Commit f9f85990 authored by 聖園ミカ's avatar 聖園ミカ 🐟

hop

parent 0a6847d9
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--Record Author
local am=10199992
local Version_Number=20200323
#Scl 852415212
local rsdka = Dakyria
local rsdio = Diablo
local rsnr = Night_Raven
local rsul = Utoland
local rsem = Eridiument
local rsxb = XB
local rsos = Oracle_Smith
local rssp = Stellar_Pearl
//local rsgd = Ghostdom_Dragon
local rsed = Epic_Dragon
local rsdh = Devil_Hunter
local rsds = Dark_Souls
local rsca = Corona
#Gale 1472676207
local rsve = Voison
local rsneov= Neons
local tfrsv = T.Fairies
local rsss = Star_Spirit
#ChiJiang 626386490
local rsnm = Nightmare
local rslf = Little_Fox
local rccv = Thermonuclear
local rsfn = Fake_News
local rsfw = Furry_Warrior
#XiaoMi 643865567
local rssg = Sex_Gun
local rsps = Pseudo_Soul
local rsdcc = Dragon_Chess_Corps
local rspq = Phantom_Quantum
local rssk = Shinkansen
local rsan = Arknights
local rseee = EEE
local rshr = Harmonic_Rhythm
local rsik = Infernal_Knight
local rsvw = Virus_Wrom
local rsia = Indolent_Angel
local rsso = Simulated_Organism
local rstr = True_Ritual
local rssww = Sheng_Wo_Wang
local rslx = Lian_Xin
#NianBao 583322404
local rslap = Lapin
local rskh = Karehana
#XiaoDaoHeng 1614895649
local rslrd = Life_DeathRound_Dance
#Huang 1184387005
local rsts = Trinity_Sword
#Luoxing 1151483512
local rsdt = Dark_Tale
local rsod = Order
local rsyzt = YanZeTown
#YunZeZhun 1587361112
local rsphh = Phantom_Thieves_Of_Hearts
local rsgc = Guard_City
#ZhenDong
local rsfv = Fgo/Assassin
#JingJing 1772438857
local rsba = Blue_Angel
#Akashic 3204027606
local rszg = Zogu
local rsgs = Gran_Sphere
local rsoc = Oligocene_Civilization
local rsgol = Giant_of_Light
local rssb = Space_Beasts
local rsufo = UFO_Saucer_Monster
#HeiBai 1172777968
local rstm = Toaru_Majutsu_no_Index
#2558566212
local rsgod = God
#02 1164477469
local rsva = VR_Aqua
//local = Tian_Zhi
local rswk = White_Moon_Knight
local rsisr = Israel
#ReiKai 2404873791
local rsch = Churck
#XueXiao 3234454893
local rsmd = Mrs_Dice
local rsxjm = XueJiMo
#HuangWu 1103516856
local rsdc = Dragon_Caller
#BoJue 1025644096
local rsad = Ancient_Dragon
local rsfwh = Flame_Witch
#ZhenLiXiYaZhiChongHuoMo 3129411731
local rsmmd = Mo_Jie_Di_Di
#Nayouduo 2847299505
local rsjy = Jie_Yu
#UR_WeiDu 897879904
local rsyj = Yu_Jian
#Scl - Special Mode 852415212
local rssm = Special_Mode
local rssmb = Special_Mode_Change_Base_Function
local rssmt = Special_Mode_Turbo_Duel
local rssma = Special_Mode_Action_Duel
local rssms = Special_Mode_Skill_Duel
local rssmi = Special_Mode_Infinite_Duel
local rssmf = Special_Mode_Fast_Duel
local rssmm = Special_Mode_Multiple_Duel
local rssmu = Special_Mode_Universal_Duel
--Set Code
#Scl
--local = 0x1330
local Alchement_Bio = 0x3330
local Chaos_Alchemy = 0x5330
local Azure-Wing_Mercenary = 0x6330
local Oracleoath = 0x9330
local Zrouf_Mantra = 0xa330
local Autumntale = 0xc330
--local = 0x1331
local Night_Raven = 0x3331
local Rainsoon = 0x5331
local Monsoonangel = 0x6331
local Dakyria = 0x9331
local Diablo = 0xa331
local Pure_Wing = 0xc331
--local = 0x1332
local Little_Fight = 0x3332
local Spellbinder = 0x5332
local Soulgem = 0x6332
local Eridiument = 0x9332
local Comic_Clown = 0xa332
local Gorkha = 0xc332
--local = 0x1333
local T.T.Hunter = 0x3333
local Treagon = 0x5333
local Treasure_Trove = 0x6333
local Epic_Dragon = 0x9333
local Stellar_Pearl = 0xa333
local Utoland = 0xc333
--local = 0x1334
local = 0x3334
local Summerlover = 0x5334
local Quasi_Beast = 0x6334
local Bite_Teech = 0x9334
local = 0xa334
local = 0xc334
--local = 0x1335
local Oraclesmith = 0x3335
local DevilHunter = 0x5335
local DevilSlayer = 0x6335
local DMC = 0x9335
local Ashenone = 0xa335
local Cinderlord = 0xc335
--local = 0x1336
local = 0x3336
local = 0x5336
local Fantastory = 0x6336
local = 0x9336
local Quantum_Driver = 0xa336
local = 0xc336
local Ghostdom_Dragon = 0x337
local Ghosaom_Dragon_King = 0x1337
--local = 0x1338
local Ectopialord = 0x3338
local Freedom_Fighter= 0x5338
local Zombieraser = 0x6338
local Sweet_Baby = 0x9338
local = 0xa338
local = 0xc338
local S.W. = 0x339
local S.W.C.C = 0x1339
local XB = 0x340
local XB_Z = 0x1340
local Action_Card = 0x3341
local Multiple_Deck = 0x5341
local Skill_Card = 0x6341
--黑月塔主·索托芙亚·塔维尔
local m=18700093
local cm=_G["c"..m]
xpcall(function() require("expansions/script/1") end,function() require("script/1") end)
function cm.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsSetCard,0x822),aux.FilterBoolFunction(Card.IsFusionType,TYPE_EFFECT),true)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(cm.spcon)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,m)
e2:SetCondition(cm.spcon2)
e2:SetTarget(cm.ptg)
e2:SetOperation(cm.pop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,1))
e3:SetCategory(CATEGORY_REMOVE+CATEGORY_DRAW)
e3:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetHintTiming(TIMING_DAMAGE_STEP+TIMING_END_PHASE)
e3:SetCountLimit(1,m+1)
e3:SetCondition(cm.spcon3)
e3:SetTarget(cm.thtg)
e3:SetOperation(cm.thop)
c:RegisterEffect(e3)
end
function cm.svfilter(c)
return c:IsSetCard(0x822) and c:IsAbleToGrave()
end
function cm.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.IsExistingMatchingCard(cm.svfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,2,nil)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,cm.svfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,2,2,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function cm.cfilter(c)
return c:IsFaceup() and c:IsCode(18700091)
end
function cm.spcon2(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsEnvironment(18700091,tp,LOCATION_FZONE)
end
function cm.pfilter(c,tp)
return c:IsCode(18700091)
and not c:IsForbidden() and c:CheckUniqueOnField(tp)
end
function cm.ptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.pfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,tp) end
end
function cm.pop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local tc=Duel.SelectMatchingCard(tp,cm.pfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,tp):GetFirst()
if tc then
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
end
Duel.MoveToField(tc,tp,tp,LOCATION_FZONE,POS_FACEUP,true)
end
end
function cm.spcon3(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(18700091,tp,LOCATION_FZONE)
end
function cm.cfilter(c,tp)
return c:IsLocation(LOCATION_GRAVE) and c:IsSetCard(0x822)
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) and Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_GRAVE,0,2,2,nil)
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
--黑塔执事·索斯维塔
local m=18700095
local cm=_G["c"..m]
xpcall(function() require("expansions/script/1") end,function() require("script/1") end)
function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE+LOCATION_HAND)
e1:SetCountLimit(1,m)
e1:SetCost(cm.spcost)
e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,m+1)
e2:SetCost(cm.rmcost)
e2:SetTarget(cm.thtg)
e2:SetOperation(cm.thop)
c:RegisterEffect(e2)
end
function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function cm.spfilter(c,e,tp)
return c:IsCode(18700093) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function cm.costfilter(c)
return c:IsSetCard(0x822) and c:IsAbleToDeckAsCost()
end
function cm.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.costfilter,tp,LOCATION_HAND,nil,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cm.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoDeck(g,nil,nil,REASON_COST)
end
function cm.thfilter(c)
return c:IsSetCard(0x822) and c:IsAbleToHand()
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
--原田秋叶
local m=10158000
local m=81009080
local cm=_G["c"..m]
Duel.LoadScript("c81000000.lua")
function cm.initial_effect(c)
aux.AddCodeList(c,10158000)
aux.AddCodeList(c,81009080)
--xyz summon
aux.AddXyzProcedure(c,nil,4,2)
c:EnableReviveLimit()
......@@ -59,7 +59,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.tdfilter(c)
return c:IsCode(10158000) and c:IsAbleToExtra() and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
return c:IsCode(81009080) and c:IsAbleToExtra() and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
end
function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) and chkc:IsControler(tp) and cm.tdfilter(chkc) end
......
......@@ -29,9 +29,9 @@
!setname 0x520e Void
!setname 0x620e 抚子
!setname 0x20f 魔法使之夜
!setname 0x320f 童话的怪物
!setname 0xa20f 久远寺有珠
!setname 0xc20f 苍崎青子
!setname 0x320f 童话的怪物|魔法使之夜
!setname 0xa20f 久远寺有珠|魔法使之夜
!setname 0xc20f 苍崎青子|魔法使之夜
#蝶影 2924713558 11 0xe10-0xe1f
!setname 0xe10 帕西菲卡
......@@ -60,6 +60,8 @@
!counter 0x1111 灵曲指示物
!counter 0x1119 妖精萤火指示物
#做完大黑开始睡觉 2403798438 12
#septluna 495073131 42 0xa20-0xa2f
!setname 0xa23 幽狐
!setname 0xa24 茸茸茶会
......@@ -116,8 +118,6 @@
!counter 0x50b 白蛇指示物
!counter 0x50a BO指示物
#◇SCL 2798419987 101
#▽团子 1362961985 102 0x5a0-0x5af
!setname 0x5a0 SAO
!setname 0x5a1 ALO
......@@ -254,6 +254,8 @@
!setname 0x9a7b 狩猎游戏
!setname 3a7c 25
!setname 6a7c Miku
!setname 0x9a7c 对魔特异
!setname 0xaa7c 武器人
!counter 0xa7f 好感指示物
#乐 3113279818 130 0xe00-0xe0f
......@@ -452,6 +454,7 @@
!setname 0x820 雾海寂渊
!setname 0x821 血罪灵骸
!setname 0x822 奇物
!setname 0x3822 朔月黑塔|奇物
!setname 0x823 戏世游寰
!setname 0x824 祈星魔女
!setname 0x3824 祈星·焚
......@@ -459,7 +462,10 @@
!setname 0x6824 祈星·岚
!setname 0x9824 祈星·晶
!setname 0x825 溯猎逐时
!setname 0x826 风吟游歌
!counter 0x1820 灵骸指示物
!counter 0x1822 誓约指示物
!counter 0x1823 幽梦指示物
#AddCodeList(18700201) 奇物-64 帝国中枢齿轮 卡名记述
#imun. 3545696124 190 0x7a0-0x7af
......@@ -580,6 +586,7 @@
#暮雨 1330519251 307 0x420-0x42f
!setname 0x3421 苑憬
!setname 0x5420 龙☆裔
#avarta 2296299329 309 0xc80-0xc8f
!setname 0xc80 齿轮编年史
......@@ -613,6 +620,7 @@
!setname 0x323 灵兽训练师
!setname 0x324 幻梦灵兽
!setname 0x326 机略纵横
!setname 0x3327 ESP
!setname 0xa327 龙契
!setname 0xc327 契龙圣约
!setname 0x5329 圣殿剑骑
......@@ -773,8 +781,9 @@
!setname 0x9460 键★
!setname 0xa460 键★LB
!setname 0xc460 键★等
!setname 0x3461 亡命骗徒(Desperado Trickster
!setname 0x5461 亡命铁心(Desperado Heart
!setname 0x3461 亡命骗徒
!setname 0x5461 亡命铁心
!setname 0x3462 绝体绝命810
#named_with_NewVenture 踏破新世界
#named_with_ptsh 破天神狐
!counter 0x234 花瓣
......@@ -954,7 +963,7 @@
!setname 0xcb1 数码兽
!setname 0x3cb1 终焉数码兽
!setname 0xcb2 金刚
!setname 0xcb3
!setname 0xcb3 月神
!setname 0xcb4 复仇者
!setname 0xcb5 伏龙
!setname 0xcb6 天星
......@@ -1003,6 +1012,8 @@
!setname 0x3528 魔宝
!setname 0x5528 道拉珠艾尔德
!setname 0x6528 炼铁
!setname 0x3529 忍·
!setname 0x5529 猩猩童子
#Name_Grapha 格拉法
#AD钙 540551322 537 0x530-0x53f
......@@ -1142,6 +1153,11 @@
#希尔薇 - 639 0x860-0x86f
!setname 0x860 米诺陶诺斯
!setname 0x863 军械库
!setname 0x864 黑暗升华
!setname 0x3864 黑暗升华怪兽
!setname 0x3865 蛇心流
!setname 0x5865 伽古拉
#02 1164477469 648 0x410-0x41f
!setname 0x5410 终末旅者
......@@ -1416,6 +1432,7 @@
!setname 0x855 都市传说
!setname 0x85a 梦幻馆
#AddCodeList(81902000) TC.记述
#AddCodeList(81902001) C-TC.记述
#AddCodeList(81902002) M-TC.记述
#AddCodeList(81902003) 都市传说记述
!counter 0x850 恋之埋火指示物
......@@ -1425,11 +1442,13 @@
#屋屋赛高 - 820 0xf50-0xf5f
!setname 0x3f55 屋屋
!setname 0x9f55 特利亚|非特利
!setname 0xf57 特制法属
!setname 0x3f57 特制法属乏术空物
!setname 0xaf57 作战指令
!setname 0xf58 法属乏术
!setname 0x3f58 乏术型物
!setname 0x5f58 特制装备
!setname 0xf59 卡丘世界
!setname 0x7f59 超弦体技能
!setname 0xaf59 机电棋子
......
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