Commit 9cc7e89a authored by 花桃白音's avatar 花桃白音

fix 0004 adsm RaiseSingleEvent

parent 91d597dc
...@@ -117,7 +117,7 @@ function cm.adsm(e,tp) ...@@ -117,7 +117,7 @@ function cm.adsm(e,tp)
local tg = e:GetLabelObject() local tg = e:GetLabelObject()
if tg then if tg then
Duel.MoveToField(tg:GetFirst(),tp,tp,LOCATION_MZONE,POS_FACEUP_ATTACK,true) Duel.MoveToField(tg:GetFirst(),tp,tp,LOCATION_MZONE,POS_FACEUP_ATTACK,true)
Duel.RaiseEvent(tg:GetFirst(),EVENT_SUMMON_SUCCESS,e,REASON_EFFECT,tp,tp,0) Duel.RaiseSingleEvent(tg:GetFirst(),EVENT_SUMMON_SUCCESS,e,REASON_EFFECT,tp,tp,0)
end end
end) end)
ex:SetCountLimit(1) ex:SetCountLimit(1)
......
...@@ -114,7 +114,7 @@ function cm.adsm(e,tp) ...@@ -114,7 +114,7 @@ function cm.adsm(e,tp)
local tg = e:GetLabelObject() local tg = e:GetLabelObject()
if tg then if tg then
Duel.MoveToField(tg:GetFirst(),tp,tp,LOCATION_MZONE,POS_FACEUP_ATTACK,true) Duel.MoveToField(tg:GetFirst(),tp,tp,LOCATION_MZONE,POS_FACEUP_ATTACK,true)
Duel.RaiseEvent(tg:GetFirst(),EVENT_SUMMON_SUCCESS,e,REASON_EFFECT,tp,tp,0) Duel.RaiseSingleEvent(tg:GetFirst(),EVENT_SUMMON_SUCCESS,e,REASON_EFFECT,tp,tp,0)
end end
end) end)
ex:SetCountLimit(1) ex:SetCountLimit(1)
......
...@@ -153,7 +153,7 @@ function cm.adsm(e,tp) ...@@ -153,7 +153,7 @@ function cm.adsm(e,tp)
local tg = e:GetLabelObject() local tg = e:GetLabelObject()
if tg then if tg then
Duel.MoveToField(tg:GetFirst(),tp,tp,LOCATION_MZONE,POS_FACEUP_ATTACK,true) Duel.MoveToField(tg:GetFirst(),tp,tp,LOCATION_MZONE,POS_FACEUP_ATTACK,true)
Duel.RaiseEvent(tg:GetFirst(),EVENT_SUMMON_SUCCESS,e,REASON_EFFECT,tp,tp,0) Duel.RaiseSingleEvent(tg:GetFirst(),EVENT_SUMMON_SUCCESS,e,REASON_EFFECT,tp,tp,0)
end end
end) end)
ex:SetCountLimit(1) ex:SetCountLimit(1)
......
...@@ -157,7 +157,7 @@ function cm.adsm(e,tp) ...@@ -157,7 +157,7 @@ function cm.adsm(e,tp)
local tg = e:GetLabelObject() local tg = e:GetLabelObject()
if tg then if tg then
Duel.MoveToField(tg:GetFirst(),tp,tp,LOCATION_MZONE,POS_FACEUP_ATTACK,true) Duel.MoveToField(tg:GetFirst(),tp,tp,LOCATION_MZONE,POS_FACEUP_ATTACK,true)
Duel.RaiseEvent(tg:GetFirst(),EVENT_SUMMON_SUCCESS,e,REASON_EFFECT,tp,tp,0) Duel.RaiseSingleEvent(tg:GetFirst(),EVENT_SUMMON_SUCCESS,e,REASON_EFFECT,tp,tp,0)
end end
end) end)
ex:SetCountLimit(1) ex:SetCountLimit(1)
......
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