{
void
Game
::
DrawLinkedZones
(
ClientCard
*
pcard
,
bool
ExtraLink
)
{
int
mark
=
pcard
->
link_marker
;
int
mark
=
pcard
->
link_marker
;
ClientCard
*
pcard2
;
ClientCard
*
pcard2
;
if
(
dField
.
hovered_sequence
<
5
)
{
if
(
dField
.
hovered_sequence
<
5
)
{
...
@@ -221,7 +239,8 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
...
@@ -221,7 +239,8 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
mark
=
(
dField
.
hovered_sequence
==
2
)
?
LINK_MARKER_TOP_LEFT
:
(
dField
.
hovered_sequence
==
1
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGHT
;
mark
=
(
dField
.
hovered_sequence
==
2
)
?
LINK_MARKER_TOP_LEFT
:
(
dField
.
hovered_sequence
==
1
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGHT
;
}
}
CheckMutual
(
pcard2
,
mark
);
CheckMutual
(
pcard2
,
mark
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
5
],
4
,
matManager
.
iRectangle
,
2
);
if
(
pcard2
||
!
ExtraLink
)
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
5
],
4
,
matManager
.
iRectangle
,
2
);
}
}
if
((
mark
&
LINK_MARKER_TOP_LEFT
&&
dField
.
hovered_sequence
==
4
)
if
((
mark
&
LINK_MARKER_TOP_LEFT
&&
dField
.
hovered_sequence
==
4
)
||
(
mark
&
LINK_MARKER_TOP
&&
dField
.
hovered_sequence
==
3
)
||
(
mark
&
LINK_MARKER_TOP
&&
dField
.
hovered_sequence
==
3
)
...
@@ -233,7 +252,8 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
...
@@ -233,7 +252,8 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
mark
=
(
dField
.
hovered_sequence
==
4
)
?
LINK_MARKER_TOP_LEFT
:
(
dField
.
hovered_sequence
==
3
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGHT
;
mark
=
(
dField
.
hovered_sequence
==
4
)
?
LINK_MARKER_TOP_LEFT
:
(
dField
.
hovered_sequence
==
3
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGHT
;
}
}
CheckMutual
(
pcard2
,
mark
);
CheckMutual
(
pcard2
,
mark
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
6
],
4
,
matManager
.
iRectangle
,
2
);
if
(
pcard2
||
!
ExtraLink
)
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
6
],
4
,
matManager
.
iRectangle
,
2
);
}
}
}
}
}
else
{
}
else
{
...
...
gframe/game.h
View file @
1ab4ff22
...
@@ -96,7 +96,7 @@ public:
...
@@ -96,7 +96,7 @@ public:
void
RefreshBGMList
();
void
RefreshBGMList
();
void
DrawSelectionLine
(
irr
::
video
::
S3DVertex
*
vec
,
bool
strip
,
int
width
,
float
*
cv
);
void
DrawSelectionLine
(
irr
::
video
::
S3DVertex
*
vec
,
bool
strip
,
int
width
,
float
*
cv
);
void
DrawBackGround
();
void
DrawBackGround
();
void
DrawLinkedZones
(
ClientCard
*
pcard
);
void
DrawLinkedZones
(
ClientCard
*
pcard
,
bool
ExtraLink
);
void
CheckMutual
(
ClientCard
*
pcard
,
int
mark
);
void
CheckMutual
(
ClientCard
*
pcard
,
int
mark
);
void
DrawCards
();
void
DrawCards
();
void
DrawCard
(
ClientCard
*
pcard
);
void
DrawCard
(
ClientCard
*
pcard
);
...
...
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