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REIKAI
ygopro
Commits
13985af2
Commit
13985af2
authored
Nov 24, 2018
by
nanahira
Committed by
GitHub
Nov 24, 2018
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' into regex_fh_
parents
477a3f2e
8e1826a8
Changes
9
Hide whitespace changes
Inline
Side-by-side
Showing
9 changed files
with
109 additions
and
79 deletions
+109
-79
gframe/deck_con.cpp
gframe/deck_con.cpp
+91
-59
gframe/duelclient.cpp
gframe/duelclient.cpp
+3
-3
gframe/event_handler.cpp
gframe/event_handler.cpp
+4
-3
gframe/game.cpp
gframe/game.cpp
+1
-1
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+1
-1
gframe/myfilesystem.h
gframe/myfilesystem.h
+6
-9
ocgcore
ocgcore
+1
-1
script
script
+1
-1
strings.conf
strings.conf
+1
-1
No files found.
gframe/deck_con.cpp
View file @
13985af2
...
@@ -129,7 +129,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -129,7 +129,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
switch
(
id
)
{
switch
(
id
)
{
case
BUTTON_CLEAR_DECK
:
{
case
BUTTON_CLEAR_DECK
:
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1339
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
dataManager
.
GetSysString
(
1339
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_operation
=
id
;
...
@@ -185,7 +185,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -185,7 +185,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
wchar_t
textBuffer
[
256
];
wchar_t
textBuffer
[
256
];
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
cbDBDecks
->
getItem
(
sel
),
dataManager
.
GetSysString
(
1337
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
cbDBDecks
->
getItem
(
sel
),
dataManager
.
GetSysString
(
1337
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_operation
=
id
;
...
@@ -195,7 +195,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -195,7 +195,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
BUTTON_LEAVE_GAME
:
{
case
BUTTON_LEAVE_GAME
:
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1356
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
dataManager
.
GetSysString
(
1356
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_operation
=
id
;
...
@@ -362,7 +362,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -362,7 +362,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
COMBOBOX_DBDECKS
:
{
case
COMBOBOX_DBDECKS
:
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
if
(
is_modified
&&
!
mainGame
->
chkIgnoreDeckChanges
->
isChecked
())
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1356
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
dataManager
.
GetSysString
(
1356
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_operation
=
id
;
...
@@ -775,42 +775,78 @@ void DeckBuilder::StartFilter() {
...
@@ -775,42 +775,78 @@ void DeckBuilder::StartFilter() {
}
}
void
DeckBuilder
::
FilterCards
()
{
void
DeckBuilder
::
FilterCards
()
{
results
.
clear
();
results
.
clear
();
struct
element_t
{
std
::
wstring
keyword
;
int
setcode
;
enum
class
type_t
{
all
,
name
,
setcode
}
type
;
bool
exclude
;
element_t
()
:
setcode
(
0
),
type
(
type_t
::
all
),
exclude
(
false
)
{}
};
const
wchar_t
*
pstr
=
mainGame
->
ebCardName
->
getText
();
const
wchar_t
*
pstr
=
mainGame
->
ebCardName
->
getText
();
std
::
wstring
str
=
std
::
wstring
(
pstr
);
std
::
wstring
str
=
std
::
wstring
(
pstr
);
std
::
vector
<
std
::
wstring
>
query_elements
;
std
::
vector
<
element_t
>
query_elements
;
std
::
vector
<
std
::
vector
<
std
::
wstring
>::
iterator
>
query_elements_track
;
if
(
mainGame
->
gameConf
.
search_multiple_keywords
)
{
size_t
element_start
=
0
;
const
wchar_t
separator
=
mainGame
->
gameConf
.
search_multiple_keywords
==
1
?
L' '
:
L'+'
;
while
(
mainGame
->
gameConf
.
search_multiple_keywords
)
{
const
wchar_t
minussign
=
L'-'
;
size_t
element_end
=
str
.
find_first_of
(
mainGame
->
gameConf
.
search_multiple_keywords
==
1
?
L' '
:
L'+'
,
element_start
);
const
wchar_t
quotation
=
L'\"'
;
if
(
element_end
==
std
::
wstring
::
npos
)
size_t
element_start
=
0
;
break
;
for
(;;)
{
size_t
length
=
element_end
-
element_start
;
element_start
=
str
.
find_first_not_of
(
separator
,
element_start
);
if
(
length
>
0
)
{
if
(
element_start
==
std
::
wstring
::
npos
)
query_elements
.
push_back
(
str
.
substr
(
element_start
,
length
));
break
;
element_t
element
;
if
(
str
[
element_start
]
==
minussign
)
{
element
.
exclude
=
true
;
element_start
++
;
}
if
(
element_start
>=
str
.
size
())
break
;
if
(
str
[
element_start
]
==
L'$'
)
{
element
.
type
=
element_t
::
type_t
::
name
;
element_start
++
;
}
else
if
(
str
[
element_start
]
==
L'@'
)
{
element
.
type
=
element_t
::
type_t
::
setcode
;
element_start
++
;
}
if
(
element_start
>=
str
.
size
())
break
;
wchar_t
delimiter
=
separator
;
if
(
str
[
element_start
]
==
quotation
)
{
delimiter
=
quotation
;
element_start
++
;
}
size_t
element_end
=
str
.
find_first_of
(
delimiter
,
element_start
);
if
(
element_end
!=
std
::
wstring
::
npos
)
{
size_t
length
=
element_end
-
element_start
;
element
.
keyword
=
str
.
substr
(
element_start
,
length
);
}
else
element
.
keyword
=
str
.
substr
(
element_start
);
element
.
setcode
=
dataManager
.
GetSetCode
(
element
.
keyword
.
c_str
());
query_elements
.
push_back
(
element
);
if
(
element_end
==
std
::
wstring
::
npos
)
break
;
element_start
=
element_end
+
1
;
element_start
=
element_end
+
1
;
}
else
}
}
else
{
element_t
element
;
size_t
element_start
=
0
;
if
(
str
[
element_start
]
==
L'$'
)
{
element
.
type
=
element_t
::
type_t
::
name
;
element_start
++
;
element_start
++
;
}
else
if
(
str
[
element_start
]
==
L'@'
)
{
element
.
type
=
element_t
::
type_t
::
setcode
;
element_start
++
;
}
if
(
element_start
<
str
.
size
())
{
element
.
setcode
=
dataManager
.
GetSetCode
(
element
.
keyword
.
c_str
());
element
.
keyword
=
str
.
substr
(
element_start
);
query_elements
.
push_back
(
element
);
}
}
}
query_elements
.
push_back
(
str
.
substr
(
element_start
));
std
::
unordered_map
<
std
::
wstring
,
unsigned
int
>
set_code_map
;
for
(
auto
elements_iterator
=
query_elements
.
begin
();
elements_iterator
!=
query_elements
.
end
();
elements_iterator
++
)
{
const
wchar_t
*
element_pointer
=
elements_iterator
->
c_str
();
if
(
element_pointer
[
0
]
==
L'@'
)
set_code_map
[
*
elements_iterator
]
=
dataManager
.
GetSetCode
(
&
element_pointer
[
1
]);
else
set_code_map
[
*
elements_iterator
]
=
dataManager
.
GetSetCode
(
&
element_pointer
[
0
]);
if
(
element_pointer
[
0
]
==
0
||
(
element_pointer
[
0
]
==
L'$'
&&
element_pointer
[
1
]
==
0
)
||
(
element_pointer
[
0
]
==
L'@'
&&
element_pointer
[
1
]
==
0
))
query_elements_track
.
push_back
(
elements_iterator
);
}
for
(
auto
elements_track_iterator
=
query_elements_track
.
begin
();
elements_track_iterator
!=
query_elements_track
.
end
();
elements_track_iterator
++
)
query_elements
.
erase
(
*
elements_track_iterator
);
unsigned
int
set_code
=
0
;
if
(
pstr
[
0
]
==
L'@'
)
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
1
]);
else
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
0
]);
if
(
pstr
[
0
]
==
0
||
(
pstr
[
0
]
==
L'$'
&&
pstr
[
1
]
==
0
)
||
(
pstr
[
0
]
==
L'@'
&&
pstr
[
1
]
==
0
))
pstr
=
0
;
auto
strpointer
=
dataManager
.
_strings
.
begin
();
auto
strpointer
=
dataManager
.
_strings
.
begin
();
for
(
code_pointer
ptr
=
dataManager
.
_datas
.
begin
();
ptr
!=
dataManager
.
_datas
.
end
();
++
ptr
,
++
strpointer
)
{
for
(
code_pointer
ptr
=
dataManager
.
_datas
.
begin
();
ptr
!=
dataManager
.
_datas
.
end
();
++
ptr
,
++
strpointer
)
{
const
CardDataC
&
data
=
ptr
->
second
;
const
CardDataC
&
data
=
ptr
->
second
;
...
@@ -885,34 +921,30 @@ void DeckBuilder::FilterCards() {
...
@@ -885,34 +921,30 @@ void DeckBuilder::FilterCards() {
continue
;
continue
;
}
}
bool
is_target
=
true
;
bool
is_target
=
true
;
for
(
auto
elements_iterator
=
query_elements
.
begin
();
elements_iterator
!=
query_elements
.
end
();
elements_iterator
++
)
{
for
(
auto
elements_iterator
=
query_elements
.
begin
();
elements_iterator
!=
query_elements
.
end
();
++
elements_iterator
)
{
const
wchar_t
*
element_pointer
=
elements_iterator
->
c_str
();
bool
match
=
false
;
if
(
element_pointer
[
0
]
==
L'$'
)
{
if
(
elements_iterator
->
type
==
element_t
::
type_t
::
name
)
{
if
(
!
CardNameContains
(
text
.
name
.
c_str
(),
&
element_pointer
[
1
])){
match
=
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
keyword
.
c_str
());
is_target
=
false
;
}
else
if
(
elements_iterator
->
type
==
element_t
::
type_t
::
setcode
)
{
break
;
match
=
elements_iterator
->
setcode
&&
check_set_code
(
data
,
elements_iterator
->
setcode
);
}
}
else
if
(
element_pointer
[
0
]
==
L'@'
&&
set_code_map
[
*
elements_iterator
])
{
if
(
!
check_set_code
(
data
,
set_code_map
[
*
elements_iterator
]))
{
is_target
=
false
;
break
;
}
}
else
{
}
else
{
int
trycode
=
BufferIO
::
GetVal
(
elements_iterator
->
c_str
());
int
trycode
=
BufferIO
::
GetVal
(
elements_iterator
->
keyword
.
c_str
());
bool
tryresult
=
dataManager
.
GetData
(
trycode
,
0
);
bool
tryresult
=
dataManager
.
GetData
(
trycode
,
0
);
if
(
!
tryresult
&&
!
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
c_str
())
&&
text
.
text
.
find
(
elements_iterator
->
c_str
())
==
std
::
wstring
::
npos
if
(
!
tryresult
)
{
&&
!
mainGame
->
CheckRegEx
(
text
.
text
,
*
elements_iterator
)
match
=
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
keyword
.
c_str
())
&&
(
!
set_code_map
[
*
elements_iterator
]
||
!
check_set_code
(
data
,
set_code_map
[
*
elements_iterator
])))
{
||
text
.
text
.
find
(
elements_iterator
->
keyword
)
!=
std
::
wstring
::
npos
is_target
=
false
;
||
mainGame
->
CheckRegEx
(
text
.
text
,
elements_iterator
->
keyword
)
break
;
||
(
elements_iterator
->
setcode
&&
check_set_code
(
data
,
elements_iterator
->
setcode
));
}
}
else
{
if
(
tryresult
&&
data
.
code
!=
trycode
match
=
data
.
code
==
trycode
||
data
.
alias
==
trycode
;
&&
!
(
data
.
alias
==
trycode
&&
(
data
.
alias
-
data
.
code
<
CARD_ARTWORK_VERSIONS_OFFSET
||
data
.
code
-
data
.
alias
<
CARD_ARTWORK_VERSIONS_OFFSET
)))
{
is_target
=
false
;
break
;
}
}
}
}
if
(
elements_iterator
->
exclude
)
match
=
!
match
;
if
(
!
match
)
{
is_target
=
false
;
break
;
}
}
}
if
(
is_target
)
if
(
is_target
)
results
.
push_back
(
ptr
);
results
.
push_back
(
ptr
);
...
...
gframe/duelclient.cpp
View file @
13985af2
...
@@ -469,7 +469,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -469,7 +469,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
stHostPrepDuelist
[
2
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
2
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
3
]
->
setText
(
L""
);
mainGame
->
stHostPrepDuelist
[
3
]
->
setText
(
L""
);
mainGame
->
stHostPrepOB
->
setText
(
L""
);
mainGame
->
stHostPrepOB
->
setText
(
L""
);
mainGame
->
SetStaticText
(
mainGame
->
stHostPrepRule
,
180
,
mainGame
->
guiFont
,
(
wchar_t
*
)
str
.
c_str
());
mainGame
->
SetStaticText
(
mainGame
->
stHostPrepRule
,
180
,
mainGame
->
guiFont
,
str
.
c_str
());
mainGame
->
RefreshDeck
(
mainGame
->
cbDeckSelect
);
mainGame
->
RefreshDeck
(
mainGame
->
cbDeckSelect
);
mainGame
->
cbDeckSelect
->
setEnabled
(
true
);
mainGame
->
cbDeckSelect
->
setEnabled
(
true
);
if
(
mainGame
->
wCreateHost
->
isVisible
())
if
(
mainGame
->
wCreateHost
->
isVisible
())
...
@@ -1324,7 +1324,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1324,7 +1324,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int
desc
=
BufferIO
::
ReadInt32
(
pbuf
);
int
desc
=
BufferIO
::
ReadInt32
(
pbuf
);
mainGame
->
dField
.
highlighting_card
=
0
;
mainGame
->
dField
.
highlighting_card
=
0
;
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
desc
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
dataManager
.
GetDesc
(
desc
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
return
false
;
return
false
;
...
@@ -1566,7 +1566,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -1566,7 +1566,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
myswprintf
(
textBuffer
,
L"%ls
\n
%ls
\n
%ls"
,
event_string
,
dataManager
.
GetSysString
(
222
),
dataManager
.
GetSysString
(
223
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls
\n
%ls"
,
event_string
,
dataManager
.
GetSysString
(
222
),
dataManager
.
GetSysString
(
223
));
else
else
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
dataManager
.
GetSysString
(
203
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
event_string
,
dataManager
.
GetSysString
(
203
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
}
}
}
}
...
...
gframe/event_handler.cpp
View file @
13985af2
...
@@ -279,7 +279,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -279,7 +279,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
btnOptionn
->
setVisible
(
true
);
mainGame
->
btnOptionn
->
setVisible
(
true
);
if
(
selected_option
==
0
)
if
(
selected_option
==
0
)
mainGame
->
btnOptionp
->
setVisible
(
false
);
mainGame
->
btnOptionp
->
setVisible
(
false
);
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
textFont
,
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
break
;
break
;
}
}
case
BUTTON_OPTION_NEXT
:
{
case
BUTTON_OPTION_NEXT
:
{
...
@@ -288,7 +288,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -288,7 +288,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
btnOptionp
->
setVisible
(
true
);
mainGame
->
btnOptionp
->
setVisible
(
true
);
if
(
selected_option
==
select_options
.
size
()
-
1
)
if
(
selected_option
==
select_options
.
size
()
-
1
)
mainGame
->
btnOptionn
->
setVisible
(
false
);
mainGame
->
btnOptionn
->
setVisible
(
false
);
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
textFont
,
dataManager
.
GetDesc
(
select_options
[
selected_option
]));
break
;
break
;
}
}
case
BUTTON_OPTION_0
:
{
case
BUTTON_OPTION_0
:
{
...
@@ -2250,7 +2250,8 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e
...
@@ -2250,7 +2250,8 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e
if
(
pcard
->
code
)
{
if
(
pcard
->
code
)
{
str
.
append
(
dataManager
.
GetName
(
pcard
->
code
));
str
.
append
(
dataManager
.
GetName
(
pcard
->
code
));
}
}
if
(
pcard
->
status
&
STATUS_PROC_COMPLETE
)
if
((
pcard
->
status
&
STATUS_PROC_COMPLETE
)
&&
(
pcard
->
type
&
(
TYPE_RITUAL
|
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
|
TYPE_SPSUMMON
)))
str
.
append
(
L"
\n
"
).
append
(
dataManager
.
GetSysString
(
224
));
str
.
append
(
L"
\n
"
).
append
(
dataManager
.
GetSysString
(
224
));
for
(
size_t
i
=
0
;
i
<
chains
.
size
();
++
i
)
{
for
(
size_t
i
=
0
;
i
<
chains
.
size
();
++
i
)
{
wchar_t
formatBuffer
[
2048
];
wchar_t
formatBuffer
[
2048
];
...
...
gframe/game.cpp
View file @
13985af2
...
@@ -11,7 +11,7 @@
...
@@ -11,7 +11,7 @@
#include "single_mode.h"
#include "single_mode.h"
#include <regex>
#include <regex>
const
unsigned
short
PRO_VERSION
=
0x134
6
;
const
unsigned
short
PRO_VERSION
=
0x134
7
;
namespace
ygo
{
namespace
ygo
{
...
...
gframe/menu_handler.cpp
View file @
13985af2
...
@@ -248,7 +248,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -248,7 +248,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
wchar_t
textBuffer
[
256
];
wchar_t
textBuffer
[
256
];
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
),
dataManager
.
GetSysString
(
1363
));
myswprintf
(
textBuffer
,
L"%ls
\n
%ls"
,
mainGame
->
lstReplayList
->
getListItem
(
sel
),
dataManager
.
GetSysString
(
1363
));
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
textBuffer
);
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
textBuffer
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
gMutex
.
Unlock
();
prev_operation
=
id
;
prev_operation
=
id
;
...
...
gframe/myfilesystem.h
View file @
13985af2
...
@@ -5,10 +5,7 @@
...
@@ -5,10 +5,7 @@
#include <functional>
#include <functional>
#include "bufferio.h"
#include "bufferio.h"
#ifdef _WIN32
#ifndef _WIN32
#include <direct.h>
#include <sys/stat.h>
#else
#include <dirent.h>
#include <dirent.h>
#include <sys/stat.h>
#include <sys/stat.h>
#endif
#endif
...
@@ -20,8 +17,8 @@
...
@@ -20,8 +17,8 @@
class
FileSystem
{
class
FileSystem
{
public:
public:
static
bool
IsFileExists
(
const
wchar_t
*
wfile
)
{
static
bool
IsFileExists
(
const
wchar_t
*
wfile
)
{
struct
_stat
fileStat
;
DWORD
attr
=
GetFileAttributesW
(
wfile
)
;
return
(
_wstat
(
wfile
,
&
fileStat
)
==
0
)
&&
!
(
fileStat
.
st_mode
&
_S_IFDIR
);
return
attr
!=
INVALID_FILE_ATTRIBUTES
&&
!
(
attr
&
FILE_ATTRIBUTE_DIRECTORY
);
}
}
static
bool
IsFileExists
(
const
char
*
file
)
{
static
bool
IsFileExists
(
const
char
*
file
)
{
...
@@ -31,8 +28,8 @@ public:
...
@@ -31,8 +28,8 @@ public:
}
}
static
bool
IsDirExists
(
const
wchar_t
*
wdir
)
{
static
bool
IsDirExists
(
const
wchar_t
*
wdir
)
{
struct
_stat
fileStat
;
DWORD
attr
=
GetFileAttributesW
(
wdir
)
;
return
(
_wstat
(
wdir
,
&
fileStat
)
==
0
)
&&
(
fileStat
.
st_mode
&
_S_IFDIR
);
return
attr
!=
INVALID_FILE_ATTRIBUTES
&&
(
attr
&
FILE_ATTRIBUTE_DIRECTORY
);
}
}
static
bool
IsDirExists
(
const
char
*
dir
)
{
static
bool
IsDirExists
(
const
char
*
dir
)
{
...
@@ -42,7 +39,7 @@ public:
...
@@ -42,7 +39,7 @@ public:
}
}
static
bool
MakeDir
(
const
wchar_t
*
wdir
)
{
static
bool
MakeDir
(
const
wchar_t
*
wdir
)
{
return
_wmkdir
(
wdir
)
==
0
;
return
CreateDirectoryW
(
wdir
,
NULL
)
;
}
}
static
bool
MakeDir
(
const
char
*
dir
)
{
static
bool
MakeDir
(
const
char
*
dir
)
{
...
...
ocgcore
@
b4f974c7
Subproject commit
f05e302c4aa9e4eee7789f1e45708708148a3d18
Subproject commit
b4f974c781473481cfb8ee4e31754b44ba3768f2
script
@
87b2a039
Subproject commit
4abdd05e56bfb3a3c369f7f8bed8230f7e10e4c2
Subproject commit
87b2a039e3b02c8fad75aa53719095e60c866466
strings.conf
View file @
13985af2
...
@@ -753,7 +753,7 @@
...
@@ -753,7 +753,7 @@
#setname 0x8c 德鲁伊 ドルイド
#setname 0x8c 德鲁伊 ドルイド
!
setname
0
x8d
鬼计 ゴーストリック
!
setname
0
x8d
鬼计 ゴーストリック
!
setname
0
x8e
吸血鬼 ヴァンパイア
!
setname
0
x8e
吸血鬼 ヴァンパイア
!
setname
0
x8f
刷
啦啦
ズババ
!
setname
0
x8f
刷
拉拉
ズババ
!
setname
0
x90
森罗 森羅
!
setname
0
x90
森罗 森羅
!
setname
0
x91
王家长眠之谷 ネクロバレー
!
setname
0
x91
王家长眠之谷 ネクロバレー
!
setname
0
x92
纹章 メダリオン
!
setname
0
x92
纹章 メダリオン
...
...
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