Commit cf2d0535 authored by 聖園ミカ's avatar 聖園ミカ 🐟

Replace c12866775.lua

parent d93f0cba
...@@ -85,9 +85,7 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -85,9 +85,7 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp)
local tg=g:Filter(Card.IsRelateToEffect,nil,e) local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if Duel.GetLocationCount(tp,LOCATION_SZONE)>=tg:GetCount() then if Duel.GetLocationCount(tp,LOCATION_SZONE)>=tg:GetCount() then
local tc=tg:GetFirst() local tc=tg:GetFirst()
if tc:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and while tc do
aux.NecroValleyFilter()(tc) then
while tc do
Duel.Equip(tp,tc,c,false,true) Duel.Equip(tp,tc,c,false,true)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
...@@ -105,7 +103,6 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -105,7 +103,6 @@ function s.eqop(e,tp,eg,ep,ev,re,r,rp)
tc=tg:GetNext() tc=tg:GetNext()
end end
Duel.EquipComplete() Duel.EquipComplete()
end
end end
end end
function s.eqlimit(e,c) function s.eqlimit(e,c)
......
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