Commit 15b78091 authored by nanahira's avatar nanahira

Merge branch 'patch-multi-layer-lp' of ../versions/ygopro-fh

parents 00bdca54 de95d1a9
...@@ -118,6 +118,7 @@ void DeckBuilder::Terminate() { ...@@ -118,6 +118,7 @@ void DeckBuilder::Terminate() {
mainGame->showingcode = 0; mainGame->showingcode = 0;
mainGame->scrFilter->setVisible(false); mainGame->scrFilter->setVisible(false);
mainGame->scrPackCards->setVisible(false); mainGame->scrPackCards->setVisible(false);
mainGame->scrPackCards->setPos(0);
int catesel = mainGame->cbDBCategory->getSelected(); int catesel = mainGame->cbDBCategory->getSelected();
if(catesel >= 0) if(catesel >= 0)
BufferIO::CopyWStr(mainGame->cbDBCategory->getItem(catesel), mainGame->gameConf.lastcategory, 64); BufferIO::CopyWStr(mainGame->cbDBCategory->getItem(catesel), mainGame->gameConf.lastcategory, 64);
...@@ -1679,6 +1680,7 @@ void DeckBuilder::RefreshPackListScroll() { ...@@ -1679,6 +1680,7 @@ void DeckBuilder::RefreshPackListScroll() {
} }
} else { } else {
mainGame->scrPackCards->setVisible(false); mainGame->scrPackCards->setVisible(false);
mainGame->scrPackCards->setPos(0);
} }
} }
void DeckBuilder::ChangeCategory(int catesel) { void DeckBuilder::ChangeCategory(int catesel) {
......
...@@ -557,11 +557,28 @@ void Game::DrawMisc() { ...@@ -557,11 +557,28 @@ void Game::DrawMisc() {
driver->draw2DImage(imageManager.tLPFrame, Resize(330, 10, 629, 30), recti(0, 0, 200, 20), 0, 0, true); driver->draw2DImage(imageManager.tLPFrame, Resize(330, 10, 629, 30), recti(0, 0, 200, 20), 0, 0, true);
driver->draw2DImage(imageManager.tLPFrame, Resize(691, 10, 990, 30), recti(0, 0, 200, 20), 0, 0, true); driver->draw2DImage(imageManager.tLPFrame, Resize(691, 10, 990, 30), recti(0, 0, 200, 20), 0, 0, true);
if(dInfo.start_lp) { if(dInfo.start_lp) {
if(dInfo.lp[0] >= dInfo.start_lp) auto maxLP = dInfo.isTag ? dInfo.start_lp / 2 : dInfo.start_lp;
driver->draw2DImage(imageManager.tLPBar, Resize(335, 12, 625, 28), recti(0, 0, 16, 16), 0, 0, true); if(dInfo.lp[0] >= maxLP) {
else driver->draw2DImage(imageManager.tLPBar, Resize(335, 12, 335 + 290 * dInfo.lp[0] / dInfo.start_lp, 28), recti(0, 0, 16, 16), 0, 0, true); auto layerCount = dInfo.lp[0] / maxLP;
if(dInfo.lp[1] >= dInfo.start_lp) auto partialLP = dInfo.lp[0] % maxLP;
driver->draw2DImage(imageManager.tLPBar, Resize(696, 12, 986, 28), recti(0, 0, 16, 16), 0, 0, true); auto bgColorPos = (layerCount - 1) % 5;
auto fgColorPos = layerCount % 5;
driver->draw2DImage(imageManager.tLPBar, Resize(335 + 290 * partialLP / maxLP, 12, 625, 28), recti(0, bgColorPos * 16, 16, (bgColorPos + 1) * 16), 0, 0, true);
if(partialLP > 0) {
driver->draw2DImage(imageManager.tLPBar, Resize(335, 12, 335 + 290 * partialLP / maxLP, 28), recti(0, fgColorPos * 16, 16, (fgColorPos + 1) * 16), 0, 0, true);
}
}
else driver->draw2DImage(imageManager.tLPBar, Resize(335, 12, 335 + 290 * dInfo.lp[0] / maxLP, 28), recti(0, 0, 16, 16), 0, 0, true);
if(dInfo.lp[1] >= maxLP) {
auto layerCount = dInfo.lp[1] / maxLP;
auto partialLP = dInfo.lp[1] % maxLP;
auto bgColorPos = (layerCount - 1) % 5;
auto fgColorPos = layerCount % 5;
driver->draw2DImage(imageManager.tLPBar, Resize(696, 12, 986 - 290 * partialLP / maxLP, 28), recti(0, bgColorPos * 16, 16, (bgColorPos + 1) * 16), 0, 0, true);
if(partialLP > 0) {
driver->draw2DImage(imageManager.tLPBar, Resize(986 - 290 * partialLP / maxLP, 12, 986, 28), recti(0, fgColorPos * 16, 16, (fgColorPos + 1) * 16), 0, 0, true);
}
}
else driver->draw2DImage(imageManager.tLPBar, Resize(986 - 290 * dInfo.lp[1] / dInfo.start_lp, 12, 986, 28), recti(0, 0, 16, 16), 0, 0, true); else driver->draw2DImage(imageManager.tLPBar, Resize(986 - 290 * dInfo.lp[1] / dInfo.start_lp, 12, 986, 28), recti(0, 0, 16, 16), 0, 0, true);
} }
if(lpframe) { if(lpframe) {
...@@ -760,10 +777,10 @@ void Game::DrawStatus(ClientCard* pcard, int x1, int y1, int x2, int y2) { ...@@ -760,10 +777,10 @@ void Game::DrawStatus(ClientCard* pcard, int x1, int y1, int x2, int y2) {
} }
} }
void Game::DrawGUI() { void Game::DrawGUI() {
if(imageLoading.size()) { while (imageLoading.size()) {
for(auto mit = imageLoading.begin(); mit != imageLoading.end(); ++mit) auto mit = imageLoading.cbegin();
mit->first->setImage(imageManager.GetTexture(mit->second)); mit->first->setImage(imageManager.GetTexture(mit->second));
imageLoading.clear(); imageLoading.erase(imageLoading.begin());
} }
for(auto fit = fadingList.begin(); fit != fadingList.end();) { for(auto fit = fadingList.begin(); fit != fadingList.end();) {
auto fthis = fit++; auto fthis = fit++;
......
textures/lp.png

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textures/lp.png

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textures/lp.png
textures/lp.png
textures/lp.png
textures/lp.png
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