Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
W
windbot
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
神之吹息
windbot
Commits
1e5b66f8
Commit
1e5b66f8
authored
Apr 09, 2018
by
mercury233
Browse files
Options
Browse Files
Download
Plain Diff
Merge
https://github.com/IceYGO/windbot
parents
043d83a4
84c20c5c
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
6 additions
and
3 deletions
+6
-3
Game/AI/DefaultExecutor.cs
Game/AI/DefaultExecutor.cs
+6
-3
No files found.
Game/AI/DefaultExecutor.cs
View file @
1e5b66f8
...
...
@@ -136,9 +136,12 @@ namespace WindBot.Game.AI
public
override
CardPosition
OnSelectPosition
(
int
cardId
,
IList
<
CardPosition
>
positions
)
{
YGOSharp
.
OCGWrapper
.
NamedCard
cardData
=
YGOSharp
.
OCGWrapper
.
NamedCard
.
Get
(
cardId
);
if
(
cardData
.
Attack
==
0
)
return
CardPosition
.
FaceUpDefence
;
return
base
.
OnSelectPosition
(
cardId
,
positions
);
if
(
cardData
!=
null
)
{
if
(
cardData
.
Attack
==
0
)
return
CardPosition
.
FaceUpDefence
;
}
return
0
;
}
public
override
bool
OnSelectBattleReplay
()
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment