Commit b2f72f86 authored by 聖園ミカ's avatar 聖園ミカ 🐟

Replace c1234568.lua

parent 1209ae08
--破灭召唤之剑 --破灭召唤之剑
function c1234568.initial_effect(c) function c1234568.initial_effect(c)
--cannot remove --cannot remove
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1234568,1)) e1:SetDescription(aux.Stringid(1234568,1))
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND+LOCATION_MZONE) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_DRAW_PHASE)
e1:SetCost(c1234568.rmcost) e1:SetRange(LOCATION_HAND+LOCATION_MZONE)
e1:SetCost(c1234568.rmcost)
--e1:SetCondition(c1234568.rmcon) --e1:SetCondition(c1234568.rmcon)
e1:SetOperation(c1234568.rmop) e1:SetOperation(c1234568.rmop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c1234568.rmcon(e,tp,eg,ep,ev,re,r,rp) function c1234568.rmcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp return Duel.GetTurnPlayer()~=tp
...@@ -19,25 +20,25 @@ function c1234568.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -19,25 +20,25 @@ function c1234568.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Release(e:GetHandler(),REASON_COST) Duel.Release(e:GetHandler(),REASON_COST)
end end
function c1234568.rmop(e,tp,eg,ep,ev,re,r,rp) function c1234568.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetRange(LOCATION_SZONE) e1:SetRange(LOCATION_SZONE)
e1:SetCondition(c1234568.limcon) e1:SetCondition(c1234568.limcon)
e1:SetOperation(c1234568.limop) e1:SetOperation(c1234568.limop)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_CHAIN_END) e3:SetCode(EVENT_CHAIN_END)
e3:SetOperation(c1234568.limop2) e3:SetOperation(c1234568.limop2)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp) Duel.RegisterEffect(e3,tp)
end end
function c1234568.limfilter(c,tp) function c1234568.limfilter(c,tp)
return c:IsFaceup() return c:IsFaceup()
......
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