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ygopro-222DIY-cards
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REIKAI
ygopro-222DIY-cards
Commits
491fa87b
Commit
491fa87b
authored
Jun 05, 2022
by
Tachibana
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deck/2022-06-05 1st.ydk
deck/2022-06-05 1st.ydk
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expansions/222DIY.cdb
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expansions/strings.conf
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deck/2022-06-05 1st.ydk
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...
@@ -11,15 +11,6 @@
...
@@ -11,15 +11,6 @@
4223309
4223309
4223310
4223310
4223311
4223311
4231200
4231201
4231202
4231203
4231204
4231205
4231206
4231207
4231208
12002501
12002501
12002511
12002511
12002512
12002512
...
@@ -54,8 +45,6 @@
...
@@ -54,8 +45,6 @@
14700052
14700052
#extra
#extra
1184015
1184015
4231209
4231210
12002520
12002520
12002521
12002521
12002522
12002522
...
...
expansions/222DIY.cdb
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expansions/script/c4231200.lua
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--天使的心跳3P降临到我身边!
local
m
=
4231200
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetCategory"
,
CATEGORY_SUMMON
)
.
e
(
"SetType"
,
EFFECT_TYPE_ACTIVATE
)
.
e
(
"SetCode"
,
EVENT_FREE_CHAIN
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
end
)
.
e
(
"SetCost"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
,
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
2
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
3
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
3
,
0
,
0
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
end
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
3
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
<
3
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
Select
(
tp
,
3
,
3
,
nil
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
tc
:
GetAttack
()
*
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e3
)
local
e11
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e11
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e11
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
e11
:
SetCountLimit
(
1
)
e11
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e11
:
SetLabel
(
fid
)
e11
:
SetLabelObject
(
tc
)
e11
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
GetFlagEffectLabel
(
m
)
~=
e
:
GetLabel
()
then
e
:
Reset
()
return
false
else
return
true
end
end
)
e11
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SendtoDeck
(
e
:
GetLabelObject
(),
nil
,
2
,
REASON_EFFECT
)
end
)
Duel
.
RegisterEffect
(
e11
,
tp
)
tc
=
sg
:
GetNext
()
end
Duel
.
SpecialSummonComplete
()
end
)
.
Return
())
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),
math.pow
(
2
,
id
-
1
))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
\ No newline at end of file
expansions/script/c4231201.lua
deleted
100644 → 0
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ad3a14da
--天降奏百二十三式·星羽
local
m
=
4231201
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
.
e
(
"SetType"
,
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
.
e
(
"SetCode"
,
EVENT_SUMMON_SUCCESS
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
--cant chain as effect include spsummon
Duel
.
SetChainLimit
(
function
(
e
,
ep
,
tp
)
return
not
(
ep
~=
tp
and
e
:
IsHasCategory
(
CATEGORY_SPECIAL_SUMMON
))
end
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoHand
(
e
:
GetHandler
():
GetColumnGroup
(),
nil
,
REASON_EFFECT
)
end
end
)
.
Clone
(
"RegisterEffect"
)
.
e
(
"SetCode"
,
EVENT_SPSUMMON_SUCCESS
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
)
.
e
(
"SetType"
,
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
)
.
e
(
"SetCode"
,
EVENT_TO_GRAVE
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
2
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
)
>
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
PLAYER_ALL
,
LOCATION_GRAVE
)
end
--cant chain as effect include spsummon
Duel
.
SetChainLimit
(
function
(
e
,
ep
,
tp
)
return
not
(
ep
~=
tp
and
e
:
IsHasCategory
(
CATEGORY_SPECIAL_SUMMON
))
end
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
)
.
Return
())
end
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsAbleToHand
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),(
2
^
(
id
-
1
)))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
\ No newline at end of file
expansions/script/c4231202.lua
deleted
100644 → 0
View file @
ad3a14da
--天降奏兔四十八式·雪莲
local
m
=
4231202
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetType"
,
EFFECT_TYPE_SINGLE
)
.
e
(
"SetCode"
,
EFFECT_IMMUNE_EFFECT
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_SINGLE_RANGE
)
.
e
(
"SetRange"
,
LOCATION_MZONE
)
.
e
(
"SetValue"
,
function
(
e
,
te
)
return
te
:
IsHasCategory
(
CATEGORY_SPECIAL_SUMMON
)
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_TOHAND
)
.
e
(
"SetType"
,
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
.
e
(
"SetCode"
,
EVENT_SUMMON_SUCCESS
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
colg
=
e
:
GetHandler
():
GetColumnGroup
()
if
colg
:
GetCount
()
>
0
then
local
sg
=
colg
:
Filter
(
Card
.
IsFaceup
,
nil
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
tc
:
GetTextAttack
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
=
sg
:
GetNext
()
end
end
end
end
)
.
Clone
(
"RegisterEffect"
)
.
e
(
"SetCode"
,
EVENT_SPSUMMON_SUCCESS
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
)
.
e
(
"SetType"
,
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
)
.
e
(
"SetCode"
,
EVENT_TO_HAND
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsReason
(
REASON_DRAW
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
2
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
)
.
Return
())
end
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsAbleToHand
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),(
2
^
(
id
-
1
)))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
\ No newline at end of file
expansions/script/c4231203.lua
deleted
100644 → 0
View file @
ad3a14da
--天降奏核心百四式·融解
local
m
=
4231203
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_SEARCH
+
CATEGORY_DECKDES
)
.
e
(
"SetType"
,
EFFECT_TYPE_QUICK_O
)
.
e
(
"SetCode"
,
EVENT_FREE_CHAIN
)
.
e
(
"SetHintTiming"
,
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
.
e
(
"SetRange"
,
LOCATION_MZONE
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
end
)
.
e
(
"SetCost"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
ft
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
ft
)
local
tc
=
g
:
GetFirst
()
if
tc
then
if
ft
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
not
tc
:
IsAbleToHand
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
1
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
)
.
e
(
"SetType"
,
EFFECT_TYPE_QUICK_O
)
.
e
(
"SetCode"
,
EVENT_FREE_CHAIN
)
.
e
(
"SetRange"
,
LOCATION_HAND
+
LOCATION_GRAVE
)
.
e
(
"SetHintTiming"
,
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
.
e
(
"SetCost"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
3
)
end
Duel
.
DiscardDeck
(
tp
,
3
,
REASON_COST
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
2
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
)
.
Return
())
end
function
cm
.
filter
(
c
,
e
,
tp
,
ft
)
return
c
:
IsSetCard
(
0xa29
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsAbleToHand
()
or
(
ft
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)))
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),(
2
^
(
id
-
1
)))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
expansions/script/c4231204.lua
deleted
100644 → 0
View file @
ad3a14da
--天降奏剑百十一式·斩铁
local
m
=
4231204
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetCategory"
,
CATEGORY_ATKCHANGE
)
.
e
(
"SetType"
,
EFFECT_TYPE_QUICK_O
)
.
e
(
"SetCode"
,
EVENT_FREE_CHAIN
)
.
e
(
"SetHintTiming"
,
0
,
TIMING_END_PHASE
+
TIMING_DAMAGE_STEP
+
TIMINGS_CHECK_MONSTER
)
.
e
(
"SetRange"
,
LOCATION_HAND
)
.
e
(
"SetCost"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsDiscardable
()
end
Duel
.
SendtoGrave
(
c
,
REASON_COST
+
REASON_DISCARD
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
--cant chain as effect include spsummon
Duel
.
SetChainLimit
(
function
(
e
,
ep
,
tp
)
return
not
(
ep
~=
tp
and
e
:
IsHasCategory
(
CATEGORY_SPECIAL_SUMMON
))
end
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
2000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e4
:
SetValue
(
function
(
e
,
re
)
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e4
:
SetOwnerPlayer
(
tp
)
tc
:
RegisterEffect
(
e4
)
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TODECK
)
.
e
(
"SetType"
,
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
.
e
(
"SetCode"
,
EVENT_SPSUMMON_SUCCESS
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
)
.
e
(
"SetRange"
,
LOCATION_GRAVE
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
tp
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
2
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
--cant chain as effect include spsummon
Duel
.
SetChainLimit
(
function
(
e
,
ep
,
tp
)
return
not
(
ep
~=
tp
and
e
:
IsHasCategory
(
CATEGORY_SPECIAL_SUMMON
))
end
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
end
end
)
.
Return
())
end
function
cm
.
filter
(
c
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),(
2
^
(
id
-
1
)))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
expansions/script/c4231205.lua
deleted
100644 → 0
View file @
ad3a14da
--天降奏致静九十式·仁义
local
m
=
4231205
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetType"
,
EFFECT_TYPE_SINGLE
)
.
e
(
"SetCode"
,
EFFECT_IMMUNE_EFFECT
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_SINGLE_RANGE
)
.
e
(
"SetRange"
,
LOCATION_MZONE
)
.
e
(
"SetValue"
,
function
(
e
,
te
)
return
te
:
IsHasCategory
(
CATEGORY_SPECIAL_SUMMON
)
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
)
.
e
(
"SetType"
,
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
.
e
(
"SetCode"
,
EVENT_SPSUMMON_SUCCESS
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
)
.
e
(
"SetRange"
,
LOCATION_HAND
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
tp
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
1
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
)
.
e
(
"SetType"
,
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
.
e
(
"SetCode"
,
EVENT_LEAVE_FIELD
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
)
.
e
(
"SetRange"
,
LOCATION_GRAVE
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
tp
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
2
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
)
.
Return
())
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),(
2
^
(
id
-
1
)))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
\ No newline at end of file
expansions/script/c4231206.lua
deleted
100644 → 0
View file @
ad3a14da
--天降奏百二十四式·毒咬
local
m
=
4231206
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
)
.
e
(
"SetType"
,
EFFECT_TYPE_QUICK_O
)
.
e
(
"SetCode"
,
EVENT_FREE_CHAIN
)
.
e
(
"SetHintTiming"
,
0
,
TIMING_END_PHASE
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
.
e
(
"SetRange"
,
LOCATION_HAND
)
.
e
(
"SetCost"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ft
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
ft
,
tp
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_COST
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
1
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
colg
=
e
:
GetHandler
():
GetColumnGroup
()
if
colg
:
GetCount
()
>
0
then
local
sg
=
colg
:
Filter
(
Card
.
IsFaceup
,
nil
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
tc
:
GetTextAttack
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
math.ceil
(
tc
:
GetAttack
()
/
2
))
tc
:
RegisterEffect
(
e1
)
tc
=
sg
:
GetNext
()
end
end
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
.
e
(
"SetType"
,
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
.
e
(
"SetCode"
,
EVENT_SPSUMMON_SUCCESS
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
2
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
local
atk
=
g
:
GetFirst
():
GetTextAttack
()
atk
=
(
atk
>=
0
and
{
atk
}
or
{
0
})[
1
]
if
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
function
(
c
,
a
)
return
c
:
IsFaceup
()
and
c
:
GetAttack
()
>
atk
end
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
atk
)
then
if
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
aux
.
Stringid
(
m
,
1
))
then
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
function
(
c
,
a
)
return
c
:
IsFaceup
()
and
c
:
GetAttack
()
>
a
end
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
atk
):
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
end
end
end
end
)
.
Return
())
end
function
cm
.
cfilter
(
c
,
ft
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToHandAsCost
()
and
c
:
IsSetCard
(
0xa29
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
and
(
c
:
IsControler
(
tp
)
or
(
c
:
IsControler
(
1
-
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
))
end
function
cm
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),(
2
^
(
id
-
1
)))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
\ No newline at end of file
expansions/script/c4231207.lua
deleted
100644 → 0
View file @
ad3a14da
--天降奏临八十三式·赠礼
local
m
=
4231207
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
)
.
e
(
"SetType"
,
EFFECT_TYPE_QUICK_O
)
.
e
(
"SetCode"
,
EVENT_FREE_CHAIN
)
.
e
(
"SetHintTiming"
,
0
,
TIMING_END_PHASE
)
.
e
(
"SetRange"
,
LOCATION_MZONE
)
.
e
(
"SetCost"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToHandAsCost
()
end
Duel
.
SendtoHand
(
c
,
nil
,
REASON_COST
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
then
if
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
colg
=
g
:
GetFirst
():
GetColumnGroup
()
if
colg
:
GetCount
()
>
0
then
local
sg
=
colg
:
Filter
(
Card
.
IsFaceup
,
nil
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
=
sg
:
GetNext
()
end
end
end
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
1
))
.
e
(
"SetCategory"
,
CATEGORY_DISABLE
)
.
e
(
"SetType"
,
EFFECT_TYPE_QUICK_O
)
.
e
(
"SetCode"
,
EVENT_CHAINING
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
.
e
(
"SetRange"
,
LOCATION_HAND
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetCurrentChain
()
if
ct
<
2
then
return
end
local
te
,
p
=
Duel
.
GetChainInfo
(
ct
-
1
,
CHAININFO_TRIGGERING_EFFECT
,
CHAININFO_TRIGGERING_PLAYER
)
return
te
and
te
:
GetHandler
():
IsSetCard
(
0xa29
)
and
re
:
GetHandler
():
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
Duel
.
IsChainDisablable
(
ev
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
2
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
>
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
--activate cost
.
e
(
"SetType"
,
EFFECT_TYPE_FIELD
)
.
e
(
"SetCode"
,
EFFECT_ACTIVATE_COST
)
.
e
(
"SetRange"
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_ONFIELD
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_PLAYER_TARGET
)
.
e
(
"SetTargetRange"
,
0
,
1
)
.
e
(
"SetCondition"
,
function
(
e
,
te
,
tp
)
local
ct
=
Duel
.
GetCurrentChain
()
if
ct
<
1
then
return
end
local
rete
,
p
=
Duel
.
GetChainInfo
(
ct
-
1
,
CHAININFO_TRIGGERING_EFFECT
,
CHAININFO_TRIGGERING_PLAYER
)
return
te
and
rete
:
GetHandler
()
==
e
:
GetHandler
()
and
p
==
1
-
tp
end
)
.
e
(
"SetCost"
,
function
(
e
,
te_or_c
,
tp
)
local
ct
=
Duel
.
GetFlagEffect
(
tp
,
m
)
return
Duel
.
CheckLPCost
(
tp
,
ct
*
500
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
PayLPCost
(
tp
,
500
)
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
--accumulate
.
e
(
"SetType"
,
EFFECT_TYPE_FIELD
)
.
e
(
"SetCode"
,
0x10000000
+
m
)
.
e
(
"SetRange"
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_ONFIELD
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_PLAYER_TARGET
)
.
e
(
"SetTargetRange"
,
0
,
1
)
.
Return
())
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),(
2
^
(
id
-
1
)))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
\ No newline at end of file
expansions/script/c4231208.lua
deleted
100644 → 0
View file @
ad3a14da
--天降奏萌五十三式·点燃
local
m
=
4231208
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
--end battle phase
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
)
.
e
(
"SetType"
,
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
.
e
(
"SetCode"
,
EVENT_ATTACK_ANNOUNCE
)
.
e
(
"SetRange"
,
LOCATION_HAND
)
.
e
(
"SetCost"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
Duel
.
GetAttacker
():
GetAttack
()
/
2
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
at
=
Duel
.
GetAttacker
()
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
Damage
(
1
-
tp
,
at
:
GetAttack
()
/
2
,
REASON_EFFECT
)
then
Duel
.
SendtoHand
(
at
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
PLAYER_ALL
,
at
)
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
1
))
.
e
(
"SetCategory"
,
CATEGORY_TOHAND
)
.
e
(
"SetType"
,
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
.
e
(
"SetCode"
,
EVENT_LEAVE_FIELD
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_DELAY
)
.
e
(
"SetRange"
,
LOCATION_GRAVE
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
tp
,
rp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
e
:
GetHandler
(),
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
e
:
GetHandler
())
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
--activate cost
.
e
(
"SetType"
,
EFFECT_TYPE_FIELD
)
.
e
(
"SetCode"
,
EFFECT_ACTIVATE_COST
)
.
e
(
"SetRange"
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_ONFIELD
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_PLAYER_TARGET
)
.
e
(
"SetTargetRange"
,
0
,
1
)
.
e
(
"SetCondition"
,
function
(
e
,
te
,
tp
)
local
ct
=
Duel
.
GetCurrentChain
()
if
ct
<
1
then
return
end
local
rete
,
p
=
Duel
.
GetChainInfo
(
ct
-
1
,
CHAININFO_TRIGGERING_EFFECT
,
CHAININFO_TRIGGERING_PLAYER
)
return
te
and
rete
:
GetHandler
()
==
e
:
GetHandler
()
and
p
==
1
-
tp
end
)
.
e
(
"SetCost"
,
function
(
e
,
te_or_c
,
tp
)
local
ct
=
Duel
.
GetFlagEffect
(
tp
,
m
)
return
Duel
.
CheckLPCost
(
tp
,
ct
*
500
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
PayLPCost
(
tp
,
500
)
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
--accumulate
.
e
(
"SetType"
,
EFFECT_TYPE_FIELD
)
.
e
(
"SetCode"
,
0x10000000
+
m
)
.
e
(
"SetRange"
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_ONFIELD
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_PLAYER_TARGET
)
.
e
(
"SetTargetRange"
,
0
,
1
)
.
Return
())
end
function
cm
.
cfilter
(
c
,
tp
,
rp
)
return
(
c
:
IsSetCard
(
0xa29
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsReason
(
REASON_BATTLE
))
or
(
c
:
GetReasonPlayer
()
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
))
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),(
2
^
(
id
-
1
)))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
\ No newline at end of file
expansions/script/c4231209.lua
deleted
100644 → 0
View file @
ad3a14da
--天降奏缎带·白翼炎天使
local
m
=
4231209
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
function
(
c
)
return
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
end
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
0
))
.
e
(
"SetCategory"
,
CATEGORY_REMOVE
+
CATEGORY_DAMAGE
)
.
e
(
"SetType"
,
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DELAY
)
.
e
(
"SetCode"
,
EVENT_TO_HAND
)
.
e
(
"SetRange"
,
LOCATION_MZONE
)
.
e
(
"SetCountLimit"
,
1
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
tp
)
and
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
1
))
.
e
(
"SetCategory"
,
CATEGORY_NEGATE
+
CATEGORY_REMOVE
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
.
e
(
"SetType"
,
EFFECT_TYPE_QUICK_O
)
.
e
(
"SetCode"
,
EVENT_CHAINING
)
.
e
(
"SetRange"
,
LOCATION_MZONE
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
GetActivateLocation
()
==
LOCATION_GRAVE
and
re
:
GetHandler
():
IsType
(
TYPE_MONSTER
)
and
Duel
.
IsChainNegatable
(
ev
)
and
rp
==
1
-
tp
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
1
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
e
:
GetHandler
():
IsAbleToRemove
()
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
0
,
1
-
tp
,
LOCATION_GRAVE
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateActivation
(
ev
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
3
,
nil
)
if
g
then
g
:
AddCard
(
g
,
e
:
GetHandler
())
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
2
))
.
e
(
"SetCategory"
,
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
)
.
e
(
"SetType"
,
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
.
e
(
"SetRange"
,
LOCATION_REMOVED
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
.
e
(
"SetCode"
,
EVENT_SPSUMMON_SUCCESS
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
function
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
1
-
tp
and
c
:
IsPreviousLocation
(
LOCATION_HAND
)
end
,
1
,
nil
,
tp
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
iCount
(
0
,
tp
,
m
,
2
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
eg
:
Filter
(
cm
.
desfilter
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
)
.
Return
())
end
function
cm
.
desfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsSummonPlayer
(
1
-
tp
)
end
function
cm
.
cfilter
(
c
,
tp
)
return
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsControler
(
1
-
tp
)
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),(
2
^
(
id
-
1
)))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
\ No newline at end of file
expansions/script/c4231210.lua
deleted
100644 → 0
View file @
ad3a14da
--天降奏权杖·白翼圣天使
local
m
=
4231210
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
function
(
c
)
return
c
:
IsRace
(
RACE_FAIRY
)
end
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
iFunc
(
c
).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetType"
,
EFFECT_TYPE_FIELD
)
.
e
(
"SetCode"
,
EFFECT_INDESTRUCTABLE_COUNT
)
.
e
(
"SetRange"
,
LOCATION_MZONE
)
.
e
(
"SetTargetRange"
,
LOCATION_MZONE
,
0
)
.
e
(
"SetTarget"
,
function
(
e
,
c
)
return
c
:
IsSetCard
(
0x128
)
end
)
.
e
(
"SetValue"
,
function
(
e
,
re
,
r
,
rp
)
if
bit
.
band
(
r
,
REASON_BATTLE
+
REASON_EFFECT
)
~=
0
then
return
1
else
return
0
end
end
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetType"
,
EFFECT_TYPE_FIELD
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_PLAYER_TARGET
)
.
e
(
"SetRange"
,
LOCATION_MZONE
)
.
e
(
"SetCode"
,
EFFECT_SPSUMMON_COUNT_LIMIT
)
.
e
(
"SetTargetRange"
,
1
,
1
)
.
e
(
"SetTarget"
,
function
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
c
:
IsLocation
(
LOCATION_DECK
+
LOCATION_GRAVE
)
end
)
.
e
(
"SetValue"
,
1
)
.
Return
()).
c
(
"RegisterEffect"
,
iFunc
(
c
)
.
e
(
"SetDescription"
,
aux
.
Stringid
(
m
,
1
))
.
e
(
"SetType"
,
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
.
e
(
"SetProperty"
,
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
.
e
(
"SetCategory"
,
CATEGORY_SPECIAL_SUMMON
)
.
e
(
"SetCode"
,
EVENT_LEAVE_FIELD
)
.
e
(
"SetCountLimit"
,
1
,
m
)
.
e
(
"SetCondition"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
end
)
.
e
(
"SetTarget"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
)
.
e
(
"SetOperation"
,
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
)
.
Return
())
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xa29
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
and
not
c
:
IsCode
(
m
)
end
function
iCount
(
name
,
tp
,
m
,
id
)
return
((
name
==
"get"
or
name
==
"set"
)
and
{(
name
==
"get"
and
{
tonumber
(((
Duel
.
GetFlagEffect
(
tp
,
m
)
==
nil
)
and
{
0
}
or
{
Duel
.
GetFlagEffect
(
tp
,
m
)})[
1
])}
or
{
Debug
.
Message
(
""
,
"请使用Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)"
)
})[
1
]}
or
{(
bit
.
band
(
iCount
(
"get"
,
tp
,
m
,
id
),(
2
^
(
id
-
1
)))
==
0
and
{
true
}
or
{
false
})[
1
]})[
1
]
end
function
iFunc
(
c
,
x
)
local
__this
=
(
aux
.
GetValueType
(
c
)
==
"Card"
and
{(
x
==
nil
and
{
Effect
.
CreateEffect
(
c
)}
or
{
x
})[
1
]}
or
{
x
})[
1
]
local
fe
=
function
(
name
,
...
)
if
name
==
"RegisterEffect"
then
c
:
RegisterEffect
(
__this
:
Clone
())
else
(
type
(
__this
[
name
])
==
"function"
and
{
__this
[
name
]}
or
{
""
})[
1
](
__this
,
...
)
end
return
iFunc
(
c
,
__this
)
end
local
fc
=
function
(
name
,
...
)
this
=
(
type
(
c
[
name
])
==
"function"
and
{
c
[
name
]}
or
{
""
})[
1
](
c
,
...
)
return
iFunc
(
c
,
c
)
end
local
func
=
{
e
=
fe
,
Clone
=
fe
,
c
=
fc
,
g
=
fc
,
v
=
function
()
return
this
end
,
Return
=
function
()
return
__this
:
Clone
()
end
}
return
func
end
\ No newline at end of file
expansions/strings.conf
View file @
491fa87b
...
@@ -74,7 +74,6 @@
...
@@ -74,7 +74,6 @@
!
setname
0
xa25
工作室
!
setname
0
xa25
工作室
!
setname
0
xa26
手冲魔女
!
setname
0
xa26
手冲魔女
!
setname
0
x1a26
手冲魔女术式
!
setname
0
x1a26
手冲魔女术式
!
setname
0
xa29
天降奏
!
setname
0
xa2a
元素塔罗使
!
setname
0
xa2a
元素塔罗使
!
setname
0
x1a2c
【合理体】
!
setname
0
x1a2c
【合理体】
!
setname
0
x2a2c
莉昂
!
setname
0
x2a2c
莉昂
...
...
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