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REIKAI
ygopro-222DIY-cards
Commits
e73b5492
Commit
e73b5492
authored
Mar 01, 2020
by
TanakaKotoha
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iNode
parent
de7b5d8f
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1 changed file
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17 additions
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15 deletions
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-15
expansions/script/c12026000.lua
expansions/script/c12026000.lua
+17
-15
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expansions/script/c12026000.lua
View file @
e73b5492
...
...
@@ -60,24 +60,26 @@ function c12026000.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetTargetRange
(
1
,
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
4
:
SetTargetRange
(
1
,
1
)
e
4
:
SetCondition
(
c12026000
.
scon
1
)
e1
:
SetTarget
(
c12026000
.
splimit1
)
Duel
.
RegisterEffect
(
e4
,
tp
)
local
e
5
=
e
4
:
Clone
()
e5
:
SetCode
(
EFFECT_CANNOT_MSET
)
Duel
.
RegisterEffect
(
e5
,
tp
)
local
e
1
4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e
1
4
:
SetType
(
EFFECT_TYPE_FIELD
)
e
1
4
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
e
1
4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
14
:
SetTargetRange
(
0
,
1
)
e
14
:
SetCondition
(
c12026000
.
scon1
1
)
e1
4
:
SetTarget
(
c12026000
.
splimit1
)
Duel
.
RegisterEffect
(
e
1
4
,
tp
)
local
e
15
=
e1
4
:
Clone
()
e
1
5
:
SetCode
(
EFFECT_CANNOT_MSET
)
Duel
.
RegisterEffect
(
e
1
5
,
tp
)
end
function
c12026000
.
scon1
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
function
c12026000
.
scon1
(
e
,
tp
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
TYPE_MONSTER
)
end
function
c12026000
.
scon11
(
e
,
tp
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
TYPE_MONSTER
)
end
function
c12026000
.
splimit1
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
c
:
IsLevelAbove
(
5
)
function
c12026000
.
splimit1
(
e
,
c
)
return
not
c
:
IsLevelBelow
(
4
)
end
function
c12026000
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
if
c
:
IsType
(
TYPE_FUSION
)
then
return
not
c
:
IsLocation
(
LOCATION_EXTRA
)
or
not
se
:
GetHandler
():
IsType
(
TYPE_SPELL
)
end
...
...
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