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神之吹息
windbot
Commits
af9831b8
Commit
af9831b8
authored
Apr 17, 2024
by
wind2009
Committed by
GitHub
Apr 17, 2024
Browse files
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Browse Files
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Plain Diff
Fix bot against 原罪のディアベルゼ (#190)
parent
2d329511
Changes
7
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Inline
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Showing
7 changed files
with
98 additions
and
10 deletions
+98
-10
Game/AI/Decks/AltergeistExecutor.cs
Game/AI/Decks/AltergeistExecutor.cs
+10
-0
Game/AI/Decks/DogmatikaExecutor.cs
Game/AI/Decks/DogmatikaExecutor.cs
+10
-0
Game/AI/Decks/ExosisterExecutor.cs
Game/AI/Decks/ExosisterExecutor.cs
+10
-0
Game/AI/Decks/SwordsoulExecutor.cs
Game/AI/Decks/SwordsoulExecutor.cs
+9
-0
Game/AI/Decks/TrickstarExecutor.cs
Game/AI/Decks/TrickstarExecutor.cs
+10
-0
Game/AI/Decks/WitchcraftExecutor.cs
Game/AI/Decks/WitchcraftExecutor.cs
+10
-0
Game/AI/DefaultExecutor.cs
Game/AI/DefaultExecutor.cs
+39
-10
No files found.
Game/AI/Decks/AltergeistExecutor.cs
View file @
af9831b8
...
...
@@ -2916,5 +2916,15 @@ namespace WindBot.Game.AI.Decks
}
return
base
.
OnSelectPlace
(
cardId
,
player
,
location
,
available
);
}
protected
override
bool
DefaultSetForDiabellze
()
{
if
(
base
.
DefaultSetForDiabellze
())
{
AI
.
SelectPlace
(
SelectSTPlace
(
Card
,
true
));
return
true
;
}
return
false
;
}
}
}
\ No newline at end of file
Game/AI/Decks/DogmatikaExecutor.cs
View file @
af9831b8
...
...
@@ -2888,5 +2888,15 @@ namespace WindBot.Game.AI.Decks
return
false
;
}
protected
override
bool
DefaultSetForDiabellze
()
{
if
(
base
.
DefaultSetForDiabellze
())
{
SelectSTPlace
(
null
,
true
);
return
true
;
}
return
false
;
}
}
}
\ No newline at end of file
Game/AI/Decks/ExosisterExecutor.cs
View file @
af9831b8
...
...
@@ -2976,5 +2976,15 @@ namespace WindBot.Game.AI.Decks
return
false
;
}
protected
override
bool
DefaultSetForDiabellze
()
{
if
(
base
.
DefaultSetForDiabellze
())
{
SelectSTPlace
(
null
,
true
);
return
true
;
}
return
false
;
}
}
}
\ No newline at end of file
Game/AI/Decks/SwordsoulExecutor.cs
View file @
af9831b8
...
...
@@ -3105,5 +3105,14 @@ namespace WindBot.Game.AI.Decks
return
false
;
}
protected
override
bool
DefaultSetForDiabellze
()
{
if
(
base
.
DefaultSetForDiabellze
())
{
SelectSTPlace
(
null
,
true
);
return
true
;
}
return
false
;
}
}
}
\ No newline at end of file
Game/AI/Decks/TrickstarExecutor.cs
View file @
af9831b8
...
...
@@ -1823,5 +1823,15 @@ namespace WindBot.Game.AI.Decks
}
return
base
.
OnPreBattleBetween
(
attacker
,
defender
);
}
protected
override
bool
DefaultSetForDiabellze
()
{
if
(
base
.
DefaultSetForDiabellze
())
{
AI
.
SelectPlace
(
SelectSTPlace
(
Card
,
true
));
return
true
;
}
return
false
;
}
}
}
Game/AI/Decks/WitchcraftExecutor.cs
View file @
af9831b8
...
...
@@ -2899,5 +2899,15 @@ namespace WindBot.Game.AI.Decks
}
return
false
;
}
protected
override
bool
DefaultSetForDiabellze
()
{
if
(
base
.
DefaultSetForDiabellze
())
{
SelectSTPlace
(
null
,
true
);
return
true
;
}
return
false
;
}
}
}
\ No newline at end of file
Game/AI/DefaultExecutor.cs
View file @
af9831b8
...
...
@@ -192,6 +192,9 @@ namespace WindBot.Game.AI
public
const
int
NovoxTheSilenforcerDisciple
=
25801745
;
public
const
int
SilenforcingBarrier
=
98477480
;
public
const
int
DiabellzeOfTheOriginalSin
=
53765052
;
public
const
int
PotOfExtravagance
=
49238328
;
}
protected
class
_Setcode
...
...
@@ -224,6 +227,7 @@ namespace WindBot.Game.AI
AddExecutor
(
ExecutorType
.
Activate
,
_CardId
.
VaylantzWorld_ShinraBansho
,
DefaultVaylantzWorld_ShinraBansho
);
AddExecutor
(
ExecutorType
.
Activate
,
_CardId
.
VaylantzWorld_KonigWissen
,
DefaultVaylantzWorld_KonigWissen
);
AddExecutor
(
ExecutorType
.
Activate
,
_CardId
.
SantaClaws
);
AddExecutor
(
ExecutorType
.
SpellSet
,
DefaultSetForDiabellze
);
}
protected
int
lightningStormOption
=
-
1
;
...
...
@@ -343,7 +347,7 @@ namespace WindBot.Game.AI
if
(
defender
.
IsMonsterDangerous
())
{
bool
canIgnoreIt
=
!
attacker
.
IsDisabled
()
&&
(
attacker
.
IsCode
(
_CardId
.
UltimateConductorTytanno
)
&&
defender
.
IsDefense
()
||
attacker
.
IsCode
(
_CardId
.
UltimateConductorTytanno
)
&&
defender
.
IsDefense
()
||
attacker
.
IsCode
(
_CardId
.
ElShaddollConstruct
)
&&
defender
.
IsSpecialSummoned
||
attacker
.
IsCode
(
_CardId
.
AllyOfJusticeCatastor
)
&&
!
defender
.
HasAttribute
(
CardAttribute
.
Dark
));
if
(!
canIgnoreIt
)
...
...
@@ -385,7 +389,7 @@ namespace WindBot.Game.AI
if
(
attacker
.
IsMonsterInvincible
())
attacker
.
RealPower
=
9999
;
if
(
attacker
.
EquipCards
.
Any
(
equip
=>
equip
.
IsCode
(
_CardId
.
MoonMirrorShield
)
&&
!
equip
.
IsDisabled
()))
attacker
.
RealPower
=
defender
.
RealPower
+
100
;
}
...
...
@@ -419,13 +423,13 @@ namespace WindBot.Game.AI
if
(
defender
.
OwnTargets
.
Any
(
card
=>
card
.
IsCode
(
_CardId
.
PhantomKnightsFogBlade
)
&&
!
card
.
IsDisabled
()))
return
false
;
if
(
defender
.
HasSetcode
(
_Setcode
.
EarthboundImmortal
)
&&
!
defender
.
IsDisabled
())
return
false
;
bool
attackHighestMonster
=
Enemy
.
HasInMonstersZone
(
_CardId
.
RockOfTheVanquisher
,
true
)
&&
Enemy
.
GetMonsters
().
Any
(
card
=>
card
.
HasSetcode
(
_Setcode
.
VanquishSoul
))
||
Enemy
.
HasInMonstersZone
(
_CardId
.
GladiatorBeastDomitianus
,
true
)
||
Enemy
.
HasInMonstersZone
(
_CardId
.
PatricianOfDarkness
)
||
Enemy
.
HasInMonstersZone
(
_CardId
.
RockOfTheVanquisher
,
true
)
&&
Enemy
.
GetMonsters
().
Any
(
card
=>
card
.
HasSetcode
(
_Setcode
.
VanquishSoul
))
||
Enemy
.
HasInMonstersZone
(
_CardId
.
GladiatorBeastDomitianus
,
true
)
||
Enemy
.
HasInMonstersZone
(
_CardId
.
PatricianOfDarkness
)
||
Enemy
.
HasInMonstersZone
(
_CardId
.
DictatorOfD
,
true
)
&&
Enemy
.
GetMonsters
().
Any
(
card
=>
card
.
HasSetcode
(
_Setcode
.
BlueEyes
));
if
(
attackHighestMonster
)
{
...
...
@@ -437,16 +441,16 @@ namespace WindBot.Game.AI
if
(
Enemy
.
HasInSpellZone
(
_CardId
.
SpiralDischarge
,
true
)
&&
Enemy
.
HasInMonstersZone
(
_CardId
.
GaiaTheDragonChampion
)
&&
!
defender
.
IsCode
(
_CardId
.
GaiaTheDragonChampion
))
return
false
;
if
(
Enemy
.
HasInSpellZone
(
_CardId
.
CrusadiaVanguard
,
true
)
&&
Enemy
.
GetMonsters
().
Any
(
card
=>
card
.
HasSetcode
(
_Setcode
.
Crusadia
)
&&
card
.
HasType
(
CardType
.
Link
))
&&
!
defender
.
HasType
(
CardType
.
Link
))
return
false
;
if
(
defender
.
IsCode
(
_CardId
.
RescueACEHydrant
)
&&
!
defender
.
IsDisabled
()
&&
Enemy
.
GetMonsters
().
Any
(
monster
=>
monster
.
HasSetcode
(
_Setcode
.
RescueACE
)
&&
!
monster
.
IsCode
(
_CardId
.
RescueACEHydrant
)))
return
false
;
if
(
Enemy
.
HasInSpellZone
(
_CardId
.
SilenforcingBarrier
,
true
)
&&
Enemy
.
HasInMonstersZone
(
_CardId
.
NovoxTheSilenforcerDisciple
,
faceUp
:
true
)
&&
!
defender
.
HasType
(
CardType
.
Ritual
))
return
false
;
return
true
;
}
...
...
@@ -540,7 +544,7 @@ namespace WindBot.Game.AI
extraDeck
[
shuffleCount
]
=
extraDeck
[
index
];
extraDeck
[
index
]
=
tempCard
;
}
return
Util
.
CheckSelectCount
(
extraDeck
,
cards
,
min
,
max
);
}
...
...
@@ -1580,5 +1584,30 @@ namespace WindBot.Game.AI
return
crossoutDesignatorIdList
.
Contains
(
cardId
)
||
(
calledbytheGraveIdCountMap
.
ContainsKey
(
cardId
)
&&
calledbytheGraveIdCountMap
[
cardId
]
>
0
);
}
protected
virtual
bool
DefaultSetForDiabellze
()
{
if
(
Card
==
null
)
return
false
;
if
(
Card
.
Id
==
_CardId
.
PotOfExtravagance
)
return
false
;
if
(
Enemy
.
HasInMonstersZone
(
_CardId
.
DiabellzeOfTheOriginalSin
,
true
,
faceUp
:
true
)
&&
Card
.
HasType
(
CardType
.
Spell
)
&&
!
Card
.
HasType
(
CardType
.
QuickPlay
))
{
if
(
Bot
.
SpellZone
.
Any
(
c
=>
c
!=
null
&&
Duel
.
MainPhase
.
ActivableCards
.
Contains
(
c
)
&&
c
.
HasType
(
CardType
.
Spell
)
&&
!
Card
.
HasType
(
CardType
.
QuickPlay
)
&&
c
.
IsFacedown
()))
{
return
false
;
}
foreach
(
CardExecutor
exec
in
Executors
)
{
if
(
exec
.
Type
==
ExecutorType
.
Activate
&&
exec
.
CardId
==
Card
.
Id
)
{
if
(
exec
.
Func
==
null
||
exec
.
Func
())
{
return
true
;
}
}
}
}
return
false
;
}
}
}
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