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REIKAI
ygopro-222DIY-cards
Commits
671bd2b5
Commit
671bd2b5
authored
Feb 19, 2025
by
Huangnan
Browse files
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fix
parent
b58c6090
Changes
4
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4 changed files
with
111 additions
and
102 deletions
+111
-102
expansions/FiNALE.cdb
expansions/FiNALE.cdb
+0
-0
expansions/script/c1007002.lua
expansions/script/c1007002.lua
+14
-4
expansions/script/c1007010.lua
expansions/script/c1007010.lua
+96
-98
expansions/strings.conf
expansions/strings.conf
+1
-0
No files found.
expansions/FiNALE.cdb
View file @
671bd2b5
No preview for this file type
expansions/script/c1007002.lua
View file @
671bd2b5
...
...
@@ -18,12 +18,12 @@ function c1007002.initial_effect(c)
e1
:
SetTarget
(
c1007002
.
addct
)
e1
:
SetOperation
(
c1007002
.
addc
)
c
:
RegisterEffect
(
e1
)
--
netgplayer
--
在initial_effect中添加
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CAN_FORBIDDEN
)
e2
:
SetOperation
(
c1007002
.
disop
)
c
:
RegisterEffect
(
e2
)
--indes
...
...
@@ -79,8 +79,18 @@ function c1007002.initial_effect(c)
c
:
RegisterEffect
(
e6
)
end
function
c1007002
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
(
re
:
IsHasProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
or
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
))
then
Duel
.
NegateEffect
(
ev
)
if
re
:
GetHandler
()
==
e
:
GetHandler
()
then
return
end
if
re
:
IsHasProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
then
Duel
.
NegateEffect
(
ev
)
return
end
if
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
then
Duel
.
NegateEffect
(
ev
)
return
end
if
not
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
Duel
.
NegateEffect
(
ev
)
return
end
end
function
c1007002
.
mat_filter
(
c
)
...
...
expansions/script/c1007010.lua
View file @
671bd2b5
--童话的怪物·桥的巨人
function
c1007010
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
1007010
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--Activate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITI
ON
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
17010
)
e2
:
SetCondition
(
c1007010
.
con
)
e2
:
SetTarget
(
c1007010
.
target
)
e2
:
SetOperation
(
c1007010
.
activate
)
c
:
RegisterEffect
(
e2
)
--selfdes
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCode
(
EFFECT_SELF_DESTROY
)
e7
:
SetCondition
(
c1007010
.
descon
)
c
:
RegisterEffect
(
e7
)
local
s
,
id
,
o
=
GetID
(
)
function
s
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
id
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMM
ON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
--selfdes
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EFFECT_SELF_DESTROY
)
e3
:
SetCondition
(
s
.
descon
)
c
:
RegisterEffect
(
e3
)
end
function
c1007010
.
cfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xa20f
)
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xa20f
)
end
function
c1007010
.
con
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c1007010
.
cfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
0x21
,
3000
,
3000
,
10
,
RACE_ROCK
,
ATTRIBUTE_EARTH
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c1007010
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
m
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
1007010
,
0
,
0x21
,
3000
,
3000
,
10
,
RACE_ROCK
,
ATTRIBUTE_EARTH
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
0x21
,
3000
,
3000
,
10
,
RACE_ROCK
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
--indestructable battle
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
,
true
)
--cannot be target
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
s
.
tgtg
)
e2
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e2
,
true
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
e3
:
SetValue
(
aux
.
imval1
)
c
:
RegisterEffect
(
e3
,
true
)
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetTarget
(
s
.
destg
)
e4
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e4
,
true
)
Duel
.
SpecialSummonComplete
()
end
function
c1007010
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
m
)
local
c
=
nil
if
m
then
c
=
m
else
c
=
e
:
GetHandler
()
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
1007010
,
0
,
0x21
,
3000
,
3000
,
10
,
RACE_ROCK
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
c
:
AddMonsterAttributeComplete
()
--cannot attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
c1007010
.
imtg
)
e2
:
SetValue
(
aux
.
imval1
)
c
:
RegisterEffect
(
e2
,
true
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e3
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e3
,
true
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
1007010
,
1
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetHintTiming
(
TIMING_DAMAGE_STEP
,
TIMING_DAMAGE_STEP
+
0x1c0
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetTarget
(
c1007010
.
tdtg
)
e4
:
SetOperation
(
c1007010
.
tdop
)
c
:
RegisterEffect
(
e4
,
true
)
Duel
.
SpecialSummonComplete
()
function
s
.
tgtg
(
e
,
c
)
return
c
:
IsSetCard
(
0xa20f
)
and
c
~=
e
:
GetHandler
()
end
function
c1007010
.
imtg
(
e
,
c
)
return
c
:
IsSetCard
(
0x20f
)
and
not
c
:
IsCode
(
1007010
)
function
s
.
desfilter
(
c
)
return
c
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
and
c
:
IsDestructable
(
)
end
function
c1007010
.
tdfilter
(
c
)
return
bit
.
band
(
c
:
GetSummonType
(),
SUMMON_TYPE_SPECIAL
)
==
SUMMON_TYPE_SPECIAL
and
c
:
IsDestructable
()
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
s
.
desfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
c1007010
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c1007010
.
tdfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c1007010
.
tdfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c1007010
.
tdfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
function
c1007010
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
function
c1007010
.
cfilter1
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xa20f
)
end
function
c1007010
.
check
()
return
Duel
.
IsExistingMatchingCard
(
c1007010
.
cfilter1
,
0
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c1007010
.
descon
(
e
)
return
not
c1007010
.
check
()
function
s
.
descon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
\ No newline at end of file
expansions/strings.conf
View file @
671bd2b5
...
...
@@ -32,6 +32,7 @@
!
setname
0
x320f
童话的怪物|魔法使之夜
!
setname
0
xa20f
久远寺有珠|魔法使之夜
!
setname
0
xc20f
苍崎青子|魔法使之夜
!
counter
0
x1245
回路指示物
#蝶影 2924713558 11 0xe10-0xe1f
!
setname
0
xe10
帕西菲卡
...
...
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