Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
REIKAI
ygopro
Commits
16c1daf3
Commit
16c1daf3
authored
Mar 24, 2012
by
Fluorohydride
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #47 from zh99998/master
command line support
parents
5cd246e4
cbf15224
Changes
7
Hide whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
47 additions
and
8 deletions
+47
-8
gframe/config.h
gframe/config.h
+1
-0
gframe/deck_con.cpp
gframe/deck_con.cpp
+3
-1
gframe/duelclient.cpp
gframe/duelclient.cpp
+2
-0
gframe/game.cpp
gframe/game.cpp
+5
-1
gframe/game.h
gframe/game.h
+5
-4
gframe/gframe.cpp
gframe/gframe.cpp
+29
-2
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+2
-0
No files found.
gframe/config.h
View file @
16c1daf3
...
@@ -62,5 +62,6 @@ using namespace gui;
...
@@ -62,5 +62,6 @@ using namespace gui;
extern
const
unsigned
short
PRO_VERSION
;
extern
const
unsigned
short
PRO_VERSION
;
extern
bool
enable_log
;
extern
bool
enable_log
;
extern
bool
exit_on_return
;
#endif
#endif
gframe/deck_con.cpp
View file @
16c1daf3
...
@@ -71,7 +71,9 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -71,7 +71,9 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
scrFilter
->
setVisible
(
false
);
mainGame
->
scrFilter
->
setVisible
(
false
);
if
(
mainGame
->
cbDBDecks
->
getSelected
()
!=
-
1
)
{
if
(
mainGame
->
cbDBDecks
->
getSelected
()
!=
-
1
)
{
BufferIO
::
CopyWStr
(
mainGame
->
cbDBDecks
->
getItem
(
mainGame
->
cbDBDecks
->
getSelected
()),
mainGame
->
gameConf
.
lastdeck
,
64
);
BufferIO
::
CopyWStr
(
mainGame
->
cbDBDecks
->
getItem
(
mainGame
->
cbDBDecks
->
getSelected
()),
mainGame
->
gameConf
.
lastdeck
,
64
);
}
}
if
(
exit_on_return
)
mainGame
->
device
->
closeDevice
();
break
;
break
;
}
}
case
BUTTON_EFFECT_FILTER
:
{
case
BUTTON_EFFECT_FILTER
:
{
...
...
gframe/duelclient.cpp
View file @
16c1daf3
...
@@ -432,6 +432,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -432,6 +432,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
ShowElement
(
mainGame
->
wLanWindow
);
mainGame
->
ShowElement
(
mainGame
->
wLanWindow
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
event_base_loopbreak
(
client_base
);
event_base_loopbreak
(
client_base
);
if
(
exit_on_return
)
mainGame
->
device
->
closeDevice
();
break
;
break
;
}
}
case
STOC_REPLAY
:
{
case
STOC_REPLAY
:
{
...
...
gframe/game.cpp
View file @
16c1daf3
...
@@ -83,7 +83,7 @@ bool Game::Initialize() {
...
@@ -83,7 +83,7 @@ bool Game::Initialize() {
ebJoinPort
=
env
->
addEditBox
(
gameConf
.
lastport
,
rect
<
s32
>
(
260
,
355
,
320
,
380
),
true
,
wLanWindow
);
ebJoinPort
=
env
->
addEditBox
(
gameConf
.
lastport
,
rect
<
s32
>
(
260
,
355
,
320
,
380
),
true
,
wLanWindow
);
ebJoinPort
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
ebJoinPort
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1222
),
rect
<
s32
>
(
10
,
390
,
220
,
410
),
false
,
false
,
wLanWindow
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1222
),
rect
<
s32
>
(
10
,
390
,
220
,
410
),
false
,
false
,
wLanWindow
);
ebJoinPass
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
110
,
385
,
250
,
410
),
true
,
wLanWindow
);
ebJoinPass
=
env
->
addEditBox
(
gameConf
.
roompass
,
rect
<
s32
>
(
110
,
385
,
250
,
410
),
true
,
wLanWindow
);
ebJoinPass
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
ebJoinPass
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
btnJoinHost
=
env
->
addButton
(
rect
<
s32
>
(
460
,
355
,
570
,
380
),
wLanWindow
,
BUTTON_JOIN_HOST
,
dataManager
.
GetSysString
(
1223
));
btnJoinHost
=
env
->
addButton
(
rect
<
s32
>
(
460
,
355
,
570
,
380
),
wLanWindow
,
BUTTON_JOIN_HOST
,
dataManager
.
GetSysString
(
1223
));
btnJoinCancel
=
env
->
addButton
(
rect
<
s32
>
(
460
,
385
,
570
,
410
),
wLanWindow
,
BUTTON_JOIN_CANCEL
,
dataManager
.
GetSysString
(
1212
));
btnJoinCancel
=
env
->
addButton
(
rect
<
s32
>
(
460
,
385
,
570
,
410
),
wLanWindow
,
BUTTON_JOIN_CANCEL
,
dataManager
.
GetSysString
(
1212
));
...
@@ -643,6 +643,7 @@ void Game::LoadConfig() {
...
@@ -643,6 +643,7 @@ void Game::LoadConfig() {
gameConf
.
textfont
[
0
]
=
0
;
gameConf
.
textfont
[
0
]
=
0
;
gameConf
.
lastip
[
0
]
=
0
;
gameConf
.
lastip
[
0
]
=
0
;
gameConf
.
lastport
[
0
]
=
0
;
gameConf
.
lastport
[
0
]
=
0
;
gameConf
.
roompass
[
0
]
=
0
;
fseek
(
fp
,
0
,
SEEK_END
);
fseek
(
fp
,
0
,
SEEK_END
);
size_t
fsize
=
ftell
(
fp
);
size_t
fsize
=
ftell
(
fp
);
fseek
(
fp
,
0
,
SEEK_SET
);
fseek
(
fp
,
0
,
SEEK_SET
);
...
@@ -675,6 +676,9 @@ void Game::LoadConfig() {
...
@@ -675,6 +676,9 @@ void Game::LoadConfig() {
}
else
if
(
!
strcmp
(
strbuf
,
"lastport"
))
{
}
else
if
(
!
strcmp
(
strbuf
,
"lastport"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lastport
,
20
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
lastport
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"roompass"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
roompass
,
20
);
}
}
}
}
fclose
(
fp
);
fclose
(
fp
);
...
...
gframe/game.h
View file @
16c1daf3
...
@@ -22,6 +22,7 @@ struct Config {
...
@@ -22,6 +22,7 @@ struct Config {
wchar_t
lastdeck
[
64
];
wchar_t
lastdeck
[
64
];
wchar_t
textfont
[
256
];
wchar_t
textfont
[
256
];
wchar_t
numfont
[
256
];
wchar_t
numfont
[
256
];
wchar_t
roompass
[
20
];
};
};
struct
DuelInfo
{
struct
DuelInfo
{
...
@@ -82,10 +83,10 @@ public:
...
@@ -82,10 +83,10 @@ public:
void
ShowCardInfo
(
int
code
);
void
ShowCardInfo
(
int
code
);
void
ClearTextures
();
void
ClearTextures
();
void
CloseDuelWindow
();
void
CloseDuelWindow
();
int
LocalPlayer
(
int
player
);
int
LocalPlayer
(
int
player
);
const
wchar_t
*
LocalName
(
int
local_player
);
const
wchar_t
*
LocalName
(
int
local_player
);
Mutex
gMutex
;
Mutex
gMutex
;
Mutex
gBuffer
;
Mutex
gBuffer
;
Signal
frameSignal
;
Signal
frameSignal
;
...
@@ -93,7 +94,7 @@ public:
...
@@ -93,7 +94,7 @@ public:
Signal
replaySignal
;
Signal
replaySignal
;
Config
gameConf
;
Config
gameConf
;
DuelInfo
dInfo
;
DuelInfo
dInfo
;
std
::
list
<
FadingUnit
>
fadingList
;
std
::
list
<
FadingUnit
>
fadingList
;
std
::
vector
<
int
>
logParam
;
std
::
vector
<
int
>
logParam
;
unsigned
short
linePattern
;
unsigned
short
linePattern
;
...
@@ -119,7 +120,7 @@ public:
...
@@ -119,7 +120,7 @@ public:
bool
is_building
;
bool
is_building
;
bool
is_siding
;
bool
is_siding
;
ClientField
dField
;
ClientField
dField
;
DeckBuilder
deckBuilder
;
DeckBuilder
deckBuilder
;
MenuHandler
menuHandler
;
MenuHandler
menuHandler
;
...
...
gframe/gframe.cpp
View file @
16c1daf3
...
@@ -3,6 +3,7 @@
...
@@ -3,6 +3,7 @@
#include <event2/thread.h>
#include <event2/thread.h>
bool
enable_log
=
false
;
bool
enable_log
=
false
;
bool
exit_on_return
=
false
;
int
main
(
int
argc
,
char
*
argv
[])
{
int
main
(
int
argc
,
char
*
argv
[])
{
#ifdef _WIN32
#ifdef _WIN32
...
@@ -18,8 +19,34 @@ int main(int argc, char* argv[]) {
...
@@ -18,8 +19,34 @@ int main(int argc, char* argv[]) {
ygo
::
mainGame
=
&
_game
;
ygo
::
mainGame
=
&
_game
;
if
(
!
ygo
::
mainGame
->
Initialize
())
if
(
!
ygo
::
mainGame
->
Initialize
())
return
0
;
return
0
;
if
(
argc
>=
2
&&
!
strcmp
(
argv
[
1
],
"-debug"
))
if
(
argc
>=
2
)
enable_log
=
true
;
if
(
!
strcmp
(
argv
[
1
],
"-debug"
))
enable_log
=
true
;
/*command line args:
* -j: join host (host info from system.conf)
* -d: deck edit
* -r: replay */
else
if
(
!
strcmp
(
argv
[
1
],
"-j"
)
or
!
strcmp
(
argv
[
1
],
"-d"
)
or
!
strcmp
(
argv
[
1
],
"-r"
)){
exit_on_return
=
true
;
irr
::
SEvent
event
;
event
.
EventType
=
irr
::
EET_GUI_EVENT
;
event
.
GUIEvent
.
EventType
=
irr
::
gui
::
EGET_BUTTON_CLICKED
;
if
(
!
strcmp
(
argv
[
1
],
"-j"
)){
event
.
GUIEvent
.
Caller
=
ygo
::
mainGame
->
btnLanMode
;
ygo
::
mainGame
->
device
->
postEventFromUser
(
event
);
event
.
GUIEvent
.
Caller
=
ygo
::
mainGame
->
btnJoinHost
;
ygo
::
mainGame
->
device
->
postEventFromUser
(
event
);
}
else
if
(
!
strcmp
(
argv
[
1
],
"-d"
)){
event
.
GUIEvent
.
Caller
=
ygo
::
mainGame
->
btnDeckEdit
;
ygo
::
mainGame
->
device
->
postEventFromUser
(
event
);
}
else
if
(
!
strcmp
(
argv
[
1
],
"-r"
)){
event
.
GUIEvent
.
Caller
=
ygo
::
mainGame
->
btnReplayMode
;
ygo
::
mainGame
->
device
->
postEventFromUser
(
event
);
ygo
::
mainGame
->
lstReplayList
->
setSelected
(
0
);
event
.
GUIEvent
.
Caller
=
ygo
::
mainGame
->
btnLoadReplay
;
}
}
ygo
::
mainGame
->
MainLoop
();
ygo
::
mainGame
->
MainLoop
();
#ifdef _WIN32
#ifdef _WIN32
WSACleanup
();
WSACleanup
();
...
...
gframe/menu_handler.cpp
View file @
16c1daf3
...
@@ -115,6 +115,8 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -115,6 +115,8 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
btnJoinCancel
->
setEnabled
(
true
);
mainGame
->
btnJoinCancel
->
setEnabled
(
true
);
mainGame
->
HideElement
(
mainGame
->
wHostSingle
);
mainGame
->
HideElement
(
mainGame
->
wHostSingle
);
mainGame
->
ShowElement
(
mainGame
->
wLanWindow
);
mainGame
->
ShowElement
(
mainGame
->
wLanWindow
);
if
(
exit_on_return
)
mainGame
->
device
->
closeDevice
();
break
;
break
;
}
}
case
BUTTON_REPLAY_MODE
:
{
case
BUTTON_REPLAY_MODE
:
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment