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森野さくら
MajsoulPlusMods
Commits
c5656d35
Commit
c5656d35
authored
Jun 02, 2021
by
Tachibana
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nmbd
parent
634697fc
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203 additions
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2 deletions
+203
-2
extension/randomwwyd/extension.json
extension/randomwwyd/extension.json
+9
-0
extension/randomwwyd/preview.png
extension/randomwwyd/preview.png
+0
-0
extension/randomwwyd/script.js
extension/randomwwyd/script.js
+161
-0
resourcepack/board_white/resourcepack.json
resourcepack/board_white/resourcepack.json
+1
-1
resourcepack/board_whiteblack/resourcepack.json
resourcepack/board_whiteblack/resourcepack.json
+1
-1
resourcepack/headframe_CatEar/assets/default.png
resourcepack/headframe_CatEar/assets/default.png
+0
-0
resourcepack/headframe_CatEar/assets/headframe_default.jpg
resourcepack/headframe_CatEar/assets/headframe_default.jpg
+0
-0
resourcepack/headframe_CatEar/preview.jpg
resourcepack/headframe_CatEar/preview.jpg
+0
-0
resourcepack/headframe_CatEar/resourcepack.json
resourcepack/headframe_CatEar/resourcepack.json
+31
-0
No files found.
extension/randomwwyd/extension.json
0 → 100644
View file @
c5656d35
{
"id"
:
"randomwwyd"
,
"version"
:
"1.0.0"
,
"name"
:
"按Ctrl全局随机变换"
,
"author"
:
"Anon"
,
"description"
:
"截图有奖再来一张"
,
"preview"
:
"preview.png"
,
"entry"
:
"script.js"
}
\ No newline at end of file
extension/randomwwyd/preview.png
0 → 100644
View file @
c5656d35
107 KB
extension/randomwwyd/script.js
0 → 100644
View file @
c5656d35
// ==UserScript==
// @name Random WWYD
// @namespace Anon
// @icon https://i.imgur.com/8WNWFvP.png
// @version 1.00
// @description Press W to randomize some things for WWYD screenshots.
// @author Anon
// @include https://mahjongsoul.game.yo-star.com/
// @include https://game.mahjongsoul.com/
// @include https://majsoul.union-game.com/0/
// ==/UserScript==
(
function
()
{
'
use strict
'
// Random WWYD script
// Just a simple script done to practice using javascript a language not used to using
// for another project and get used to how mods work for majsoul plus.
// Based on the Anonymizer script. No plans to update just a test.
// KEY to use to trigger the script
var
KEY
=
17
;
// "87 = W" "17 = ctrl"
// change these to turn on and off random titles, heads, names and room names
var
is_random_title
=
false
;
var
is_random_head
=
true
;
var
is_random_room
=
false
;
var
is_change_names
=
false
;
var
top_name
=
"
我看了电视
"
;
var
left_name
=
"
我看了电视
"
;
var
right_name
=
"
我看了电视
"
;
var
bottom_name
=
"
我看了电视
"
;
// list of different words to go in front of room name
// make your own list using this website or similar
// https://www.matthewb.id.au/csv/text-list-to-javascript-array.html
var
ran_title_list
=
[
'
一姬的
'
,
'
二阶堂美树的
'
,
'
三上千织的
'
,
'
藤田加奈的
'
,
'
相原舞的
'
,
'
抚子的
'
,
'
八木唯的
'
,
'
九条璃雨的
'
,
'
泽尼娅的
'
,
'
卡维的
'
,
'
轻库娘的
'
,
'
莎拉的
'
,
'
二之宫花的
'
,
'
白石奈奈的
'
,
'
小鸟游雏田的
'
,
'
五十岚阳菜的
'
,
'
凉宫杏树的
'
,
'
北见纱和子的
'
,
'
雏桃的
'
,
'
辉夜姬的
'
,
'
藤本绮罗的
'
,
'
艾丽莎的
'
,
'
寺崎千穗理的
'
,
'
宫永咲的
'
,
'
原村和的
'
,
'
天江衣的
'
,
'
宫永照的
'
,
'
福姬的
'
,
'
蛇喰梦子的
'
,
'
早乙女芽亚里的
'
,
'
生志摩妄的
'
,
'
桃喰绮罗莉的
'
,
'
七海礼奈的
'
,
'
四宫夏生的
'
,
'
汪次郎的
'
,
'
一之濑空的
'
,
'
明智英树的
'
,
'
斋藤治的
'
,
'
约瑟夫的
'
,
'
艾因的
'
,
'
月见山的
'
,
'
如月莲的
'
,
'
石原碓海的
'
,
'
七夕的
'
,
'
A-37的
'
];
// event listener variable
var
ready
=
true
;
var
down
=
false
;
// key down event
document
.
addEventListener
(
'
keydown
'
,
function
(
e
)
{
e
=
e
||
window
.
event
;
if
((
e
.
keyCode
==
KEY
||
e
.
key
==
KEY
)
&&
ready
&&
!
down
)
{
MakeItRandom
();
}
},
true
);
// key up event
document
.
addEventListener
(
'
keyup
'
,
function
(
e
)
{
e
=
e
||
window
.
event
;
if
((
e
.
keyCode
==
KEY
||
e
.
key
==
KEY
)
&&
ready
)
{
down
=
false
;
// just flip the key ready for next down press
}
},
true
);
function
MakeItRandom
()
{
// This function:
// - Sets players Names to a fixed set of four names
// - Sets players Player to a random one view and voice (only from first 2 outfits)
// - Sets players Title to a random one
// - Sets Room Name to a random name from an array
// function for getting the scene
let
uiscene
=
0
;
function
checkScene
(
scene
){
return
scene
&&
((
scene
.
Inst
&&
scene
.
Inst
.
_enable
)
||
(
scene
.
_Inst
&&
scene
.
_Inst
.
_enable
))
}
var
number_of_players
=
view
.
DesktopMgr
.
Inst
.
player_datas
.
length
;
// check what scene we are on
// desktop info for the main playfield or log
if
(
checkScene
(
uiscene
=
uiscript
.
UI_DesktopInfo
))
{
// set a random room name
if
(
is_random_room
)
{
// "Bronze Room·4-Player South" string format
// explode the room string
var
temp_room_name
=
uiscene
.
Inst
.
label_gamemode
.
text
;
var
temp_room_name_array
=
temp_room_name
.
split
(
"
"
);
if
(
temp_room_name_array
.
length
==
3
)
{
// try and maintain the room type unless it is vs ai
var
room_name_end
=
"
South
"
;
if
(
temp_room_name
.
includes
(
"
East
"
))
room_name_end
=
"
East
"
;
// get the random title
var
ran_title
=
ran_title_list
[
Math
.
floor
(
Math
.
random
()
*
ran_title_list
.
length
)];
// build the final title string
temp_room_name
=
ran_title
+
"
"
+
temp_room_name_array
[
1
]
+
"
"
+
temp_room_name_array
[
2
];
}
else
{
temp_room_name
=
"
玉之间·四人南
"
}
// something went wrong so just bronze room for default
// set the room name
uiscene
.
Inst
.
label_gamemode
.
text
=
temp_room_name
;
}
// looping through each of the players
for
(
var
count
=
0
;
count
<
number_of_players
;
count
++
)
{
// set a random head
if
(
is_random_head
)
{
var
char_num
=
(
Math
.
floor
(
Math
.
random
()
*
45
)
+
1
);
// assumes 45 characterSet
var
outfit_num
=
(
Math
.
floor
(
Math
.
random
()
*
2
)
+
1
);
// assumes just 2 outfits
var
avatar_id
=
400000
+
(
char_num
*
100
)
+
outfit_num
;
var
char_id
=
200000
+
char_num
;
uiscene
.
Inst
.
_player_infos
[
count
].
head
.
id
=
avatar_id
;
// extra and likely uneeded
view
.
DesktopMgr
.
Inst
.
player_datas
[
count
].
avatar_id
=
avatar_id
;
view
.
DesktopMgr
.
Inst
.
player_datas
[
count
].
character
.
charid
=
char_id
;
view
.
DesktopMgr
.
Inst
.
player_datas
[
count
].
character
.
is_upgraded
=
1
;
view
.
DesktopMgr
.
Inst
.
player_datas
[
count
].
character
.
level
=
5
;
}
}
// refresh the seats before set titles and names
uiscene
.
Inst
.
refreshSeat
();
for
(
var
count
=
0
;
count
<
number_of_players
;
count
++
)
{
// set a random title
if
(
is_random_title
)
{
var
ran_title
=
600000
;
// starting number for titles
var
title_num
=
(
Math
.
floor
(
Math
.
random
()
*
17
)
+
1
);
// assumes 17 titles
ran_title
+=
title_num
;
// random one of 17 titles
uiscene
.
Inst
.
_player_infos
[
count
].
title
.
id
=
ran_title
;
// set the title
}
}
// changes the player names
if
(
is_change_names
&&
number_of_players
==
4
)
{
uiscene
.
Inst
.
_player_infos
[
2
].
name
.
_childs
[
0
].
_tf
.
text
=
top_name
;
// top player
uiscene
.
Inst
.
_player_infos
[
3
].
name
.
_childs
[
0
].
_tf
.
text
=
left_name
;
// left player
uiscene
.
Inst
.
_player_infos
[
1
].
name
.
_childs
[
0
].
_tf
.
text
=
right_name
;
// right player
uiscene
.
Inst
.
_player_infos
[
0
].
name
.
_childs
[
0
].
_tf
.
text
=
bottom_name
;
// bottom player
}
}
// set key to be down to prevent reentry chance
down
=
true
;
}
})();
\ No newline at end of file
resourcepack/board_white/resourcepack.json
View file @
c5656d35
...
@@ -3,7 +3,7 @@
...
@@ -3,7 +3,7 @@
"version"
:
"1.0.0"
,
"version"
:
"1.0.0"
,
"name"
:
"透明白点数显示板"
,
"name"
:
"透明白点数显示板"
,
"author"
:
[
"元始天尊"
,
"AnriMachishiro"
,
"小魔"
],
"author"
:
[
"元始天尊"
,
"AnriMachishiro"
,
"小魔"
],
"description"
:
"我觉得我做不出役满绝对是点数显示板的问题。"
,
"description"
:
"我觉得我做不出役满绝对是点数显示板的问题。
\n
暂未适配新版
"
,
"preview"
:
"assets/scene/Assets/Resource/table/tablemid/bg.png"
,
"preview"
:
"assets/scene/Assets/Resource/table/tablemid/bg.png"
,
"dependencies"
:
{
"dependencies"
:
{
...
...
resourcepack/board_whiteblack/resourcepack.json
View file @
c5656d35
...
@@ -3,7 +3,7 @@
...
@@ -3,7 +3,7 @@
"version"
:
"1.0.0"
,
"version"
:
"1.0.0"
,
"name"
:
"透明白+不透明黑 点数显示板"
,
"name"
:
"透明白+不透明黑 点数显示板"
,
"author"
:
[
"元始天尊"
,
"AnriMachishiro"
,
"小魔"
],
"author"
:
[
"元始天尊"
,
"AnriMachishiro"
,
"小魔"
],
"description"
:
"我觉得我做不出役满绝对是点数显示板的问题。"
,
"description"
:
"我觉得我做不出役满绝对是点数显示板的问题。
\n
暂未适配新版
"
,
"preview"
:
"assets/scene/Assets/Resource/table/tablemid/bg.png"
,
"preview"
:
"assets/scene/Assets/Resource/table/tablemid/bg.png"
,
"dependencies"
:
{
"dependencies"
:
{
...
...
resourcepack/headframe_CatEar/assets/default.png
0 → 100644
View file @
c5656d35
9.22 KB
resourcepack/headframe_CatEar/assets/headframe_default.jpg
0 → 100644
View file @
c5656d35
12.4 KB
resourcepack/headframe_CatEar/preview.jpg
0 → 100644
View file @
c5656d35
12.4 KB
resourcepack/headframe_CatEar/resourcepack.json
0 → 100644
View file @
c5656d35
{
"id"
:
"headframe_CatEar"
,
"version"
:
"1.0.0"
,
"name"
:
"头像框-猫耳团长(国服/日服)"
,
"author"
:
"Tachibana"
,
"description"
:
"没有什么装扮是强行提取资源然后替换默认所无法解决的。"
,
"preview"
:
"preview.jpg"
,
"dependencies"
:
{
"majsoul_plus"
:
"^2.0.0"
},
"replace"
:
[
{
"from"
:
"extendRes/head_frame/default.png"
,
"to"
:
"default.png"
},
{
"from"
:
"jp/extendRes/head_frame/default.png"
,
"to"
:
"default.png"
},
{
"from"
:
"extendRes/items/headframe_default.jpg"
,
"to"
:
"headframe_default.jpg"
},
{
"from"
:
"jp/extendRes/items/headframe_default.jpg"
,
"to"
:
"headframe_default.jpg"
}
]
}
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