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神之吹息
windbot
Commits
7299ea0d
Commit
7299ea0d
authored
Mar 19, 2021
by
mercury233
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Plain Diff
update LuckyExecutor
select max cards to spsummon
parent
6bd0900f
Changes
1
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1 changed file
with
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and
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+16
-0
Game/AI/Decks/LuckyExecutor.cs
Game/AI/Decks/LuckyExecutor.cs
+16
-0
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Game/AI/Decks/LuckyExecutor.cs
View file @
7299ea0d
...
@@ -94,6 +94,11 @@ namespace WindBot.Game.AI.Decks
...
@@ -94,6 +94,11 @@ namespace WindBot.Game.AI.Decks
HintMsg
.
SpSummon
,
HintMsg
.
ToGrave
,
HintMsg
.
Remove
,
HintMsg
.
AddToHand
,
HintMsg
.
FusionMaterial
HintMsg
.
SpSummon
,
HintMsg
.
ToGrave
,
HintMsg
.
Remove
,
HintMsg
.
AddToHand
,
HintMsg
.
FusionMaterial
};
};
private
List
<
int
>
HintMsgForMaxSelect
=
new
List
<
int
>
{
HintMsg
.
SpSummon
,
HintMsg
.
ToGrave
,
HintMsg
.
AddToHand
,
HintMsg
.
FusionMaterial
,
HintMsg
.
Destroy
};
public
override
IList
<
ClientCard
>
OnSelectCard
(
IList
<
ClientCard
>
_cards
,
int
min
,
int
max
,
int
hint
,
bool
cancelable
)
public
override
IList
<
ClientCard
>
OnSelectCard
(
IList
<
ClientCard
>
_cards
,
int
min
,
int
max
,
int
hint
,
bool
cancelable
)
{
{
if
(
Duel
.
Phase
==
DuelPhase
.
BattleStart
)
if
(
Duel
.
Phase
==
DuelPhase
.
BattleStart
)
...
@@ -142,6 +147,17 @@ namespace WindBot.Game.AI.Decks
...
@@ -142,6 +147,17 @@ namespace WindBot.Game.AI.Decks
cards
.
Remove
(
card
);
cards
.
Remove
(
card
);
}
}
if
(
HintMsgForMaxSelect
.
Contains
(
hint
))
{
// select max cards
while
(
selected
.
Count
<
max
)
{
ClientCard
card
=
cards
[
Program
.
Rand
.
Next
(
cards
.
Count
)];
selected
.
Add
(
card
);
cards
.
Remove
(
card
);
}
}
return
selected
;
return
selected
;
}
}
...
...
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