Commit cf5276af authored by 花桃白音's avatar 花桃白音
parents 505e9a67 5f50e73b
......@@ -106,7 +106,8 @@ function s.chainreg(e, tp, eg, ep, ev, re, r, rp)
e:GetHandler():RegisterFlagEffect(id, RESET_EVENT + 0x1fc0000 + RESET_CHAIN, 0, 1)
end
function s.drcon(e, tp, eg, ep, ev, re, r, rp)
return ep ~= tp and e:GetHandler():GetFlagEffect(id) ~= 0
local c=e:GetHandler()
return Duel.GetTurnPlayer()~=tp and c:IsPreviousControler(tp) and e:GetHandler():GetFlagEffect(id) ~= 0
end
function s.drop(e, tp, eg, ep, ev, re, r, rp)
Duel.Hint(HINT_CARD, 0, id)
......
......@@ -2,7 +2,7 @@
function c62699800.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
......
......@@ -8,7 +8,7 @@ function c62699830.initial_effect(c)
c:RegisterEffect(e0)
--add counter
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_COUNTER)
e1:SetCategory(CATEGORY_COUNTER+CATEGORY_TOGRAVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_SZONE)
......@@ -41,6 +41,7 @@ function c62699830.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c62699830.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c62699830.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c62699830.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -7,7 +7,7 @@ function c62699845.initial_effect(c)
aux.AddLinkProcedure(c,c62699845.matfilter,1,1)
--counter
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_COUNTER+CATEGORY_DESTROY+CATEGORY_DECKDES)
e1:SetCategory(CATEGORY_COUNTER+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
......
......@@ -3,7 +3,7 @@ function c62699907.initial_effect(c)
aux.AddCodeList(c,0x16df)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,62699907)
......
--旅途的下一站
function c62699908.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,62699908)
......
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