Commit 16a07fe1 authored by fluorohydride's avatar fluorohydride

"Ritual Foregone" cannot special summon ritual monsters with spsummon condition

parent 3a7260be
...@@ -1924,7 +1924,7 @@ int32 card::is_can_be_special_summoned(effect * reason_effect, uint32 sumtype, u ...@@ -1924,7 +1924,7 @@ int32 card::is_can_be_special_summoned(effect * reason_effect, uint32 sumtype, u
if(current.location == LOCATION_REMOVED && (current.position & POS_FACEDOWN)) if(current.location == LOCATION_REMOVED && (current.position & POS_FACEDOWN))
return FALSE; return FALSE;
if(is_status(STATUS_REVIVE_LIMIT) && !is_status(STATUS_PROC_COMPLETE)) { if(is_status(STATUS_REVIVE_LIMIT) && !is_status(STATUS_PROC_COMPLETE)) {
if((!nolimit && (current.location & 0x38)) || (!nocheck && (current.location & 0x3))) if((!nolimit && (current.location & 0x38)) || (!nocheck && !nolimit && (current.location & 0x3)))
return FALSE; return FALSE;
} }
if(((sumpos & POS_FACEDOWN) == 0) && pduel->game_field->check_unique_onfield(this, toplayer)) if(((sumpos & POS_FACEDOWN) == 0) && pduel->game_field->check_unique_onfield(this, toplayer))
......
...@@ -22,7 +22,7 @@ function c14735698.initial_effect(c) ...@@ -22,7 +22,7 @@ function c14735698.initial_effect(c)
end end
function c14735698.filter(c,e,tp,m) function c14735698.filter(c,e,tp,m)
if not c:IsSetCard(0xb4) or bit.band(c:GetType(),0x81)~=0x81 if not c:IsSetCard(0xb4) or bit.band(c:GetType(),0x81)~=0x81
or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,true,false) then return false end or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
if c:IsCode(21105106) then return c:ritual_custom_condition(m) end if c:IsCode(21105106) then return c:ritual_custom_condition(m) end
local mg=nil local mg=nil
if c.mat_filter then if c.mat_filter then
...@@ -68,7 +68,7 @@ function c14735698.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,7 +68,7 @@ function c14735698.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.ReleaseRitualMaterial(mat) Duel.ReleaseRitualMaterial(mat)
end end
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure() tc:CompleteProcedure()
end end
end end
......
...@@ -6,6 +6,7 @@ function c21105106.initial_effect(c) ...@@ -6,6 +6,7 @@ function c21105106.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c21105106.splimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--cannot spsummon --cannot spsummon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
...@@ -27,6 +28,9 @@ function c21105106.initial_effect(c) ...@@ -27,6 +28,9 @@ function c21105106.initial_effect(c)
e3:SetOperation(c21105106.rmop) e3:SetOperation(c21105106.rmop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c21105106.splimit(e,se,sp,st)
return e:GetHandler():IsLocation(LOCATION_HAND) and bit.band(st,SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL
end
function c21105106.mat_filter(c) function c21105106.mat_filter(c)
return false return false
end end
......
--ヴァルキュルスの影霊衣 --ヴァルキュルスの影霊衣
function c25857246.initial_effect(c) function c25857246.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1) e1:SetValue(c25857246.splimit)
--atk c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) --atk
e2:SetDescription(aux.Stringid(25857246,0)) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetDescription(aux.Stringid(25857246,0))
e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_HAND) e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetCountLimit(1,25857246) e2:SetRange(LOCATION_HAND)
e2:SetCondition(c25857246.atkcon) e2:SetCountLimit(1,25857246)
e2:SetCost(c25857246.atkcost) e2:SetCondition(c25857246.atkcon)
e2:SetOperation(c25857246.atkop) e2:SetCost(c25857246.atkcost)
c:RegisterEffect(e2) e2:SetOperation(c25857246.atkop)
--draw c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) --draw
e3:SetDescription(aux.Stringid(25857246,1)) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DRAW) e3:SetDescription(aux.Stringid(25857246,1))
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetCategory(CATEGORY_DRAW)
e3:SetRange(LOCATION_MZONE) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetCountLimit(1,25857247) e3:SetRange(LOCATION_MZONE)
e3:SetTarget(c25857246.target) e3:SetCountLimit(1,25857247)
e3:SetOperation(c25857246.operation) e3:SetTarget(c25857246.target)
c:RegisterEffect(e3) e3:SetOperation(c25857246.operation)
end c:RegisterEffect(e3)
function c25857246.mat_filter(c) end
return c:GetLevel()~=8 function c25857246.splimit(e,se,sp,st)
end return bit.band(st,SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL
function c25857246.atkcon(e,tp,eg,ep,ev,re,r,rp) end
return Duel.GetAttacker():IsControler(1-tp) function c25857246.mat_filter(c)
end return c:GetLevel()~=8
function c25857246.cfilter(c) end
return c:IsSetCard(0xb4) and c:IsAbleToRemoveAsCost() function c25857246.atkcon(e,tp,eg,ep,ev,re,r,rp)
end return Duel.GetAttacker():IsControler(1-tp)
function c25857246.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return e:GetHandler():IsDiscardable() function c25857246.cfilter(c)
and Duel.IsExistingMatchingCard(c25857246.cfilter,tp,LOCATION_GRAVE,0,1,nil) end return c:IsSetCard(0xb4) and c:IsAbleToRemoveAsCost()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) end
local g=Duel.SelectMatchingCard(tp,c25857246.cfilter,tp,LOCATION_GRAVE,0,1,1,nil) function c25857246.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Remove(g,POS_FACEUP,REASON_COST) if chk==0 then return e:GetHandler():IsDiscardable()
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) and Duel.IsExistingMatchingCard(c25857246.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
function c25857246.atkop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.SelectMatchingCard(tp,c25857246.cfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if Duel.NegateAttack() then Duel.Remove(g,POS_FACEUP,REASON_COST)
Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE,1) Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end end
end function c25857246.atkop(e,tp,eg,ep,ev,re,r,rp)
function c25857246.filter(c) if Duel.NegateAttack() then
return c:IsType(TYPE_MONSTER) and c:IsReleasableByEffect() Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE,1)
end end
function c25857246.target(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) function c25857246.filter(c)
and Duel.CheckReleaseGroupEx(tp,c25857246.filter,1,nil) end return c:IsType(TYPE_MONSTER) and c:IsReleasableByEffect()
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end
end function c25857246.target(e,tp,eg,ep,ev,re,r,rp,chk)
function c25857246.operation(e,tp,eg,ep,ev,re,r,rp) if chk==0 then return Duel.IsPlayerCanDraw(tp,1)
if not Duel.IsPlayerCanDraw(tp) then return end and Duel.CheckReleaseGroupEx(tp,c25857246.filter,1,nil) end
local ct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
if ct==0 then ct=1 end end
if ct>2 then ct=2 end function c25857246.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectReleaseGroupEx(tp,c25857246.filter,1,ct,nil) if not Duel.IsPlayerCanDraw(tp) then return end
if g:GetCount()>0 then local ct=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
Duel.HintSelection(g) if ct==0 then ct=1 end
local rct=Duel.Release(g,REASON_EFFECT) if ct>2 then ct=2 end
Duel.Draw(tp,rct,REASON_EFFECT) local g=Duel.SelectReleaseGroupEx(tp,c25857246.filter,1,ct,nil)
end if g:GetCount()>0 then
end Duel.HintSelection(g)
local rct=Duel.Release(g,REASON_EFFECT)
Duel.Draw(tp,rct,REASON_EFFECT)
end
end
--ブリューナクの影霊衣 --ブリューナクの影霊衣
function c26674724.initial_effect(c) function c26674724.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1) e1:SetValue(c26674724.splimit)
--tohand c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) --tohand
e2:SetDescription(aux.Stringid(26674724,0)) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetDescription(aux.Stringid(26674724,0))
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetRange(LOCATION_HAND) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,26674724) e2:SetRange(LOCATION_HAND)
e2:SetCost(c26674724.thcost) e2:SetCountLimit(1,26674724)
e2:SetTarget(c26674724.thtg) e2:SetCost(c26674724.thcost)
e2:SetOperation(c26674724.thop) e2:SetTarget(c26674724.thtg)
c:RegisterEffect(e2) e2:SetOperation(c26674724.thop)
--todeck c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) --todeck
e3:SetDescription(aux.Stringid(26674724,1)) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TODECK) e3:SetDescription(aux.Stringid(26674724,1))
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetCategory(CATEGORY_TODECK)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1,26674725) e3:SetRange(LOCATION_MZONE)
e3:SetTarget(c26674724.tdtg) e3:SetCountLimit(1,26674725)
e3:SetOperation(c26674724.tdop) e3:SetTarget(c26674724.tdtg)
c:RegisterEffect(e3) e3:SetOperation(c26674724.tdop)
end c:RegisterEffect(e3)
function c26674724.mat_filter(c) end
return not c:IsCode(26674724) function c26674724.splimit(e,se,sp,st)
end return bit.band(st,SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL
function c26674724.thcost(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return e:GetHandler():IsDiscardable() end function c26674724.mat_filter(c)
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) return not c:IsCode(26674724)
end end
function c26674724.thfilter(c) function c26674724.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
return c:IsSetCard(0xb4) and not c:IsCode(26674724) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() if chk==0 then return e:GetHandler():IsDiscardable() end
end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
function c26674724.thtg(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.IsExistingMatchingCard(c26674724.thfilter,tp,LOCATION_DECK,0,1,nil) end function c26674724.thfilter(c)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) return c:IsSetCard(0xb4) and not c:IsCode(26674724) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end end
function c26674724.thop(e,tp,eg,ep,ev,re,r,rp) function c26674724.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) if chk==0 then return Duel.IsExistingMatchingCard(c26674724.thfilter,tp,LOCATION_DECK,0,1,nil) end
local g=Duel.SelectMatchingCard(tp,c26674724.thfilter,tp,LOCATION_DECK,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
if g:GetCount()>0 then end
Duel.SendtoHand(g,nil,REASON_EFFECT) function c26674724.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,g) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
end local g=Duel.SelectMatchingCard(tp,c26674724.thfilter,tp,LOCATION_DECK,0,1,1,nil)
end if g:GetCount()>0 then
function c26674724.tdfilter(c) Duel.SendtoHand(g,nil,REASON_EFFECT)
return c:GetSummonLocation()==LOCATION_EXTRA and c:IsAbleToDeck() Duel.ConfirmCards(1-tp,g)
end end
function c26674724.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c26674724.tdfilter(chkc) end function c26674724.tdfilter(c)
if chk==0 then return Duel.IsExistingTarget(c26674724.tdfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end return c:GetSummonLocation()==LOCATION_EXTRA and c:IsAbleToDeck()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) end
local g=Duel.SelectTarget(tp,c26674724.tdfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,2,nil) function c26674724.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c26674724.tdfilter(chkc) end
end if chk==0 then return Duel.IsExistingTarget(c26674724.tdfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
function c26674724.tdop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local g=Duel.SelectTarget(tp,c26674724.tdfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,2,nil)
if g:GetCount()>0 then Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) end
end function c26674724.tdop(e,tp,eg,ep,ev,re,r,rp)
end local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
end
--宣告者の預言 --宣告者の預言
function c27383110.initial_effect(c) function c27383110.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c27383110.target) e1:SetTarget(c27383110.target)
e1:SetOperation(c27383110.activate) e1:SetOperation(c27383110.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--salvage --salvage
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND)
e2:SetDescription(aux.Stringid(27383110,0)) e2:SetDescription(aux.Stringid(27383110,0))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(27383110) e2:SetCode(27383110)
e2:SetCost(c27383110.thcost) e2:SetCost(c27383110.thcost)
e2:SetTarget(c27383110.thtg) e2:SetTarget(c27383110.thtg)
e2:SetOperation(c27383110.thop) e2:SetOperation(c27383110.thop)
e2:SetLabelObject(e1) e2:SetLabelObject(e1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c27383110.filter(c,e,tp,m) function c27383110.filter(c,e,tp,m)
local cd=c:GetCode() local cd=c:GetCode()
if cd~=44665365 or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,true,false) then return false end if cd~=44665365 or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
if m:IsContains(c) then if m:IsContains(c) then
m:RemoveCard(c) m:RemoveCard(c)
result=m:CheckWithSumEqual(Card.GetRitualLevel,6,1,99,c) result=m:CheckWithSumEqual(Card.GetRitualLevel,6,1,99,c)
m:AddCard(c) m:AddCard(c)
else else
result=m:CheckWithSumEqual(Card.GetRitualLevel,6,1,99,c) result=m:CheckWithSumEqual(Card.GetRitualLevel,6,1,99,c)
end end
return result return result
end end
function c27383110.target(e,tp,eg,ep,ev,re,r,rp,chk) function c27383110.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local mg=Duel.GetRitualMaterial(tp) local mg=Duel.GetRitualMaterial(tp)
return Duel.IsExistingMatchingCard(c27383110.filter,tp,LOCATION_HAND,0,1,nil,e,tp,mg) return Duel.IsExistingMatchingCard(c27383110.filter,tp,LOCATION_HAND,0,1,nil,e,tp,mg)
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end end
function c27383110.activate(e,tp,eg,ep,ev,re,r,rp) function c27383110.activate(e,tp,eg,ep,ev,re,r,rp)
local mg=Duel.GetRitualMaterial(tp) local mg=Duel.GetRitualMaterial(tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,c27383110.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,mg) local tg=Duel.SelectMatchingCard(tp,c27383110.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,mg)
if tg:GetCount()>0 then if tg:GetCount()>0 then
local tc=tg:GetFirst() local tc=tg:GetFirst()
mg:RemoveCard(tc) mg:RemoveCard(tc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local mat=mg:SelectWithSumEqual(tp,Card.GetRitualLevel,6,1,99,tc) local mat=mg:SelectWithSumEqual(tp,Card.GetRitualLevel,6,1,99,tc)
tc:SetMaterial(mat) tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat) Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure() tc:CompleteProcedure()
e:SetLabelObject(tc) e:SetLabelObject(tc)
Duel.RaiseSingleEvent(e:GetHandler(),27383110,e,0,tp,tp,0) Duel.RaiseSingleEvent(e:GetHandler(),27383110,e,0,tp,tp,0)
end end
end end
function c27383110.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function c27383110.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsAbleToRemove() end if chk==0 then return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsAbleToRemove() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end end
function c27383110.thfilter(c,e,tp) function c27383110.thfilter(c,e,tp)
return c:IsLocation(LOCATION_GRAVE) and c:IsControler(tp) and c:IsAbleToHand() and c:IsCanBeEffectTarget(e) return c:IsLocation(LOCATION_GRAVE) and c:IsControler(tp) and c:IsAbleToHand() and c:IsCanBeEffectTarget(e)
end end
function c27383110.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c27383110.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tc=e:GetLabelObject():GetLabelObject() local tc=e:GetLabelObject():GetLabelObject()
local mat=tc:GetMaterial() local mat=tc:GetMaterial()
if chkc then return mat:IsContains(chkc) and c27383110.thfilter(chkc,e,tp) end if chkc then return mat:IsContains(chkc) and c27383110.thfilter(chkc,e,tp) end
if chk==0 then return mat:IsExists(c27383110.thfilter,1,nil,e,tp) end if chk==0 then return mat:IsExists(c27383110.thfilter,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=mat:FilterSelect(tp,c27383110.thfilter,1,1,nil,e,tp) local g=mat:FilterSelect(tp,c27383110.thfilter,1,1,nil,e,tp)
Duel.SetTargetCard(g) Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
end end
function c27383110.thop(e,tp,eg,ep,ev,re,r,rp) function c27383110.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then if tc and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,tc)
end end
end end
--高等儀式術 --高等儀式術
function c46052429.initial_effect(c) function c46052429.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c46052429.target) e1:SetTarget(c46052429.target)
e1:SetOperation(c46052429.activate) e1:SetOperation(c46052429.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c46052429.filter(c,e,tp,m) function c46052429.filter(c,e,tp,m)
if bit.band(c:GetType(),0x81)~=0x81 if bit.band(c:GetType(),0x81)~=0x81
or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,true,false) then return false end or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
if c.mat_filter then if c.mat_filter then
m=m:Filter(c.mat_filter,nil) m=m:Filter(c.mat_filter,nil)
end end
return m:CheckWithSumEqual(Card.GetRitualLevel,c:GetLevel(),1,99,c) return m:CheckWithSumEqual(Card.GetRitualLevel,c:GetLevel(),1,99,c)
end end
function c46052429.matfilter(c) function c46052429.matfilter(c)
return c:IsType(TYPE_NORMAL) and c:IsAbleToGrave() return c:IsType(TYPE_NORMAL) and c:IsAbleToGrave()
end end
function c46052429.target(e,tp,eg,ep,ev,re,r,rp,chk) function c46052429.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end
local mg=Duel.GetMatchingGroup(c46052429.matfilter,tp,LOCATION_DECK,0,nil) local mg=Duel.GetMatchingGroup(c46052429.matfilter,tp,LOCATION_DECK,0,nil)
return Duel.IsExistingMatchingCard(c46052429.filter,tp,LOCATION_HAND,0,1,nil,e,tp,mg) return Duel.IsExistingMatchingCard(c46052429.filter,tp,LOCATION_HAND,0,1,nil,e,tp,mg)
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end end
function c46052429.activate(e,tp,eg,ep,ev,re,r,rp) function c46052429.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local mg=Duel.GetMatchingGroup(c46052429.matfilter,tp,LOCATION_DECK,0,nil) local mg=Duel.GetMatchingGroup(c46052429.matfilter,tp,LOCATION_DECK,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,c46052429.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,mg) local tg=Duel.SelectMatchingCard(tp,c46052429.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,mg)
if tg:GetCount()>0 then if tg:GetCount()>0 then
local tc=tg:GetFirst() local tc=tg:GetFirst()
if tc.mat_filter then if tc.mat_filter then
mg=mg:Filter(tc.mat_filter,nil) mg=mg:Filter(tc.mat_filter,nil)
end end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local mat=mg:SelectWithSumEqual(tp,Card.GetRitualLevel,tc:GetLevel(),1,99,tc) local mat=mg:SelectWithSumEqual(tp,Card.GetRitualLevel,tc:GetLevel(),1,99,tc)
tc:SetMaterial(mat) tc:SetMaterial(mat)
Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_RITUAL) Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_RITUAL)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure() tc:CompleteProcedure()
end end
end end
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--トリシューラの影霊衣 --トリシューラの影霊衣
function c52068432.initial_effect(c) function c52068432.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1) e1:SetValue(c52068432.splimit)
--negate c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) --negate
e2:SetDescription(aux.Stringid(52068432,0)) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_NEGATE) e2:SetDescription(aux.Stringid(52068432,0))
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCategory(CATEGORY_NEGATE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetRange(LOCATION_HAND) e2:SetCode(EVENT_CHAINING)
e2:SetCountLimit(1,52068432) e2:SetRange(LOCATION_HAND)
e2:SetCondition(c52068432.negcon) e2:SetCountLimit(1,52068432)
e2:SetCost(c52068432.negcost) e2:SetCondition(c52068432.negcon)
e2:SetTarget(c52068432.negtg) e2:SetCost(c52068432.negcost)
e2:SetOperation(c52068432.negop) e2:SetTarget(c52068432.negtg)
c:RegisterEffect(e2) e2:SetOperation(c52068432.negop)
--remove c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) --remove
e3:SetDescription(aux.Stringid(52068432,1)) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_REMOVE) e3:SetDescription(aux.Stringid(52068432,1))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCategory(CATEGORY_REMOVE)
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCountLimit(1,52068433) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCondition(c52068432.remcon) e3:SetCountLimit(1,52068433)
e3:SetTarget(c52068432.remtg) e3:SetCondition(c52068432.remcon)
e3:SetOperation(c52068432.remop) e3:SetTarget(c52068432.remtg)
c:RegisterEffect(e3) e3:SetOperation(c52068432.remop)
end c:RegisterEffect(e3)
function c52068432.mat_filter(c) end
return c:GetLevel()~=9 function c52068432.splimit(e,se,sp,st)
end return bit.band(st,SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL
function c52068432.tfilter(c,tp) end
return c:IsFaceup() and c:IsSetCard(0xb4) and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) function c52068432.mat_filter(c)
end return c:GetLevel()~=9
function c52068432.negcon(e,tp,eg,ep,ev,re,r,rp) end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end function c52068432.tfilter(c,tp)
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) return c:IsFaceup() and c:IsSetCard(0xb4) and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
return g and g:IsExists(c52068432.tfilter,1,nil,tp) and Duel.IsChainNegatable(ev) end
end function c52068432.negcon(e,tp,eg,ep,ev,re,r,rp)
function c52068432.negcost(e,tp,eg,ep,ev,re,r,rp,chk) if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
if chk==0 then return e:GetHandler():IsDiscardable() end local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) return g and g:IsExists(c52068432.tfilter,1,nil,tp) and Duel.IsChainNegatable(ev)
end end
function c52068432.negtg(e,tp,eg,ep,ev,re,r,rp,chk) function c52068432.negcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return e:GetHandler():IsDiscardable() end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end end
function c52068432.negop(e,tp,eg,ep,ev,re,r,rp) function c52068432.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.NegateActivation(ev) if chk==0 then return true end
end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
function c52068432.remcon(e,tp,eg,ep,ev,re,r,rp) end
return e:GetHandler():GetSummonType()==SUMMON_TYPE_RITUAL function c52068432.negop(e,tp,eg,ep,ev,re,r,rp)
end Duel.NegateActivation(ev)
function c52068432.remtg(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil) function c52068432.remcon(e,tp,eg,ep,ev,re,r,rp)
and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) return e:GetHandler():GetSummonType()==SUMMON_TYPE_RITUAL
and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND) function c52068432.remtg(e,tp,eg,ep,ev,re,r,rp,chk)
end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil)
function c52068432.remop(e,tp,eg,ep,ev,re,r,rp) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil)
local g1=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,1,nil) end
local g2=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND)
local g3=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,nil) end
if g1:GetCount()>0 and g2:GetCount()>0 and g3:GetCount()>0 then function c52068432.remop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g1=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil)
local sg1=g1:RandomSelect(tp,1) local g2=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g3=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,nil)
local sg2=g2:Select(tp,1,1,nil) if g1:GetCount()>0 and g2:GetCount()>0 and g3:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg3=g3:Select(tp,1,1,nil) local sg1=g1:RandomSelect(tp,1)
sg1:Merge(sg2) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
sg1:Merge(sg3) local sg2=g2:Select(tp,1,1,nil)
Duel.HintSelection(sg1) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
Duel.Remove(sg1,POS_FACEUP,REASON_EFFECT) local sg3=g3:Select(tp,1,1,nil)
end sg1:Merge(sg2)
end sg1:Merge(sg3)
Duel.HintSelection(sg1)
Duel.Remove(sg1,POS_FACEUP,REASON_EFFECT)
end
end
--カタストルの影霊衣 --カタストルの影霊衣
function c52846880.initial_effect(c) function c52846880.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1) e1:SetValue(c52846880.splimit)
--spsummon c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) --spsummon
e2:SetDescription(aux.Stringid(52846880,0)) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetDescription(aux.Stringid(52846880,0))
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetRange(LOCATION_HAND) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,52846880) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCost(c52846880.spcost) e2:SetCountLimit(1,52846880)
e2:SetTarget(c52846880.sptg) e2:SetCost(c52846880.spcost)
e2:SetOperation(c52846880.spop) e2:SetTarget(c52846880.sptg)
c:RegisterEffect(e2) e2:SetOperation(c52846880.spop)
--destroy c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) --destroy
e3:SetDescription(aux.Stringid(52846880,1)) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY) e3:SetDescription(aux.Stringid(52846880,1))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetCategory(CATEGORY_DESTROY)
e3:SetCode(EVENT_BATTLE_START) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetRange(LOCATION_MZONE) e3:SetCode(EVENT_BATTLE_START)
e3:SetCondition(c52846880.condition) e3:SetRange(LOCATION_MZONE)
e3:SetTarget(c52846880.target) e3:SetCondition(c52846880.condition)
e3:SetOperation(c52846880.operation) e3:SetTarget(c52846880.target)
c:RegisterEffect(e3) e3:SetOperation(c52846880.operation)
end c:RegisterEffect(e3)
function c52846880.mat_filter(c) end
return not c:IsCode(52846880) function c52846880.splimit(e,se,sp,st)
end return bit.band(st,SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL
function c52846880.spcost(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return e:GetHandler():IsDiscardable() end function c52846880.mat_filter(c)
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) return not c:IsCode(52846880)
end end
function c52846880.spfilter(c,e,tp) function c52846880.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
return c:IsSetCard(0xb4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) if chk==0 then return e:GetHandler():IsDiscardable() end
end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
function c52846880.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c52846880.spfilter(chkc,e,tp) end function c52846880.spfilter(c,e,tp)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 return c:IsSetCard(0xb4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(c52846880.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) function c52846880.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.SelectTarget(tp,c52846880.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c52846880.spfilter(chkc,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end and Duel.IsExistingTarget(c52846880.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
function c52846880.spop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.GetFirstTarget() local g=Duel.SelectTarget(tp,c52846880.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if tc:IsRelateToEffect(e) then Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end
end function c52846880.spop(e,tp,eg,ep,ev,re,r,rp)
end local tc=Duel.GetFirstTarget()
function c52846880.condition(e,tp,eg,ep,ev,re,r,rp) if tc:IsRelateToEffect(e) then
local tc=Duel.GetAttacker() Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
local bc=Duel.GetAttackTarget() end
if not bc then return false end end
if tc:IsControler(1-tp) then tc,bc=bc,tc end function c52846880.condition(e,tp,eg,ep,ev,re,r,rp)
if tc:IsSetCard(0xb4) and bc:GetSummonLocation()==LOCATION_EXTRA then local tc=Duel.GetAttacker()
e:SetLabelObject(bc) local bc=Duel.GetAttackTarget()
return true if not bc then return false end
else return false end if tc:IsControler(1-tp) then tc,bc=bc,tc end
end if tc:IsSetCard(0xb4) and bc:GetSummonLocation()==LOCATION_EXTRA then
function c52846880.target(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabelObject(bc)
if chk==0 then return true end return true
local bc=e:GetLabelObject() else return false end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,bc,1,0,0) end
end function c52846880.target(e,tp,eg,ep,ev,re,r,rp,chk)
function c52846880.operation(e,tp,eg,ep,ev,re,r,rp) if chk==0 then return true end
local bc=e:GetLabelObject() local bc=e:GetLabelObject()
if bc:IsRelateToBattle() then Duel.SetOperationInfo(0,CATEGORY_DESTROY,bc,1,0,0)
Duel.Destroy(bc,REASON_EFFECT) end
end function c52846880.operation(e,tp,eg,ep,ev,re,r,rp)
end local bc=e:GetLabelObject()
if bc:IsRelateToBattle() then
Duel.Destroy(bc,REASON_EFFECT)
end
end
--儀水鏡の幻影術 --儀水鏡の幻影術
function c64437633.initial_effect(c) function c64437633.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c64437633.target) e1:SetTarget(c64437633.target)
e1:SetOperation(c64437633.activate) e1:SetOperation(c64437633.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c64437633.filter(c,e,tp) function c64437633.filter(c,e,tp)
return c:IsSetCard(0x3a) and bit.band(c:GetType(),0x81)==0x81 and c:IsCanBeSpecialSummoned(e,0,tp,true,false) return c:IsSetCard(0x3a) and bit.band(c:GetType(),0x81)==0x81 and c:IsCanBeSpecialSummoned(e,0,tp,false,true)
end end
function c64437633.target(e,tp,eg,ep,ev,re,r,rp,chk) function c64437633.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c64437633.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c64437633.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_HAND)
end end
function c64437633.activate(e,tp,eg,ep,ev,re,r,rp) function c64437633.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c64437633.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c64437633.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,true,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1,true) tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetOperation(c64437633.retop) e2:SetOperation(c64437633.retop)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e2:SetCountLimit(1) e2:SetCountLimit(1)
tc:RegisterEffect(e2,true) tc:RegisterEffect(e2,true)
end end
end end
function c64437633.retop(e,tp,eg,ep,ev,re,r,rp) function c64437633.retop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT) Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
end end
--限定解除 --限定解除
function c65450690.initial_effect(c) function c65450690.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,65450690+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,65450690+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c65450690.cost) e1:SetCost(c65450690.cost)
e1:SetTarget(c65450690.target) e1:SetTarget(c65450690.target)
e1:SetOperation(c65450690.activate) e1:SetOperation(c65450690.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c65450690.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c65450690.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000) Duel.PayLPCost(tp,1000)
end end
function c65450690.filter(c,e,tp) function c65450690.filter(c,e,tp)
return bit.band(c:GetType(),0x81)==0x81 and c:IsCanBeSpecialSummoned(e,0,tp,true,false) return bit.band(c:GetType(),0x81)==0x81 and c:IsCanBeSpecialSummoned(e,0,tp,false,true)
end end
function c65450690.target(e,tp,eg,ep,ev,re,r,rp,chk) function c65450690.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c65450690.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c65450690.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_HAND)
end end
function c65450690.activate(e,tp,eg,ep,ev,re,r,rp) function c65450690.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c65450690.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c65450690.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,true,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1,true) tc:RegisterEffect(e1,true)
tc:RegisterFlagEffect(65450690,RESET_EVENT+0x1fe0000,0,1) tc:RegisterFlagEffect(65450690,RESET_EVENT+0x1fe0000,0,1)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetLabelObject(tc) e2:SetLabelObject(tc)
e2:SetCondition(c65450690.descon) e2:SetCondition(c65450690.descon)
e2:SetOperation(c65450690.desop) e2:SetOperation(c65450690.desop)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
end end
end end
function c65450690.descon(e,tp,eg,ep,ev,re,r,rp) function c65450690.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject() local tc=e:GetLabelObject()
if tc:GetFlagEffect(65450690)~=0 then if tc:GetFlagEffect(65450690)~=0 then
return true return true
else else
e:Reset() e:Reset()
return false return false
end end
end end
function c65450690.desop(e,tp,eg,ep,ev,re,r,rp) function c65450690.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject() local tc=e:GetLabelObject()
Duel.Destroy(tc,REASON_EFFECT) Duel.Destroy(tc,REASON_EFFECT)
end end
--グングニールの影霊衣 --グングニールの影霊衣
function c74122412.initial_effect(c) function c74122412.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1) e1:SetValue(c74122412.splimit)
--indes c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) --indes
e2:SetType(EFFECT_TYPE_QUICK_O) local e2=Effect.CreateEffect(c)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_HAND) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,74122412) e2:SetRange(LOCATION_HAND)
e2:SetCost(c74122412.indcost) e2:SetCountLimit(1,74122412)
e2:SetTarget(c74122412.indtg) e2:SetCost(c74122412.indcost)
e2:SetOperation(c74122412.indop) e2:SetTarget(c74122412.indtg)
c:RegisterEffect(e2) e2:SetOperation(c74122412.indop)
--destroy c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) --destroy
e3:SetCategory(CATEGORY_DESTROY) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCategory(CATEGORY_DESTROY)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,74122413) e3:SetRange(LOCATION_MZONE)
e3:SetCost(c74122412.descost) e3:SetCountLimit(1,74122413)
e3:SetTarget(c74122412.destg) e3:SetCost(c74122412.descost)
e3:SetOperation(c74122412.desop) e3:SetTarget(c74122412.destg)
c:RegisterEffect(e3) e3:SetOperation(c74122412.desop)
end c:RegisterEffect(e3)
function c74122412.mat_filter(c) end
return c:GetLevel()~=7 function c74122412.splimit(e,se,sp,st)
end return bit.band(st,SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL
function c74122412.indcost(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return e:GetHandler():IsDiscardable() end function c74122412.mat_filter(c)
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) return c:GetLevel()~=7
end end
function c74122412.filter(c) function c74122412.indcost(e,tp,eg,ep,ev,re,r,rp,chk)
return c:IsFaceup() and c:IsSetCard(0xb4) if chk==0 then return e:GetHandler():IsDiscardable() end
end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
function c74122412.indtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c74122412.filter(chkc) end function c74122412.filter(c)
if chk==0 then return Duel.IsExistingTarget(c74122412.filter,tp,LOCATION_MZONE,0,1,nil) end return c:IsFaceup() and c:IsSetCard(0xb4)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) end
Duel.SelectTarget(tp,c74122412.filter,tp,LOCATION_MZONE,0,1,1,nil) function c74122412.indtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c74122412.filter(chkc) end
function c74122412.indop(e,tp,eg,ep,ev,re,r,rp) if chk==0 then return Duel.IsExistingTarget(c74122412.filter,tp,LOCATION_MZONE,0,1,nil) end
local tc=Duel.GetFirstTarget() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
if tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.SelectTarget(tp,c74122412.filter,tp,LOCATION_MZONE,0,1,1,nil)
local e1=Effect.CreateEffect(e:GetHandler()) end
e1:SetType(EFFECT_TYPE_SINGLE) function c74122412.indop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) local tc=Duel.GetFirstTarget()
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) if tc:IsRelateToEffect(e) and tc:IsFaceup() then
e1:SetValue(1) local e1=Effect.CreateEffect(e:GetHandler())
tc:RegisterEffect(e1) e1:SetType(EFFECT_TYPE_SINGLE)
local e2=e1:Clone() e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
tc:RegisterEffect(e2) e1:SetValue(1)
end tc:RegisterEffect(e1)
end local e2=e1:Clone()
function c74122412.cfilter(c) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
return c:IsSetCard(0xb4) and c:IsDiscardable() tc:RegisterEffect(e2)
end end
function c74122412.descost(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.IsExistingMatchingCard(c74122412.cfilter,tp,LOCATION_HAND,0,1,nil) end function c74122412.cfilter(c)
Duel.DiscardHand(tp,c74122412.cfilter,1,1,REASON_COST+REASON_DISCARD) return c:IsSetCard(0xb4) and c:IsDiscardable()
end end
function c74122412.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c74122412.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsOnField() and chkc:IsDestructable() end if chk==0 then return Duel.IsExistingMatchingCard(c74122412.cfilter,tp,LOCATION_HAND,0,1,nil) end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.DiscardHand(tp,c74122412.cfilter,1,1,REASON_COST+REASON_DISCARD)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) end
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) function c74122412.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) if chkc then return chkc:IsOnField() and chkc:IsDestructable() end
end if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
function c74122412.desop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local tc=Duel.GetFirstTarget() local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if tc:IsRelateToEffect(e) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.Destroy(tc,REASON_EFFECT) end
end function c74122412.desop(e,tp,eg,ep,ev,re,r,rp)
end local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--ディサイシブの影霊衣 --ディサイシブの影霊衣
function c88240999.initial_effect(c) function c88240999.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1) e1:SetValue(c88240999.splimit)
--boost c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) --boost
e2:SetDescription(aux.Stringid(88240999,0)) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e2:SetDescription(aux.Stringid(88240999,0))
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_HAND) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e2:SetRange(LOCATION_HAND)
e2:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+0x1c0) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCountLimit(1,88240999) e2:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+0x1c0)
e2:SetCondition(c88240999.adcon) e2:SetCountLimit(1,88240999)
e2:SetCost(c88240999.adcost) e2:SetCondition(c88240999.adcon)
e2:SetTarget(c88240999.adtg) e2:SetCost(c88240999.adcost)
e2:SetOperation(c88240999.adop) e2:SetTarget(c88240999.adtg)
c:RegisterEffect(e2) e2:SetOperation(c88240999.adop)
--destroy c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) --destroy
e3:SetDescription(aux.Stringid(88240999,1)) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE) e3:SetDescription(aux.Stringid(88240999,1))
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetCategory(CATEGORY_DESTROY+CATEGORY_REMOVE)
e3:SetRange(LOCATION_MZONE) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,88241000) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetTarget(c88240999.destg) e3:SetCountLimit(1,88241000)
e3:SetOperation(c88240999.desop) e3:SetTarget(c88240999.destg)
c:RegisterEffect(e3) e3:SetOperation(c88240999.desop)
end c:RegisterEffect(e3)
function c88240999.mat_filter(c) end
return c:GetLevel()~=10 function c88240999.splimit(e,se,sp,st)
end return bit.band(st,SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL
function c88240999.adcon(e,tp,eg,ep,ev,re,r,rp) end
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated() function c88240999.mat_filter(c)
end return c:GetLevel()~=10
function c88240999.adcost(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return e:GetHandler():IsDiscardable() end function c88240999.adcon(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end end
function c88240999.filter(c) function c88240999.adcost(e,tp,eg,ep,ev,re,r,rp,chk)
return c:IsFaceup() and c:IsSetCard(0xb4) if chk==0 then return e:GetHandler():IsDiscardable() end
end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
function c88240999.adtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c88240999.filter(chkc) end function c88240999.filter(c)
if chk==0 then return Duel.IsExistingTarget(c88240999.filter,tp,LOCATION_MZONE,0,1,nil) end return c:IsFaceup() and c:IsSetCard(0xb4)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) end
Duel.SelectTarget(tp,c88240999.filter,tp,LOCATION_MZONE,0,1,1,nil) function c88240999.adtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c88240999.filter(chkc) end
function c88240999.adop(e,tp,eg,ep,ev,re,r,rp) if chk==0 then return Duel.IsExistingTarget(c88240999.filter,tp,LOCATION_MZONE,0,1,nil) end
local tc=Duel.GetFirstTarget() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
if tc:IsRelateToEffect(e) then Duel.SelectTarget(tp,c88240999.filter,tp,LOCATION_MZONE,0,1,1,nil)
local e1=Effect.CreateEffect(e:GetHandler()) end
e1:SetType(EFFECT_TYPE_SINGLE) function c88240999.adop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_UPDATE_ATTACK) local tc=Duel.GetFirstTarget()
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) if tc:IsRelateToEffect(e) then
e1:SetValue(1000) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) e1:SetType(EFFECT_TYPE_SINGLE)
tc:RegisterEffect(e1) e1:SetCode(EFFECT_UPDATE_ATTACK)
local e2=e1:Clone() e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_UPDATE_DEFENCE) e1:SetValue(1000)
tc:RegisterEffect(e2) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
end tc:RegisterEffect(e1)
end local e2=e1:Clone()
function c88240999.desfilter(c) e2:SetCode(EFFECT_UPDATE_DEFENCE)
return c:IsFacedown() and c:IsDestructable() and c:IsAbleToRemove() tc:RegisterEffect(e2)
end end
function c88240999.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c88240999.desfilter(chkc) end function c88240999.desfilter(c)
if chk==0 then return Duel.IsExistingTarget(c88240999.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end return c:IsFacedown() and c:IsDestructable() and c:IsAbleToRemove()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) end
local g=Duel.SelectTarget(tp,c88240999.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil) function c88240999.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c88240999.desfilter(chkc) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) if chk==0 then return Duel.IsExistingTarget(c88240999.desfilter,tp,0,LOCATION_ONFIELD,1,nil) end
end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
function c88240999.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.SelectTarget(tp,c88240999.desfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
local tc=Duel.GetFirstTarget() Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
if tc:IsRelateToEffect(e) then Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
Duel.Destroy(tc,REASON_EFFECT,LOCATION_REMOVED) end
end function c88240999.desop(e,tp,eg,ep,ev,re,r,rp)
end local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT,LOCATION_REMOVED)
end
end
--ユニコールの影霊衣 --ユニコールの影霊衣
function c89463537.initial_effect(c) function c89463537.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1) e1:SetValue(c89463537.splimit)
--tohand c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) --tohand
e2:SetDescription(aux.Stringid(89463537,0)) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND) e2:SetDescription(aux.Stringid(89463537,0))
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCategory(CATEGORY_TOHAND)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,89463537) e2:SetRange(LOCATION_HAND)
e2:SetCost(c89463537.cost) e2:SetCountLimit(1,89463537)
e2:SetTarget(c89463537.target) e2:SetCost(c89463537.cost)
e2:SetOperation(c89463537.operation) e2:SetTarget(c89463537.target)
c:RegisterEffect(e2) e2:SetOperation(c89463537.operation)
--disable c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) --disable
e3:SetType(EFFECT_TYPE_FIELD) local e3=Effect.CreateEffect(c)
e3:SetCode(EFFECT_DISABLE) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_DISABLE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetTarget(c89463537.distg) e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
c:RegisterEffect(e3) e3:SetTarget(c89463537.distg)
end c:RegisterEffect(e3)
function c89463537.cost(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return e:GetHandler():IsDiscardable() end function c89463537.splimit(e,se,sp,st)
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) return bit.band(st,SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL
end end
function c89463537.filter(c) function c89463537.cost(e,tp,eg,ep,ev,re,r,rp,chk)
return c:IsSetCard(0xb4) and not c:IsCode(89463537) and c:IsAbleToHand() if chk==0 then return e:GetHandler():IsDiscardable() end
end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
function c89463537.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c89463537.filter(chkc) end function c89463537.filter(c)
if chk==0 then return Duel.IsExistingTarget(c89463537.filter,tp,LOCATION_GRAVE,0,1,nil) end return c:IsSetCard(0xb4) and not c:IsCode(89463537) and c:IsAbleToHand()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) end
local g=Duel.SelectTarget(tp,c89463537.filter,tp,LOCATION_GRAVE,0,1,1,nil) function c89463537.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c89463537.filter(chkc) end
end if chk==0 then return Duel.IsExistingTarget(c89463537.filter,tp,LOCATION_GRAVE,0,1,nil) end
function c89463537.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tc=Duel.GetFirstTarget() local g=Duel.SelectTarget(tp,c89463537.filter,tp,LOCATION_GRAVE,0,1,1,nil)
if tc:IsRelateToEffect(e) then Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SendtoHand(tc,nil,REASON_EFFECT) end
Duel.ConfirmCards(1-tp,tc) function c89463537.operation(e,tp,eg,ep,ev,re,r,rp)
end local tc=Duel.GetFirstTarget()
end if tc:IsRelateToEffect(e) then
function c89463537.distg(e,c) Duel.SendtoHand(tc,nil,REASON_EFFECT)
return c:GetSummonLocation()==LOCATION_EXTRA Duel.ConfirmCards(1-tp,tc)
end end
end
function c89463537.distg(e,c)
return c:GetSummonLocation()==LOCATION_EXTRA
end
...@@ -22,8 +22,8 @@ function c97211663.initial_effect(c) ...@@ -22,8 +22,8 @@ function c97211663.initial_effect(c)
end end
function c97211663.filter(c,e,tp,m) function c97211663.filter(c,e,tp,m)
if not c:IsSetCard(0xb4) or bit.band(c:GetType(),0x81)~=0x81 if not c:IsSetCard(0xb4) or bit.band(c:GetType(),0x81)~=0x81
or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,true,true) or c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) or c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
if c:IsCode(21105106) then return c:IsLocation(LOCATION_HAND) and c:ritual_custom_condition(m) end if c:IsCode(21105106) then return c:ritual_custom_condition(m) end
local mg=nil local mg=nil
if c.mat_filter then if c.mat_filter then
mg=m:Filter(c.mat_filter,c) mg=m:Filter(c.mat_filter,c)
...@@ -61,7 +61,7 @@ function c97211663.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -61,7 +61,7 @@ function c97211663.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.ReleaseRitualMaterial(mat) Duel.ReleaseRitualMaterial(mat)
end end
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,true,true,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure() tc:CompleteProcedure()
end end
end end
......
--クラウソラスの影霊衣 --クラウソラスの影霊衣
function c99185129.initial_effect(c) function c99185129.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1) e1:SetValue(c99185129.splimit)
--tohand c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) --tohand
e2:SetDescription(aux.Stringid(99185129,0)) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetDescription(aux.Stringid(99185129,0))
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetRange(LOCATION_HAND) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetRange(LOCATION_HAND)
e2:SetCountLimit(1,99185129) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCost(c99185129.thcost) e2:SetCountLimit(1,99185129)
e2:SetTarget(c99185129.thtg) e2:SetCost(c99185129.thcost)
e2:SetOperation(c99185129.thop) e2:SetTarget(c99185129.thtg)
c:RegisterEffect(e2) e2:SetOperation(c99185129.thop)
--atk c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) --atk
e3:SetDescription(aux.Stringid(99185129,1)) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE) e3:SetDescription(aux.Stringid(99185129,1))
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_MZONE) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e3:SetRange(LOCATION_MZONE)
e3:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+0x1c0) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e3:SetCountLimit(1,99185130) e3:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+0x1c0)
e3:SetCondition(c99185129.condition) e3:SetCountLimit(1,99185130)
e3:SetTarget(c99185129.target) e3:SetCondition(c99185129.condition)
e3:SetOperation(c99185129.operation) e3:SetTarget(c99185129.target)
c:RegisterEffect(e3) e3:SetOperation(c99185129.operation)
end c:RegisterEffect(e3)
function c99185129.thcost(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return e:GetHandler():IsDiscardable() end function c99185129.splimit(e,se,sp,st)
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) return bit.band(st,SUMMON_TYPE_RITUAL)==SUMMON_TYPE_RITUAL
end end
function c99185129.thfilter(c) function c99185129.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
return c:IsSetCard(0xb4) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() if chk==0 then return e:GetHandler():IsDiscardable() end
end Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
function c99185129.thtg(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.IsExistingMatchingCard(c99185129.thfilter,tp,LOCATION_DECK,0,1,nil) end function c99185129.thfilter(c)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) return c:IsSetCard(0xb4) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end end
function c99185129.thop(e,tp,eg,ep,ev,re,r,rp) function c99185129.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) if chk==0 then return Duel.IsExistingMatchingCard(c99185129.thfilter,tp,LOCATION_DECK,0,1,nil) end
local g=Duel.SelectMatchingCard(tp,c99185129.thfilter,tp,LOCATION_DECK,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
if g:GetCount()>0 then end
Duel.SendtoHand(g,nil,REASON_EFFECT) function c99185129.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,g) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
end local g=Duel.SelectMatchingCard(tp,c99185129.thfilter,tp,LOCATION_DECK,0,1,1,nil)
end if g:GetCount()>0 then
function c99185129.condition(e,tp,eg,ep,ev,re,r,rp) Duel.SendtoHand(g,nil,REASON_EFFECT)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated() Duel.ConfirmCards(1-tp,g)
end end
function c99185129.filter(c) end
return c:GetSummonLocation()==LOCATION_EXTRA and not (c:GetAttack()==0 and c:IsDisabled()) function c99185129.condition(e,tp,eg,ep,ev,re,r,rp)
end return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
function c99185129.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c99185129.filter(chkc) end function c99185129.filter(c)
if chk==0 then return Duel.IsExistingTarget(c99185129.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end return c:GetSummonLocation()==LOCATION_EXTRA and not (c:GetAttack()==0 and c:IsDisabled())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) end
Duel.SelectTarget(tp,c99185129.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) function c99185129.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c99185129.filter(chkc) end
function c99185129.operation(e,tp,eg,ep,ev,re,r,rp) if chk==0 then return Duel.IsExistingTarget(c99185129.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
local c=e:GetHandler() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local tc=Duel.GetFirstTarget() Duel.SelectTarget(tp,c99185129.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
if tc:IsFaceup() and tc:IsRelateToEffect(e) then end
local e1=Effect.CreateEffect(c) function c99185129.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) local c=e:GetHandler()
e1:SetCode(EFFECT_SET_ATTACK_FINAL) local tc=Duel.GetFirstTarget()
e1:SetValue(0) if tc:IsFaceup() and tc:IsRelateToEffect(e) then
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) local e1=Effect.CreateEffect(c)
tc:RegisterEffect(e1) e1:SetType(EFFECT_TYPE_SINGLE)
Duel.NegateRelatedChain(tc,RESET_TURN_SET) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
local e2=Effect.CreateEffect(c) e1:SetValue(0)
e2:SetType(EFFECT_TYPE_SINGLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
e2:SetCode(EFFECT_DISABLE) tc:RegisterEffect(e1)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
tc:RegisterEffect(e2) local e2=Effect.CreateEffect(c)
local e3=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE)
e3:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE)
e3:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
e3:SetValue(RESET_TURN_SET) tc:RegisterEffect(e2)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) local e3=Effect.CreateEffect(c)
tc:RegisterEffect(e3) e3:SetType(EFFECT_TYPE_SINGLE)
if tc:IsType(TYPE_TRAPMONSTER) then e3:SetCode(EFFECT_DISABLE_EFFECT)
local e4=Effect.CreateEffect(c) e3:SetValue(RESET_TURN_SET)
e4:SetType(EFFECT_TYPE_SINGLE) e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
e4:SetCode(EFFECT_DISABLE_TRAPMONSTER) tc:RegisterEffect(e3)
e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) if tc:IsType(TYPE_TRAPMONSTER) then
tc:RegisterEffect(e4) local e4=Effect.CreateEffect(c)
end e4:SetType(EFFECT_TYPE_SINGLE)
end e4:SetCode(EFFECT_DISABLE_TRAPMONSTER)
end e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
tc:RegisterEffect(e4)
end
end
end
...@@ -921,7 +921,7 @@ function Auxiliary.AddRitualProcGreater(c,filter) ...@@ -921,7 +921,7 @@ function Auxiliary.AddRitualProcGreater(c,filter)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function Auxiliary.RPGFilter(c,filter,e,tp,m) function Auxiliary.RPGFilter(c,filter,e,tp,m)
if (filter and not filter(c)) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,true,false) then return false end if (filter and not filter(c)) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
local result=false local result=false
if m:IsContains(c) then if m:IsContains(c) then
m:RemoveCard(c) m:RemoveCard(c)
...@@ -954,7 +954,7 @@ function Auxiliary.RPGOperation(filter) ...@@ -954,7 +954,7 @@ function Auxiliary.RPGOperation(filter)
tc:SetMaterial(mat) tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat) Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure() tc:CompleteProcedure()
end end
end end
...@@ -970,7 +970,7 @@ function Auxiliary.AddRitualProcEqual(c,filter) ...@@ -970,7 +970,7 @@ function Auxiliary.AddRitualProcEqual(c,filter)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function Auxiliary.RPEFilter(c,filter,e,tp,m) function Auxiliary.RPEFilter(c,filter,e,tp,m)
if (filter and not filter(c)) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,true,false) then return false end if (filter and not filter(c)) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
local result=false local result=false
if m:IsContains(c) then if m:IsContains(c) then
m:RemoveCard(c) m:RemoveCard(c)
...@@ -1003,7 +1003,7 @@ function Auxiliary.RPEOperation(filter) ...@@ -1003,7 +1003,7 @@ function Auxiliary.RPEOperation(filter)
tc:SetMaterial(mat) tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat) Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure() tc:CompleteProcedure()
end end
end end
...@@ -1019,7 +1019,7 @@ function Auxiliary.AddRitualProcEqual2(c,filter) ...@@ -1019,7 +1019,7 @@ function Auxiliary.AddRitualProcEqual2(c,filter)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function Auxiliary.RPEFilter2(c,filter,e,tp,m) function Auxiliary.RPEFilter2(c,filter,e,tp,m)
if (filter and not filter(c)) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,true,false) then return false end if (filter and not filter(c)) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
local result=false local result=false
if m:IsContains(c) then if m:IsContains(c) then
m:RemoveCard(c) m:RemoveCard(c)
...@@ -1052,7 +1052,7 @@ function Auxiliary.RPEOperation2(filter) ...@@ -1052,7 +1052,7 @@ function Auxiliary.RPEOperation2(filter)
tc:SetMaterial(mat) tc:SetMaterial(mat)
Duel.ReleaseRitualMaterial(mat) Duel.ReleaseRitualMaterial(mat)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure() tc:CompleteProcedure()
end end
end end
......
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