Commit 10c5ed98 authored by woodee's avatar woodee

fix

the BP should not be skipped unless the attack is actually negated by this effect
parent 3b16a5a7
...@@ -20,7 +20,10 @@ function c18964575.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -20,7 +20,10 @@ function c18964575.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
end end
function c18964575.operation(e,tp,eg,ep,ev,re,r,rp) function c18964575.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateAttack() then local at=Duel.GetAttacker()
Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE,1) if at:IsAttackable() then
if Duel.NegateAttack() then
Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE,1)
end
end end
end end
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