Commit 01382ff4 authored by mercury233's avatar mercury233

add tip

parent 4c1fa454
......@@ -14,7 +14,7 @@
#include <dirent.h>
#endif
const unsigned short PRO_VERSION = 0x133D;
const unsigned short PRO_VERSION = 0x2331;
namespace ygo {
......@@ -80,8 +80,8 @@ bool Game::Initialize() {
SetWindowsIcon();
//main menu
wchar_t strbuf[256];
myswprintf(strbuf, L"YGOPro Version:%X.0%X.%X", PRO_VERSION >> 12, (PRO_VERSION >> 4) & 0xff, PRO_VERSION & 0xf);
wMainMenu = env->addWindow(rect<s32>(370, 200, 650, 415), false, strbuf);
myswprintf(strbuf, L"YGOPro 233 Test Version:%X.%X.%X", PRO_VERSION >> 12, (PRO_VERSION >> 4) & 0xff, PRO_VERSION & 0xf);
wMainMenu = env->addWindow(rect<s32>(370, 200, 950, 600), false, strbuf);
wMainMenu->getCloseButton()->setVisible(false);
btnLanMode = env->addButton(rect<s32>(10, 30, 270, 60), wMainMenu, BUTTON_LAN_MODE, dataManager.GetSysString(1200));
btnServerMode = env->addButton(rect<s32>(10, 65, 270, 95), wMainMenu, BUTTON_SINGLE_MODE, dataManager.GetSysString(1201));
......@@ -89,6 +89,19 @@ bool Game::Initialize() {
// btnTestMode = env->addButton(rect<s32>(10, 135, 270, 165), wMainMenu, BUTTON_TEST_MODE, dataManager.GetSysString(1203));
btnDeckEdit = env->addButton(rect<s32>(10, 135, 270, 165), wMainMenu, BUTTON_DECK_EDIT, dataManager.GetSysString(1204));
btnModeExit = env->addButton(rect<s32>(10, 170, 270, 200), wMainMenu, BUTTON_MODE_EXIT, dataManager.GetSysString(1210));
env->addStaticText(L"此版本为23333服内测版本,", rect<s32>(10, 220, 270, 240), false, false, wMainMenu);
env->addStaticText(L"遇到问题请务必反馈,群:275986039。", rect<s32>(10, 240, 270, 260), false, false, wMainMenu);
env->addStaticText(L"不要觉得会有别人报告,别人也会这么想。", rect<s32>(10, 260, 270, 280), false, false, wMainMenu);
env->addStaticText(L"此版本会不定期更新,", rect<s32>(10, 300, 270, 320), false, false, wMainMenu);
env->addStaticText(L"建议随时在233服官网下载最新版本!", rect<s32>(10, 320, 270, 340), false, false, wMainMenu);
env->addStaticText(L"网址:", rect<s32>(10, 340, 270, 360), false, false, wMainMenu);
env->addStaticText(L"http://mercury233.me/ygosrv233/", rect<s32>(10, 360, 270, 380), false, false, wMainMenu);
env->addStaticText(L"已知问题:\n\n场上没有可用于从额外卡组特殊召唤的\n格子时仍然可以尝试进行从额外卡组的\n特殊召唤。此时同调素材会被送去墓\n地,超量素材会进入异空间。\n\n灵摆区域位置错误。此外横条邪斑马等\n卡禁用格子的处理也存在问题。", rect<s32>(300, 30, 550, 390), false, true, wMainMenu);
//lan mode
wLanWindow = env->addWindow(rect<s32>(220, 100, 800, 520), false, dataManager.GetSysString(1200));
wLanWindow->getCloseButton()->setVisible(false);
......
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