Commit 0e6376ba authored by mercury233's avatar mercury233

Merge branch 'fh' into resize

parents 8283f093 9c9cc97e
...@@ -1424,8 +1424,23 @@ void ClientField::UpdateDeclarableCodeType(bool enter) { ...@@ -1424,8 +1424,23 @@ void ClientField::UpdateDeclarableCodeType(bool enter) {
ancard.push_back(trycode); ancard.push_back(trycode);
return; return;
} }
if((pname[0] == 0 || pname[1] == 0) && !enter) if((pname[0] == 0 || pname[1] == 0) && !enter) {
return; std::vector<int> cache;
cache.swap(ancard);
int sel = mainGame->lstANCard->getSelected();
int selcode = (sel == -1) ? 0 : cache[sel];
mainGame->lstANCard->clear();
for(const auto& trycode : cache) {
if(dataManager.GetString(trycode, &cstr) && dataManager.GetData(trycode, &cd) && is_declarable(cd, declarable_type)) {
ancard.push_back(trycode);
mainGame->lstANCard->addItem(cstr.name.c_str());
if(trycode == selcode)
mainGame->lstANCard->setSelected(cstr.name.c_str());
}
}
if(!ancard.empty())
return;
}
mainGame->lstANCard->clear(); mainGame->lstANCard->clear();
ancard.clear(); ancard.clear();
for(auto cit = dataManager._strings.begin(); cit != dataManager._strings.end(); ++cit) { for(auto cit = dataManager._strings.begin(); cit != dataManager._strings.end(); ++cit) {
...@@ -1456,8 +1471,23 @@ void ClientField::UpdateDeclarableCodeOpcode(bool enter) { ...@@ -1456,8 +1471,23 @@ void ClientField::UpdateDeclarableCodeOpcode(bool enter) {
ancard.push_back(trycode); ancard.push_back(trycode);
return; return;
} }
if((pname[0] == 0 || pname[1] == 0) && !enter) if((pname[0] == 0 || pname[1] == 0) && !enter) {
return; std::vector<int> cache;
cache.swap(ancard);
int sel = mainGame->lstANCard->getSelected();
int selcode = (sel == -1) ? 0 : cache[sel];
mainGame->lstANCard->clear();
for(const auto& trycode : cache) {
if(dataManager.GetString(trycode, &cstr) && dataManager.GetData(trycode, &cd) && is_declarable(cd, opcode)) {
ancard.push_back(trycode);
mainGame->lstANCard->addItem(cstr.name.c_str());
if(trycode == selcode)
mainGame->lstANCard->setSelected(cstr.name.c_str());
}
}
if(!ancard.empty())
return;
}
mainGame->lstANCard->clear(); mainGame->lstANCard->clear();
ancard.clear(); ancard.clear();
for(auto cit = dataManager._strings.begin(); cit != dataManager._strings.end(); ++cit) { for(auto cit = dataManager._strings.begin(); cit != dataManager._strings.end(); ++cit) {
......
...@@ -958,7 +958,7 @@ void Game::ShowElement(irr::gui::IGUIElement * win, int autoframe) { ...@@ -958,7 +958,7 @@ void Game::ShowElement(irr::gui::IGUIElement * win, int autoframe) {
FadingUnit fu; FadingUnit fu;
fu.fadingSize = win->getRelativePosition(); fu.fadingSize = win->getRelativePosition();
for(auto fit = fadingList.begin(); fit != fadingList.end(); ++fit) for(auto fit = fadingList.begin(); fit != fadingList.end(); ++fit)
if(win == fit->guiFading) if(win == fit->guiFading && win != wOptions) // the size of wOptions is always setted by ClientField::ShowSelectOption before showing it
fu.fadingSize = fit->fadingSize; fu.fadingSize = fit->fadingSize;
irr::core::position2di center = fu.fadingSize.getCenter(); irr::core::position2di center = fu.fadingSize.getCenter();
fu.fadingDiff.X = fu.fadingSize.getWidth() / 10; fu.fadingDiff.X = fu.fadingSize.getWidth() / 10;
...@@ -1033,7 +1033,7 @@ void Game::PopupElement(irr::gui::IGUIElement * element, int hideframe) { ...@@ -1033,7 +1033,7 @@ void Game::PopupElement(irr::gui::IGUIElement * element, int hideframe) {
} }
void Game::WaitFrameSignal(int frame) { void Game::WaitFrameSignal(int frame) {
frameSignal.Reset(); frameSignal.Reset();
signalFrame = frame; signalFrame = (gameConf.quick_animation && frame >= 12) ? 12 : frame;
frameSignal.Wait(); frameSignal.Wait();
} }
void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, int>* lflist, bool drag) { void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, int>* lflist, bool drag) {
......
...@@ -3382,7 +3382,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -3382,7 +3382,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->gMutex.Lock(); mainGame->gMutex.Lock();
mainGame->ebANCard->setText(L""); mainGame->ebANCard->setText(L"");
mainGame->wANCard->setText(textBuffer); mainGame->wANCard->setText(textBuffer);
mainGame->dField.UpdateDeclarableCode(true); mainGame->dField.UpdateDeclarableCode(false);
mainGame->PopupElement(mainGame->wANCard); mainGame->PopupElement(mainGame->wANCard);
mainGame->gMutex.Unlock(); mainGame->gMutex.Unlock();
return false; return false;
...@@ -3421,7 +3421,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -3421,7 +3421,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->gMutex.Lock(); mainGame->gMutex.Lock();
mainGame->ebANCard->setText(L""); mainGame->ebANCard->setText(L"");
mainGame->wANCard->setText(textBuffer); mainGame->wANCard->setText(textBuffer);
mainGame->dField.UpdateDeclarableCode(true); mainGame->dField.UpdateDeclarableCode(false);
mainGame->PopupElement(mainGame->wANCard); mainGame->PopupElement(mainGame->wANCard);
mainGame->gMutex.Unlock(); mainGame->gMutex.Unlock();
return false; return false;
......
...@@ -1414,13 +1414,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) { ...@@ -1414,13 +1414,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
break; break;
if(event.MouseInput.isLeftPressed()) if(event.MouseInput.isLeftPressed())
break; break;
s32 x = event.MouseInput.X; if(mainGame->gameConf.control_mode == 1 && event.MouseInput.X > 300 * mainGame->xScale) {
s32 y = event.MouseInput.Y;
irr::core::position2di pos(x, y);
irr::gui::IGUIElement* root = mainGame->env->getRootGUIElement();
if(root->getElementFromPoint(pos) == mainGame->btnCancelOrFinish)
mainGame->chkHideHintButton->setChecked(true);
if(mainGame->gameConf.control_mode == 1 && x > 300 * mainGame->xScale) {
mainGame->ignore_chain = event.MouseInput.isRightPressed(); mainGame->ignore_chain = event.MouseInput.isRightPressed();
mainGame->always_chain = false; mainGame->always_chain = false;
mainGame->chain_when_avail = false; mainGame->chain_when_avail = false;
...@@ -1836,6 +1830,9 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) { ...@@ -1836,6 +1830,9 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
return true; return true;
break; break;
} }
case CHECKBOX_QUICK_ANIMATION: {
mainGame->gameConf.quick_animation = mainGame->chkQuickAnimation->isChecked() ? 1 : 0;
}
} }
break; break;
} }
......
...@@ -269,6 +269,9 @@ bool Game::Initialize() { ...@@ -269,6 +269,9 @@ bool Game::Initialize() {
posY += 30; posY += 30;
chkWaitChain = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabHelper, -1, dataManager.GetSysString(1277)); chkWaitChain = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabHelper, -1, dataManager.GetSysString(1277));
chkWaitChain->setChecked(gameConf.chkWaitChain != 0); chkWaitChain->setChecked(gameConf.chkWaitChain != 0);
posY += 30;
chkQuickAnimation = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabHelper, CHECKBOX_QUICK_ANIMATION, dataManager.GetSysString(1299));
chkQuickAnimation->setChecked(gameConf.quick_animation != 0);
//system //system
irr::gui::IGUITab* tabSystem = wInfos->addTab(dataManager.GetSysString(1273)); irr::gui::IGUITab* tabSystem = wInfos->addTab(dataManager.GetSysString(1273));
posY = 20; posY = 20;
...@@ -1071,6 +1074,7 @@ void Game::LoadConfig() { ...@@ -1071,6 +1074,7 @@ void Game::LoadConfig() {
gameConf.chkIgnoreDeckChanges = 0; gameConf.chkIgnoreDeckChanges = 0;
gameConf.defaultOT = 1; gameConf.defaultOT = 1;
gameConf.enable_bot_mode = 0; gameConf.enable_bot_mode = 0;
gameConf.quick_animation = 0;
gameConf.enable_sound = true; gameConf.enable_sound = true;
gameConf.sound_volume = 0.5; gameConf.sound_volume = 0.5;
gameConf.enable_music = true; gameConf.enable_music = true;
...@@ -1142,6 +1146,8 @@ void Game::LoadConfig() { ...@@ -1142,6 +1146,8 @@ void Game::LoadConfig() {
gameConf.defaultOT = atoi(valbuf); gameConf.defaultOT = atoi(valbuf);
} else if(!strcmp(strbuf, "enable_bot_mode")) { } else if(!strcmp(strbuf, "enable_bot_mode")) {
gameConf.enable_bot_mode = atoi(valbuf); gameConf.enable_bot_mode = atoi(valbuf);
} else if(!strcmp(strbuf, "quick_animation")) {
gameConf.quick_animation = atoi(valbuf);
} else if(!strcmp(strbuf, "window_maximized")) { } else if(!strcmp(strbuf, "window_maximized")) {
gameConf.window_maximized = atoi(valbuf) > 0; gameConf.window_maximized = atoi(valbuf) > 0;
} else if(!strcmp(strbuf, "window_width")) { } else if(!strcmp(strbuf, "window_width")) {
...@@ -1222,6 +1228,7 @@ void Game::SaveConfig() { ...@@ -1222,6 +1228,7 @@ void Game::SaveConfig() {
fprintf(fp, "ignore_deck_changes = %d\n", (chkIgnoreDeckChanges->isChecked() ? 1 : 0)); fprintf(fp, "ignore_deck_changes = %d\n", (chkIgnoreDeckChanges->isChecked() ? 1 : 0));
fprintf(fp, "default_ot = %d\n", gameConf.defaultOT); fprintf(fp, "default_ot = %d\n", gameConf.defaultOT);
fprintf(fp, "enable_bot_mode = %d\n", gameConf.enable_bot_mode); fprintf(fp, "enable_bot_mode = %d\n", gameConf.enable_bot_mode);
fprintf(fp, "quick_animation = %d\n", gameConf.quick_animation);
fprintf(fp, "window_maximized = %d\n", (gameConf.window_maximized ? 1 : 0)); fprintf(fp, "window_maximized = %d\n", (gameConf.window_maximized ? 1 : 0));
fprintf(fp, "window_width = %d\n", gameConf.window_width); fprintf(fp, "window_width = %d\n", gameConf.window_width);
fprintf(fp, "window_height = %d\n", gameConf.window_height); fprintf(fp, "window_height = %d\n", gameConf.window_height);
......
...@@ -42,6 +42,7 @@ struct Config { ...@@ -42,6 +42,7 @@ struct Config {
int chkIgnoreDeckChanges; int chkIgnoreDeckChanges;
int defaultOT; int defaultOT;
int enable_bot_mode; int enable_bot_mode;
int quick_animation;
bool enable_sound; bool enable_sound;
bool enable_music; bool enable_music;
double sound_volume; double sound_volume;
...@@ -264,6 +265,7 @@ public: ...@@ -264,6 +265,7 @@ public:
irr::gui::IGUICheckBox* chkRandomPos; irr::gui::IGUICheckBox* chkRandomPos;
irr::gui::IGUICheckBox* chkAutoChain; irr::gui::IGUICheckBox* chkAutoChain;
irr::gui::IGUICheckBox* chkWaitChain; irr::gui::IGUICheckBox* chkWaitChain;
irr::gui::IGUICheckBox* chkQuickAnimation;
irr::gui::IGUICheckBox* chkHideSetname; irr::gui::IGUICheckBox* chkHideSetname;
irr::gui::IGUICheckBox* chkHideHintButton; irr::gui::IGUICheckBox* chkHideHintButton;
irr::gui::IGUICheckBox* chkIgnoreDeckChanges; irr::gui::IGUICheckBox* chkIgnoreDeckChanges;
...@@ -667,6 +669,7 @@ extern Game* mainGame; ...@@ -667,6 +669,7 @@ extern Game* mainGame;
#define BUTTON_WINDOW_RESIZE_M 366 #define BUTTON_WINDOW_RESIZE_M 366
#define BUTTON_WINDOW_RESIZE_L 367 #define BUTTON_WINDOW_RESIZE_L 367
#define BUTTON_WINDOW_RESIZE_XL 368 #define BUTTON_WINDOW_RESIZE_XL 368
#define CHECKBOX_QUICK_ANIMATION 369
#define COMBOBOX_SORTTYPE 370 #define COMBOBOX_SORTTYPE 370
#define COMBOBOX_LIMIT 371 #define COMBOBOX_LIMIT 371
......
...@@ -12,9 +12,6 @@ bool open_file = false; ...@@ -12,9 +12,6 @@ bool open_file = false;
wchar_t open_file_name[256] = L""; wchar_t open_file_name[256] = L"";
bool bot_mode = false; bool bot_mode = false;
void GetParameterW(wchar_t* param, const char* arg) {
BufferIO::DecodeUTF8(arg, param);
}
void ClickButton(irr::gui::IGUIElement* btn) { void ClickButton(irr::gui::IGUIElement* btn) {
irr::SEvent event; irr::SEvent event;
event.EventType = irr::EET_GUI_EVENT; event.EventType = irr::EET_GUI_EVENT;
...@@ -38,11 +35,15 @@ int main(int argc, char* argv[]) { ...@@ -38,11 +35,15 @@ int main(int argc, char* argv[]) {
#endif //__APPLE__ #endif //__APPLE__
#ifdef _WIN32 #ifdef _WIN32
#ifndef _DEBUG #ifndef _DEBUG
wchar_t exepath[MAX_PATH]; char* pstrext;
GetModuleFileNameW(NULL, exepath, MAX_PATH); if(argc == 2 && (pstrext = strrchr(argv[1], '.'))
wchar_t* p = wcsrchr(exepath, '\\'); && (!mystrncasecmp(pstrext, ".ydk", 4) || !mystrncasecmp(pstrext, ".yrp", 4))) {
*p = '\0'; wchar_t exepath[MAX_PATH];
SetCurrentDirectoryW(exepath); GetModuleFileNameW(NULL, exepath, MAX_PATH);
wchar_t* p = wcsrchr(exepath, '\\');
*p = '\0';
SetCurrentDirectoryW(exepath);
}
#endif //_DEBUG #endif //_DEBUG
#endif //_WIN32 #endif //_WIN32
#ifdef _WIN32 #ifdef _WIN32
...@@ -60,107 +61,113 @@ int main(int argc, char* argv[]) { ...@@ -60,107 +61,113 @@ int main(int argc, char* argv[]) {
return 0; return 0;
#ifdef _WIN32 #ifdef _WIN32
wchar_t* command = GetCommandLineW(); int wargc;
char buffer[2048]; wchar_t** wargv = CommandLineToArgvW(GetCommandLineW(), &wargc);
BufferIO::EncodeUTF8(command, buffer); #else
argv[0] = strtok(buffer, " "); int wargc = argc;
for(int i = 1; i < argc; ++i) wchar_t (*wargv)[256] = new wchar_t[wargc][256];
argv[i] = strtok(NULL, " "); for(int i = 0; i < argc; ++i) {
#endif // _WIN32 BufferIO::DecodeUTF8(argv[i], wargv[i]);
}
#endif //_WIN32
bool keep_on_return = false; bool keep_on_return = false;
for(int i = 1; i < argc; ++i) { for(int i = 1; i < wargc; ++i) {
if(argv[i][0] == '-' && argv[i][1] == 'e') { if(wargv[i][0] == L'-' && wargv[i][1] == L'e' && wargv[i][2] != L'\0') {
ygo::dataManager.LoadDB(&argv[i][2]); char param[128];
BufferIO::EncodeUTF8(&wargv[i][2], param);
ygo::dataManager.LoadDB(param);
continue; continue;
} }
if(!strcmp(argv[i], "-e")) { // extra database if(!wcscmp(wargv[i], L"-e")) { // extra database
++i; ++i;
ygo::dataManager.LoadDB(&argv[i][0]); if(i < wargc) {
char param[128];
BufferIO::EncodeUTF8(wargv[i], param);
ygo::dataManager.LoadDB(param);
}
continue; continue;
} else if(!strcmp(argv[i], "-n")) { // nickName } else if(!wcscmp(wargv[i], L"-n")) { // nickName
++i; ++i;
wchar_t param[128]; if(i < wargc)
GetParameterW(param, &argv[i][0]); ygo::mainGame->ebNickName->setText(wargv[i]);
ygo::mainGame->ebNickName->setText(param);
continue; continue;
} else if(!strcmp(argv[i], "-h")) { // Host address } else if(!wcscmp(wargv[i], L"-h")) { // Host address
++i; ++i;
wchar_t param[128]; if(i < wargc)
GetParameterW(param, &argv[i][0]); ygo::mainGame->ebJoinHost->setText(wargv[i]);
ygo::mainGame->ebJoinHost->setText(param);
continue; continue;
} else if(!strcmp(argv[i], "-p")) { // host Port } else if(!wcscmp(wargv[i], L"-p")) { // host Port
++i; ++i;
wchar_t param[128]; if(i < wargc)
GetParameterW(param, &argv[i][0]); ygo::mainGame->ebJoinPort->setText(wargv[i]);
ygo::mainGame->ebJoinPort->setText(param);
continue; continue;
} else if(!strcmp(argv[i], "-w")) { // host passWord } else if(!wcscmp(wargv[i], L"-w")) { // host passWord
++i; ++i;
wchar_t param[128]; if(i < wargc)
GetParameterW(param, &argv[i][0]); ygo::mainGame->ebJoinPass->setText(wargv[i]);
ygo::mainGame->ebJoinPass->setText(param);
continue; continue;
} else if(!strcmp(argv[i], "-k")) { // Keep on return } else if(!wcscmp(wargv[i], L"-k")) { // Keep on return
exit_on_return = false; exit_on_return = false;
keep_on_return = true; keep_on_return = true;
} else if(!strcmp(argv[i], "-d")) { // Deck } else if(!wcscmp(wargv[i], L"-d")) { // Deck
if(i + 2 < argc) { // select deck ++i;
++i; if(i + 1 < wargc) { // select deck
GetParameterW(ygo::mainGame->gameConf.lastdeck, &argv[i][0]); wcscpy(ygo::mainGame->gameConf.lastdeck, wargv[i]);
continue; continue;
} else { // open deck } else { // open deck
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
if(i < argc) { if(i < wargc) {
open_file = true; open_file = true;
GetParameterW(open_file_name, &argv[i + 1][0]); wcscpy(open_file_name, wargv[i]);
} }
ClickButton(ygo::mainGame->btnDeckEdit); ClickButton(ygo::mainGame->btnDeckEdit);
break; break;
} }
} else if(!strcmp(argv[i], "-c")) { // Create host } else if(!wcscmp(wargv[i], L"-c")) { // Create host
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
ygo::mainGame->HideElement(ygo::mainGame->wMainMenu); ygo::mainGame->HideElement(ygo::mainGame->wMainMenu);
ClickButton(ygo::mainGame->btnHostConfirm); ClickButton(ygo::mainGame->btnHostConfirm);
break; break;
} else if(!strcmp(argv[i], "-j")) { // Join host } else if(!wcscmp(wargv[i], L"-j")) { // Join host
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
ygo::mainGame->HideElement(ygo::mainGame->wMainMenu); ygo::mainGame->HideElement(ygo::mainGame->wMainMenu);
ClickButton(ygo::mainGame->btnJoinHost); ClickButton(ygo::mainGame->btnJoinHost);
break; break;
} else if(!strcmp(argv[i], "-r")) { // Replay } else if(!wcscmp(wargv[i], L"-r")) { // Replay
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
if(i < argc) { ++i;
if(i < wargc) {
open_file = true; open_file = true;
GetParameterW(open_file_name, &argv[i + 1][0]); wcscpy(open_file_name, wargv[i]);
} }
ClickButton(ygo::mainGame->btnReplayMode); ClickButton(ygo::mainGame->btnReplayMode);
if(open_file) if(open_file)
ClickButton(ygo::mainGame->btnLoadReplay); ClickButton(ygo::mainGame->btnLoadReplay);
break; break;
} else if(!strcmp(argv[i], "-s")) { // Single } else if(!wcscmp(wargv[i], L"-s")) { // Single
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
if(i < argc) { ++i;
if(i < wargc) {
open_file = true; open_file = true;
GetParameterW(open_file_name, &argv[i + 1][0]); wcscpy(open_file_name, wargv[i]);
} }
ClickButton(ygo::mainGame->btnSingleMode); ClickButton(ygo::mainGame->btnSingleMode);
if(open_file) if(open_file)
ClickButton(ygo::mainGame->btnLoadSinglePlay); ClickButton(ygo::mainGame->btnLoadSinglePlay);
break; break;
} else if(argc == 2 && strlen(argv[1]) >= 4) { } else if(wargc == 2 && wcslen(wargv[1]) >= 4) {
char* pstrext = argv[1] + strlen(argv[1]) - 4; wchar_t* pstrext = wargv[1] + wcslen(wargv[1]) - 4;
if(!mystrncasecmp(pstrext, ".ydk", 4)) { if(!mywcsncasecmp(pstrext, L".ydk", 4)) {
open_file = true; open_file = true;
GetParameterW(open_file_name, &argv[1][0]); wcscpy(open_file_name, wargv[i]);
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
ClickButton(ygo::mainGame->btnDeckEdit); ClickButton(ygo::mainGame->btnDeckEdit);
break; break;
} }
if(!mystrncasecmp(pstrext, ".yrp", 4)) { if(!mywcsncasecmp(pstrext, L".yrp", 4)) {
open_file = true; open_file = true;
GetParameterW(open_file_name, &argv[1][0]); wcscpy(open_file_name, wargv[i]);
exit_on_return = !keep_on_return; exit_on_return = !keep_on_return;
ClickButton(ygo::mainGame->btnReplayMode); ClickButton(ygo::mainGame->btnReplayMode);
ClickButton(ygo::mainGame->btnLoadReplay); ClickButton(ygo::mainGame->btnLoadReplay);
...@@ -168,6 +175,11 @@ int main(int argc, char* argv[]) { ...@@ -168,6 +175,11 @@ int main(int argc, char* argv[]) {
} }
} }
} }
#ifdef _WIN32
LocalFree(wargv);
#else
delete[] wargv;
#endif
ygo::mainGame->MainLoop(); ygo::mainGame->MainLoop();
#ifdef _WIN32 #ifdef _WIN32
WSACleanup(); WSACleanup();
......
...@@ -325,6 +325,7 @@ ...@@ -325,6 +325,7 @@
!system 1296 完成选择 !system 1296 完成选择
!system 1297 切洗手卡 !system 1297 切洗手卡
!system 1298 辅助功能 !system 1298 辅助功能
!system 1299 加快动画效果
!system 1300 禁限卡表: !system 1300 禁限卡表:
!system 1301 卡组列表: !system 1301 卡组列表:
!system 1302 保存 !system 1302 保存
......
...@@ -3,7 +3,7 @@ ...@@ -3,7 +3,7 @@
use_d3d = 0 use_d3d = 0
use_image_scale = 1 use_image_scale = 1
antialias = 2 antialias = 2
errorlog = 1 errorlog = 3
nickname = Player nickname = Player
gamename = Game gamename = Game
lastdeck = new lastdeck = new
...@@ -13,14 +13,14 @@ serverport = 7911 ...@@ -13,14 +13,14 @@ serverport = 7911
lasthost = 127.0.0.1 lasthost = 127.0.0.1
lastport = 7911 lastport = 7911
automonsterpos = 0 automonsterpos = 0
autospellpos = 1 autospellpos = 0
randompos = 0 randompos = 0
autochain = 0 autochain = 0
waitchain = 0 waitchain = 0
mute_opponent = 0 mute_opponent = 0
mute_spectators = 0 mute_spectators = 0
hide_setname = 0 hide_setname = 0
hide_hint_button = 1 hide_hint_button = 0
#control_mode = 0: Key A/S/D/R Chain Buttons. control_mode = 1: MouseLeft/MouseRight/NULL/F9 Without Chain Buttons #control_mode = 0: Key A/S/D/R Chain Buttons. control_mode = 1: MouseLeft/MouseRight/NULL/F9 Without Chain Buttons
control_mode = 0 control_mode = 0
draw_field_spell = 1 draw_field_spell = 1
......
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