Commit 4eb4cab5 authored by mercury233's avatar mercury233

update DefaultMonsterRepos

parent a06f49f8
...@@ -718,7 +718,7 @@ namespace WindBot.Game.AI ...@@ -718,7 +718,7 @@ namespace WindBot.Game.AI
bool enemyBetter = Util.IsAllEnemyBetter(true); bool enemyBetter = Util.IsAllEnemyBetter(true);
if (Card.IsAttack() && enemyBetter) if (Card.IsAttack() && enemyBetter)
return true; return true;
if (Card.IsDefense() && !enemyBetter && Card.Attack >= Card.Defense) if (Card.IsDefense() && !enemyBetter && (Card.Attack >= Card.Defense || Card.Attack >= Util.GetBestPower(Enemy)))
return true; return true;
return false; return false;
......
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